Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 04:34:31 Player: AlexTheBox Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (192) 960 Value Destroyed (6812) 6812 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (302) 302 TOTAL SCORE: 15694 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Neutrino Core Light Particle Reactor Medium Storage Unit Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Matter Compressor Improved Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Launcher Guidance Computer Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Nova Cannon Railgun Linear Accelerator Makeshift Hammer > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Neutrino Core Light Antimatter Reactor Light Particle Reactor Myomer Leg Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Remote Datajack [Rating: 130] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Launcher Guidance Computer Device Advanced Cooling System Storage Medium Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 . 2 . . 2 2 . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 4 | . . 1 1 . . . . . 1 . . . . . . 1 Utility 7 | . . 1 1 . 1 . . 1 1 . . 1 . . 1 . Weapon 3 | . . . . . 1 . . 1 . . . 1 . . . . Parts Attached 264 | 6 4 26 19 19 15 37 24 4 6 10 8 13 38 . 25 10 Power 24 | 1 1 1 1 1 1 4 2 . 1 . . 1 2 . 4 4 Engine 10 | 1 1 1 . 1 . 2 1 . . . . . . . 1 2 Core 7 | . . . 1 . 1 2 1 . 1 . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . 2 . 3 2 Propulsion 71 | 2 . 7 9 6 4 14 9 . 1 . 1 3 7 . 8 . Treads 32 | 2 . 5 7 3 2 9 . . . . . . 2 . 2 . Leg 12 | . . . . . . . 6 . 1 . . . 1 . 4 . Wheel 24 | . . 2 2 3 2 3 3 . . . 1 2 4 . 2 . Hover 1 | . . . . . . . . . . . . 1 . . . . Flight 2 | . . . . . . 2 . . . . . . . . . . Utility 67 | 1 1 8 5 4 6 6 7 3 1 2 2 4 6 . 6 5 Device 17 | . 1 2 1 2 1 . . . 1 1 . . 5 . 3 . Storage 18 | 1 . 4 1 1 1 1 2 3 . . 2 . . . 2 . Processor 16 | . . 1 1 . 1 . 3 . . . . 4 . . 1 5 Hackware 2 | . . . 1 . 1 . . . . . . . . . . . Protection 14 | . . 1 1 1 2 5 2 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 102 | 2 2 10 4 8 4 13 6 1 3 8 5 5 23 . 7 1 Energy Gun 11 | 2 . 1 . . 1 1 . . . . . 2 3 . 1 . Energy Cannon 11 | . . . 2 2 1 1 . 1 1 . . 1 1 . 1 . Ballistic Gun 25 | . 2 4 1 4 1 3 2 . . 3 1 . 3 . 1 . Ballistic Cannon 15 | . . . . . 1 3 . . 2 1 1 . 5 . 2 . Launcher 24 | . . 4 . 2 . 4 2 . . 4 3 2 3 . . . Special Weapon 5 | . . . . . . . . . . . . . 2 . 2 1 Impact Weapon 4 | . . 1 1 . . 1 . . . . . . 1 . . . Slashing Weapon 6 | . . . . . . . 1 . . . . . 5 . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . . Corrupted Parts 5 | . . . . . . 1 . . . . . . 2 . 2 . System Corruption 37 | . . . . . . 3 . . . . . . 4 . 30 . Parts Lost 107 | . . 1 1 4 1 31 1 . . 2 5 5 27 . 28 1 Power 9 | . . . 1 . . 3 . . . . . . 2 . 2 1 Propulsion 36 | . . 1 . 2 1 13 1 . . . 3 2 6 . 7 . Utility 23 | . . . . 1 . 5 . . . 2 2 1 4 . 8 . Weapon 39 | . . . . 1 . 10 . . . . . 2 15 . 11 . Highest Loss Streak 17 | . . 1 1 2 1 13 1 . . 1 5 4 17 . 14 1 To Critical Strikes 4 | . . . . . . 2 . . . . . . . . 2 . Average Slot Usage (%) 88 | . 95 98 96 97 99 80 90 100 100 97 76 74 89 94 85 15 Engine 2 | . 14 11 5 7 3 2 . 6 3 . . . . . . 