Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 09:14:18 Player: nowtakenusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (171) 855 Value Destroyed (6391) 6391 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2002) 2002 TOTAL SCORE: 14068 Bonus ------- High Alert Combat Kills 668 Follower Combat Kills 334 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 385/850 Matter 207/300 Energy 288/290 System Corruption 0% Temperature Cool (4) Movement Hovering (53) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Airjet Improved Gravmag System Gravmag Array Combat Gravmag System > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Targeting Computer Hardened Light Armor Plating Hacking Suite System Guard > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Gravmag System Improved Gravmag System Nuclear Pulse Thruster Improved Heat Sink Energy Filter Hardened Light Armor Plating Relay Coupler [Grunt] (32) Relay Coupler [Hunter] (17) Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Gravmag System Gravmag Array Antigrav System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating Thermal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Makeshift Sword > --- INVENTORY -------- Reinforced Deuterium Engine Neutrino Core Light Treads Large Matter Pod Energy Filter Relay Coupler [Grunt] Relay Coupler [Hunter] Heavy Ion Cannon AWS/Gauss Missile Launcher Improved Remote Datajack Molecular Deconstructor [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Slots Evolved 8 | . . . . . 4 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 Utility 5 | . . . . . 2 . . 2 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 212 | 6 9 8 2 . 29 29 33 8 32 6 50 Power 26 | 1 . . . . 3 4 1 2 7 1 7 Engine 18 | 1 . . . . 3 4 1 1 3 . 5 Core 8 | . . . . . . . . 1 4 1 2 Reactor . | . . . . . . . . . . . . Propulsion 76 | 2 . 3 . . 15 9 18 . 7 1 21 Treads 39 | 2 . . . . 7 9 13 . . . 8 Leg 25 | . . 3 . . 5 . 5 . 7 1 4 Wheel . | . . . . . . . . . . . . Hover 11 | . . . . . 2 . . . . . 9 Flight 1 | . . . . . 1 . . . . . . Utility 57 | 1 5 3 1 . 7 6 6 4 9 1 14 Device 7 | . . 2 . . . 1 . . 2 . 2 Storage 7 | 1 4 . . . . . . 2 . . . Processor 6 | . . . . . 2 . . 1 . . 3 Hackware 8 | . . . . . 1 1 . 1 3 . 2 Protection 29 | . 1 1 1 . 4 4 6 . 4 1 7 Artifact . | . . . . . . . . . . . . Weapon 53 | 2 4 2 1 . 4 10 8 2 9 3 8 Energy Gun 7 | . . . . . . 1 4 . . . 2 Energy Cannon 6 | . . . . . 1 1 1 1 1 1 . Ballistic Gun 25 | 2 3 2 1 . 2 4 3 1 4 . 3 Ballistic Cannon 4 | . . . . . 1 3 . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon 4 | . 1 . . . . 1 . . 1 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 1 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 7 | . . . . . 2 4 . . 1 . . Corrupted Parts 2 | . . . . . . . . . 1 1 . System Corruption 10 | . . . . . . . . . 1 9 . Parts Lost 58 | . . 3 1 . . 5 11 . 15 9 14 Power 6 | . . . . . . 1 1 . 3 . 1 Propulsion 22 | . . 2 . . . . 4 . 5 5 6 Utility 18 | . . . 1 . . 2 2 . 6 2 5 Weapon 12 | . . 1 . . . 2 4 . 1 2 2 Highest Loss Streak 11 | . . 3 1 . . 5 7 . 11 3 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 99 87 71 95 99 94 87 80 80 83 Engine 8 | . 14 14 14 14 9 8 9 5 5 7 4 Treads 13 | . 28 . . . 7 35 25 . . . 6 Leg 16 | . . 26 28 28 28 . 10 30 28 19 5 Hover 1 | . . . . . . . . . . . 12 Device 1 | . . 10 3 . . . . . 2 3 2 Storage 10 | . 22 14 14 14 9 9 9 10 7 7 6 Processor 6 | . . . . . 4 9 9 7 8 7 10 Hackware 5 | . . . . . 