Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.14 @ 17:31:43 Player: OccultOnion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (514) 514 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2394 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 82/100 System Corruption 11% Temperature Cool (130) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Great Maul > --- INVENTORY -------- Ion Engine Improved Heat Sink Advanced Visual Processing Unit Small Laser Shock Bomb Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Shock Bomb Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 18 | 7 . 3 2 6 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 1 1 Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel 2 | . . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . 1 . 1 Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 . 1 1 3 Energy Gun 5 | 2 . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 1 1 14 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 6 | . . 1 1 4 Highest Loss Streak 14 | . . 1 1 14 Average Slot Usage (%) 92 | . 100 100 96 85 Engine 10 | . 14 11 11 7 Leg 19 | . 28 22 22 13 Wheel 10 | . . 11 11 14 Device 10 | . 14 11 11 9 Storage 10 | . 14 11 11 8 Processor 7 | . . 11 11 9 Protection 3 | . . . . 7 Energy Gun 18 | . 28 22 18 12 Naked Turns 4 | . . . . 4 Heaviest Build 20 | 14 14 14 14 20 Greatest Support 20 | 20 20 10 10 20 Greatest Overweight (x) 6 | . . 1 1 6 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 6 6 6 6 6 Average Carried 5 | 4 6 5 5 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 6 5 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 355 | 270 . 25 20 40 Remotely . | . . . . . Salvage Created 750 | 107 107 156 57 323 Parts 39 | 6 3 5 5 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 11 | . 2 3 1 5 Guns 7 | . 1 3 1 2 AOE 3 | . 1 . . 2 Classes Destroyed 6 | 2 1 . 1 2 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Grunt 9 | . 2 3 . 4 Sentry 2 | . . . 1 1 Best Kill Streak 6 | 2 2 3 1 6 Combat Bots Only 3 | . 2 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1871 | . 148 220 14 1489 Core 616 | . . 65 . 551 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 . 83 . Volleys Fired 41 | 7 6 8 5 15 Largest 2 | 2 2 2 1 2 Hottest 96 | 80 80 90 50 96 Shots Fired 71 | 14 12 15 5 25 Gun 66 | 14 12 15 5 20 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic . | . . . . . Thermal 29 | . . 4 5 20 Explosive . | . . . . . Electromagnetic 42 | 14 12 11 . 5 Robot Hit Streak 21 | 5 9 10 15 21 Robot Miss Streak 3 | 3 1 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 56 | 9 11 11 5 20 Core Hits 32 | 3 3 7 2 17 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1119 | 106 190 143 61 619 Guns 638 | 106 132 143 61 196 Cannons . | . . . . . Explosions 393 | . 58 . . 335 Melee 76 | . . . . 76 Ramming 12 | . . . . 12 Kinetic . | . . . . . Thermal 340 | . 58 25 61 196 Explosive . | . . . . . Electromagnetic 691 | 106 132 118 . 335 Impact 76 | . . . . 76 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles . | . . . . . Explosions . | . . . . . Melee 8 | . . . . 8 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 81 | . 50 . . 31 Shots 6 | . 1 . . 5 Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | 72 153 136 20 339 Average Temperature 82 | 34 75 58 11 127 Received Heat Transfer 954 | . 57 114 9 774 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 817 | . 50 74 185 508 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 109 | 10 76 106 50 109 Average Influence 44 | 5 35 44 45 67 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 2 8 1 13 Peak Tracking Total 7 | . 2 7 4 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 2 . . 3 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 12 | . 5 . . 7 Successful 2 | . 1 . . 1 Failed 10 | . 4 . . 6 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 9 | . 3 . . 6 Terminals 11 | . 5 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 793 | 140 134 158 62 299 Spaces Moved 543 | 86 93 106 50 208 Core 11 | 5 . . . 