Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.16 @ 16:14:46 Player: Benkyo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3033) 3033 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 5687 Bonus ------- High Alert Combat Kills 335 Entered Garrisons 200 Friendly Fire -156 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 261/265 System Corruption 5% Temperature Cool (2) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Minigun Mini Grenade Launcher > --- INVENTORY (10) --- Ion Engine High-capacity Matter Pod (200) Melee Analysis Suite Flak Cannon Flak Cannon Flak Cannon EMP Blaster Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Minigun > --- INVENTORY -------- Improved Aluminum Leg High-capacity Matter Pod Melee Analysis Suite Heavy Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Mace [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 84 | 6 16 3 32 22 5 Power 11 | 1 4 . 3 2 1 Engine 8 | 1 3 . 2 1 1 Core 3 | . 1 . 1 1 . Reactor . | . . . . . . Propulsion 25 | 2 5 . 12 3 3 Treads 2 | . . . . . 2 Leg 23 | 2 5 . 12 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 2 2 11 3 . Device 3 | 1 1 . 1 . . Storage 4 | . . . 4 . . Processor 3 | . 1 1 1 . . Hackware 2 | . . . 1 1 . Protection 7 | . . 1 4 2 . Artifact . | . . . . . . Weapon 29 | 2 5 1 6 14 1 Energy Gun 2 | 1 1 . . . . Energy Cannon 5 | . . . 1 4 . Ballistic Gun 10 | 1 2 1 2 4 . Ballistic Cannon 8 | . 1 . 3 4 . Launcher 3 | . 1 . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 10 | . 2 . 2 1 5 Power 1 | . . . . . 1 Propulsion 4 | . . . 1 . 3 Utility 3 | . 1 . 1 . 1 Weapon 2 | . 1 . . 1 . Highest Loss Streak 5 | . 2 . 1 1 5 Average Slot Usage (%) 98 | . 98 99 99 98 87 Engine 9 | . 11 14 9 6 8 Core 2 | . 2 . 1 4 2 Leg 30 | . 28 28 32 33 20 Device 3 | . 12 2 . . . Storage 6 | . . . 10 11 11 Processor 12 | . 13 23 12 4 . Hackware 3 | . . . 4 10 3 Protection 3 | . . 1 5 5 11 Energy Gun 1 | . 4 . . . . Energy Cannon 3 | . . . 6 4 . Ballistic Gun 10 | . 14 12 8 8 11 Ballistic Cannon 5 | . 9 1 5 4 . Launcher 2 | . . 14 1 . 1 Naked Turns . | . . . . . . Heaviest Build 39 | 7 12 14 39 39 31 Greatest Support 41 | 20 20 20 41 39 40 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 4 4 4 10 10 10 Average Capacity 7 | 4 4 4 9 10 10 Most Carried 10 | 3 4 4 10 10 10 Average Carried 7 | 1 3 3 8 9 9 Final Capacity 10 | 4 4 4 10 10 10 Final Carried 10 | 3 4 4 10 10 9 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 2757 | 272 447 137 1289 547 65 Remotely . | . . . . . . Salvage Created 3555 | 62 738 103 1418 895 339 Parts 235 | 2 38 11 102 69 13 Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 91 | 1 15 8 34 25 8 Melee 11 | . . . . 7 4 Guns 19 | 1 7 . 9 1 1 Cannons 45 | . 8 . 20 17 . AOE 16 | . . 8 5 . 3 Classes Destroyed 12 | 2 5 . 2 3 . Worker 2 | . . . 2 . . Tunneler 2 | 1 . 1 . . . Hauler 7 | . 2 . 5 . . Recycler 1 | . 1 . . . . Operator 5 | . 2 . 2 1 . Watcher 6 | . 2 . 3 1 . Swarmer 27 | . 3 6 11 7 . Grunt 45 | 1 12 2 14 10 6 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 1 1 Protector 1 | . . . . 1 . Sentry 15 | . . . 9 5 1 Thug 1 | . . . 1 . . Best Kill Streak 10 | 2 4 6 10 7 3 Combat Bots Only 9 | 1 3 6 9 6 3 Max Kills in Single Turn 6 | 1 1 3 6 1 1 Gunslinging . | . . . . . . Exploded 5 | . . 3 5 . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 3832 | 87 693 55 1313 817 867 Core 617 | 45 161 8 154 90 159 Absorbed by Shields . | . . . . . . Core Remaining (%) 48 | 82 . 