Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 19:06:53 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (106) 530 Value Destroyed (3197) 3197 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 12487 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 1564/1600 Matter 246/300 Energy 26/100 System Corruption 2% Temperature Cool (0) Movement Flying (107) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster Improved Q-thruster > --- UTILITY (14) ----- Large Storage Unit Machine Analyzer Improved Melee Analysis Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Tachyon Dispersion Ray > --- INVENTORY (15) --- Quantum Reactor Light Quantum Reactor Experimental Power Amplifier Compact Battery (200) Experimental Matter Compressor (0) Hypervelocity EM Gauss Rifle Heavy Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power I Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Experimental Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Improved Reaction Control System Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Experimental Power Amplifier Compact Battery Experimental Matter Compressor Hypervelocity EM Gauss Rifle Tachyon Dispersion Ray Heavy Gauss Cannon Improved Remote Datajack [Rating: 121] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . 1 . . . . . . 1 . Utility 12 | . . . . . 1 . . . 3 2 . . 2 2 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 125 | 6 5 . . 6 29 . . 1 17 7 1 10 12 5 11 12 3 Power 15 | 1 1 . . 1 4 . . . 1 1 . 2 1 1 . 2 . Engine 8 | 1 . . . 1 2 . . . 1 . . 2 1 . . . . Core 4 | . 1 . . . 2 . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . 2 . Propulsion 42 | 2 . . . 2 12 . . 1 6 3 1 2 5 . 2 6 . Treads 11 | 2 . . . 2 7 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . Flight 27 | . . . . . 2 . . 1 6 3 1 1 5 . 2 6 . Utility 41 | 1 4 . . 1 6 . . . 8 3 . 4 5 2 4 3 . Device 15 | . 1 . . 1 1 . . . 2 2 . 2 2 1 1 2 . Storage 6 | 1 2 . . . . . . . 1 . . . . 1 1 . . Processor 9 | . . . . . . . . . 2 1 . 1 2 . 2 1 . Hackware 5 | . . . . . . . . . 3 . . 1 1 . . . . Protection 6 | . 1 . . . 5 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . . 2 7 . . . 2 . . 2 1 2 5 1 3 Energy Gun 9 | 2 . . . 1 . . . . . . . . . . 3 . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . . . 1 6 . . . . . . . . . 1 . . Ballistic Cannon 4 | . . . . . 1 . . . . . . . 1 1 1 . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . . . 2 . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 4 . . . 1 . . . 1 1 9 1 . Parts Lost 48 | . 1 . . 5 8 . . . . 3 2 3 4 . 1 15 6 Power 8 | . 1 . . 1 2 . . . . . . 1 . . . 1 2 Propulsion 21 | . . . . 2 4 . . . . 2 2 1 2 . . 7 1 Utility 14 | . . . . 1 1 . . . . 1 . . 2 . . 6 3 Weapon 5 | . . . . 1 1 . . . . . . 1 . . 1 1 . Highest Loss Streak 7 | . 1 . . 5 2 . . . . 3 2 2 4 . 1 7 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 92 92 90 90 96 92 86 80 80 78 89 85 82 58 Engine 4 | . 6 . . 8 5 9 9 9 6 . . . 4 . . 2 3 Core 3 | . 7 14 14 3 3 . . . . 4 5 3 . . . . . Treads 21 | . 28 28 28 27 28 27 27 27 . . . . . . . . . Wheel 1 | . . . . . 4 . . . . . . . . . . . . Flight 6 | . . . . . . . . 5 33 28 25 15 18 23 23 25 15 Device 7 | . 6 . . 8 8 9 9 9 6 6 3 5 3 8 9 4 . Storage 8 | . 14 14 14 14 9 9 9 9 6 5 3 . . 3 4 4 4 Processor 3 | . . . . . . . . . 5 8 11 16 23 23 19 19 15 Hackware 4 | . . . . . . . . . 19 17 17 22 19 19 19 17 16 Protection 7 | . 6 14 14 3 8 9 9 9 . . . . . . . . . Energy Gun 6 | . 28 28 28 15 . . . . . . . . . . . . 