Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 12:40:29 Player: Salvia Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1649) 1649 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4699 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery High-capacity Matter Pod > --- WEAPON ----------- Particle Gun Molecular Deconstructor > --- INVENTORY -------- Improved VSS Leg Large Storage Unit Heavy Laser [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Improved Heat Sink Storage Compact Battery Processor Targeting Computer Hackware System Shield Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . . 1 . Utility 1 | . . . . 1 . . Weapon 1 | . . . . . 1 . Parts Attached 63 | 8 5 8 . 24 12 6 Power 8 | 1 . 1 . 3 3 . Engine 4 | 1 . 1 . 1 1 . Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 21 | 4 . 4 . 6 4 3 Treads 7 | 2 . . . 4 1 . Leg 7 | 2 . . . . 2 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . 4 . 2 1 . Utility 15 | 1 3 . . 9 1 1 Device 5 | . . . . 4 . 1 Storage 4 | 1 . . . 2 1 . Processor 5 | . 3 . . 2 . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 2 3 . 6 4 2 Energy Gun 9 | 1 . 1 . 3 3 1 Energy Cannon 3 | . 1 . . 2 . . Ballistic Gun 5 | 1 1 1 . 1 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 36 | . 1 . . 18 2 15 Power 5 | . . . . 3 . 2 Propulsion 15 | . . . . 8 1 6 Utility 8 | . 1 . . 4 . 3 Weapon 8 | . . . . 3 1 4 Highest Loss Streak 10 | . 1 . . 10 2 10 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 4 4 5 5 5 1 Power . | . 1 1 1 . . . Propulsion . | 1 . . . . . . Utility . | . . 1 2 1 . . Weapon 2 | . 1 1 2 3 4 . Tool/Special . | . . . . . . . Unused Backups 8 | . . 1 1 3 3 . Power 3 | . . 1 . 2 . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 4 | . . . . 1 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 74 | . 98 91 100 86 43 50 Engine 5 | . 14 11 11 1 1 . Core 5 | . . . . 13 1 6 Treads 8 | . . . . 24 4 2 Leg 8 | . 28 3 . . 1 13 Flight 7 | . . 31 44 7 4 . Device 3 | . . . . 9 . 6 Storage 7 | . . . . 6 17 10 Processor 9 | . 26 22 22 3 . . Energy Gun 6 | . 3 1 11 9 7 7 Energy Cannon 4 | . 8 6 11 7 . . Ballistic Gun 5 | . 16 13 . . 4 . Peak Build Rating 41 | 6 7 19 20 28 30 41 Average Rating 17 | 4 6 15 19 23 17 23 On Entrance 12 | . 6 7 19 20 6 26 Avg Prop Armor Cover (%) 7 | . . . . 7 5 11 Naked Turns . | . . . . . . . Heaviest Build 47 | 14 14 13 13 47 29 26 Greatest Support 80 | 40 20 20 20 80 28 45 Greatest Overweight (x) 8 | . . 3 . 8 8 8 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 8 5 5 15 15 15 Average Capacity 8 | 5 5 5 5 9 11 9 Most Carried 10 | 5 6 5 5 10 9 5 Average Carried 4 | 2 4 4 5 5 5 1 Final Capacity 15 | 8 5 5 5 15 5 15 Final Carried 8 | 4 4 5 5 8 2 . Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Mutant 13% | Sprinter 5% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1425 | 258 118 197 . 442 193 217 Remotely . | . . . . . . . Salvage Created 1630 | . 134 312 . 654 243 287 Parts 86 | . 8 23 . 35 6 14 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented 1 | . . . . . . 1 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 38 | . 5 9 . 14 4 6 Melee 1 | . . . . . . 1 Guns 21 | . 4 3 . 8 3 3 Cannons 7 | . 1 3 . 3 . . AOE 5 | . . 3 . 2 . . Classes Destroyed 10 | . 3 1 . 3 2 1 Hauler 1 | . . . . 1 . . Operator 1 | . 1 . . . . . Watcher 2 | . . . . . 2 . Swarmer 10 | . 3 4 . 3 . . Grunt 13 | . 2 . . 6 3 2 Brawler 2 | . . . . 1 . 1 Sentry 8 | . . 5 . 3 . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 1 1 Best Kill Streak 8 | . 2 8 . 4 4 5 Combat Bots Only 8 | . 2 8 . 