Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.01 @ 21:48:43 Player: Daemos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1986) 1986 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4736 Bonus ------- None Cogmind --------- Core Integrity 547/700 Matter 300/300 Energy 140/140 System Corruption 3% Temperature Cool (0) Movement Flying (440) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Xenon Bombardment Thruster Flightbrick > --- UTILITY (5+2) ---- Large Storage Unit Transport Network Coupler Melee Analysis Suite (+) Recoil Stabilizer (+) Hacking Suite System Shield > --- WEAPON (2) ------- Heavy EM Shotgun Makeshift Sword > --- INVENTORY (15) --- Light Deuterium Engine VTOL Module VTOL Module VTOL Module Cooled VTOL Module Core Analyzer Energy Filter Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Subdweller Beam Cannon Assault Cannon Assault Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Flightbrick > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Terrain Scanner Melee Analysis Suite Recoil Stabilizer Energy Filter System Restoration Module > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Light Deuterium Engine Core Analyzer Energy Filter Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating System Shield Heavy EM Shotgun Subdweller Beam Cannon Assault Cannon Assault Cannon Gauss Cannon Gauss Cannon Dirty Datajack [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flightbrick Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Battle Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 53 | 7 4 16 15 11 Power 8 | 1 . 3 2 2 Engine 7 | 1 . 3 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 4 1 3 Treads 2 | . . 2 . . Leg . | . . . . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight 4 | . . . 1 3 Utility 20 | 1 2 3 9 5 Device 10 | . 1 2 6 1 Storage 3 | 1 1 . 1 . Processor 3 | . . . 2 1 Hackware 2 | . . . . 2 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 15 | 3 2 6 3 1 Energy Gun 3 | 2 . . . 1 Energy Cannon 3 | . 1 1 1 . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon 4 | . . 3 1 . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 17 | . . 8 4 5 Power 5 | . . 3 1 1 Propulsion 1 | . . 1 . . Utility 9 | . . 2 3 4 Weapon 2 | . . 2 . . Highest Loss Streak 4 | . . 2 4 3 To Critical Strikes . | . . . . . Average Backups 10 | 1 7 10 10 14 Power . | . 1 . . 1 Propulsion 1 | . 2 1 . 1 Utility 3 | . 2 3 2 5 Weapon 4 | . 1 5 7 5 Tool/Special . | . . . . . Unused Backups 20 | . . 5 2 13 Power 1 | . . . . 1 Propulsion 6 | . . 1 1 4 Utility 8 | . . 4 . 4 Weapon 4 | . . . 1 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 87 | . 99 96 57 70 Engine 10 | . 14 11 6 3 Treads 10 | . . 23 . . Wheel 8 | . 28 4 . . Flight 2 | . . . 6 10 Device 14 | . 13 10 22 20 Storage 11 | . 14 14 7 6 Processor 2 | . . . 4 9 Protection 1 | . . 2 . . Energy Gun 4 | . 15 . . 2 Energy Cannon 3 | . 12 . 2 . Ballistic Gun 4 | . . 9 . . Ballistic Cannon 7 | . . 16 1 . Slashing Weapon 1 | . . . 3 6 Peak Build Rating 77 | 6 7 19 66 77 Average Rating 27 | 4 6 15 57 70 On Entrance 19 | . 6 7 19 66 Naked Turns . | . . . . . Heaviest Build 39 | 14 31 38 39 35 Greatest Support 40 | 26 26 40 33 38 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 4 9 15 15 15 Average Carried 11 | 1 7 14 10 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 8 12 12 15 Class Distribution -------------------- 90% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1542 | 228 127 558 244 385 Remotely . | . . . . . Salvage Created 1991 | . 328 458 223 982 Parts 112 | . 21 27 11 53 Haulers Intercepted 3 | . 1 . 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 46 | . 7 17 3 19 Melee 16 | . . . 1 15 Guns 9 | . 2 4 . 3 Cannons 19 | . 4 13 2 . AOE 1 | . . . . 1 Classes Destroyed 11 | . 5 2 2 2 Worker 1 | . 1 . . . Hauler 3 | . 1 . 1 1 Recycler 2 | . . . 1 1 Operator 1 | . . . . 1 Watcher 5 | . 3 . 1 1 Swarmer 10 | . 3 . . 7 Grunt 8 | . 4 . . 4 Sentry 7 | . . 1 2 4 Hunter 3 | . . . 1 2 Programmer 2 | . . . . 2 Subdweller 16 | . . 16 . . Best Kill Streak 6 | . 4 3 2 6 Combat Bots Only 5 | . 3 3 1 5 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 385 | . 34 90 20 241 Missed 147 | . 11 31 6 99 Hits 238 | . 23 59 14 142 Projectile 238 | . 23 59 14 142 AOE 3 | . . . . 3 Critical Strikes 5 | . . 3 . 2 Part Disruptions 1 | . . . . 1 Damage Taken 3599 | . 193 1164 782 1460 Core 431 | . 