2 Core 2 | . . . 2 1 3 4 6 . 1 5 5 5 1 . . . Reactor 1 | . . . . . . . . . . . . . 3 5 8 1 Treads 8 | . 28 21 18 18 16 13 . . . . . . 3 5 2 . Leg 6 | . . . . . . . 14 26 29 29 12 5 2 5 4 . Wheel 8 | . . 10 18 17 12 6 6 . . . 3 9 12 15 9 . Device 7 | . 9 16 14 6 9 . . . 5 7 . . 7 15 13 . Storage 8 | . 14 11 9 9 7 7 6 13 11 11 17 15 7 5 8 1 Processor 11 | . . . 3 9 7 7 22 20 17 9 5 8 23 15 15 9 Hackware 2 | . . . 1 9 9 10 . . . . . . . . . . Protection 3 | . . 5 5 1 3 8 5 6 5 8 5 1 . . . . Energy Gun 2 | . 23 . . . 1 2 . . . . . 7 6 5 1 . Energy Cannon 2 | . . . 5 1 6 3 . 6 4 5 2 2 . . . . Ballistic Gun 5 | . 4 19 3 6 7 3 11 13 5 4 4 4 2 5 1 . Ballistic Cannon 4 | . . . . . 5 2 . . 7 10 10 6 6 5 5 . Impact Weapon 2 | . . . 8 9 . 2 . . . . . . . 5 3 . Peak Build Rating 130 | 6 8 13 27 30 34 34 38 40 52 53 51 63 102 89 130 46 Average Rating 47 | 4 7 10 20 27 33 24 31 39 49 51 40 46 79 89 103 14 On Entrance 35 | . 6 8 12 26 28 34 12 38 40 52 50 41 63 89 89 17 Naked Turns 139 | . . . . . . . . . . . . . . . . 139 Heaviest Build 105 | 14 15 34 43 98 105 67 32 38 55 64 65 65 91 62 103 65 Greatest Support 150 | 40 40 40 40 43 43 80 50 50 60 60 45 20 44 44 150 3 Greatest Overweight (x) 21 | . . 3 2 9 4 6 2 . . 1 5 5 3 1 15 21 Average Overweight (x) 1 | . . 1 1 2 2 1 1 . . . 3 2 1 1 1 1 Largest Inventory Capacity 25 | 8 8 15 15 25 25 20 10 20 10 10 20 10 10 10 20 20 Average Capacity 12 | 7 8 9 15 20 22 13 9 10 10 10 10 10 10 10 14 9 Most Carried 20 | 4 8 13 15 20 20 20 10 9 10 10 9 9 10 8 13 11 Average Carried 10 | 2 7 8 13 16 18 11 9 8 8 9 8 7 8 8 9 4 Final Capacity 25 | 8 8 15 15 25 20 5 10 10 10 10 10 10 10 10 20 5 Final Carried 20 | 4 8 12 14 20 20 5 10 8 10 10 9 8 8 8 12 4 Class Distribution -------------------- 23% | Scavenger-Tank 21% | Scavenger-Mutant 19% | Mutant 15% | Scavenger-Gunner 12% | Derelict-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Derelict-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Matter Collected 5372 | 219 51 664 333 295 296 480 422 . 182 222 143 152 1203 . 710 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6304 | . 213 761 533 1070 419 467 393 . 145 364 179 136 991 . 633 . Parts 271 | . 16 43 23 29 23 23 28 . 6 19 4 11 30 . 16 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 2 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 11 7 . 17 . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 142 | . 4 17 13 15 7 17 5 . 2 16 9 4 22 . 11 . Melee 23 | . . . 10 4 . 2 5 . . . . . 1 . 1 . Guns 33 | . 4 11 1 3 4 5 . . . . . 1 3 . 1 . Cannons 21 | . . . . . 3 2 . . 2 2 . 1 7 . 4 . AOE 51 | . . 6 . 5 . 6 . . . 14 9 2 9 . . . Classes Destroyed 16 | . 3 7 1 2 1 1 . . . . . . 1 . . . Worker 7 | . . . 2 . . . 1 . . . . . . . 4 . Builder 10 | . . 3 2 1 . . 2 . 1 . . 1 . . . . Tunneler 9 | . 1 2 1 . 2 . 1 . . . . 1 . . 1 . Hauler 1 | . . 1 . . . . . . . . . . . . . . Recycler 14 | . . 2 2 7 3 . . . . . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . Operator 4 | . 1 . 1 . 1 . 1 . . . . . . . . . Watcher 3 | . . 2 . 1 . . . . . . . . . . . . Swarmer 47 | . . 4 8 4 4 4 . . . 8 5 . 10 . . . Grunt 53 | . 4 8 2 7 . 7 4 . . 7 4 . 6 . 4 . Brawler 4 | . . 2 . . . 2 . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . Sentry 19 | . . 3 3 2 2 3 1 . 2 . . . 2 . 1 . Hunter 2 | . . . . . . 1 . . . 1 . . . . . . Programmer 11 | . . . . . 1 . . . . . . 4 . . 6 . Decomposer 3 | . . . . . . . . . . . . . 3 . . . Packrat 3 | . . . . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . . . . 1 . . . Fireman 3 | . . . . . . . . . . . . . 3 . . . Best Kill Streak 13 | . 2 11 9 13 4 6 3 . 1 7 5 3 4 . 3 . Combat Bots Only 7 | . 2 4 4 7 4 6 2 . 1 7 5 2 4 . 3 . Max Kills in Single Turn 4 | . 1 3 1 4 2 3 1 . 1 2 3 2 3 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 . 3 . . . 2 3 1 3 . . . Melee 1 | . . . 1 1 . 1 1 . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 1481 | . 12 74 79 49 73 378 29 7 11 63 30 28 209 . 338 101 Missed 441 | . 1 28 16 16 34 118 6 4 4 19 9 8 29 . 113 36 Damage Taken 18014 | . 123 701 704 573 359 3507 262 57 164 750 565 473 3086 . 5191 1499 Core 4017 | . 10 89 41 33 36 563 38 . 24 41 67 84 629 . 912 1450 Absorbed by Shields 221 | . . . . . . . . . . . . . 82 . 139 . Ignored by Resistances 29 | . . . . . . . . . . . . . 29 . . . Regen/Repaired (Parts) 35 | . . 35 . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 96 77 . 86 . . 9 100 . . 86 . . 38 29 . Volleys Fired 314 | . 17 56 19 22 25 53 7 . 5 16 8 10 45 . 31 . Largest 5 | . 2 2 1 1 3 3 2 . 4 4 4 5 5 . 4 . Hottest 333 | . 90 70 80 80 147 147 51 . 201 201 201 284 333 . 251 . Shots Fired 637 | . 34 95 19 22 62 77 13 . 17 35 15 44 126 . 78 . Gun 327 | . 34 84 12 16 24 33 13 . 5 4 1 22 58 . 21 . Cannon 232 | . . . 7 2 38 25 . . 12 20 3 16 58 . 51 . Launcher 69 | . . 11 . 4 . 19 . . . 11 11 6 7 . . . Special 9 | . . . . . . . . . . . . . 3 . 6 . Kinetic 379 | . . 79 12 16 41 35 13 . 12 17 3 23 70 . 58 . Thermal 151 | . 17 5 7 2 21 23 . . 5 7 1 11 32 . 20 . Explosive 69 | . . 11 . 4 . 19 . . . 11 11 6 7 . . . Electromagnetic 38 | . 17 . . . . . . . . . . 4 17 . . . Robot Hit Streak 13 | . 12 10 7 4 6 13 5 . 6 11 3 4 7 . 6 . Robot Miss Streak 12 | . 3 4 3 2 6 7 9 . 12 5 7 8 5 . 8 . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 491 | . 23 67 43 33 40 47 24 . 11 23 6 24 72 . 78 . Core Hits 320 | . 10 38 12 27 31 49 14 . 10 32 15 14 46 . 14 8 Critical Kills 5 | . . . 1 1 . 1 . . . . . . 2 . . . Critical Parts Destroyed 25 | . . 1 7 7 . 1 . . . . . . 3 . 6 . Critical Strikes 44 | . . 1 8 8 1 4 3 . . 3 . . 7 . 9 . Burn 2 | . . . . . . 1 . . . . . . 1 . . . Destroy 6 | . . 1 . . . . . . . . . . 5 . . . Blast 7 | . . . . . 1 1 . . . 3 . . 1 . 1 . Smash 26 | . . . 8 8 . 2 . . . . . . . . 8 . Impale 3 | . . . . . . . 3 . . . . . . . . . Melee Attacks 160 | . . 3 44 23 . 7 19 . . . . . 12 . 52 . Impact 129 | . . 3 44 23 . 7 . . . . . . . . 52 . Slashing 18 | . . . . . . . 6 . . . . . 12 . . . Piercing 13 | . . . . . . . 13 . . . . . . . . . Sneak Attacks 33 | . . 1 8 8 . . 4 . . . . . 7 . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20005 | . 308 1892 1754 2510 858 1852 733 . 327 1797 999 743 3003 . 3149 80 Guns 3651 | . 308 750 176 195 342 396 98 . 82 38 . 294 603 . 369 . Cannons 3378 | . . . 79 . 505 228 . . 221 211 27 208 835 . 1064 . Explosions 6931 | . . 1039 . 987 . 1094 . . . 1548 972 241 1050 . . . Melee 5887 | . . 103 1499 1328 . 