1 Ballistic Gun 12 | . . . . 13 22 27 27 27 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 12 11 11 9 5 4 3 3 . Peak Build Rating 121 | 6 10 10 18 18 47 35 35 38 51 59 57 58 93 107 108 121 92 Average Rating 37 | 5 8 10 13 15 35 34 35 36 46 53 47 49 67 100 99 109 78 On Entrance 43 | . 6 10 10 18 15 34 35 35 38 50 57 39 56 93 101 103 83 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 11 91 91 91 90 154 100 100 100 22 25 25 17 28 34 46 43 35 Greatest Support 82 | 40 40 40 40 40 82 62 62 62 25 26 25 18 35 35 35 45 30 Greatest Overweight (x) 6 | 1 2 2 2 2 6 1 1 1 1 1 . 1 1 . 1 . 1 Average Overweight (x) . | . . 2 2 2 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 5 5 15 15 15 15 Average Capacity 20 | 6 16 25 25 25 25 25 25 25 10 10 8 5 5 12 15 15 15 Most Carried 25 | 4 16 17 25 25 25 25 25 25 25 10 9 5 5 15 15 14 9 Average Carried 18 | 2 9 16 20 21 22 24 25 24 10 9 6 3 4 11 14 9 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 5 5 5 15 15 15 15 Final Carried 25 | 4 16 17 25 20 24 25 25 25 10 7 5 5 5 15 15 9 8 Class Distribution -------------------- 34% | Skirmisher 26% | Mutant 14% | Commander-Tank 11% | Hacker-Scout 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Tank | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Matter Collected 2222 | 211 99 . . 22 1085 180 . 10 160 70 . 93 84 86 70 52 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4443 | . 611 . . 66 1732 341 . . 163 237 . 541 246 240 96 112 58 Parts 230 | . 24 . . 2 107 24 . . 6 18 . 15 12 7 3 8 4 Haulers Intercepted 13 | . 1 . . . 5 1 . . . . . 3 1 2 . . . Recyclers Shooed 4 | . 3 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 57 | . 10 . . 2 30 5 . . . 4 . 4 1 . . 1 . Melee 11 | . . . . 1 . . . . . 4 . 4 1 . . 1 . Guns 35 | . 9 . . 1 20 5 . . . . . . . . . . . Cannons 10 | . . . . . 10 . . . . . . . . . . . . Classes Destroyed 11 | . 4 . . . 6 . . . . . . 1 . . . . . Worker 3 | . . . . . 1 . . . . . . 1 . . . . 1 Builder 2 | . . . . . 1 1 . . . . . . . . . . . Hauler 13 | . 1 . . . 5 1 . . . . . 3 1 2 . . . Recycler 5 | . 1 . . . 3 . . . 1 . . . . . . . . Operator 8 | . 3 . . . 3 1 . . . 1 . . . . . . . Watcher 18 | . . . . . 5 . . . 2 4 . . 2 1 2 1 1 Swarmer 12 | . . . . . 8 . . . . 4 . . . . . . . Grunt 33 | . 10 . . 2 13 5 . . . . . 2 1 . . . . Sentry 9 | . . . . . 8 . . . . . . 1 . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . 1 . . . 1 . Best Kill Streak 8 | . 3 . . 1 8 3 . . 1 5 . 3 2 1 1 1 2 Combat Bots Only 7 | . 2 . . 1 7 3 . . . 4 . 2 1 . . 1 . Max Kills in Single Turn 2 | . 1 . . 1 2 1 . . 1 1 . 1 1 1 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . 1 . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Hostile Shots Fired 382 | . 39 . . 60 136 3 . . 2 17 1 13 34 5 6 64 2 Missed 121 | . 5 . . 13 48 1 . . 2 5 . 4 11 3 2 26 1 Damage Taken 4777 | . 420 . . 594 1247 22 . . 62 345 59 199 358 53 87 1042 289 Core 859 | . 36 . . 89 88 . . . 28 117 . 18 202 24 17 204 36 Absorbed by Shields 40 | . . . . . . . . . . . . . . . . 40 . Ignored by Resistances 16 | . . . . . 12 4 . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 50 . . . 84 96 . . 86 82 . 96 85 . Volleys Fired 179 | . 62 . . 14 81 13 . . . . . . . . 3 . 6 Largest 3 | . 2 . . 2 3 3 . . . . . . . . 1 . 1 Hottest 90 | . 90 . . 90 78 78 . . . . . . . . 61 . 80 Shots Fired 455 | . 124 . . 23 260 39 . . . . . . . . 3 . 6 Gun 418 | . 124 . . 23 226 39 . . . . . . . . . . 6 Cannon 37 | . . . . . 34 . . . . . . . . . 