8 8 2 6 6 15 13 Protection 7 | . 4 3 2 . 9 9 12 7 6 6 7 Energy Gun 1 | . . . . . . . 4 3 . . 1 Energy Cannon 2 | . . . . . 1 7 2 7 1 . . Ballistic Gun 9 | . 27 28 24 14 13 1 9 3 5 4 2 Ballistic Cannon 1 | . . . . . 3 7 . . . . . Peak Build Rating 65 | 6 11 14 25 24 28 28 35 36 55 50 65 Average Rating 29 | 4 9 12 16 24 24 25 26 31 40 37 52 On Entrance 22 | . 6 11 14 24 24 25 25 27 36 48 32 Naked Turns . | . . . . . . . . . . . . Heaviest Build 74 | 13 34 34 38 35 47 46 74 60 63 55 55 Greatest Support 80 | 40 40 22 22 22 80 80 80 40 58 63 70 Greatest Overweight (x) 16 | . . 1 1 1 2 . 6 1 12 16 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 14 15 15 15 Most Carried 15 | 7 12 14 15 14 15 15 15 15 15 15 15 Average Carried 13 | 4 8 11 14 13 14 14 14 13 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 12 14 13 14 15 15 15 14 15 13 15 Class Distribution -------------------- 66% | Scavenger-Mutant 28% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Matter Collected 5087 | 229 702 201 . 46 969 635 977 132 522 179 495 Remotely . | . . . . . . . . . . . . Salvage Created 6345 | . 820 187 67 . 983 1111 1176 189 680 404 728 Parts 329 | . 53 9 3 . 56 50 56 10 40 15 37 Haulers Intercepted 7 | . 1 . . . 3 3 . . . . . Recyclers Shooed 5 | . 2 . . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 33 13 . Prevented 2 | . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Combat Hostiles Destroyed 134 | . 18 7 2 . 15 19 32 2 13 10 16 Melee 19 | . . . . . . 1 3 . 2 5 8 Guns 76 | . 18 7 2 . 12 . 22 1 7 4 3 Cannons 29 | . . . . . 3 17 7 1 . 1 . AOE 5 | . . . . . . . . . . . 5 Classes Destroyed 15 | . 7 . 1 . 2 2 2 . 1 . . Worker 8 | . 2 . . . 1 2 . 1 . . 2 Builder 4 | . . . . . 2 2 . . . . . Hauler 7 | . 1 . . . 3 3 . . . . . Recycler 7 | . 2 . . . 3 2 . . . . . Operator 3 | . 2 . . . 1 . . . . . . Watcher 8 | . 2 . . . . 2 1 2 . . 1 Swarmer 36 | . 7 4 . . 4 1 12 . . 6 2 Grunt 55 | . 11 3 1 . 9 9 13 1 1 4 3 Brawler 7 | . . . . . . 2 2 . 3 . . Duelist 4 | . . . . . . 1 1 . 2 . . Sentry 13 | . . . . . 2 6 2 . 1 . 2 Demolisher 1 | . . . 1 . . . . . . . . Specialist 4 | . . . . . . . . . 3 . 1 Hunter 5 | . . . . . . . 1 1 2 . 1 Programmer 9 | . . . . . . . 1 . 1 . 7 Best Kill Streak 6 | . 6 3 2 . 6 5 5 2 5 4 5 Combat Bots Only 5 | . 3 3 2 . 4 5 5 1 5 4 5 Max Kills in Single Turn 3 | . 2 1 1 . 3 2 2 1 1 1 2 Gunslinging 1 | . . . . . 1 . 1 . . . . Exploded 2 | . . . . . . . . . . . 2 Melee 1 | . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Hostile Shots Fired 1108 | . 85 35 7 . 61 114 224 10 177 125 270 Missed 272 | . 20 7 . . 16 26 41 2 36 44 80 Damage Taken 12759 | . 667 239 236 . 642 1399 2516 118 2555 1246 3141 Core 1669 | . 148 35 51 . 18 95 209 . 336 312 465 Absorbed by Shields 15 | . . . . . . . 15 . . . . Ignored by Resistances 419 | . . . . . 4 . 209 . 64 8 134 Regen/Repaired (Parts) 480 | . . . . . . 143 . 337 . . . Core Remaining (%) 38 | 100 . . . 6 . . 41 . . 7 . Volleys Fired 426 | . 74 16 . . 63 64 121 14 32 16 26 Largest 2 | . 2 2 . . 2 2 2 2 2 2 2 Hottest 134 | . 46 48 . . 69 112 134 134 93 65 115 Shots Fired 841 | . 148 32 19 . 127 122 235 27 54 28 49 Gun 617 | . 148 32 19 . 108 5 195 13 30 24 43 Cannon 194 | . . . . . 19 110 40 14 8 3 . Launcher 6 | . . . . . . . . . . . 6 Special 24 | . . . . . . 7 . . 16 1 . Kinetic 633 | . 148 32 19 . 127 64 156 6 30 24 27 Thermal 146 | . . . . . . 58 68 9 8 3 . Explosive 6 | . . . . . . . . . . . 