131 635 . . . . . 498 . 1693 . Ramming 118 | . . . . . 11 3 . . 24 . . . . . . 80 Kinetic 5013 | . . 700 176 195 572 381 98 . 262 147 27 318 963 . 1174 . Thermal 1834 | . 125 50 79 . 275 243 . . 41 216 . 179 344 . 282 . Explosive 6817 | . . 1039 . 987 . 1094 . . . 1434 972 241 1050 . . . Electromagnetic 336 | . 183 . . . . . . . . . . 5 148 . . . Impact 4754 | . . 103 1499 1328 . 131 . . . . . . . . 1693 . Slashing 723 | . . . . . . . 225 . . . . . 498 . . . Piercing 410 | . . . . . . . 410 . . . . . . . . . Highest Corruption 57 | . . 3 . . . 3 3 . . . . 2 6 6 57 2 Average Corruption 7 | . . 3 . . . 3 3 . . . . 1 4 6 22 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 114 | . . 3 . . . 7 10 . . . . 5 43 1 45 . Message Errors 28 | . . 1 . . . 3 4 . . . . 2 10 . 8 . Matter Fused 28 | . . . . . . 1 2 . . . . 1 13 . 11 . Heat Flow Errors 9 | . . 1 . . . . 1 . . . . . 4 1 2 . Energy Discharges 14 | . . . . . . . 1 . . . . 1 7 . 5 . Parts Rejected 4 | . . . . . . 1 . . . . . . . . 3 . Data Loss (minor) 10 | . . 1 . . . . 1 . . . . . 2 . 6 . Data Loss (major) 4 | . . . . . . 1 . . . . . . 2 . 1 . Misfires 5 | . . . . . . 1 . . . . . . 1 . 3 . Alerts 4 | . . . . . . . 1 . . . . . 2 . 1 . Misdirections 5 | . . . . . . . . . . . . . . . 5 . Weapon Failures 3 | . . . . . . . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2800 | . . 12 714 684 17 37 62 . 2 102 58 15 289 . 808 . Projectiles 184 | . . . 7 . 17 . . . . 16 . 7 28 . 109 . Explosions 210 | . . . . . . 5 . . . 86 58 8 53 . . . Melee 2406 | . . 12 707 684 . 32 62 . 2 . . . 208 . 699 . Knockbacks 35 | . . . 3 4 4 . . . 1 1 . 4 4 . 14 . Impact 14 | . . . 3 4 . . . . . . . . . . 7 . Kinetic 20 | . . . . . 3 . . . 1 1 . 4 4 . 7 . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 815 | . . 79 . 49 4 164 . . . 117 203 44 119 . . 36 Shots 26 | . . 2 . 2 . 6 . . . 3 7 2 4 . . . Rammed 23 | . . . . . 4 1 . . . . . . . . . 18 Targets Rammed 24 | . . . . . 4 1 . . 1 . . . . . . 18 Kicked 1 | . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 663 | . 189 270 28 15 236 234 161 . 125 332 144 621 663 196 146 . Average Temperature 121 | . 74 45 9 9 93 55 77 . 55 157 75 269 175 100 70 . Received Heat Transfer 4617 | . 69 204 306 180 54 1260 129 27 18 171 81 . 1809 . 291 18 Effects 27 | . . . . . . . . . . 1 . 8 18 . . . Shutdowns 4 | . . . . . . . . . . . . 1 3 . . . Energy Bleed 5 | . . . . . . . . . . . . 2 3 . . . Interference 7 | . . . . . . . . . . . . . 7 . . . Matter Decay 3 | . . . . . . . . . . . . 3 . . . . Short Circuit 4 | . . . . . . . . . . 1 . 1 2 . . . Damage (major) 4 | . . . . . . . . . . . . 1 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . 5 7 . 2 . . 1 . . . . . 7 . Combat Hostiles 12 | . . . 2 3 . 2 . . . . . . . . 5 . Parts Fried 43 | . . 2 16 9 . 1 . . 3 . . . . . 12 . Impact Corruptions 70 | . . 1 23 20 . 2 . . 1 . . . . . 23 . Robots Melted 2 | . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . Parts Melted 3 | . . . . . . 1 . . 1 . . . 1 . . . Heat Transferred 3747 | . 370 148 150 . 537 607 . . 74 265 . 222 992 . 382 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Peak Influence 540 | . 140 540 221 288 231 394 301 76 134 . . 