Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 19:33:33 Player: Camoedine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2415) 2415 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 4782 Bonus ------- High Alert Combat Kills 232 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Nuclear Core Carbon-fiber Leg Cryofiber Web Cryofiber Web Cryofiber Web High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Heavy EM Shotgun Faulty Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Assault Cannon Shock Bomb Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Carbon-fiber Leg Cryofiber Web Cryofiber Web Cryofiber Web High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Heavy EM Shotgun Heavy Particle Gun [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility High-capacity Matter Pod Device Cryofiber Web Storage High-capacity Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 79 | 6 13 33 27 Power 12 | 1 2 5 4 Engine 10 | 1 2 5 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 17 | 2 3 8 4 Treads 7 | 2 3 . 2 Leg 4 | . . 4 . Wheel 6 | . . 4 2 Hover . | . . . . Flight . | . . . . Utility 23 | 1 6 8 8 Device 6 | . 1 4 1 Storage 7 | 1 4 1 1 Processor 5 | . . . 5 Hackware 1 | . 1 . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 27 | 2 2 12 11 Energy Gun 7 | . 1 5 1 Energy Cannon . | . . . . Ballistic Gun 11 | 2 1 1 7 Ballistic Cannon 1 | . . . 1 Launcher 8 | . . 6 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 30 | . 4 7 19 Power 8 | . 2 2 4 Propulsion 7 | . 1 2 4 Utility 5 | . . 1 4 Weapon 10 | . 1 2 7 Highest Loss Streak 6 | . 2 5 6 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 98 95 Engine 10 | . 12 10 7 Treads 12 | . 27 . 3 Leg 5 | . . 13 . Wheel 5 | . . 7 12 Device 6 | . . 12 7 Storage 22 | . 26 22 15 Processor 5 | . . . 27 Protection 3 | . . 9 1 Energy Gun 7 | . 5 13 . Ballistic Gun 11 | . 22 1 6 Launcher 4 | . . 7 8 Naked Turns . | . . . . Heaviest Build 103 | 12 32 43 103 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 12 | . 1 12 7 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 15 | 5 13 15 24 Most Carried 25 | 5 15 15 25 Average Carried 13 | 4 11 14 18 Final Capacity 25 | 8 15 15 25 Final Carried 15 | 4 13 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2149 | 183 752 726 488 Remotely . | . . . . Salvage Created 2948 | . 753 1133 1062 Parts 205 | . 58 83 64 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 14 26 19 Guns 33 | . 14 11 8 Cannons 2 | . . . 2 AOE 23 | . . 15 8 Classes Destroyed 15 | . 7 4 4 Worker 5 | . 1 2 2 Builder 8 | . 2 4 2 Tunneler 4 | . 1 1 2 Recycler 4 | . . 2 2 Mechanic 1 | . 1 . . Operator 3 | . 1 2 . Watcher 7 | . 2 4 1 Swarmer 14 | . . 14 . Grunt 32 | . 14 6 12 Brawler 1 | . . 1 . Duelist 2 | . . . 2 Sentry 6 | . . 5 1 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 9 | . 3 9 5 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 466 | . 84 194 188 Missed 133 | . 21 50 62 Damage Taken 5231 | . 861 1797 2573 Core 1032 | . 195 273 564 Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 22 31 . Volleys Fired 226 | . 87 69 70 Largest 2 | . 2 2 2 Hottest 126 | . 60 126 80 Shots Fired 411 | . 172 132 107 Gun 338 | . 172 96 70 Cannon 17 | . . . 17 Launcher 56 | . . 36 20 Special . | . . . . Kinetic 244 | . 156 5 83 Thermal 107 | . 16 91 . Explosive 9 | . . 9 . Electromagnetic 51 | . . 27 24 Robot Hit Streak 13 | . 13 7 10 Robot Miss Streak 7 | . 4 7 3 Penetration Max . | . . . . Secondary Targets 8 | . 3 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 247 | . 98 69 80 Core Hits 151 | . 42 54 55 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 2 . 1 Critical Strikes 5 | . 2 2 1 Burn 2 | . . 2 . Destroy 3 | . 2 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6421 | . 1239 2456 2726 Guns 3146 | . 1239 929 978 Cannons 272 | . . . 272 Explosions 2990 | . . 1514 1476 Melee . | . . . . Ramming 13 | . . 13 . Kinetic 2333 | . 1115 15 1203 Thermal 1221 | . 124 980 117 Explosive 1030 | . . 538 492 Electromagnetic 1824 | . . 910 914 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 201 | . . 96 105 Projectiles . | . . . . Explosions 201 | . . 96 105 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 470 | . . 111 359 Shots 19 | . . 7 12 Rammed 1 | . . 1 . Targets Rammed 3 | . . 3 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 692 | . 20 692 27 Average Temperature 151 | . 