3 . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 304 | . . . . 5 257 39 . . . . . . . . 3 . . Thermal 145 | . 124 . . 18 3 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 18 | . 10 . . 8 18 16 . . . . . . . . . . 9 Robot Miss Streak 4 | . 4 . . 3 4 2 . . . . . . . . . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . Autonomous 34 | . . . . . 34 . . . . . . . . . . . . Shots Hit Robots 382 | . 85 . . 17 166 29 . . 6 20 . 22 11 13 4 5 4 Core Hits 149 | . 32 . . 5 61 14 . . 3 7 . 11 6 4 2 2 2 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . Critical Strikes 13 | . 3 . . . . 2 . . . . . 3 2 3 . . . Burn 3 | . 3 . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . 3 2 3 . . . Melee Attacks 115 | . . . . . . . . . 6 27 . 33 15 14 8 12 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . . . . . 6 27 . 33 15 14 8 12 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 1 . . 6 1 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 6 | . . . . . . . . . 1 4 . 1 . . . . . Damage Inflicted 10100 | . 1015 . . 190 4212 509 . . 268 924 . 1149 494 645 192 327 175 Guns 4088 | . 1000 . . 176 2350 504 . . . . . . . . . . 58 Cannons 1773 | . . . . . 1773 . . . . . . . . . . . . Explosions 117 | . . . . . . . . . . . . . . . . . 117 Melee 3987 | . . . . . . . . . 268 924 . 1149 494 633 192 327 . Ramming 135 | . 15 . . 14 89 5 . . . . . . . 12 . . . Kinetic 4646 | . . . . 40 4102 504 . . . . . . . . . . . Thermal 1229 | . 1000 . . 136 21 . . . . . . . . . . . 72 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 103 | . . . . . . . . . . . . . . . . . 103 Impact . | . . . . . . . . . . . . . . . . . . Slashing 3987 | . . . . . . . . . 268 924 . 1149 494 633 192 327 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 3 13 13 . . . . . Average Corruption 11 | . . . . . . . . . . 3 7 13 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . 1 3 12 . . . . . Message Errors 6 | . . . . . . . . . . 1 . 5 . . . . . Matter Fused 2 | . . . . . . . . . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . . Misdirections 2 | . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 903 | . . . . . 448 . . . 60 156 . 107 15 15 . 28 74 Projectiles 446 | . . . . . 446 . . . . . . . . . . . . Explosions 74 | . . . . . . . . . . . . . . . . . 74 Melee 383 | . . . . . 2 . . . 60 156 . 107 15 15 . 28 . Knockbacks 6 | . . . . . 6 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . 38 . . . . . . . . 6 . . 187 Shots 3 | . . . . . . . . . . . . . . . . . 3 Rammed 18 | . 6 . . 6 4 1 . . . . . . . 1 . . . Targets Rammed 20 | . 6 . . 7 5 1 . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . Highest Temperature 330 | . 291 . . 330 269 15 . . . . 205 . . 3 6 115 59 Average Temperature 68 | . 85 . . 166 49 6 . . . . 166 . . 3 4 34 31 Received Heat Transfer 1362 | . 213 . . 360 477 18 . . . . . 54 36 . . 204 . Effects 2 | . . . . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 7 | . 5 . . 1 . . . . . . . . 1 . . . . Heat Transferred 3299 | . 2875 . . 324 50 . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Peak Influence 430 | . 175 19 . 40 402 288 125 . 164 308 122 257 161 165 245 430 322 Initial 230 | . . 19 . . 15 154 112 . . 60 107 71 125 84 92 137 230 Average 175 | . 67 19 . 26 250 225 119 . 71 160 106 169 118 116 189 271 289 Maximum Alert Level 2 | . . . . . 2 1 . . . 1 . 1 . . 1 2 1 Low Security (%) 63 | 100 100 100 . 100 37 34 100 . 100 77 100 64 100 100 59 29 . Level 1 34 | . . . . . 