14 . . . Volleys Fired 264 | 12 82 10 108 46 6 Largest 2 | 2 2 2 2 2 2 Hottest 93 | 60 60 55 93 93 55 Shots Fired 481 | 24 164 12 188 85 8 Gun 258 | 24 119 3 80 28 4 Cannon 209 | . 45 . 108 56 . Launcher 14 | . . 9 . 1 4 Special . | . . . . . . Kinetic 335 | 12 127 3 135 54 4 Thermal 95 | . 12 . 53 30 . Explosive 14 | . . 9 . 1 4 Electromagnetic 37 | 12 25 . . . . Robot Hit Streak 16 | 4 16 5 10 11 4 Robot Miss Streak 16 | 4 5 2 16 7 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 332 | 13 115 6 115 59 24 Core Hits 177 | 3 40 15 70 39 10 Critical Hits 9 | . . . 6 3 . Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed 6 | . . . 5 1 . Melee Attacks 38 | . . . . 15 23 Impact . | . . . . . . Slashing 38 | . . . . 15 23 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 7192 | 143 1329 750 2749 1277 944 Guns 2085 | 143 821 58 808 220 35 Cannons 2334 | . 506 . 1294 534 . Explosions 1554 | . . 692 647 . 215 Melee 1217 | . . . . 523 694 Ramming 2 | . 2 . . . . Kinetic 2858 | 53 962 58 1365 385 35 Thermal 1939 | . 90 96 1384 369 . Explosive 811 | . . 596 . . 215 Electromagnetic 365 | 90 275 . . . . Impact . | . . . . . . Slashing 1217 | . . . . 523 694 Piercing . | . . . . . . Highest Corruption 6 | . 6 6 5 5 5 Average Corruption 5 | . 5 6 5 5 5 Corruption Purged . | . . . . . . Effects 131 | . 25 14 54 31 7 Message Errors 30 | . 7 5 12 6 . Matter Fused 33 | . 7 4 12 7 3 Heat Flow Errors 7 | . . . 6 1 . Energy Discharges 16 | . 5 1 3 5 2 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 12 | . 2 1 6 3 . Data Loss (major) 5 | . . 1 4 . . Misfires 6 | . 2 1 1 1 1 Targeting Errors 18 | . 1 . 9 7 1 Weapon Failures 3 | . 1 . 1 1 . Overload Shots . | . . . . . . Overflow Damage 274 | . . 23 197 48 6 Projectiles . | . . . . . . Explosions 220 | . . 23 197 . . Melee 54 | . . . . 48 6 Knockbacks 33 | . 5 . 23 5 . Impact . | . . . . . . Kinetic 29 | . 5 . 19 5 . Secondary 4 | . . . 4 . . Self-Inflicted Damage 86 | . . . 86 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 408 | 102 224 14 304 408 14 Average Temperature 83 | 45 66 7 88 102 6 Received Heat Transfer 1428 | 48 357 9 390 243 381 Effects 7 | . 1 . . 6 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . 1 . . . . Interference 4 | . . . . 4 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 2570 | . 200 100 1695 575 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 735 | 25 328 315 707 735 609 Initial 479 | . 16 60 46 298 479 Average 276 | 5 173 146 276 527 525 Maximum Alert Level 3 | . 1 1 3 3 2 Low Security (%) 50 | 100 64 91 51 . . Level 1 24 | . 35 8 23 25 . Level 2 21 | . . . 18 65 100 Level 3 3 | . . . 5 9 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 5 1 5 3 . Investigation 6 | . 2 1 2 1 . Extermination . | . . . . . . Reinforcement 5 | . 3 . 2 . . Assault 3 | . . . 1 2 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 7 | . 1 . 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | 1 28 10 59 32 12 Peak Tracking Total 9 | 1 5 3 9 5 6 Tactical Retreats 7 | . 1 1 4 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 8 | . 6 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 11 | . 2 3 4 2 . Max in Single Turn 2 | . 1 2 2 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 32 | . 7 1 14 10 . Terminals 22 | . 5 . 10 7 . Fabricators . | . . . . . . Repair Stations 4 | . . . 2 2 . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 96 | . 18 1 43 34 . Successful 58 | . 7 1 28 22 . Failed 37 | . 11 . 14 12 . Catastrophic 5 | . 3 . 2 . . Database Lockouts 1 | . . . 