6 Electromagnetic 39 | . . . . . . . 11 12 . . 16 Robot Hit Streak 34 | . 9 6 4 . 11 10 34 6 16 12 8 Robot Miss Streak 8 | . 7 8 3 . 3 2 6 4 4 3 4 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 12 | . 3 2 . . 1 . 5 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 . Autonomous 67 | . . . 19 . . . 18 . 14 . 16 Shots Hit Robots 573 | . 71 14 10 . 83 86 150 11 45 29 74 Core Hits 247 | . 34 7 2 . 38 33 56 6 15 20 36 Critical Kills 2 | . . . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 20 | . . . 1 . 1 3 4 1 1 . 9 Burn 2 | . . . . . . . 2 . . . . Meltdown 1 | . . . . . . 1 . . . . . Destroy 3 | . . . 1 . . . 1 1 . . . Blast 4 | . . . . . 1 2 1 . . . . Corrupt 2 | . . . . . . . . . . . 2 Sever 6 | . . . . . . . . . 1 . 5 Impale 2 | . . . . . . . . . . . 2 Melee Attacks 141 | . . . . . . . . . 10 43 88 Impact . | . . . . . . . . . . . . Slashing 105 | . . . . . . . . . 6 43 56 Piercing 32 | . . . . . . . . . . . 32 Sneak Attacks 3 | . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13256 | 5 1193 224 336 . 1749 1942 2915 377 1066 827 2622 Guns 7116 | . 1171 224 336 . 1201 85 2338 97 722 357 585 Cannons 2992 | . . . . . 304 1755 492 280 135 26 . Explosions 787 | . . . . . 229 . . . . . 558 Melee 2080 | . . . . . . . . . 194 444 1442 Ramming 257 | 5 22 . . . 15 78 85 . 15 . 37 Kinetic 8123 | . 1171 224 336 . 1505 1041 2145 97 722 357 525 Thermal 1828 | . . . . . 229 823 561 54 135 26 . Explosive 558 | . . . . . . . . . . . 558 Electromagnetic 410 | . . . . . . . 124 226 . . 60 Impact . | . . . . . . . . . . . . Slashing 1575 | . . . . . . . . . 194 444 937 Piercing 505 | . . . . . . . . . . . 505 Highest Corruption 20 | . . . . . 1 3 9 . 10 20 6 Average Corruption 5 | . . . . . 1 2 5 . 7 10 2 Corruption Purged 7 | . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . Effects 191 | . . . . . 11 24 58 . 66 22 10 Message Errors 50 | . . . . . 1 3 15 . 23 8 . Matter Fused 44 | . . . . . 2 6 13 . 14 2 7 Heat Flow Errors 19 | . . . . . 1 4 4 . 4 6 . Energy Discharges 27 | . . . . . 2 2 9 . 11 3 . Parts Fused 2 | . . . . . 1 1 . . . . . Data Loss (minor) 20 | . . . . . 2 4 4 . 8 1 1 Data Loss (major) 16 | . . . . . 1 1 8 . 4 1 1 Misfires 5 | . . . . . 1 1 1 . 2 . . Alerts 4 | . . . . . . 1 2 . . . 1 Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 184 | . . . . . 37 6 33 39 . 9 60 Projectiles 83 | . . . . . 6 5 33 39 . . . Explosions 39 | . . . . . 31 . . . . . 8 Melee 62 | . . . . . . 1 . . . 9 52 Knockbacks 19 | . 1 . . . 4 6 7 . 1 . . Impact 4 | . 1 . . . . . 2 . 1 . . Kinetic 14 | . . . . . 3 6 5 . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 6 | . . . . . . . 6 . . . . Shots . | . . . . . . . . . . . . Rammed 30 | 1 4 . . . . 12 13 . . . . Targets Rammed 55 | 1 5 . . . 4 16 16 . 3 . 10 Kicked 17 | . . . . . 4 . . . 3 . 10 Crushed 8 | . 1 . . . . 4 3 . . . . Highest Temperature 437 | . 133 31 . . 272 437 381 316 317 213 378 Average Temperature 112 | . 26 14 . . 46 128 134 101 147 67 209 Received Heat Transfer 3939 | . 252 12 6 . 396 693 1224 18 612 219 507 Effects 24 | . . . . . . 5 15 . 2 . 2 Shutdowns 4 | . . . . . . . 1 . 1 . 2 Energy Bleed 4 | . . . . . . 2 2 . . . . Interference 10 | . . . . . . . 9 . 1 . . Matter Decay 3 | . . . . . . 2 1 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . 1 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 2 4 . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 6 | . . . . . . 2 3 . 