Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 04:20:00 Player: luka.null Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (609) 609 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2334 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 82/100 System Corruption 0% Temperature Cool (30) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (15) --- Ion Engine Heat Sink Signal Interpreter Seismic Detector Improved Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner ECM Suite Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Monowheel Heat Sink Signal Interpreter Seismic Detector Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Assault Rifle Assault Rifle [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 26 | 6 9 . 11 Power 3 | 1 1 . 1 Engine 2 | 1 . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 6 . 1 Device 4 | . 4 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 2 . 7 Energy Gun 5 | 1 . . 4 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 . 3 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . . 19 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 10 | . . . 10 Highest Loss Streak 19 | . . . 19 To Critical Strikes . | . . . . Average Backups 6 | . 5 8 9 Power . | . . 1 1 Propulsion . | . . . . Utility 3 | . 3 4 3 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 99 100 73 Engine 4 | . 5 . . Core 8 | . 8 14 7 Treads 26 | . 28 28 19 Device 12 | . 13 14 9 Storage 12 | . 14 14 9 Energy Gun 1 | . . . 5 Ballistic Gun 12 | . 14 14 9 Ballistic Cannon 12 | . 13 14 7 Peak Build Rating 16 | 6 9 10 16 Average Rating 8 | 4 8 9 11 On Entrance 6 | . 6 9 10 Naked Turns . | . . . . Heaviest Build 40 | 14 31 31 40 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 15 Most Carried 12 | . 8 9 12 Average Carried 6 | . 5 8 9 Final Capacity 15 | 8 15 15 15 Final Carried 9 | . 7 9 5 Class Distribution -------------------- 88% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 686 | 200 310 . 176 Remotely . | . . . . Salvage Created 677 | . 325 . 352 Parts 60 | . 28 . 32 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 21 | . 12 . 9 Guns 5 | . 2 . 3 Cannons 12 | . 10 . 2 AOE 4 | . . . 4 Classes Destroyed 7 | . 4 . 3 Builder 1 | . 1 . . Hauler 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 10 | . 6 . 4 Grunt 7 | . 6 . 1 Sentry 3 | . . . 3 Heavy 1 | . . . 1 Best Kill Streak 6 | . 3 . 6 Combat Bots Only 6 | . 3 . 6 Max Kills in Single Turn 4 | . 1 . 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 186 | . 42 . 144 Missed 48 | . 14 . 34 Hits 138 | . 28 . 110 Projectile 138 | . 28 . 110 Critical Strikes 8 | . 1 . 7 Damage Taken 2186 | . 406 . 1780 Core 639 | . 85 . 554 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 53 | . 29 . 24 Largest 3 | . 2 . 3 Hottest 113 | . 50 . 113 Shots Fired 105 | . 58 . 47 Gun 64 | . 29 . 35 Cannon 41 | . 29 . 12 Launcher . | . . . . Special . | . . . . Kinetic 94 | . 58 . 36 Thermal 7 | . . . 7 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 7 | . 5 . 7 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 34 . 30 Core Hits 36 | . 17 . 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1198 | . 540 . 658 Guns 589 | . 250 . 339 Cannons 461 | . 290 . 171 Explosions 146 | . . . 146 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 914 | . 540 . 374 Thermal 237 | . . . 237 Explosive . | . . . . Electromagnetic 45 | . . . 45 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . . 42 Projectiles . | . . . . Explosions 42 | . . . 42 Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 3 | . 3 . . Secondary 1 | . 1 . . Self-Inflicted Damage 39 | . . . 39 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 129 | . 25 . 129 Average Temperature 34 | . 10 . 51 Received Heat Transfer 888 | . 132 . 756 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 657 | . . . 657 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 166 | . 166 . 105 Initial . | . . . . Average 21 | . 24 . 12 Influence Increases 628 | . 375 . 253 Destroy 0b10 Robot/C 420 | . 240 . 180 Destroy 0b10 Robot/NC 20 | . 15 . 5 Destroy Leader 106 | . 54 . 52 Successful Hack 19 | . 19 . . Disable Machine 15 | . . . 15 Destroy Structure 3 | . 2 . 1 Lose Combat Pursuer 45 | . 45 . . Influence Decreases 617 | . 375 . 242 Time Decay 467 | . 375 . 92 Lost Part 150 | . . . 150 Squads Dispatched 5 | . 3 . 2 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 26 . 21 Peak Tracking Total 9 | . 3 . 9 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 26 . . Successful 14 | . 14 . . Failed 12 | . 12 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Process 2 | . 2 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 6 | . 6 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 165 | . 165 . . Retrieved Matter 198 | . 