191 . . 181 95 Initial 221 | . . 59 221 32 91 123 196 76 37 . . 140 . . . . Average 154 | . 93 338 120 158 98 298 221 76 84 . . 141 . . 61 11 Maximum Alert Level 2 | . . 2 1 1 1 1 1 . . . . . . . . . Low Security (%) 69 | 100 100 21 82 65 94 9 33 100 100 . . 100 . . 100 100 Level 1 25 | . . 36 17 34 5 90 66 . . . . . . . . . Level 2 4 | . . 42 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 2 1 2 4 . 2 . . . . 1 . . 2 2 Investigation 1 | . . . . . 1 . . . . . . . . . . . Extermination 4 | . . . . . 1 . . . . . . 1 . . 2 . Reinforcement 8 | . 1 2 1 . 1 . 1 . . . . . . . . 2 Assault 2 | . . . . 2 . . . . . . . . . . . . Garrison 2 | . . . . . 1 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Distress Signals 7 | . . 1 2 2 . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 233 | . 5 27 19 26 10 21 9 3 2 17 9 4 33 . 29 19 Peak Tracking Total 12 | . 2 5 6 7 4 9 3 3 1 7 5 2 6 . 11 12 Tactical Retreats 17 | . . 1 1 1 . 1 . . . 2 . . 7 . 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 8 | . . . . . 1 2 . 1 . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 19 | . . 2 . 4 1 2 . . . 4 . . 4 . 2 . Max in Single Turn 2 | . . 1 . 1 1 1 . . . 2 . . 1 . 1 . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 25 | . 3 3 4 3 5 1 3 . . . . 1 2 . . . Terminals 19 | . 3 2 4 3 3 1 1 . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Total Hacks 54 | . 9 8 9 9 6 1 4 . . . . 4 4 . . . Successful 32 | . 6 6 5 5 3 . 2 . . . . 1 4 . . . Failed 22 | . 3 2 4 4 3 1 2 . . . . 3 . . . . Catastrophic 3 | . 1 . . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . 2 3 8 5 1 1 . . . . . 3 . . . . Terminals 46 | . 9 6 9 9 4 1 1 . . . . 4 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . 2 . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Terminal Hacks 27 | . 6 4 5 5 2 . . . . . . 1 4 . . . Record 5 | . 1 1 . . . . . . . . . . 3 . . . Prototype ID Bank 6 | . 2 1 1 2 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 6 | . . . 3 2 . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 1 2 2 4 1 3 . . . . 1 1 . . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . Time 13 | . . 13 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 . . . . . . . . 3 . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total Allies 2 | . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . . . . . . Total Damage 146 | . . . . 146 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Turns Passed 10602 | 94 362 773 734 595 776 964 565 141 369 950 275 370 1955 52 1227 400 Spaces Moved 6534 | 53 167 387 443 302 456 417 442 114 280 583 145 210 1494 49 645 347 Core 378 | 2 . . . . . 24 . . . . . . 1 . 4 347 Treads 909 | 51 167 99 76 92 12 240 . . . . . . 21 . 151 . Legs 1117 | . . . . . . . 110 114 280 583 14 5 . . 11 . Wheels 3977 | . . 288 367 210 444 88 260 . . . 131 189 1472 49 479 . Hover 16 | . . . . . . . . . . . . 16 . . . . Flight 137 | . . . . . . 65 72 . . . . . . . . . Fastest Speed 32 | 50 160 115 95 95 115 32 32 120 120 120 145 110 90 108 108 50 Average Speed 129 | 155 160 132 110 141 144 174 97 120 120 152 166 148 113 108 134 106 Slowest Speed 1100 | 160 160 240 240 320 240 350 260 120 120 190 470 470 240 108 800 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 34 34 38 40 14 47 14 4 7 76 20 5 98 5 14 8 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . . . . . . . . . 4 1 . 5 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 428 | . . 68 4 25 . 64 . . 1 76 66 46 65 . 13 . Melee . | . . . . . . . . . . . . . . . . . Projectile 68 | . . . 4 1 . 1 . . 1 6 1 11 30 . 13 . AOE 360 | . . 68 . 24 . 63 . . . 70 65 35 35 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total 7846 | 62 228 560 588 404 531 570 533 117 300 613 163 238 1628 48 887 376 Wait 329 | . 31 51 31 16 7 26 12 . 2 3 1 2 26 . 121 . Move 6518 | 52 166 386 442 301 455 416 441 113 279 582 144 209 1493 48 644 347 Hop . | . . . . . . . . . . . . . . . . . Pick Up 108 | 4 6 14 13 9 10 13 11 . 5 1 1 4 8 . 9 . Fast Attach 102 | 6 3 10 4 5 2 11 15 . . 1 . 4 25 . 14 2 Attach 93 | . 1 11 8 5 8 19 4 2 2 1 3 6 8 . 7 8 Detach 31 | . . 8 6 5 4 2 3 . . 1 1 . 1 . . . Swap 70 | . . 5 7 9 5 7 5 2 4 8 5 3 6 . 4 . Drop 93 | . 4 16 14 9 11 11 16 . 2 . . . 4 . 5 1 Fire 314 | . 17 56 19 22 25 53 7 . 5 16 8 10 45 . 31 . Melee 160 | . . 3 44 23 . 7 19 . . . . . 12 . 52 . Ram 23 | . . . . . 4 1 . . . . . . . . . 18 Kick 1 | . . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 13) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 556 | -9/Materials | Identified exit to Materials 578 | -9/Materials | Repaired Lgt. Treads 674 | -9/Materials | Discovered new exit (range 16) 851 | -9/Materials | Identified exit to Mines 1230 | -9/Materials | Entered another Materials area 1230 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1375 | -8/Materials | Build established: Scavenger-Mutant 1942 | -8/Materials | Discovered new exit (range 7) 1963 | -8/Materials | Identified exit to Storage 1964 | -8/Materials | Entered Storage 1979 | -8/Storage | Met a pair of Derelict thieves 2086 | -8/Storage | Destroyed 7 combat bots 2553 | -8/Storage | Discovered new exit (range 5) 2557 | -8/Storage | Identified exit to Factory 2559 | -8/Storage | Entered Factory 2559 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2919 | -7/Factory | Build established: Scavenger-Skirmisher 3265 | -7/Factory | Garrison activated, responded to threat 3334 | -7/Factory | Identified exit to Garrison 3335 | -7/Factory | Entered Garrison 3373 | -7/Garrison | Triggered checkpoint 3513 | -7/Garrison | Garrison Relay disabled 3615 | -7/Garrison | Triggered checkpoint 3680 | -7/Garrison | Lost 5 parts (1p3n1w) 3732 | -7/Garrison | Build established: Scavenger-Tank 3752 | -7/Garrison | Triggered checkpoint 3814 | -7/Garrison | Triggered checkpoint 3928 | -7/Garrison | Lost 13 parts (1p6n2u4w) 4239 | -7/Garrison | Core integrity fell below 50% 4261 | -7/Garrison | Core integrity fell below 20% 4296 | -7/Garrison | Discovered new exit (range 10) 4299 | -7/Garrison | Identified exit to Factory 4299 | -7/Garrison | Entered Factory 4300 | -7/Factory | Lost 10 parts (1p4n2u3w) 4358 | -7/Factory | Garrison activated, responded to threat 4607 | -7/Factory | Build established: Scavenger-Mutant 4833 | -7/Factory | Discovered new exit (range 15) 4846 | -7/Factory | Discovered new exit (range 15) 4850 | -7/Factory | Identified exit