1 . . Heat Transferred 3369 | . . . . . 150 1517 1406 74 185 37 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Peak Influence 2117 | . 354 299 . . 308 593 2117 1174 . . 503 Initial 1110 | . . 76 . . . 81 385 1110 . . 31 Average 517 | . 199 187 . . 116 175 1262 1067 . . 127 Maximum Alert Level 5 | . 1 1 . . 1 2 5 4 . . 2 Low Security (%) 47 | 100 47 62 . 100 92 65 . . . . 75 Level 1 16 | . 52 37 . . 7 29 1 . . . 18 Level 2 3 | . . . . . . 5 7 . . . 5 Level 3 14 | . . . . . . . 37 50 . . . Level 4 10 | . . . . . . . 22 49 . . . Level 5 8 | . . . . . . . 31 . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 4 1 . . 3 6 . 1 . . 10 Investigation 8 | . 1 1 . . 2 1 . . . . 3 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 8 | . 3 . . . 1 1 . . . . 3 Assault 1 | . . . . . . . . 1 . . . Garrison 5 | . . . . . . 4 . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Distress Signals 7 | . 2 . . . . 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 196 | . 31 9 2 . 16 25 41 7 15 11 39 Peak Tracking Total 15 | . 4 3 2 . 4 5 6 2 9 4 15 Tactical Retreats 14 | . 3 1 . . . 2 . . 1 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Traps Triggered 3 | . 1 . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Machines Disabled 15 | . . 2 2 . 3 3 4 . 1 . . Max in Single Turn 2 | . . 1 1 . 2 1 1 . 1 . . Garrison Access 2 | . . . . . . . . 1 . . 1 Garrison Relay 4 | . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Machines Accessed 48 | . 5 1 2 . 4 13 4 6 . . 13 Terminals 31 | . 4 . . . 4 9 4 3 . . 7 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 5 | . 1 . . . . 2 . 1 . . 1 Recycling Units 3 | . . . . . . 1 . 1 . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . 1 . . 1 Total Hacks 144 | . 15 1 3 . 14 37 8 17 . . 49 Successful 78 | . 3 1 3 . 8 21 1 9 . . 32 Failed 66 | . 12 . . . 6 16 7 8 . . 17 Catastrophic 7 | . 2 . . . . 2 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 76 | . 13 . 1 . 11 24 . 11 1 . 15 Terminals 98 | . 13 . . . 14 31 8 9 . . 23 Fabricators 4 | . . . . . . . . . . . 4 Repair Stations 11 | . 2 . . . . 4 . 3 . . 2 Recycling Units 5 | . . . . . . 1 . 3 . . 1 Scanalyzers 17 | . . . . . . . . . . . 17 Garrison Access 5 | . . . . . . 1 . 2 . . 2 Terminal Hacks 23 | . . 1 3 . 4 8 1 . . . 6 Record 7 | . . . 2 . 2 . . . . . 3 Part Schematic 8 | . . . . . . 5 . . . . 3 Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 7 | . . . . . . 4 . 2 . . 1 Scan Component 4 | . . . . . . 2 . 1 . . 1 Repair 3 | . . . . . . 2 . 1 . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 Retrieve Components 2 | . . . . . . 1 . . . . 1 Scanalyzer 17 | . . . . . . . . . . . 17 Insert Component 7 | . . . . . . . . . . . 7 Analyze 10 | . . . . . . . . . . . 10 Garrison Access Hacks 5 | . . . . . . 1 . 2 . . 2 Unlock Access 1 | . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . 1 Coupler Status 2 | . . . . . . . . 1 . . 1 Unauthorized Hacks 22 | . 3 . . . 4 7 . 5 . . 3 Terminals 20 | . 3 . . . 4 7 . 3 . . 3 Assimilate 3 | . . . . . 1 1 . 1 . . . Botnet 17 | . 3 . . . 3 6 . 2 . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Reject 1 | . . . . . . . . 1 . . . Mask 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 5 . . . 4 9 4 6 . . 9 Full Trace Events 9 | . 1 . . . 1 1 3 . . . 3 Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 Total Robot Build Rating 10 | . . . . . . . . . . . 10 Part Schematics Acquired 12 | . . . . . . 3 . . . . 