198 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2555 | . 1849 201 505 Structural 2292 | . 1608 201 483 Seismic 20 | . 20 . . ECM 330 | . 221 . 109 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2751 | 76 1923 201 551 Spaces Moved 1518 | 46 1075 125 272 Core 13 | 5 . . 8 Treads 1502 | 41 1075 125 261 Legs . | . . . . Wheels 3 | . . . 3 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 160 | 148 160 160 167 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 98 9 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile . | . . . . AOE 1 | . . . 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1709 | 51 1214 126 318 Wait 90 | . 90 . . Move 1515 | 45 1074 124 272 Hop . | . . . . Pick Up 11 | . 5 2 4 Fast Attach 13 | 6 1 . 6 Attach 9 | . . . 9 Detach . | . . . . Swap 15 | . 13 . 2 Drop 2 | . 2 . . Fire 53 | . 29 . 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [Rec]) -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 9) 1071 | -10/Materials | Discovered new exit (range 8) 1262 | -10/Materials | Discovered new exit (range 4) 1299 | -10/Materials | Identified exit to Mines 1384 | -10/Materials | Discovered new exit (range 14) 1775 | -10/Materials | Discovered new exit (range 11) 2000 | -10/Materials | Entered Subcaves 2000 | -10/Subcaves | Discovered new exit (range 6) 2001 | -10/Subcaves | Approached by a straggling Scientist 2022 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2170 | -10/Subcaves | Learned location of Zion (-6) 2170 | -10/Subcaves | Met a Zionite searching for "candidates" 2186 | -10/Subcaves | Discovered new exit (range 7) 2201 | -10/Subcaves | Entered Materials 2201 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2715 | -8/Materials | Core integrity fell below 50% 2737 | -8/Materials | Core integrity fell below 20% 2752 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02725_ G-47 Trooper overheating. 02726_ Lgt. Assault Rifle destroyed. 02726_ G-47 Trooper overheating. 02728_ K-01 Serf collects debris. 02728_ U-05 Engineer lays Concrete. 02728_ Acquired Lgt. Assault Rifle. 02729_ U-05 Engineer lays Concrete. 02731_ K-01 Serf collects debris. 02731_ U-05 Engineer lays Concrete. 02734_ G-47 Trooper heat spikes uncontrollably. 02734_ U-05 Engineer builds a Wall. 02734_ K-01 Serf collects debris. 02735_ Acquired 8 matter. 02735_ G-47 Trooper overheating. 02736_ Lgt. Assault Rifle destroyed. 02738_ K-01 Serf collects debris. 02738_ U-05 Engineer lays Concrete. 02742_ Acquired 25 matter. 02742_ K-01 Serf collects debris. 02749_ Acquired Beam Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????## ???????????????????????????? | | ????????????????## ???????????????????????????? | | ????????????????## ???????????????????????????? | | ???????????? ### ##?????????????????????????? | | ????????????#+#### ##?????????????????????????? | | ???????????? #?????????????????????????? | | ??????????????? #?????????????????????????? | | ??????????????? ##????????????????????????? | | ???????????????##g ##????????????????????????? | | ???????????????## ##????????? # ????????????? | | ?????????????? ## ## ???????? ## ???????????? | | ?????????????? ## #########? ###???????????? | | ?????????????? # #######g ##???????????? | | ?????????## ?? # % %w gg ##???????????? | | ?????????## # k % % ##???????????? | | ?????????## # % g@ *% ##???????????? | | ?????????## # g!####### ##???????????? | | ?????????###??### ###############???????????? | | ?????????????? # =[######???######???????????? | | ??????????????? #%!=######????????????????????? | | ??????????????? #===**!!##????????????????????? | | ??????????????? # != !##????????????????????? | | ??????????????? + !!##????????????????????? | | ??????????????? # !!##????????????????????? | | ??????????????? ### !!##????????????????????? | | ??????????????? ### !!#####?????????????????? | | ?????????????????## #########?????????????????? | | ?????############## # """ ##?????????????????? | | ?????############## # """ ##?????????????????? | | ?????## ^ + """ ##?????????????????? | | ?????## ^ # ##?????????????????? | | ?????## ^ # ##?????????????????? | | ?????## + ##?????????????????? | | ?????## """ ##+#########?????????????????? | | ?????## """ # ##?????????????????? | | ####### """ + ##?????????????????? | | #######+## """ # ##?????????????????? | | # # # ####???????????????? | | # # ####+#########???????????????? | | # %! # """ ### ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed VariableHelicalCyclogen Manual? 0 Play Time 00:30:04 Cumulative 16.0 hours Start 2025.09.27 @ 01:05:59 End 2025.09.28 @ 04:20:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 15 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e6cdec0-ef69-44f8-abda-61d82abb0818