Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 09:35:10 Player: szymekc Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1087) 1087 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (6779) 6779 TOTAL SCORE: 10656 Bonus ------- Follower Combat Kills 279 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/300 Matter 480/500 Energy 275/280 System Corruption 3% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Compact Wheel Flight Unit > --- UTILITY (4) ------ Salvage Targeting Computer X0-1V1's Piety Tracker > --- WEAPON (5) ------- Katana > --- INVENTORY (5) ---- Subdweller Power Source Large Storage Unit Subdweller Optics Subdweller Optics Sensor Drone Bay Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Subdweller Monowheel Subdweller Optics Subdweller Optics Salvage Targeting Computer Sensor Drone Bay Subdweller Laser Subdweller Machine Gun [Rating: 31] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Flight Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Salvage Targeting Computer Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 33 | 7 6 2 1 . 17 Power 4 | 1 . 1 . . 2 Engine 3 | 1 . 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 1 . . 7 Treads 7 | 2 . 1 . . 4 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 8 | 2 3 . 1 . 2 Device 4 | 2 1 . . . 1 Storage 2 | . 1 . 1 . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 3 . . . 6 Energy Gun 3 | 1 1 . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 2 . . . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 3 . . . . Parts Lost 16 | . . . . . 16 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 14 | . . . . . 14 To Critical Strikes . | . . . . . . Average Backups 8 | . 6 10 10 10 7 Power . | . . . . . . Propulsion 1 | . . 2 2 2 . Utility 3 | . 2 4 5 5 3 Weapon 3 | . 3 3 3 3 1 Tool/Special . | . . . . . . Unused Backups 6 | . 4 . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . 1 . . . 2 Weapon 3 | . 3 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 100 100 75 100 73 Engine 12 | . 14 14 14 14 7 Treads 26 | . 28 28 28 28 18 Device 13 | . 12 14 14 14 11 Storage 12 | . 11 14 14 14 7 Processor 1 | . 4 . . . 2 Ballistic Gun 19 | . 27 28 4 28 16 Peak Build Rating 31 | 9 24 26 26 26 31 Average Rating 21 | 5 19 25 21 26 24 On Entrance 18 | . 9 24 26 26 26 Avg Prop Armor Cover (%) 17 | . . . . . 17 Naked Turns . | . . . . . . Heaviest Build 39 | 11 22 22 32 32 39 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 15 Average Capacity 11 | 5 8 10 13 15 14 Most Carried 12 | 1 10 10 12 10 10 Average Carried 8 | . 6 10 10 10 6 Final Capacity 15 | 5 10 10 15 15 5 Final Carried 10 | 1 10 10 10 10 5 Class Distribution -------------------- 86% | Mutant 10% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1241 | 303 429 92 . 47 370 Remotely . | . . . . . . Salvage Created 1836 | 129 643 141 . 62 861 Parts 116 | 12 42 9 . 8 45 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 14 5 . 4 14 Melee 2 | . . . . . 2 Guns 33 | . 14 5 . 4 10 Cannons 1 | . . . . . 1 AOE 1 | . . . . . 1 Classes Destroyed 13 | 2 4 1 . . 6 Builder 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Hauler 4 | . 2 . . . 2 Recycler 4 | 1 1 . . . 2 Watcher 1 | . . . . . 1 Swarmer 17 | . 5 3 . 4 5 Grunt 12 | . 6 1 . . 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 1 | . . 1 . . . Specialist 1 | . . . . . 1 Subdweller 3 | . 3 . . . . Best Kill Streak 5 | 3 5 3 . 4 5 Combat Bots Only 4 | . 4 3 . 4 3 Max Kills in Single Turn 2 | 1 2 1 . 2 1 Gunslinging 1 | . 1 . . 1 . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 251 | . 35 19 4 21 172 Missed 68 | . 9 7 . 4 48 Hits 183 | . 26 12 4 17 124 Melee 7 | . . . . . 7 Projectile 176 | . 26 12 4 17 117 Critical Strikes 5 | . . 1 1 1 2 Damage Taken 2437 | . 289 141 64 140 1803 Core 526 | . 61 29 21 37 378 Absorbed by Shields . | . . . . . . Ignored by Resistances 121 | . . . . . 121 Core Remaining (%) 59 | 100 . . . 18 . Volleys Fired 101 | 11 28 9 3 5 45 Largest 3 | 2 2 2 2 2 3 Hottest 110 | 70 46 46 46 46 110 Shots Fired 223 | 22 56 18 5 10 112 Gun 207 | 22 56 18 5 10 96 Cannon 16 | . . . . . 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic 191 | 11 56 18 5 10 91 Thermal 16 | 11 . . . . 5 Explosive . | . . . . . . Electromagnetic 16 | . . . . . 16 Robot Hit Streak 13 | 4 9 10 2 4 13 Robot Miss Streak 3 | 2 3 1 2 1 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 167 | 14 40 14 2 7 90 Core Hits 67 | 5 19 7 . 4 32 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . . 2 Destroy 1 | . 1 . . . . Sever 2 | . . . . . 2 Melee Attacks 24 | . . . . . 24 Impact . | . . . . . . Slashing 24 | . . . . . 