9 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . 1 . . . Time 89 | . . . . . . 76 . 13 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . . . . 10 . . . . 2 Parts Scanalyzed 6 | . . . . . . . . . . . 6 Part Schematics Acquired 6 | . . . . . . . . . . . 6 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . . . 3 . . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . . . 3 . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . parse_system 1 | . . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . 2 . . Relay Couplers Released 19 | . . . . . . . 19 . . . . Machine Destruction 15 | . . . . . . . 15 . . . . Programmers 4 | . . . . . . . 4 . . . . Attached 1 | . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Total Allies 17 | . . 1 . . . 10 . 1 3 . 2 Largest Group 10 | . . 1 1 . . 10 8 1 2 1 2 Highest-Rated Group 173 | . . 31 31 . . 173 128 10 32 16 40 Highest-Rated Ally 31 | . . 31 31 . . 29 16 10 16 16 20 Total Orders . | . . . . . . . . . . . . Ally Attacks 118 | . . 2 . . . 34 73 . 7 2 . Total Damage 1388 | . . 43 . . . 393 844 . 80 28 . Kills 12 | . . 1 . . . 5 6 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Turns Passed 13377 | 93 1251 416 513 568 1083 1531 2631 809 2466 565 1451 Spaces Moved 6980 | 50 625 187 275 226 579 669 1249 389 1352 262 1117 Core 13 | 4 . . . . . . . . 1 8 . Treads 2516 | 46 625 . . . 147 669 876 . . . 153 Legs 3672 | . . 187 275 226 432 . 373 389 1351 254 185 Wheels . | . . . . . . . . . . . . Hover 779 | . . . . . . . . . . . 779 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 160 185 185 185 112 160 160 120 112 112 48 Average Speed 154 | 151 160 187 185 185 142 160 171 189 162 164 93 Slowest Speed 850 | 160 160 190 185 185 320 160 540 190 650 850 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 1 Exploration Rate (%) 48 | 4 74 42 60 54 36 58 87 10 98 27 28 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . . . 1 . . . . 8 . . Spaces Dug 51 | . . . . . . . . . . 25 26 Terrain Destroyed 129 | . . . 3 . 25 6 3 . 8 27 57 Melee 51 | . . . . . . . . . . 25 26 Projectile 34 | . . . 3 . 4 6 3 . 8 2 8 AOE 44 | . . . . . 21 . . . . . 23 Terrain Rammed 1 | . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Total 8666 | 65 761 225 282 376 738 968 1569 431 1558 332 1361 Wait 561 | . 20 12 . 150 21 135 108 12 85 3 15 Move 6967 | 49 624 186 274 225 578 668 1247 388 1351 260 1117 Hop . | . . . . . . . . . . . . Pick Up 114 | 9 15 3 1 1 12 15 10 7 19 1 21 Fast Attach 83 | 3 2 . . . 17 7 10 4 16 1 23 Attach 71 | 3 2 3 2 . 6 9 14 1 14 4 13 Detach 31 | . 1 . 2 . 3 2 8 1 5 1 8 Swap 58 | . 5 5 . . 6 13 9 3 2 1 14 Drop 128 | . 13 . 3 . 28 22 15 1 20 . 26 Fire 426 | . 74 16 . . 63 64 121 14 32 16 26 Melee 141 | . . . . . . . . . 10 43 88 Ram 1 | . . . . . . . 1 . . . . Kick 17 | . . . . . 4 . . . 3 . 10 Crush 38 | 1 5 . . . . 16 16 . . . . Escape Stasis 1 | . . . . . . . . . . 1 . Rewire 12 | . . . . . . . 10 . 1 1 . Trap . | . . . . . . . . . . . . Miscellaneous 17 | . . . . . . 