58 65 . . . 22 . 35 . . 40 59 100 Level 2 1 | . . . . . 3 . . . . . . . . . . 10 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 3 . . . 2 2 . 2 2 1 1 1 1 Investigation 6 | . . . . . 1 . . . 2 2 . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . Reinforcement 10 | . 3 . . . 2 . . . . . . 2 2 . . . 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Distress Signals 14 | . 2 . . . 5 . . . 1 3 . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 162 | . 20 . . 3 46 6 . . 7 15 5 8 7 6 10 24 5 Peak Tracking Total 12 | . 3 . . 3 5 2 . . 4 5 6 4 4 3 4 12 3 Tactical Retreats 14 | . . . . . 5 . . . . 2 . . 1 1 1 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Traps Triggered 16 | . 1 . . . 2 2 . . 3 4 . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Machines Disabled 6 | . . . . . 1 . . . 1 . . . . . 2 . 2 Max in Single Turn 2 | . . . . . 1 . . . . . . . . . 1 . 2 Garrison Access 7 | . . . . . 1 . . . 2 1 . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Machines Accessed 46 | . 1 . . . 4 3 1 2 11 4 . 7 2 4 4 2 1 Terminals 29 | . . . . . 3 3 1 . 7 2 . 5 1 2 4 . 1 Fabricators 7 | . . . . . . . . . 2 1 . 1 1 1 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . 2 1 . 1 . 1 . . . Total Hacks 127 | . 2 . . . 6 7 3 2 29 15 . 17 5 18 15 4 4 Successful 66 | . 1 . . . 5 4 2 2 13 4 . 8 3 11 10 2 1 Failed 61 | . 1 . . . 1 3 1 . 16 11 . 9 2 7 5 2 3 Catastrophic 9 | . . . . . . 3 1 . 3 . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 60 | . . . 1 . 2 5 2 . 12 8 . 6 3 13 5 . 3 Terminals 93 | . . . . . 5 7 3 . 20 8 . 12 4 15 15 . 4 Fabricators 17 | . . . . . . . . . 6 3 . 3 1 1 . 3 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . . 3 4 . 2 . 2 . . . Terminal Hacks 41 | . . . . . 4 4 2 2 7 . . 7 1 7 7 . . Record 3 | . . . . . . . . 2 . . . . 1 . . . . Part Schematic 2 | . . . . . . . . . 1 . . 1 . . . . . Prototype ID Bank 4 | . . . . . 1 . 1 . 1 . . . . 1 . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Level Access Points 3 | . . . . . . 1 . . . . . 1 . . 1 . . Branch Access Points 3 | . . . . . . . 1 . . . . . . 1 1 . . Terminal Index 2 | . . . . . . . . . . . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 4 | . . . . . . 1 . . . . . 1 . 1 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . Patrol Status 2 | . . . . . . . . . . . . . . 1 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . . . . . 2 . . 1 . . . . . Hauler Manifests 4 | . . . . . 2 1 . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . . . 1 . . 1 . 1 . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 9 | . . . . . . . . . 3 3 . . 1 1 . 1 . Network Status 5 | . . . . . . . . . 1 1 . . 1 1 . 1 . Load Schematic 2 | . . . . . . . . . 1 1 . . . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . 2 1 . 1 . 1 . . . Seal Access 6 | . . . . . 1 . . . 2 1 . 1 . 1 . . . Unauthorized Hacks 8 | . . . . . . . . . 1 . . . 1 2 3 . 1 Terminals 8 | . . . . . . . . . 1 . . . 1 2 3 . 1 Assimilate 8 | . . . . . . . . . 1 . . . 1 2 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . . . 2 4 1 . 9 4 . 4 1 1 3 . 1 Full Trace Events 3 | . . . . . . . . . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . 1 . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . 67 134 . . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Total Allies 17 | . . . . . . 10 . . 1 . . . 1 2 2 . 1 Largest Group 10 | . . . . . . 10 10 10 10 1 . . 1 2 2 . 1 Highest-Rated Group 173 | . . . . . . 173 173 173 173 10 . . 