1 . . Manual 42 | . 5 . 24 13 . Terminals 67 | . 14 . 27 26 . Fabricators . | . . . . . . Repair Stations 12 | . . . 5 7 . Recycling Units 6 | . 4 . 2 . . Scanalyzers 9 | . . . 9 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 35 | . 6 1 13 15 . Part Schematic 2 | . . . . 2 . Robot Analysis 7 | . 1 . 3 3 . Prototype ID Bank 6 | . . . 4 2 . Open Door 3 | . . 1 . 2 . Level Access Points 1 | . . . . 1 . Branch Access Points 3 | . 1 . 1 1 . Emergency Access Points 2 | . 2 . . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 4 | . . . 3 1 . Security Status 1 | . . . 1 . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 4 6 . Scan Component 5 | . . . 2 3 . Repair 5 | . . . 2 3 . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 9 | . . . 9 . . Insert Component 5 | . . . 5 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . 2 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Mechanics 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 27 | . 7 . 12 8 . Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 4 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 2 3 . Time 190 | . . . 76 114 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 7 | . 1 . 3 3 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 5220 | 116 1319 538 2293 769 185 Spaces Moved 3210 | 62 786 425 1456 410 71 Core 14 | 14 . . . . . Treads 41 | . . . . . 41 Legs 3155 | 48 786 425 1456 410 30 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 123 | 104 120 120 125 120 149 Slowest Speed 210 | 120 120 120 150 150 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 9 100 98 98 58 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 121 | . . 67 39 13 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 121 | . . 67 39 13 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 3993 | 92 1019 443 1751 578 110 Wait 277 | 4 109 . 87 75 2 Move 3206 | 61 785 424 1455 410 71 Hop . | . . . . . . Pick Up 68 | 9 11 3 38 4 3 Fast Attach 7 | . 1 1 2 3 . Attach 20 | 6 2 1 6 1 4 Detach . | . . . . . . Swap 57 | . 13 1 24 18 1 Drop 55 | . 15 3 31 6 . Fire 264 | 12 82 10 108 46 6 Melee 38 | . . . . 15 23 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 3 exits: Mat / *Rec / Gar) -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Identified exit to Mines 1043 | -10/Materials | Core integrity fell below 20% 1088 | -10/Materials | Discovered new exit (range 10) 1436 | -10/Materials | Entered Mines 1467 | -10/Mines | Met a Derelict shopkeep closing up shop 1557 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1586 | -10/Mines | Discovered new exit (range 7) 1602 | -10/Mines | Identified exit to Materials 1842 | -10/Mines | Discovered exit to Materials (range 3) 1889 | -10/Mines | Learned Materials garrison access intel 1974 | -10/Mines | Entered Materials 1974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2221 | -9/Materials | Discovered new exit (range 15) 2257 | -9/Materials | Identified exit to Mines 2257 | -9/Materials | Identified exit to Storage 2647 | -9/Materials | Central database locked down 3013 | -9/Materials | Discovered new exit (range 8) 3049 | -9/Materials | Repaired Minigun? 3378 | -9/Materials | Discovered new exit (range 14) 3744 | -9/Materials | Destroyed 9 combat bots 3808 | -9/Materials | Discovered new exit (range 3) 3974 | -9/Materials | First assault squad dispatched 4177 | -9/Materials | Repaired Imp. Light Armor Plating 4267 | -9/Materials | Entered Storage 4351 | -9/Storage | Identified exit to Materials 4354 | -9/Storage | Identified exit to Recycling 4594 | -9/Storage | Core integrity fell below 50% 4667 | -9/Storage | First assault squad dispatched 4716 | -9/Storage | Repaired Flak Cannon? 