17 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Discovered new exit (range 12) 837 | -10/Materials | Discovered new exit (range 16) 1057 | -10/Materials | Core integrity fell below 50% 1345 | -10/Materials | Entered Mines 1393 | -10/Mines | Lost 3 parts (2n1w) 1528 | -10/Mines | Met a Derelict shopkeep closing up shop 1679 | -10/Mines | Received a Mining Laser from a helpful Derelict 1750 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1752 | -10/Mines | Discovered new exit (range 5) 1761 | -10/Mines | Entered Exiles 1761 | -10/Exiles | Accompanied by 1 ally 1808 | -10/Exiles | Met 8R-AWN 1837 | -10/Exiles | Met EX-HEX 1888 | -10/Exiles | Met EX-BIN 1914 | -10/Exiles | Aligned with FarCom system 1916 | -10/Exiles | Given EX-Vault access code 1984 | -10/Exiles | Opened EX-Vault 2059 | -10/Exiles | Exiles lab attacked by MAIN.C 2090 | -10/Exiles | Found AWS/Gauss 2167 | -10/Exiles | Core integrity fell below 20% 2252 | -10/Exiles | Discovered new exit (range 12) 2274 | -10/Exiles | Left Exiles lab with AWS/Gauss 2274 | -10/Exiles | Entered Mines 2827 | -9/Mines | Discovered new exit (range 8) 2833 | -9/Mines | Learned location of Storage (-8) 2842 | -9/Mines | Entered Materials 2842 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3874 | -8/Materials | Discovered new exit (range 6) 3910 | -8/Materials | Identified exit to Storage 3925 | -8/Materials | Entered Storage 3947 | -8/Storage | Build established: Scavenger-Mutant 3984 | -8/Storage | Repaired Minigun 4339 | -8/Storage | Lost 5 parts (1p2u2w) 4542 | -8/Storage | Repaired Assault Cannon 4821 | -8/Storage | Garrison activated, responded to threat 5090 | -8/Storage | Garrison activated, responded to threat 5350 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5455 | -8/Storage | Identified exit to Garrison 5456 | -8/Storage | Entered Garrison 5456 | -8/Garrison | Accompanied by 8 allies 5532 | -8/Garrison | Lost 3 allies 5548 | -8/Garrison | Triggered checkpoint 5641 | -8/Garrison | Garrison Relay disabled 5730 | -8/Garrison | Triggered checkpoint 6072 | -8/Garrison | Triggered checkpoint 6080 | -8/Garrison | Triggered checkpoint 6218 | -8/Garrison | Triggered checkpoint 6268 | -8/Garrison | Garrison Relay disabled 6298 | -8/Garrison | Discovered new exit (range 14) 6309 | -8/Garrison | Learned Factory security intel 6511 | -8/Garrison | Discovered new exit (range 9) 6721 | -8/Garrison | Garrison Relay disabled 6798 | -8/Garrison | Triggered checkpoint 6971 | -8/Garrison | Discovered new exit (range 12) 7018 | -8/Garrison | Core integrity fell below 50% 7077 | -8/Garrison | Garrison Relay disabled 7321 | -8/Garrison | Lost 7 parts (4n1u2w) 7967 | -8/Garrison | Installed Relay Interface Framework 8087 | -8/Garrison | Entered Factory 8087 | -7/Factory | Evolved 2 slots: Utility x2 8477 | -7/Factory | Repaired Lrg. Storage Unit 8849 | -7/Factory | Discovered new exit (range 6) 8887 | -7/Factory | First assault squad dispatched 8895 | -7/Factory | Identified exit to Lower Caves 8896 | -7/Factory | Entered Lower Caves 8896 | -7/Lower Caves | Accompanied by 1 ally 9180 | -7/Lower Caves | Learned Factory terminal intel 9187 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9294 | -7/Lower Caves | Lost 3 allies 9298 | -7/Lower Caves | Lost 11 parts (1p4n5u1w) 10047 | -7/Lower Caves | Learned Factory emergency access door positions 10118 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10158 | -7/Lower Caves | Found Prototype Special Weapon 10158 | -7/Lower Caves | Identified Molecular Deconstructor 10517 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10621 | -7/Lower Caves | System corruption reached 10% 10691 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 11233 | -7/Lower Caves | Discovered new exit (range 6) 11243 | -7/Lower Caves | Identified exit to Lower Caves 11362 | -7/Lower Caves | Entered another Lower Caves area 11362 | -7/Lower