to Lower Caves 4863 | -7/Factory | Identified exit to Factory 4864 | -7/Factory | Entered another Factory area 4864 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4986 | -6/Factory | Discovered new exit (range 5) 4991 | -6/Factory | Identified exit to Factory 5005 | -6/Factory | Entered another Factory area 5005 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5160 | -5/Factory | Build established: Scavenger-Tank 5364 | -5/Factory | Discovered new exit (range 3) 5367 | -5/Factory | Identified exit to Upper Caves 5374 | -5/Factory | Entered Upper Caves 5434 | -5/Upper Caves | Attracted the attention of an 0b10 base 5463 | -5/Upper Caves | Destroyed 7 combat bots 5650 | -5/Upper Caves | Spotted B-75 Beast 6156 | -5/Upper Caves | Discovered new exit (range 15) 6177 | -5/Upper Caves | Identified exit to Upper Caves 6324 | -5/Upper Caves | Entered another Upper Caves area 6382 | -5/Upper Caves | Lost 5 parts (3n2u) 6481 | -5/Upper Caves | Discovered new exit (range 9) 6505 | -5/Upper Caves | Identified exit to Warlord 6598 | -5/Upper Caves | Identified exit to Factory 6599 | -5/Upper Caves | Entered Factory 6599 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6753 | -4/Factory | Lost 4 parts (1n1u2w) 6962 | -4/Factory | Discovered new exit (range 8) 6967 | -4/Factory | Identified exit to Upper Caves 6969 | -4/Factory | Entered Upper Caves 6995 | -4/Upper Caves | Build established: Scavenger-Gunner 7470 | -4/Upper Caves | Attracted the attention of an 0b10 base 7525 | -4/Upper Caves | Lost 17 parts (1p5n2u9w) 7545 | -4/Upper Caves | Found DCF Scrap (11 items) 7755 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7780 | -4/Upper Caves | Learned 4 Research zone layouts 7862 | -4/Upper Caves | Build established: Derelict-Gunner 7866 | -4/Upper Caves | Lost 3 parts (1u2w) 8244 | -4/Upper Caves | Ambushed by wild Derelicts 8266 | -4/Upper Caves | Core integrity fell below 50% 8332 | -4/Upper Caves | Lost 6 parts (1p1u4w) 8570 | -4/Upper Caves | Build established: Scavenger-Gunner 8583 | -4/Upper Caves | Found Alien Artifact 8591 | -4/Upper Caves | Identified Dimensional Node Initializer 8591 | -4/Upper Caves | Initialized slip node 8863 | -4/Upper Caves | Discovered new exit (range 14) 8876 | -4/Upper Caves | Identified exit to Upper Caves 8924 | -4/Upper Caves | Entered another Upper Caves area 8934 | -4/Upper Caves | Discovered new exit (range 5) 8940 | -4/Upper Caves | Identified exit to Research 8976 | -4/Upper Caves | Entered Research 8976 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8977 | -3/Research | Identified exit to Testing 9404 | -3/Research | Lost 4 parts (1n1u2w) 9436 | -3/Research | System corruption reached 10% 9439 | -3/Research | Build established: Derelict-Gunner 9474 | -3/Research | Lost 3 parts (1u2w) 9835 | -3/Research | System corruption reached 30% 9852 | -3/Research | Lost 3 parts (1n1u1w) 10142 | -3/Research | Cargo convoy interrupted 10153 | -3/Research | Discovered new exit (range 16) 10185 | -3/Research | Core integrity fell below 50% 10203 | -3/Research | Entered another Research area 10203 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10231 | -2/Research | Lost 14 parts (2p4n4u4w) 10310 | -2/Research | Released all parts (12) 10451 | -2/Research | Build established: Mutant 10581 | -2/Research | Core integrity fell below 50% 10595 | -2/Research | Core integrity fell below 20% 10603 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10585_ Slammed into H-88 Terminator. 