Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.26 @ 04:40:22 Player: leiavoia Result: Destroyed self with Rocket Array Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (145) 725 Value Destroyed (4454) 4454 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 7791 Bonus ------- High Alert Combat Kills 1530 Friendly Fire -1318 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (250) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Rocket Array > --- INVENTORY (25) --- Armored Treads Armored Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) System Shield Long-range Tractor Beam Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Improved Light Cannon Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Rocket Launcher Rocket Array Rocket Array Great Maul Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Active Sensor Suite > --- WEAPON ----------- Precision Beam Rifle Gatling Laser > --- INVENTORY -------- Heavy Ion Engine Fission Core Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Long-range Tractor Beam Pulse Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Improved Assault Rifle Improved Light Cannon Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Rocket Array Rocket Array Rocket Array Rocket Array Great Maul [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 103 | 1 11 4 . 7 55 25 Power 10 | . . 1 . 2 5 2 Engine 9 | . . 1 . 2 4 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 19 | . 1 2 . 2 11 3 Treads 16 | . . 2 . 1 10 3 Leg . | . . . . . . . Wheel 3 | . 1 . . 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | . 6 . . 1 14 6 Device 12 | . 2 . . . 9 1 Storage 2 | . 2 . . . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 11 | . 2 . . 1 4 4 Artifact . | . . . . . . . Weapon 47 | 1 4 1 . 2 25 14 Energy Gun 16 | . 1 . . . 10 5 Energy Cannon 4 | . . . . . 2 2 Ballistic Gun 7 | 1 2 . . 1 3 . Ballistic Cannon 8 | . 1 1 . . 3 3 Launcher 11 | . . . . 1 6 4 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . 5 2 Parts Lost 18 | . . 1 . 2 7 8 Power 4 | . . 1 . . 1 2 Propulsion 4 | . . . . . 2 2 Utility 9 | . . . . 1 4 4 Weapon 1 | . . . . 1 . . Highest Loss Streak 6 | . . 1 . 1 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 99 100 99 98 83 Engine 11 | . 14 13 14 14 8 8 Treads 20 | . . 27 28 16 23 26 Leg 2 | . 19 . . . . . Wheel 4 | . 8 . . 11 3 . Device 8 | . 1 . . . 20 12 Storage 11 | . 14 14 14 14 9 9 Processor 1 | . . . . . 3 . Protection 11 | . 11 14 14 14 10 8 Energy Gun 5 | . 8 . . . 10 8 Ballistic Gun 7 | . 11 17 14 8 3 . Ballistic Cannon 6 | . 7 10 14 9 2 4 Launcher 2 | . . . . 9 . 2 Naked Turns . | . . . . . . . Heaviest Build 107 | 12 94 94 92 90 107 107 Greatest Support 77 | 20 20 40 40 40 77 68 Greatest Overweight (x) 6 | . 5 5 2 5 6 2 Average Overweight (x) 3 | . 3 2 2 4 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 8 19 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 Average Carried 23 | 6 16 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 2890 | 225 247 190 . 432 1312 484 Remotely 332 | . . . . . 332 . Salvage Created 4946 | 86 420 105 . 370 2049 1916 Parts 277 | 4 28 10 . 18 118 99 Haulers Intercepted 10 | . 1 . . . 6 3 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 111 | . 11 5 . 14 50 31 Guns 43 | . 7 3 . 1 19 13 Cannons 39 | . 4 2 . 5 17 11 AOE 29 | . . . . 8 14 7 Classes Destroyed 15 | 2 3 . . 1 8 1 Worker 4 | . . . . 1 1 2 Builder 7 | . . . . . 4 3 Tunneler 2 | 1 . . . . 1 . Hauler 10 | . 1 . . . 6 3 Recycler 6 | 1 . . . . . 5 Mechanic 2 | . . . . . 