Caves | Accompanied by 1 ally 11381 | -7/Lower Caves | Core integrity fell below 50% 11467 | -7/Lower Caves | Spotted B-75 Beast 11625 | -7/Lower Caves | Crushed by falling debris 11675 | -7/Lower Caves | Lost 3 parts (1n1u1w) 11841 | -7/Lower Caves | Discovered new exit (range 13) 11850 | -7/Lower Caves | Core integrity fell below 20% 11911 | -7/Lower Caves | Identified exit to Factory 11927 | -7/Lower Caves | Entered Factory 11927 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11929 | -6/Factory | Loaded intel: 26 terminal locations 12149 | -6/Factory | Build established: Hacker-Mutant 12469 | -6/Factory | Lost 4 parts (1p1n2u) 12691 | -6/Factory | Garrison activated, responded to threat 12781 | -6/Factory | Build established: Scavenger-Mutant 12793 | -6/Factory | AWS/Gauss suddenly broke down 12994 | -6/Factory | Cargo convoy interrupted 13113 | -6/Factory | Fabricated R-10 Processor? 13143 | -6/Factory | Discovered new exit (range 11) 13187 | -6/Factory | Crushed by falling debris 13187 | -6/Factory | Core integrity fell below 50% 13218 | -6/Factory | Lost 4 parts (2n1u1w) 13327 | -6/Factory | Search patrols dispatched 13378 | -6/Factory | Self-destructed Last Messages --------------- with minor alterations, reports suggest a growing number of completely new robots under development by the so-called [Tinkerers]. This is likely in response to the threat [Derelict] communities perceive in the expansion of [Complex 0b10]. The [Knight], [Troll], [Dragon], and [Hydra] classes are especially interesting. >>Schematic(Adv. Medium Treads) Downloading schematic... Adv. Medium Treads Rating: 7 Schematic downloaded. 13350_ Acquired System Guard. 13352_ W-25 Informer suffers critical hit (Impale). 13352_ W-25 Informer destroyed. 13356_ Acquired 37 matter. 13357_ Dropped Hrd. Light Armor Plating. 13358_ Acquired Nuclear Pulse Thruster. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####################???#########?????????????????? | | # ##### """""""""""?????????????? | | # " ; """"T"""" ????????????? | | # ! ##### @ ????????? | | # ! #???# """""" """"""????+????+?? | | # #???# """""" """"""???????????? | | # #???# """""" """"""???????????? | | # #???# """"""?""""""???????????? | | # #???# ???????????????????? | | ##########+#########???#####?????????????????????? | | ##### #?????????????????????????????????? | | #########?????????????????????????? | | ?????????????????????????? | | " ?????o??????????????????? | | "T ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | #########?????????????????????????? | | ###### #?????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 17 Item Schematics ----------------- Hvy. Armor Plating | -8/Storage | Hacked Hvy. Assault Cannon | -8/Storage | Hacked Hcp. Storage Unit | -8/Storage | Hacked Imp. Medium Treads | -6/Factory | Scanalyzed Neutrino Core | -6/Factory | Scanalyzed Rnf. Deuterium Engine | -6/Factory | Scanalyzed Imp. Remote Datajack | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Hvy. Ion Cannon | -6/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Adv. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deconstruction My Command Is Your Wish Challenges ------------ None Game ------ Seed AdvancedReactionInverter Manual? 0 Play Time 02:14:35 Cumulative 33.5 hours Start 2024.08.25 @ 09:31:50 End 2025.01.03 @ 09:14:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39373d5e-f59c-4ff1-bdab-3036021b0667