4 233 8 Received Heat Transfer 1590 | . 480 453 657 Effects 7 | . . 7 . Energy Bleed 2 | . . 2 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 9 | . . 6 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 5 1 Heat Transferred 2671 | . 275 2196 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . . 3 5 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 686 | . 193 686 534 Initial 289 | . . 55 289 Average 256 | . 72 379 416 Maximum Alert Level 2 | . . 2 2 Low Security (%) 50 | 100 100 23 . Level 1 13 | . . 20 31 Level 2 35 | . . 56 68 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 2 6 Investigation 6 | . 3 1 2 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered 1 | . . 1 . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 98 | . 30 42 26 Peak Tracking Total 7 | . 4 7 3 Tactical Retreats 10 | . 5 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 1 2 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 2 | . 2 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 4 3 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 22 2 . Successful 14 | . 12 2 . Failed 10 | . 10 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 16 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 11 2 . Record 6 | . 6 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Disarm Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 89 | . 89 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4689 | 69 1905 1801 914 Spaces Moved 2335 | 41 956 927 411 Core 15 | 10 . 5 . Treads 1056 | 31 956 30 39 Legs 491 | . . 491 . Wheels 773 | . . 401 372 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 105 105 Average Speed 155 | 133 160 149 160 Slowest Speed 650 | 160 240 650 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 93 63 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 124 | . . 76 48 Melee . | . . . . Projectile 2 | . . . 2 AOE 122 | . . 76 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2997 | 55 1158 1220 564 Wait 215 | . 74 114 27 Move 2332 | 40 955 926 411 Hop . | . . . . Pick Up 93 | 9 20 41 23 Fast Attach 4 | 1 1 2 . Attach 56 | 5 6 21 24 Detach 3 | . 1 1 1 Swap 19 | . 6 10 3 Drop 46 | . 8 33 5 Fire 226 | . 87 69 70 Melee . | . . . . Ram 1 | . . 1 . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 853 | -10/Materials | Discovered new exit (range 9) 964 | -10/Materials | Discovered new exit (range 15) 964 | -10/Materials | Discovered new exit (range 7) 1039 | -10/Materials | Core integrity fell below 50% 1373 | -10/Materials | Discovered new exit (range 9) 1475 | -10/Materials | Identified exit to Mines 1975 | -10/Materials | Entered another Materials area 1975 | -9/Materials | Evolved 2 slots: Utility x2 2305 | -9/Materials | Destroyed 7 combat bots 2677 | -9/Materials | Discovered new exit (range 16) 2775 | -9/Materials | Search patrols dispatched 3232 | -9/Materials | Core integrity fell below 50% 3260 | -9/Materials | Destroyed 7 combat bots 3354 | -9/Materials | Lost 5 parts (1p2n1u1w) 3543 | -9/Materials | Discovered new exit (range 7) 3629 | -9/Materials | Discovered new exit (range 15) 3776 | -9/Materials | Entered another Materials area 3776 | -8/Materials | Evolved 2 slots: Utility x2 4220 | -8/Materials | Garrison activated, responded to threat 4285 | -8/Materials | Discovered new exit (range 11) 4297 | -8/Materials | Identified exit to Factory 4437 | -8/Materials | Lost 3 parts (1n2w) 4469 | -8/Materials | Core integrity fell below 50% 4509 | -8/Materials | Lost 6 parts (2p1n2u1w) 4535 | -8/Materials | Core integrity fell below 20% 4690 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04670_ Com. Wheel fried. 04670_ Tractor Beam melted. 04670_ R-06 Scavenger destroyed. 04672_ K-01 Serf collects debris. 04672_ U-05 Engineer lays Concrete. 04675_ K-01 Serf collects debris. 04676_ U-05 Engineer lays Concrete. 04677_ G-47 Trooper IFF system glitched. 04678_ U-05 Engineer lays Concrete. 04678_ M-28 Smith repairs G-47 Trooper. 04678_ Imp. Treads destroyed. 04679_ U-05 Engineer lays Concrete. 04680_ G-47 Trooper destroyed. 04680_ U-05 Engineer lays Concrete. 04681_ K-01 Serf collects debris. 04681_ U-05 Engineer lays Concrete. 04682_ G-47 Trooper destroyed. 04682_ U-05 Engineer lays Concrete. 04684_ K-01 Serf collects debris. 04685_ U-05 Engineer lays Concrete. 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