3 4 5 Max Kills in Single Turn 3 | . 1 3 . 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 428 | . 19 42 . 168 40 159 Missed 123 | . 6 17 . 54 9 37 Hits 305 | . 13 25 . 114 31 122 Melee 6 | . . . . 6 . . Projectile 299 | . 13 25 . 108 31 122 Critical Strikes 6 | . . . . 2 1 3 Part Disruptions 3 | . . . . . 1 2 Damage Taken 4448 | . 107 259 . 1708 520 1854 Core 1331 | . 16 105 . 499 45 666 Absorbed by Shields 178 | . . . . 178 . . Core Remaining (%) 68 | 100 93 . 73 9 . . Volleys Fired 135 | . 16 13 . 61 22 23 Largest 3 | . 2 2 . 2 3 2 Hottest 169 | . 80 116 . 138 169 134 Shots Fired 254 | . 32 26 . 115 48 33 Gun 196 | . 24 21 . 78 48 25 Cannon 46 | . 8 4 . 34 . . Launcher 4 | . . 1 . 3 . . Special 8 | . . . . . . 8 Kinetic 68 | . 17 19 . 19 13 . Thermal 137 | . 15 6 . 79 16 21 Explosive 4 | . . 1 . 3 . . Electromagnetic 37 | . . . . 14 19 4 Robot Hit Streak 14 | . 3 13 . 14 3 9 Robot Miss Streak 6 | . 2 3 . 4 6 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 . 1 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 Shots Hit Robots 145 | . 12 19 . 67 25 22 Core Hits 78 | . 7 14 . 27 13 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . 5 1 . Burn 6 | . . . . 5 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2805 | . 151 355 . 1451 484 364 Guns 1903 | . 117 202 . 853 435 296 Cannons 501 | . 34 70 . 397 . . Explosions 333 | . . 83 . 201 49 . Melee . | . . . . . . . Ramming 68 | . . . . . . 68 Kinetic 532 | . 80 172 . 109 171 . Thermal 1710 | . 71 100 . 1013 230 296 Explosive 249 | . . 83 . 166 . . Electromagnetic 246 | . . . . 163 83 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 5 1 12 Average Corruption 5 | . . . . 5 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . 19 . 10 Message Errors 8 | . . . . 6 . 2 Matter Fused 8 | . . . . 7 . 1 Heat Flow Errors 3 | . . . . 1 . 2 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 1 . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . 2 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . . 17 . Projectiles . | . . . . . . . Explosions 17 | . . . . . 17 . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 64 | . . . . . 37 27 Shots 1 | . . . . . 1 . Rammed 41 | . . . . . . 41 Targets Rammed 41 | . . . . . . 41 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 578 | . 48 60 . 578 533 193 Average Temperature 177 | . 18 23 . 210 290 78 Received Heat Transfer 1113 | . 18 63 . 762 126 144 Effects 34 | . . . . 28 6 . Shutdowns 10 | . . . . 7 3 . Energy Bleed 2 | . . . . 1 1 . Interference 3 | . . . . 2 1 . Matter Decay 1 | . . . . 1 . . Short Circuit 3 | . . . . 3 . . Damage (minor) 7 | . . . . 6 1 . Damage (major) 8 | . . . . 8 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Melted 11 | . . . . 6 5 . Heat Transferred 3824 | . 185 222 . 2418 407 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 96 | 100 100 80 100 97 100 . Level 1 3 | . . 19 . 2 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 265 | . 65 265 103 224 72 . Initial 103 | . . . 103 31 41 . Average 33 | . 14 72 93 52 12 . Influence Increases 1329 | . 146 355 . 561 137 130 Destroy 0b10 Robot/C 760 | . 100 180 . 280 80 120 Destroy 0b10 Robot/NC 20 | . 5 . . 5 10 . Destroy Leader 186 | . 20 60 . 72 24 10 Successful Hack 19 | . 5 5 . 4 5 . Disable Machine 30 | . . . . 30 . . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 29 | . 1 5 . 20 3 . Partial Spotted 75 | . . 75 . . . . Lose Combat Pursuer 60 | . 15 30 . . 15 . Influence Decreases 1329 | . 146 90 182 552 181 178 Entered New Map 284 | . . . 162 52 51 19 Time Decay 765 | . 