31 217 30 153 Absorbed by Shields . | . . . . . Ignored by Resistances 848 | . 60 304 49 435 Core Remaining (%) 64 | 100 . . 94 . Volleys Fired 172 | . 48 81 25 18 Largest 2 | . 2 2 1 1 Hottest 150 | . 150 110 100 50 Shots Fired 253 | . 87 124 24 18 Gun 94 | . 51 25 . 18 Cannon 134 | . 35 84 15 . Launcher . | . . . . . Special 25 | . 1 15 9 . Kinetic 114 | . 8 93 13 . Thermal 121 | . 79 31 11 . Explosive . | . . . . . Electromagnetic 18 | . . . . 18 Robot Hit Streak 27 | . 14 27 16 16 Robot Miss Streak 3 | . 1 1 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 220 | . 41 99 18 62 Core Hits 89 | . 17 33 7 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 1 2 . 7 Burn 3 | . 1 2 . . Sever 7 | . . . . 7 Melee Attacks 58 | . . . 4 54 Impact . | . . . . . Slashing 58 | . . . 4 54 Piercing . | . . . . . Sneak Attacks 3 | . . . 1 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5302 | . 615 2044 494 2149 Guns 970 | . 301 432 . 237 Cannons 2237 | . 314 1612 311 . Explosions 106 | . . . . 106 Melee 1989 | . . . 183 1806 Ramming . | . . . . . Kinetic 2075 | . . 1819 256 . Thermal 1001 | . 615 225 55 106 Explosive . | . . . . . Electromagnetic 237 | . . . . 237 Impact . | . . . . . Slashing 1989 | . . . 183 1806 Piercing . | . . . . . Highest Corruption 9 | . . . 9 3 Average Corruption 8 | . . . 8 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . . . 29 . Message Errors 7 | . . . 7 . Matter Fused 7 | . . . 7 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 5 | . . . 5 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 4 | . . . 4 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 93 | . . . 35 58 Projectiles . | . . . . . Explosions . | . . . . . Melee 93 | . . . 35 58 Knockbacks 25 | . . 23 2 . Impact . | . . . . . Kinetic 24 | . . 22 2 . Secondary 1 | . . 1 . . Self-Inflicted Damage 44 | . . . . 44 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 324 | . 324 205 274 51 Average Temperature 79 | . 86 115 85 13 Received Heat Transfer 725 | . 99 362 27 237 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 9 | . 6 3 . . Heat Transferred 2555 | . 1628 703 74 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 . 100 47 Level 1 12 | . . . . 52 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 363 | . 90 . 61 363 Initial . | . . . . . Average 49 | . 10 . 5 180 Influence Increases 1123 | . 245 20 149 709 Destroy 0b10 Robot/C 600 | . 140 20 60 380 Destroy 0b10 Robot/NC 60 | . 25 . 15 20 Destroy Leader 176 | . 38 . 34 104 Successful Hack 68 | . 40 . 22 6 Destroy Structure 9 | . 2 . 3 4 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 195 | . . . . 195 Influence Decreases 810 | . 245 20 149 396 Time Decay 760 | . 245 20 149 346 Lost Part 50 | . . . . 50 Squads Dispatched 8 | . 2 . 1 5 Investigation 4 | . 2 . 1 1 Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 11 16 4 32 Peak Tracking Total 7 | . 4 3 1 7 Tactical Retreats 7 | . . . . 7 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 21 | . 8 3 7 3 Terminals 16 | . 8 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 55 | . 18 8 23 6 Successful 32 | . 8 8 14 2 Failed 23 | . 10 . 9 4 Catastrophic 5 | . 3 . 1 1 Database Lockouts . | . . . . . Manual 29 | . 5 4 16 4 Terminals 42 | . 18 . 20 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 22 | . 8 8 6 . Record 8 | . 2 6 . . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Locate Traps 2 | . 2 . . . Disarm Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Registered Components 1 | . . . 1 . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . . . 8 2 Terminals 10 | . . . 8 2 Assimilate 2 | . . . 2 . Botnet 7 | . . . 5 2 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 15 | . 6 . 6 3 Full Trace Events 4 | . 2 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 5289 | . 1533 2192 865 699 Optics 158 | . . 3 155 . Sensors 4720 | . 1533 2189 759 239 Terrain 1007 | . . . 707 300 T.N.C. 397 | . . . . 397 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 6409 | 65 1551 2891 1064 838 Spaces Moved 4198 | 59 1158 1656 595 730 Core 6 | 6 . . . . Treads 1303 | . . 1303 . . Legs . | . . . . . Wheels 1564 | 53 1158 353 . . Hover . | . . . . . Flight 1325 | . . . 595 730 Fastest Speed 34 | 50 90 105 40 34 Average Speed 113 | 85 104 149 77 77 Slowest Speed 160 | 90 105 160 80 97 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins 8 | . . . 