24 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 3025 | 172 661 217 27 103 1845 Guns 2100 | 172 641 216 27 103 941 Cannons 341 | . . . . . 341 Explosions . | . . . . . . Melee 563 | . . . . . 563 Ramming 21 | . 20 1 . . . Kinetic 1978 | 96 641 216 27 103 895 Thermal 122 | 76 . . . . 46 Explosive . | . . . . . . Electromagnetic 341 | . . . . . 341 Impact . | . . . . . . Slashing 563 | . . . . . 563 Piercing . | . . . . . . Highest Corruption 3 | . . 2 2 2 3 Average Corruption 2 | . . 2 2 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . 6 8 . 7 Message Errors 6 | . . 1 3 . 2 Matter Fused 4 | . . 2 . . 2 Heat Flow Errors 2 | . . . 2 . . Energy Discharges 4 | . . 2 1 . 1 Data Loss (minor) 3 | . . 1 2 . . Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . . . . 32 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 32 | . . . . . 32 Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 6 | . 5 1 . . . Targets Rammed 6 | . 5 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 211 | 81 1 17 158 . 211 Average Temperature 45 | 39 1 12 85 . 47 Received Heat Transfer 630 | . 72 54 . . 504 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . . 1 Heat Transferred 266 | 222 . . . . 44 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 97 | 100 100 97 . 100 92 Level 1 2 | . . 2 . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 247 | 10 101 202 . 90 247 Initial 27 | . . 20 . . 27 Average 59 | 1 36 75 . 65 86 Influence Increases 1311 | 20 281 345 . 90 575 Destroy 0b10 Robot/C 880 | . 220 200 . 80 380 Destroy 0b10 Robot/NC 75 | 20 15 5 . . 35 Destroy Leader 120 | . 34 20 . 10 56 Allied During Kill 42 | . . 16 . . 26 Successful Hack 10 | . 10 . . . . Disable Machine 15 | . . . . . 15 Destroy Structure 5 | . 2 . . . 3 Lose Combat Pursuer 60 | . . . . . 60 Miscellaneous 104 | . . 104 . . . Influence Decreases 1080 | 20 228 244 154 20 414 Entered New Map 230 | . . 33 154 . 43 Time Decay 650 | 20 228 191 . 20 191 Lost Part 160 | . . . . . 160 Lost Ally 40 | . . 20 . . 20 Squads Dispatched 9 | . 3 . . . 6 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . . . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 20 9 . 4 47 Peak Tracking Total 15 | . 4 3 4 4 15 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 2 1 2 . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 1 3 . 4 Successful 7 | . 2 1 3 . 1 Failed 3 | . . . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 1 . 1 . 3 Terminals 6 | . 2 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 1 3 . 1 Record 2 | . . . 2 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 6 | . . 2 . . 4 Largest Group 3 | . . 2 1 . 3 Highest-Rated Group 61 | . . 45 31 . 61 Highest-Rated Ally 57 | . . 31 31 . 57 Total Orders . | . . . . . . Ally Attacks 35 | . . 10 . . 25 Total Damage 731 | . . 172 . . 559 Kills 12 | . . 6 . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 93 | . 16 . 60 . 17 Good Acts 11 | . 3 . . . 8 Bad Acts 8 | . 1 5 . . 2 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 505 | 44 130 . . . 331 Terrain 89 | 44 45 . . . . Seismic 496 | 35 130 . . . 331 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2584 | 125 645 647 663 54 450 Spaces Moved 1291 | 53 277 379 406 25 151 Core 5 | 3 . . . . 2 Treads 1247 | 50 277 379 406 25 110 Legs . | . . . . . . Wheels 39 | . . . . . 39 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 Average Speed 158 | 153 160 160 160 160 149 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 37 75 70 7 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 1 | . . . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1583 | 71 419 402 416 29 246 Wait 96 | . 84 9 . . 3 Move 1286 | 52 276 378 405 24 151 Hop . | . . . . . . Pick Up 22 | 1 14 1 2 . 4 Fast Attach 14 | 7 . . . . 7 Attach 12 | . . . 2 . 10 Detach 1 | . . . . . 1 Swap 11 | . 7 2 1 . 1 Drop 10 | . 5 2 3 . . Fire 101 | 11 28 9 3 5 45 Melee 24 | . . . . . 24 Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 5 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 9) 370 | -10/Materials | Prayed at D.C.S.S. Altar Unit 380 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 626 | -10/Materials | Derelicts attacked the area 656 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x3) 771 | -10/Materials | Entered Mines 797 | -10/Mines | Learned 4 Materials zone layouts 818 | -10/Mines | Discovered new exit (range 12) 864 | -10/Mines | Found the Drone Emporium 871 | -10/Mines | Found Prototype Device 979 | -10/Mines | Discovered new exit (range 6) 1031 | -10/Mines | Discovered new exit (range 10) 1158 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 1285 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x3) 1335 | -10/Mines | Found a hidden stash of uninstalled traps 1409 