146 90 20 320 110 79 Lost Part 280 | . . . . 180 20 80 Squads Dispatched 8 | . 1 1 . 4 2 . Investigation 3 | . 1 1 . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . . 1 1 . Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 4 | . . 1 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 6 12 . 37 11 8 Peak Tracking Total 10 | . 3 6 . 10 3 5 Tactical Retreats 5 | . 1 2 . 1 1 . ECM-based Alert Blocks 1 | . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 4 | . . . . 3 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 12 | . 3 3 1 4 1 . Terminals 7 | . 2 2 . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Total Hacks 31 | . 9 5 1 14 2 . Successful 19 | . 5 4 1 8 1 . Failed 11 | . 4 1 . 5 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . . . 1 . . Manual 1 | . . . . . . 1 Terminals 16 | . 6 3 . 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 2 . . . . Scanalyzers 9 | . . . . 9 . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 2 1 3 1 . Prototype ID Bank 2 | . 1 1 . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Alert Level 2 | . . 1 . 1 . . Dispatch Records 1 | . . . . 1 . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . . Recycle Component 1 | . . 1 . . . . Process 1 | . 1 . . . . . Report Inventory 3 | . 2 1 . . . . Scanalyzer 5 | . . . . 5 . . Insert Component 2 | . . . . 2 . . Analyze 1 | . . . . 1 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 8 | . 2 1 . 4 1 . Full Trace Events 3 | . 2 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter 91 | . 91 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 145 | . . . . 145 . . ECM 145 | . . . . 145 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2917 | 124 588 277 57 791 618 462 Spaces Moved 1896 | 69 417 445 213 350 259 143 Core 75 | 5 . 14 . 6 36 14 Treads 606 | 36 . . . 273 200 97 Legs 507 | 28 417 30 . . . 32 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 708 | . . 401 213 71 23 . Fastest Speed 26 | 50 120 26 26 26 40 50 Average Speed 106 | 135 120 37 26 140 194 143 Slowest Speed 450 | 160 120 200 26 450 450 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . 5 . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 6 56 32 37 36 6 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 35 | . . 5 . 26 4 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 35 | . . 5 . 26 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2513 | 98 475 522 214 546 344 314 Wait 223 | 12 27 40 . 49 3 92 Move 1878 | 68 416 434 212 347 258 143 Hop 6 | . . 5 . 1 . . Pick Up 72 | 10 6 8 1 28 14 5 Fast Attach 4 | . . 3 . . 1 . Attach 76 | 6 5 4 . 31 22 8 Detach 35 | . 1 2 . 17 13 2 Swap 9 | 2 . 6 . 1 . . Drop 35 | . 4 7 1 11 11 1 Fire 135 | . 16 13 . 61 22 23 Melee . | . . . . . . . Ram 40 | . . . . . . 40 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 13) 681 | -10/Materials | Discovered new exit (range 10) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Propulsion x2 822 | -9/Materials | Discovered new exit (range 8) 980 | -9/Materials | Destroyed 8 combat bots 990 | -9/Materials | Entered Mines 991 | -9/Mines | Assembled infested the area 999 | -9/Mines | Found the Drone Emporium 1000 | -9/Mines | Found Prototype Device 1045 | -9/Mines | Discovered new exit (range 9) 1047 | -9/Mines | Entered Materials 1047 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1077 | -8/Materials | Build established: Sprinter 1222 | -8/Materials | Lost 7 parts (1p4n1u1w) 1299 | -8/Materials | Identified Thief Drone Bay 1309 | -8/Materials | Discovered new exit (range 