10586_ Drone sends a signal. 10587_ Penetrated by Slug. 10588_ Slammed into T-07 Excavator. 10590_ H-88 Terminator retrieves Drone. 10590_ Slug penetrates Wall. 10590_ K-01 Serf destroyed. 10590_ Slug penetrates Wall. 10590_ Penetrated by Slug. 10592_ Slammed into H-88 Terminator. 10592_ Slug penetrates H-88 Terminator. 10592_ Penetrated by Slug. 10593_ Slammed into H-88 Terminator. 10593_ Slug penetrates Wall. 10597_ Penetrated by Slug. 10602_ Slammed into A-15 Conveyor. 10602_ A-15 Conveyor calls for reinforcements. 10602_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10603_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????#########???????# ! | | ???????????????????????????# #???????# | | ???????????????????????????# #??????####+##+ | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ????????????????????????????? ????????# | | ????????????????????????????###+###???????# | | ????????????????????????????# #???????# ##### | | ????????????????????????????# ######### #???# | | ????????????????????????????# #??##+ | | ????????????????????????????# ######/## #??# | | ????????????????????????????# ## # #??# | | ?????????????????????????#######+### # #??# | | ??????????????#t?????????# # # #??# = | | ??????????????# ???????# # # #### | | ??????????????# ?????# # # # | | ??????????????# ???# # # # | | ??????????????# u################### + | | ??????????????# wA@ ; / # | | ?????????????# # ########### h #* # | | ????????????????????????????????# ! #%= # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# # ### | | ????????????????????????????????# # # | | ????????????????????????????????#+######### # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# + | | ??????????????????????????????????????????# # | | ????????????????????????????????# ????????# # | | ????????????????????????????????# ??????# # | | ????????????????????????????????# ????# # | | ?????????????????????????????????""" ??# # | | ?????????????????????????????????""" # ### | | ?????????????????????????????????""" + #?? | | ????????????????????????????????# # #?? | | ????????????????????????????????# ??# #?? | | ????????????????????????????############### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 37 Energy Capacity 325 Matter Stores 496 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 10 Evasion (%) 63 Targeting Accuracy 48 Melee Accuracy 15 Launcher Accuracy 60 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Close Call Dangerous Findings Fist Fight It's Just You Knowing Is Half The Battle Perfect Aim Please Form A Line Respectable Loadout Universal Adapter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed TransdimensionalProtonMaul Manual? 0 Play Time 02:49:40 Cumulative 10.6 hours Start 2025.04.27 @ 01:43:46 End 2025.04.27 @ 04:34:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4482a15e-7e05-45b6-8b71-1b86e8e08fd2