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1409 | -10/Mines | Discovered new exit (range 5) 1418 | -10/Mines | Entered Exiles 1418 | -10/Exiles | Accompanied by 1 ally 1448 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1458 | -10/Exiles | Met 8R-AWN 1482 | -10/Exiles | Met EX-HEX 1563 | -10/Exiles | Met EX-DEC 1592 | -10/Exiles | Learned location of Zion (-6) 1845 | -10/Exiles | Met EX-BIN 1866 | -10/Exiles | Aligned with FarCom system 1868 | -10/Exiles | Given EX-Vault access code 1906 | -10/Exiles | Opened EX-Vault 1948 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1971 | -10/Exiles | Exiles lab attacked by MAIN.C 2049 | -10/Exiles | Attacked by the Exiles 2068 | -10/Exiles | Discovered new exit (range 10) 2071 | -10/Exiles | Core integrity fell below 50% 2081 | -10/Exiles | Entered Mines 2088 | -9/Mines | Core integrity fell below 20% 2112 | -9/Mines | Learned location of 1 exit from Lower Caves 2124 | -9/Mines | Discovered new exit (range 8) 2135 | -9/Mines | Entered Materials 2135 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2136 | -8/Materials | Identified exit to Factory 2280 | -8/Materials | Garrison activated, responded to threat 2417 | -8/Materials | KI resistance permanently improved by X0-1V1 (+15%; -150 max core) 2434 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 2502 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 2513 | -8/Materials | Core integrity fell below 50% 2545 | -8/Materials | X0-1V1 turns hostiles against one another 2569 | -8/Materials | Core integrity fell below 20% 2570 | -8/Materials | Lost 14 parts (1p6n1u6w) 2585 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02556_ Network quickbooting G-47 Trooper, ETC: 9. 02556_ Acquired 10 matter. 02556_ Network quickbooting G-47 Trooper, ETC: 7. 02556_ Network quickbooting G-50 Soldier, ETC: 10. 02558_ Sneak attack on G-50 Soldier. 02560_ G-50 Soldier Carbon-fiber Leg severed. 02563_ Sneak attack on G-50 Soldier. 02563_ Destroyed Carbon-fiber Leg. 02563_ G-47 Trooper reactivates. 02564_ H3NPGPV1E|R5 BL DBD6 HMAW BR7EMXJCZFT66V 02565_ G-47 Trooper reactivates. 02565_ Acquired Lgt. Treads. 02566_ G-50 Soldier reactivates. 02569_ Critical hit (Burn: +37). 02570_ G-47 Trooper Lgt. Nuclear Core severed. 02577_ Destroyed Particle Gun. 02581_ Acquired Flight Unit. 02585_ X0-1V1: "One team is clearly getting beat up here. Hardly fair." G-47 Trooper sparkles and shines. 02585_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ???# =%= !!=*[""""#########+?????????# | | ???# [ [%*%*! ???????###### | | ???# !%!*! ???????? | | ???# !=![== ?????????? | | ???# %=""""""""""#####??????????? """ | | ???# "" * """*[ " "%" #??????????? """ | | ???# "T ""* *" " ! " " #??????????? """ | | ??????######"" *"%% " "" #??????????? | | ?# [ # " # # " "" #???????????####+# | | ?# # " % ### "% "" "# ?????????? | | ?# !##" = #?# # "%+ ?????????? | | ?# ??## =#####+## """ "#??????????? | | ?#####+####### =%! = # """ #???????????##### | | ?? % % % =* [ " """ #??????????? ## | | ????########## *= # #???????????" ## | | ?????????????####+### #! #???????????"" ## | | ??????????????? ?# #########???????????"" ## | | ?????????????? """ ?# #???????????????????"" ## | | ?????????????# """ ?# #???????????????????" ## | | ?????????????# """ ?# #########??????????? ## | | ?????????????# # +????? ## | | ?????????????# # #########??????????? ## | | ????????????????##### ##########???????????????? | | ????????????????????#*% #% %% % #???????????????? | | ??################??#%[ #% """"" #???????????????? | | ??# # ####=%[#@%""""" #???????????????? | | ??# """ # [%[=#g!""""" #???????????????? | | ??# """ + " ==%=*!=%* %#???????????????? | | ??# """ # %%%#%!""""" #???????????????? | | ??# # ######*#=%""""" #???????????????? | | ??# ## #######+# % """" #???????????????? | | ??# ## # # % #???????????????? | | ??# "T" ## # ##########???????????????? | | ??# """ ## + #????????????????????????? | | ??########### # #????????????????????????? | | ????????????# # #????????????????????????? | | ????????????# # #????????????????????????? | | ????????????##### #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????#########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 1050 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 15 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredConcussiveFocus Manual? 0 Play Time 00:17:08 Cumulative 1278.5 hours Start 2026.06.25 @ 09:19:33 End 2026.06.25 @ 09:35:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 402 Adventurer 2 Explorer 0 Win Type - Total 106 Types 33/24/23/2/1/1/16/2/1/3 Lore% 98 Gallery% 92 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7e75f72-424d-4103-a5aa-50b51f6abccc