8 . Cave-ins Triggered 2 | . . . 2 . Exploration Rate (%) 47 | 5 98 81 42 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . 1 . 9 . Terrain Destroyed 14 | . 1 . 10 3 Melee . | . . . . . Projectile 11 | . 1 . 10 . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 5483 | 71 1407 1919 1154 932 Wait 873 | . 180 108 486 99 Move 4192 | 58 1157 1655 592 730 Hop 1 | . . . 1 . Pick Up 52 | 5 4 21 12 10 Fast Attach 25 | 5 2 4 8 6 Attach 33 | 2 5 13 7 6 Detach 18 | 1 6 4 5 2 Swap 23 | . 3 17 3 . Drop 36 | . 2 16 11 7 Fire 172 | . 48 81 25 18 Melee 58 | . . . 4 54 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 6) 860 | -10/Materials | Discovered new exit (range 16) 889 | -10/Materials | Discovered new exit (range 15) 1287 | -10/Materials | Discovered new exit (range 11) 1439 | -10/Materials | Discovered new exit (range 9) 1617 | -10/Materials | Entered Subcaves 1618 | -10/Subcaves | Approached by a straggling Scientist 1638 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1647 | -10/Subcaves | A Subdweller sparked back to life 1647 | -10/Subcaves | A Subdweller sparked back to life 1647 | -10/Subcaves | A Subdweller sparked back to life 1653 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1697 | -10/Subcaves | Found Prototype Flight Unit 1938 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1939 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2816 | -10/Subcaves | Visited Clippyterm 2821 | -10/Subcaves | Identified exit to Recycling 2821 | -10/Subcaves | Identified exit to Materials 2821 | -10/Subcaves | Learned location of Deep Caves (-7) 2869 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3332 | -10/Subcaves | Core integrity fell below 50% 3341 | -10/Subcaves | Learned Materials terminal intel 3592 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3797 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3864 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4348 | -10/Subcaves | Core integrity fell below 20% 4508 | -10/Subcaves | Entered Materials 4508 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4509 | -8/Materials | Loaded intel: 12 terminal locations 4510 | -8/Materials | Identified Flightbrick 4511 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 4697 | -8/Materials | Crushed by falling debris 4704 | -8/Materials | Crushed by falling debris 4735 | -8/Materials | Lost 4 parts (1p3u) 4910 | -8/Materials | Discovered new exit (range 12) 5072 | -8/Materials | Discovered new exit (range 5) 5268 | -8/Materials | Discovered new exit (range 10) 5269 | -8/Materials | Identified exit to Storage 5572 | -8/Materials | Entered Factory 5572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5916 | -7/Factory | Discovered new exit (range 6) 6001 | -7/Factory | Lost 3 parts (1p2u) 6108 | -7/Factory | Build established: Hacker-Mutant 6410 | -7/Factory | Self-destructed Last Messages --------------- System Restoration Module destroyed. H-55 Commando Gauss Rifle severed. H-55 Commando Carbon-fiber Leg severed. H-55 Commando destroyed. Destroyed Aluminum Leg. G-47 Trooper Aluminum Leg severed. G-47 Trooper destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1S. R-06 Scavenger collects Hvy. Ion Cannon. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Hvy. Ion Cannon. R-06 Scavenger collects Med. Storage Unit. R-06 Scavenger collects Hvy. Ion Cannon. R-06 Scavenger collects Weight Redist. System. Destroyed Mic. Nuclear Core. P-60 Hacker resets A-02 Transporter, system corruption cleaned. P-60 Hacker misfires. P-60 Hacker destroyed. K-01 Serf collects debris. 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"""## #??????? | | #! #% # """## #??????? | | """ #####+##### # F"## #??????? | | """" + # ""## #??????? | | #############+## + ## #??????? | | ??# # ############ #??????? | | ??# [* # # ## #####??? | | ??# !%*# # "" "" ## +[*=#??? | | ??# ! % == # # "T "" ## ###%#??? | | ??# ! #% # "" """ ##########+#?#[#??? | | ??# | *%+% # """ #??#?????# ###+#### | | ??# # + """ #????????# # [=% | | ??# [!% !/# # ! #????????# # """ | | ??# ! # # #????????# # """ | | ??# ! # #################### # = """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed chad Manual? 1 Play Time 01:20:18 Cumulative 100.7 hours Start 2025.07.25 @ 20:55:59 End 2025.08.01 @ 21:48:43 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd980737-f265-4bbc-b9f9-ce360f84902d