10 36 55 . 45 Highest-Rated Ally 45 | . . . . . . 29 29 29 29 10 . . 10 26 45 . 45 Total Orders 2 | . . . . . . . . . 2 . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 37 | . . . . . . . . . 37 . . . . . . . . Total Damage 663 | . . . . . . . . . 663 . . . . . . . . Kills 6 | . . . . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Turns Passed 8608 | 81 999 129 813 145 2809 262 198 1216 381 252 27 306 186 302 264 181 57 Spaces Moved 7190 | 45 360 41 254 26 1107 95 85 517 1051 734 91 605 338 784 558 404 95 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 2275 | 42 360 41 254 26 855 95 85 517 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 252 | . . . . . 252 . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . 29 . . . . . Flight 4631 | . . . . . . . . . 1051 734 91 576 338 784 558 404 95 Fastest Speed 23 | 50 160 320 320 320 135 235 235 235 23 23 24 30 27 28 28 23 28 Average Speed 100 | 153 213 320 320 320 225 235 235 235 23 23 25 34 33 28 28 23 31 Slowest Speed 465 | 160 320 320 320 320 465 235 235 235 101 100 30 120 112 31 108 28 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . . 3 4 2 2 15 10 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 61 13 60 9 85 21 26 53 29 23 75 20 11 25 65 21 4 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 5 | . . 2 . . . . . 3 . . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . . 1 . . 4 6 . Terrain Destroyed 25 | . . . . . 6 . . . . . . 1 . . 5 6 7 Melee 10 | . . . . . . . . . . . . 1 . . 3 6 . Projectile 8 | . . . . . 6 . . . . . . . . . 2 . . AOE 7 | . . . . . . . . . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Res Tes Res Acc Total 7992 | 54 458 41 256 52 1286 114 84 519 1188 774 90 651 383 831 640 455 116 Wait 271 | . 12 . . . 27 1 . 1 94 12 1 7 14 27 56 8 11 Move 7094 | 44 359 40 253 25 1106 94 84 516 1050 728 84 600 333 756 538 389 95 Hop 37 | . . . . . . . . . . 3 2 2 2 13 9 6 . Pick Up 62 | 4 13 1 3 . 20 1 . 1 3 . . . 3 10 . 3 . Fast Attach 51 | 6 1 . . . 13 . . . 2 1 1 6 6 3 9 3 . Attach 51 | . 1 . . 5 7 . . 1 13 4 . 3 4 1 1 9 2 Detach 24 | . . . . . 4 . . . 4 . 2 2 2 2 6 1 1 Swap 24 | . 3 . . 1 10 . . . 2 2 . 1 2 1 1 . 1 Drop 45 | . 1 . . . 13 . . . 15 1 . . 2 4 9 . . Fire 179 | . 62 . . 14 81 13 . . . . . . . . 3 . 6 Melee 107 | . . . . . . . . . 5 23 . 30 15 14 8 12 . Ram 4 | . . . . . 4 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 15 | . 6 . . 7 1 1 . . . . . . . . . . . Escape Stasis 28 | . . . . . . 4 . . . . . . . . . 24 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 8) 518 | -10/Materials | Discovered new exit (range 15) 1081 | -10/Materials | Entered Mines 1156 | -10/Mines | Learned Materials stockpile data 1194 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1198 | -10/Mines | Discovered new exit (range 5) 1210 | -10/Mines | Entered Exiles 1297 | -10/Exiles | Met 8R-AWN 1345 | -10/Exiles | Met EX-HEX 1438 | -10/Exiles | Met EX-BIN 1610 | -10/Exiles | Aligned with FarCom system 1614 | -10/Exiles | Given EX-Vault access code 1687 | -10/Exiles | Opened EX-Vault 1703 | -10/Exiles | Found Prototype Processor 1707 | -10/Exiles | Found Prototype Ballistic Gun 1715 | -10/Exiles | Found Prototype Ballistic Cannon 1780 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1876 | -10/Exiles | Met EX-DEC 1997 | -10/Exiles | Discovered new exit (range 10) 2023 | -10/Exiles | Stole three prototypes: XL Autogun Array, AWS/Autocannon, 0b10 Alert Chip 2023 | -10/Exiles | Entered Mines 