4794 | -9/Storage | Used back door to open Recycling access 4904 | -9/Storage | Repaired Minigun? 4968 | -9/Storage | Repaired Imp. Light Armor Plating 5036 | -9/Storage | Identified exit to Garrison 5036 | -9/Storage | Entered Garrison 5073 | -9/Garrison | Build established: Scavenger-Mutant 5084 | -9/Garrison | Core integrity fell below 20% 5150 | -9/Garrison | Lost 5 parts (1p3n1u) 5204 | -9/Garrison | Triggered checkpoint 5221 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05122_ Acquired 9 matter. 05124_ Y-45 Defender destroyed. 05132_ Acquired 4 matter. 05133_ System corrupted: Minigun targeting data glitched. 05133_ G-34 Mercenary destroyed. 05134_ Acquired 4 matter. 05141_ Acquired Unknown Treads. 05142_ Identified Lgt. Treads. 05147_ Acquired Ion Engine. 05150_ Acquired Lgt. Treads. 05152_ Acquired 20 matter. 05160_ System corrupted: Energy discharge (-100). 05176_ System corrupted: FCS attempts to trigger Minigun. 05176_ System corrupted: Minigun misfires. 05194_ System corrupted: Energy discharge (-100). 05204_ Beams of light sweep through the air. An alarm sounds. 05204_ G-34 Mercenary destroyed. 05207_ L-31 Rogue destroyed. 05209_ G-34 Mercenary destroyed. 05214_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#####??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????######### #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# ##########??? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# ########????? | | ??????????????????????????????????# ##"""""#????? | | ??????????????????????????????????# #?#[ #?????? | | ???????????????????????############ %###=% ####### | | ???????????????????????# [%%^^! # | | ???????????????????????# ! [=^^[ # | | ???????????????????????# @######### %###% ####### | | ???????????????????????# #???????# !#?# #?????? | | ???????????????????????# #???????# #?#####?????? | | ???????????????????????# #???????# #???????????? | | ???????????????????????# #???????# #???????????? | | ???????????????????????# #???????# #???????????? | | ?????????????# ##""""##YY##??????# #???????????? | | ????????????# ######## ^#???????????? | | ????????????# #???????????? | | ????????????# #???????????? | | ????????????# ## ## ###########???????????? | | ????????????# ???# ?# Y#?????????????????????? | | ???????????????? ? ?????????????????????? | | ?????????????? ?????????????????????? | | ????????????? ?????????????????????? | | ????????????? = ????????????????????? | | ?????????????? ## ##%= ##????????????????????? | | ?????????????? ??# ? * ?????????????????????? | | ????????????????? ?? % ?????????????????????? | | ???????????????? ?? ?????????????????????? | | ?????????????????? ?? % #?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????# ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Hacking Suite | -9/Storage | Hacked Imp. Grenade Launcher | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Dynamic Key Quick And Dirty root@ Challenges ------------ None Game ------ Seed BlastShadingBeamcaster Manual? 0 Play Time 01:53:38 Cumulative 19.2 hours Start 2021.11.13 @ 19:43:04 End 2021.11.16 @ 16:14:46 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 19 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1dec19a-c7c2-4796-a7bc-1998d3941328