6 Treads . | . . . . . Legs 174 | 81 93 . . . Wheels 358 | . . 106 50 202 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 50 Average Speed 97 | 115 120 90 90 85 Slowest Speed 350 | 120 120 90 90 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 7 25 9 14 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . 3 . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 729 | 112 103 154 62 298 Wait 86 | . 5 32 . 49 Move 539 | 85 92 105 49 208 Hop . | . . . . . Pick Up 27 | 13 . 4 4 6 Fast Attach . | . . . . . Attach 16 | 7 . 3 1 5 Detach . | . . . . . Swap 2 | . . . 1 1 Drop 9 | . . 2 2 5 Fire 41 | 7 6 8 5 15 Melee 4 | . . . . 4 Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 11) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -9/Materials | Discovered new exit (range 16) 326 | -9/Materials | Build established: Mutant 433 | -9/Materials | Entered Mines 434 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 486 | -9/Mines | Discovered new exit (range 10) 495 | -9/Mines | Entered Materials 495 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 780 | -8/Materials | Core integrity fell below 50% 791 | -8/Materials | System corruption reached 10% 793 | -8/Materials | Core integrity fell below 20% 794 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00777_ K-01 Serf collects debris. 00778_ C-30 ARC bursts open, deploying its payload. 00778_ B-36 Bruiser unfolds itself. 00778_ G-47 Trooper unfolds itself. 00778_ R-06 Scavenger collects Wheel. 00780_ G-47 Trooper misfires. 00780_ K-01 Serf collects debris. 00786_ G-47 Trooper IFF system glitched. 00788_ Sml. Storage Unit destroyed. 00789_ K-01 Serf collects debris. 00790_ Slammed into G-47 Trooper. 00790_ Imp. Terrain Scanner destroyed. 00790_ Seismic Analyzer destroyed. 00790_ System corrupted by crushing effect (+3). 00790_ System corrupted by crushing effect (+4). 00791_ Slammed into B-36 Bruiser. 00792_ System corrupted: Heat flow error (+138). 00792_ Slammed into G-47 Trooper. 00793_ Slammed into U-05 Engineer. 00793_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????? ## # | | ????????????????????????? ? ? ## # | | ??????????????????????? ? ? ? ## + | | ???????????????????????### """ ####+####### | | ?????????????????????????# """ ##?# ##?#?# | | ?????????????????????????# """ #### #?#??# | | ?????????????????????? ??# ##?# ##??## | | ????????????????????? ?## ####+###### | | ????????????????? ?? ?# # # | | ??????????????? ??? ?? ??# * # """ # # | | ??????????????#######+#### "" # """"" ##? | | ???????????? ? 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""?? # %u*## ###?##??? ??? | | ?????????##????"??? ?# %%!=## #?#?##??????? | | ???????????? ??"" ??# "g@!############?##?# ????? | | ?????????#? ? ? ? # "b![#####??????##?????????? | | ??????????????? ? ?# "=gk#?####?#####???#??????? | | ????????#?#? ? ?##??#%gg!%##?#?#####?###????????? | | ?????????#?#??? ?###?#######?###?###?###?????????? | | ?????????? ? ? #??? ??? ? ?#?#####??#????????? | | ????????????? ? ???"?"????????#??###??#?????????? | | ??????? ? ?? ?????T "?"??"" ##?#???#???????????? | | ??????????? ??? ?#??? ??" ??"?#?#??#??#??????????? | | ?????????#????? ??????? ? ?#??##?#????????????? | | ????????? ???????##???#??????#??#???#??#?????????? | | ????????? ?? ??????? ? ??#??##?????????????????? | | ????????????? ? ?? ?# ???##??##??#?#????????????? | | ??????????????? ? ??#??T? #???#??????????????????? | | ????????????????????????? ? ?? ?? ??????????????? | | ??????????????" ? ?? ? ? ?#?????????????????????? | | ??????????????? ? ??? ??#?#? ? ????????????????? | | ????????????????????#?? ??????? ?????????????????? | | ?????????????????? ????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedCompactCannon Manual? 0 Play Time 00:09:30 Cumulative 34.2 hours Start 2020.02.14 @ 17:22:52 End 2020.02.14 @ 17:31:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad8b92d1-51d2-4c46-99d6-0e5fdea893e4