2084 | -9/Mines | Lost 5 parts (1p2n1u1w) 2146 | -9/Mines | Discovered new exit (range 8) 2168 | -9/Mines | Entered Materials 2168 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2178 | -8/Materials | Identified AWS/Autocannon 2478 | -8/Materials | Build established: Skirmisher 2626 | -8/Materials | Destroyed 7 combat bots 3166 | -8/Materials | Discovered new exit (range 16) 3689 | -8/Materials | Discovered new exit (range 5) 3859 | -8/Materials | Discovered new exit (range 8) 4413 | -8/Materials | Discovered new exit (range 7) 4977 | -8/Materials | Entered Storage 4999 | -8/Storage | Identified exit to Factory 5199 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5227 | -8/Storage | Used back door to open Recycling access 5227 | -8/Storage | Discovered new exit (range 5) 5239 | -8/Storage | Entered Recycling 5239 | -8/Recycling | Accompanied by 10 allies 5376 | -8/Recycling | Scanned before Scraplab entrance 5411 | -8/Recycling | Entered Scraplab 5430 | -8/Recycling | Discovered new exit (range 3) 5437 | -8/Recycling | Entered Scraptown 5437 | -8/Scraptown | Accompanied by 10 allies 5600 | -8/Scraptown | Visited Cyclists 5724 | -8/Scraptown | Build established: Commander-Tank 5729 | -8/Scraptown | Turned away by UFD registrar 5729 | -8/Scraptown | Turned away by UFD registrar 5783 | -8/Scraptown | Visited Awakened 6389 | -8/Scraptown | Discovered new exit (range 11) 6653 | -8/Scraptown | Entered Factory 6653 | -6/Factory | Accompanied by 10 allies 6653 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6655 | -6/Factory | FarCom data flow suspended 6659 | -6/Factory | Identified 0b10 Alert Chip 6834 | -6/Factory | Lost 6 allies 6907 | -6/Factory | Discovered new exit (range 14) 7001 | -6/Factory | Fabricated Cld. VTOL Module? 7021 | -6/Factory | Identified exit to Factory 7034 | -6/Factory | Entered another Factory area 7034 | -5/Factory | Accompanied by 1 ally 7034 | -5/Factory | Evolved 2 slots: Utility x2 7093 | -5/Factory | Build established: Hacker-Sprinter 7166 | -5/Factory | Discovered new exit (range 4) 7167 | -5/Factory | Identified exit to Upper Caves 7281 | -5/Factory | Lost 3 parts (2n1u) 7286 | -5/Factory | Sucked down chute 7286 | -5/Factory | Entered Waste 7298 | -5/Waste | Spotted C-40 Crusher 7300 | -5/Waste | Spotted C-40 Crusher 7301 | -5/Waste | EMP discharged 7301 | -5/Waste | System corruption reached 10% 7301 | -5/Waste | Spotted C-40 Crusher 7303 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7309 | -5/Waste | Spotted C-40 Crusher 7311 | -5/Waste | Discovered new exit (range 10) 7311 | -5/Waste | Spotted C-40 Crusher 7313 | -5/Waste | Identified exit to Factory 7313 | -5/Waste | Entered Factory 7330 | -5/Factory | Identified exit to Factory 7619 | -5/Factory | Entered another Factory area 7619 | -4/Factory | Evolved 2 slots: Utility x2 7704 | -4/Factory | Found Prototype Processor 7704 | -4/Factory | Identified Exp. Signal Interpreter 7738 | -4/Factory | Lost 4 parts (2n2u) 7771 | -4/Factory | Discovered new exit (range 15) 7805 | -4/Factory | Identified exit to Research 7805 | -4/Factory | Entered Research 7805 | -3/Research | Evolved 2 slots: Utility x2 8019 | -3/Research | Build established: Hacker-Scout 8067 | -3/Research | Identified exit to Testing 8107 | -3/Research | Entered Testing 8111 | -3/Testing | Found Prototype Processor 8111 | -3/Testing | Identified Spectral Analyzer 8144 | -3/Testing | Found Prototype Energy Gun 8144 | -3/Testing | Identified