1 1 Operator 3 | . . . . . 1 2 Watcher 3 | . . . . . 2 1 Swarmer 24 | . 3 3 . 8 10 . Grunt 59 | . 8 2 . 6 27 16 Brawler 2 | . . . . . 1 1 Duelist 1 | . . . . . . 1 Sentry 20 | . . . . . 10 10 Hunter 4 | . . . . . 1 3 Heavy 1 | . . . . . 1 . Thug 1 | . . . . 1 . . Best Kill Streak 7 | 2 4 3 . 4 7 6 Combat Bots Only 6 | . 4 3 . 4 6 4 Max Kills in Single Turn 5 | 1 1 1 . 3 3 5 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . . . 3 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 5171 | . 463 263 . 478 1955 2012 Core 720 | . 78 54 . 31 272 285 Absorbed by Shields . | . . . . . . . Redirected to Shielding 41 | . . . . 2 39 . Regen/Repaired (Parts) 210 | . . . . . 210 . Core Remaining (%) 67 | 100 . . . 34 . . Volleys Fired 333 | 8 38 15 . 38 148 86 Largest 2 | 2 2 2 . 2 2 2 Hottest 160 | 60 75 58 . 58 160 148 Shots Fired 585 | 16 76 30 . 67 243 153 Gun 330 | 16 63 23 . 32 114 82 Cannon 225 | . 13 7 . 29 112 64 Launcher 30 | . . . . 6 17 7 Special . | . . . . . . . Kinetic 314 | 15 57 30 . 61 102 49 Thermal 220 | . . . . . 123 97 Explosive 27 | . . . . 6 17 4 Electromagnetic 24 | 1 19 . . . 1 3 Robot Hit Streak 27 | 6 9 7 . 10 27 27 Robot Miss Streak 5 | 2 3 3 . 3 5 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 411 | 9 46 19 . 42 180 115 Core Hits 275 | 4 20 7 . 27 121 96 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 16 | . 1 . . 2 7 6 Burn 7 | . . . . . 3 4 Destroy 1 | . 1 . . . . . Blast 8 | . . . . 2 4 2 Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11621 | 67 598 292 . 1459 5322 3883 Guns 4643 | 67 432 235 . 361 1960 1588 Cannons 3456 | . 166 57 . 400 1781 1052 Explosions 3499 | . . . . 698 1581 1220 Melee . | . . . . . . . Ramming 23 | . . . . . . 23 Kinetic 3672 | 67 457 292 . 761 1288 807 Thermal 4535 | . . . . 178 2524 1833 Explosive 3053 | . . . . 520 1510 1023 Electromagnetic 338 | . 141 . . . . 197 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 1 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . . . 23 12 Message Errors 10 | . . . . . 6 4 Matter Fused 9 | . . . . . 6 3 Heat Flow Errors 4 | . . . . . 4 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . 1 1 Misfires 5 | . . . . . 4 1 Alerts 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 132 | . . . . 20 81 31 Projectiles 66 | . . . . . 39 27 Explosions 66 | . . . . 20 42 4 Melee . | . . . . . . . Knockbacks 36 | . 3 1 . 7 18 7 Impact . | . . . . . . . Kinetic 35 | . 3 1 . 7 17 7 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 502 | . . . . 38 108 356 Shots 19 | . . . . 1 5 13 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 251 | 20 144 112 . 174 251 126 Average Temperature 47 | 15 36 50 . 61 60 25 Received Heat Transfer 2028 | . 234 90 . 192 873 639 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 22 | . . . . . 13 9 Heat Transferred 9286 | . . . . 200 5060 4026 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 1503 | 10 211 85 . 291 1353 1503 Initial 551 | . 6 27 . . 11 551 Average 461 | 4 108 25 . 141 791 1009 Maximum Alert Level 4 | . 1 . . 1 4 4 Low Security (%) 48 | 100 86 100 . 77 9 . Level 1 13 | . 13 . . 22 22 . Level 2 3 | . . . . . 4 12 Level 3 15 | . . . . . 24 50 Level 4 18 | . . . . . 38 37 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 22 | . 1 . . 2 11 8 Investigation 5 | . . . . 1 1 3 Extermination . | . . . . . . . Reinforcement 13 | . 1 . . 1 7 4 Assault 2 | . . . . . 1 1 Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 13 | . 1 . . . 7 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 156 | . 