14) 1496 | -8/Materials | Central database locked down 1510 | -8/Materials | Build established: Scavenger-Mutant 1806 | -8/Materials | Discovered new exit (range 9) 1824 | -8/Materials | Core integrity fell below 50% 1834 | -8/Materials | Core integrity fell below 20% 1838 | -8/Materials | Entered Factory 1838 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1859 | -7/Factory | Lost 10 parts (2p4n2u2w) 2106 | -7/Factory | Build established: Mutant 2325 | -7/Factory | Discovered new exit (range 15) 2456 | -7/Factory | Entered Lower Caves 2527 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2540 | -7/Lower Caves | Found Prototype Special Weapon 2541 | -7/Lower Caves | Identified Molecular Deconstructor 2630 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2695 | -7/Lower Caves | System corruption reached 10% 2704 | -7/Lower Caves | Core integrity fell below 50% 2725 | -7/Lower Caves | Lost 10 parts (2p3n2u3w) 2884 | -7/Lower Caves | Core integrity fell below 20% 2901 | -7/Lower Caves | Lost 5 parts (3n1u1w) 2918 | -7/Lower Caves | Core destroyed Last Messages --------------- Slammed into H-55 Commando. Penetrated by Slug. Imp. VSS Leg destroyed. Slug penetrates Wall. Slammed into H-55 Commando. Penetrated by Slug. Slammed into H-55 Commando. Penetrated by Slug. Slammed into H-55 Commando. Penetrated by Slug. Slammed into H-55 Commando. Penetrated by Slug. Slammed into H-55 Commando. System corrupted: Heat flow error (+227). Slammed into H-55 Commando. Destabilizing: System corrupted (+1). Slammed into H-55 Commando. Penetrated by Slug. Slammed into H-55 Commando. Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????####??????????????????????????#### | | ???????????????## # ?????????????? ######????# | | ??????????????## ?????????????? ????# | | ??????????????# ????????????? #???## | | ???????????????# # ?????????????# #???## | | ?????????????# # # ??####???????# ????## | | ??????????????# ##@ ##?????## ###?## | | ?????????????????# h%% ##????? ### | | ?????????? # ## ##% %%#?????? ??# | | ?????????????????????# %#%%#??????? ??## | | ?????????????????????# %%%%%#???????? ##?# | | ?????????????????????# #% ###?????????# ### ### | | ?????????????????????# #???????????# #?? | | ?????????????????????# #???????????# #?? | | ?????????????????????# ###????????## #?# | | ?????????????????????## # "##?????### ### | | ????????????????????# ## "%"####### ## | | ?????????????????# #?## "# ### % % | | ???????????????# ???# #?#%%% | | ??????????????# ?### ## ## ### %""" | | ??????????????# #?# ### ## %%""" | | ????????????? ## # ??## ##?# ## % " | | ???????????? ??# ???####??# ## ## % """ | | ???????????? ???# # ?????????# ## #### """ | | ??????????????????# ?????????? ####??### # """ | | ???????????????????# ?????????? ???????#### | | ???????????????????? ?????????? ??????????# | | ??????????????????????????????? ??????????#### | | ??????????????????????????????? ?????????????# | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 490 Matter Stores 370 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shock Rifle | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call DATA ERROR: Steam Global Achievement% Deconstruction Dynamic Key For Emergencies Only Item+ Organ Harvest Sprinter System Compromised There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed PlasmaLightTrident Manual? 0 Play Time 01:03:35 Cumulative 4.0 hours Start 2026.02.03 @ 11:36:59 End 2026.02.03 @ 12:40:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23771735-3b58-468b-a940-45c6ac8488da