Hyp. EM Gauss Rifle 8221 | -3/Testing | Found Prototype Energy Gun 8221 | -3/Testing | Identified Tachyon Dispersion Ray 8263 | -3/Testing | Identified exit to Research 8371 | -3/Testing | Entered Research 8371 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8396 | -2/Research | Spotted B-90 Cyclops 8429 | -2/Research | Spotted B-90 Cyclops 8430 | -2/Research | Lost 7 parts (4n2u1w) 8486 | -2/Research | Spotted B-90 Cyclops 8546 | -2/Research | Discovered new exit (range 20) 8552 | -2/Research | Entered Access 8552 | -1/Access | Evolved 2 slots: Utility x2 8578 | -1/Access | Lost 6 parts (3n2u1w) 8609 | -1/Access | Self-destructed Last Messages --------------- 08592_ Destroyed Antigrav System. 08592_ W-44 Eye destroyed. 08592_ Terminal disabled. 08592_ Spectral Interrupter explodes. 08592_ Exp. Optical Array destroyed. 08592_ Destroyed Exp. Optical Array. 08592_ Backup Power I destroyed. 08592_ Destroyed Backup Power I. 08592_ Chain reaction triggered in Mic. Antimatter Reactor. 08592_ Imp. Diametric Drive destroyed. 08592_ Destroyed Imp. Diametric Drive. 08592_ K-01 Serf destroyed. 08601_ R-10 Processor collects Corrupted Antigrav System. 08606_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08609_ Knocked back. 08609_ Adv. Target Analyzer destroyed. 08609_ System corrupted by crushing effect (+2). 08609_ System Shield destroyed. 08609_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##????????????????????? ????????????????????? | | #???????????????????# #???????????????????? | | #???????????????????# #???????????????????? | | #???????????????????# #???????????????????? | | #?????????????? ????+ #???????????????????? | | #????????????? ???# c#???????????????????? | | #?????????????? ???# cc#???????????????????? | | ########???????? ??+ #???????????????????? | | #????????? ?# #???????????????????? | | #?????????? # #???????????????????? | | #??????????? # #???????????????????" | | #???????????# ##??????????????????" | | #???????????# #??????????????????" | | #????????????# ##?????????????????" | | ########?????# #?????????????????" | | # #?????# #?????????????????? | | # #?????# @ #?##########??????? | | # #????# ### ] #??????? | | + #????# + ! #??????? | | # #????## o ### " #??????? | | # #?????# ##?? """ #??????? | | # ####### #???? """ #??????? | | ######## #???? " ???????? | | ???????# #????? ???????? | | ???????# #????? #??????? | | ???????# ############????????? | | ???????# ??????????? | | ???????# #######?????????????? | | ???????# u #???????????????????? | | ?????#### ########+####???????????????????? | | ?????# #????? ??????????????????????? | | ?????# % #????? ??????????????????????? | | ?????# #???? ?????????????????????? | | ?????# #???? ?????????????????????? | | ?????# % "#??? ????????????????????? | | ?????# #??? ????????????????????? | | ?????# #?? ???????????????????? | | ?????# #?? """""" ???????????????????? | | ?????# "#? """""" ??????????????????? | | ?????# #? """""" ??????????????????? | | ?????# # ?"""""" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 75 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionStorageField Manual? 0 Play Time 01:23:55 Cumulative 103.0 hours Start 2024.09.28 @ 17:38:03 End 2024.09.28 @ 19:06:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 117 Adventurer 0 Explorer 4 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 44 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93992f3e-b40d-48cc-ab98-e1b622639f53