21 5 . 15 75 40 Peak Tracking Total 7 | . 5 3 . 4 7 7 Tactical Retreats 10 | . 4 . . . 4 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 16 | . . 1 . 2 7 6 Max in Single Turn 3 | . . 1 . 2 3 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 18 | . 7 . 1 1 6 3 Terminals 10 | . 5 . . . 4 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 2 . . . . 2 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 45 | . 20 . 1 1 18 5 Successful 23 | . 8 . 1 1 9 4 Failed 21 | . 11 . . . 9 1 Catastrophic 2 | . 1 . . . 1 . Database Lockouts 1 | . 1 . . . . . Manual 26 | . 15 . . . 9 2 Terminals 30 | . 18 . . . 11 1 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 6 | . 2 . . . . 4 Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 6 . 1 1 2 1 Record 1 | . . . 1 . . . Robot Analysis 6 | . 5 . . . 1 . Open Door 2 | . . . . 1 . 1 Registered Components 1 | . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 3 | . 2 . . . . 1 Retrieve Components 3 | . 2 . . . . 1 Scanalyzer 3 | . . . . . 3 . Insert Component 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Tunnel 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 . . . 5 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 82 | . . . . . 82 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 18 | . 8 . . . . 10 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total 6 | . 5 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 8028 | 40 953 1564 479 1294 2659 1039 Spaces Moved 2806 | 15 452 442 149 636 883 229 Core . | . . . . . . . Treads 1331 | . . 428 149 45 480 229 Legs 189 | 15 174 . . . . . Wheels 1286 | . 278 14 . 591 403 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 175 320 175 175 246 Average Speed 226 | 120 171 315 320 185 220 249 Slowest Speed 560 | 120 400 320 320 320 560 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 2 89 99 52 99 84 47 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 . . 2 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 10 | . . . . 10 . . Terrain Destroyed 306 | . . . . 58 126 122 Melee . | . . . . . . . Projectile 21 | . . . . . 14 7 AOE 285 | . . . . 58 112 115 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 3915 | 23 559 588 154 696 1367 528 Wait 515 | . 38 122 . . 190 165 Move 2800 | 14 451 441 148 635 882 229 Hop . | . . . . . . . Pick Up 81 | . 17 3 3 8 38 12 Fast Attach 28 | . 4 1 . . 17 6 Attach 21 | . . . . 2 12 7 Detach 6 | . 2 . . . 3 1 Swap 54 | 1 7 3 . 5 26 12 Drop 75 | . 2 3 3 8 50 9 Fire 333 | 8 38 15 . 38 148 86 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 7) 667 | -10/Materials | Central database locked down 721 | -10/Materials | Discovered new exit (range 12) 994 | -10/Materials | Entered Mines 995 | -10/Mines | Assembled infested the area 1414 | -10/Mines | Discovered new exit (range 6) 1479 | -10/Mines | Core integrity fell below 50% 1496 | -10/Mines | Discovered new exit (range 14) 1540 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2539 | -10/Mines | Discovered new exit (range 5) 2558 | -10/Mines | Entered Exiles 2643 | -10/Exiles | Met 8R-AWN 2694 | -10/Exiles | Met EX-HEX 2845 | -10/Exiles | Met EX-DEC 2902 | -10/Exiles | Learned location of Zion (-6) 3011 | -10/Exiles | Discovered new exit (range 10) 3037 | -10/Exiles | Entered Mines 3209 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3214 | -9/Mines | Destroyed YI-UF0 3274 | -9/Mines | Met a Derelict shopkeep closing up shop 3416 | -9/Mines | Learned Materials terminal intel 3426 | -9/Mines | Discovered new exit (range 14) 3639 | -9/Mines | Discovered new exit (range 4) 4331 | -9/Mines | Entered Materials 4331 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4332 | -8/Materials | Loaded intel: 12 terminal locations 4801 | -8/Materials | Build established: Scavenger-Mutant 4892 | -8/Materials | Discovered new exit (range 16) 5064 | -8/Materials | Garrison activated, responded to threat 5303 | -8/Materials | Discovered new exit (range 15) 6056 | -8/Materials | Discovered new exit (range 8) 6125 | -8/Materials | Build established: Mutant 6279 | -8/Materials | Found Prototype Launcher 6279 | -8/Materials | Identified Rocket Array 6288 | -8/Materials | Found Rocket Array 6291 | -8/Materials | Found Rocket Array 6299 | -8/Materials | Found Rocket Array 6309 | -8/Materials | Discovered new exit (range 14) 6665 | -8/Materials | Sterilization system engaged 6665 | -8/Materials | Non-combat units ordered to evacuate 6723 | -8/Materials | Repaired Med. Treads 6762 | -8/Materials | Repaired Arm. Treads 6765 | -8/Materials | Combat units ordered to evacuate 6866 | -8/Materials | Found Prototype Device 6866 | -8/Materials | Identified Active Sensor Suite 6965 | -8/Materials | Ambient heat levels rising (+10) 6988 | -8/Materials | Identified exit to Storage 6990 | -8/Materials | Entered Storage 7066 | -8/Storage | Core integrity fell below 50% 7384 | -8/Storage | Build established: Skirmisher 7790 | -8/Storage | First assault squad dispatched 7850 | -8/Storage | Core integrity fell below 20% 7932 | -8/Storage | Lost 6 parts (1p1n4u) 7972 | -8/Storage | Discovered new exit (range 10) 8029 | -8/Storage | Destroyed self with Rocket Array Last Messages --------------- 08018_ Acquired Rocket Launcher. 08022_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 10 components... Imp. Aluminum Leg Imp. Heat Sink Lgt. Treads Hvy. Assault Rifle Hvy. Assault Rifle Wheel Hvy. Assault Rifle Welding Torch Heat Sink Imp. Ion Engine >>Force(Tunnel) DISCOVERED[-2/Research] 08022_ ALERT: Suspicious activity at Recycling Unit S001. Dispatching Investigation squad. 08025_ The unstable cave ceiling collapses. 08028_ Slug penetrates Compression Vault. Map ----- +----------------------------------------------------+ | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ???????????????????????### | | ??????????????????????? | | ???????????????????????? | | ???????????????? ??????? | | ???????????????##+####### | | ???????????????# ## | | ???????????????# | | ???????????????# | | ???????????????# #= | | ???????????????# # | | ????????######## # | | ????????# #####+## # | | ????????# | | ????????# | | ????????# | | ???###??# ######## # | | #### ##### ##??????# ## | | # # #??????### | | # """ ##???????## | | # "T" ""#????????## | | # T"#????????## | | # # "" #???????? | | @ """ # ##????????# | | #]] [""" #????????# | | #]!=]""" < #????????? | | # * [ h # % #????????? | | # "Y" # # ## #???????? | | # """ # #???????? | | ? # ### ##???????? | | ?#?###?##### ##????????? | | ????????????####?????????? | | ?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 450 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberRecyclingPurifier Manual? 0 Play Time 01:02:28 Cumulative 681.5 hours Start 2022.05.26 @ 03:38:03 End 2022.05.26 @ 04:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 138 Adventurer 31 Explorer 1 Win Type - Total 34 Types 25/0/4/4/0/0/1/0/0 Lore% 82 Gallery% 86 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc54c772-23a4-4f5d-b5b3-0c82bfd432da