Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 22:21:36 Player: erfael Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1023) 1023 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4408 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 429/550 Matter 120/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (193) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Minigun Katana > --- INVENTORY (15) --- Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Pulse Rifle Heavy Particle Gun Heavy Assault Rifle Autogun High-powered Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Heavy Particle Gun Heavy Assault Rifle Autogun High-powered Shotgun Rocket Launcher Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 43 | 7 7 5 9 3 . 2 10 Power 9 | 1 3 1 2 . . 1 1 Engine 8 | 1 3 1 2 . . 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 1 2 1 3 . . 3 Treads . | . . . . . . . . Leg 12 | 2 1 2 1 3 . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 2 . 4 . . 1 2 Device 4 | 1 1 . . . . 1 1 Storage 4 | 1 1 . 2 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . 2 . . . 1 Artifact . | . . . . . . . . Weapon 11 | 2 1 2 2 . . . 4 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 1 1 2 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . 1 . 2 . . . 5 Power 1 | . 1 . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 3 | . . . . . . . 3 Weapon 1 | . . . 1 . . . . Highest Loss Streak 2 | . 1 . 1 . . . 2 To Critical Strikes . | . . . . . . . . Average Backups 13 | 5 10 14 14 15 15 14 14 Power 1 | . 1 2 2 2 2 1 1 Propulsion 5 | 3 4 6 4 5 5 5 4 Utility 3 | . 3 4 3 4 4 3 1 Weapon 3 | . 1 2 2 4 4 5 6 Tool/Special . | . . . . . . . . Unused Backups 19 | . 5 3 1 . . 2 8 Power 1 | . . . . . . 1 . Propulsion 10 | . 5 1 . . . . 4 Utility 3 | . . 2 . . . . 1 Weapon 5 | . . . 1 . . 1 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 96 Engine 11 | . 13 14 11 11 11 11 . Leg 30 | . 28 28 32 33 33 33 35 Device 12 | . 14 14 11 11 11 11 14 Storage 12 | . 14 14 11 11 11 11 9 Protection 5 | . . . 11 11 11 11 9 Ballistic Gun 23 | . 27 27 20 22 22 22 14 Peak Build Rating 24 | 8 8 9 14 14 14 17 24 Average Rating 12 | 6 7 8 12 14 14 16 22 On Entrance 10 | . 8 8 8 14 14 14 17 Naked Turns . | . . . . . . . . Heaviest Build 42 | 14 29 31 37 37 37 37 42 Greatest Support 47 | 20 20 20 30 30 30 30 47 Greatest Overweight (x) 2 | 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 Average Carried 13 | 5 10 14 14 15 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 13 Class Distribution -------------------- 39% | Scavenger-Mutant 33% | Mutant 24% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1254 | 298 241 71 301 80 . 112 151 Remotely . | . . . . . . . . Salvage Created 1092 | 64 364 118 229 129 . . 188 Parts 89 | 11 23 11 28 8 . . 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 13 5 14 3 . . 5 Guns 28 | . 13 2 5 3 . . 5 AOE 12 | . . 3 9 . . . . Classes Destroyed 6 | 2 2 . 2 . . . . Worker 1 | 1 . . . . . . . Builder 1 | . . . 1 . . . . Tunneler 3 | 3 . . . . . . . Swarmer 20 | . 7 3 10 . . . . Grunt 18 | . 6 2 2 3 . . 5 Sentry 2 | . . . 2 . . . . Best Kill Streak 5 | 2 4 3 5 3 . . 2 Combat Bots Only 5 | . 4 3 5 3 . . 2 Max Kills in Single Turn 3 | 2 1 2 3 1 . . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 243 | . 65 24 47 15 . . 92 Missed 79 | . 14 9 16 4 . . 36 Hits 164 | . 51 15 31 11 . . 56 Projectile 164 | . 51 15 31 11 . . 56 Critical Strikes 2 | . 1 1 . . . . . Damage Taken 2006 | . 478 181 361 135 . . 851 Core 295 | . 108 26 40 . . . 121 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 59 | . 59 . . . . . . Core Remaining (%) 78 | 100 . 46 . . . 90 . Volleys Fired 120 | 13 39 9 21 11 . . 27 Largest 2 | 2 2 2 2 2 . . 2 Hottest 88 | 40 40 40 56 46 . . 88 Shots Fired 234 | 26 78 15 42 22 . . 51 Gun 226 | 26 78 13 36 22 . . 51 Cannon . | . . . . . . . . Launcher 8 | . . 2 6 . . . . Special . | . . . . . . . . Kinetic 224 | 26 78 13 36 22 . . 49 Thermal 2 | . . . . . . . 2 Explosive 8 | . . 2 6 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 3 8 3 8 6 . . 7 Robot Miss Streak 5 | 4 5 2 3 2 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 131 | 12 41 5 21 14 . . 38 Core Hits 74 | 8 20 8 19 5 . . 14 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 3 | . 2 . . . . . 1 Destroy 3 | . 2 . . . . . 1 Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2381 | 148 422 160 810 205 . . 636 Guns 1693 | 147 419 53 233 205 . . 636 Cannons . | . . . . . . . . Explosions 684 | . . 107 577 . . . . Melee . | . . . . . . . . Ramming 4 | 1 3 . . . . . . Kinetic 1658 | 147 419 53 233 205 . . 601 Thermal 35 | . . . . . . . 35 Explosive 684 | . . 107 577 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 98 | . . . 98 . . . . Projectiles . | . . . . . . . . Explosions 98 | . . . 98 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | 1 1 . . . . . . Kicked 2 | 1 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 127 | . 12 33 32 29 . . 127 Average Temperature 32 | . 6 14 9 14 . . 58 Received Heat Transfer 732 | . 114 102 96 78 . . 342 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . . . . . . . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 97 | 100 100 100 82 100 . 100 100 Level 1 2 | . . . 17 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 230 | 10 105 76 230 50 . . 50 Initial 34 | . . 15 . 34 . . . Average 29 | . 28 9 137 18 . . 11 Influence Increases 1148 | 20 367 142 387 70 . . 162 Destroy 0b10 Robot/C 800 | . 260 100 280 60 . . 100 Destroy 0b10 Robot/NC 25 | 20 . . 5 . . . . Destroy Leader 120 | . 40 20 40 10 . . 10 Trap Triggered on 0b10 10 | . . 10 . . . . . Successful Hack 31 | . 7 . 7 . . . 17 Destroy Structure 72 | . . 12 55 . . . 5 Lose Combat Pursuer 90 | . 60 . . . . . 30 Influence Decreases 1140 | 20 326 183 298 159 . . 154 Entered New Map 81 | . . 26 . 55 . . . Time Decay 989 | 20 316 157 288 104 . . 104 Lost Part 70 | . 10 . 10 . . . 50 Squads Dispatched 5 | . 4 . . . . . 1 Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 2 . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 29 5 15 3 . . 13 Peak Tracking Total 6 | . 4 3 4 3 . . 6 Tactical Retreats 6 | . 4 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered 1 | . . 1 . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 6 . 2 . 1 . 2 Terminals 9 | . 5 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 14 . 4 . 1 . 5 Successful 10 | . 5 . 1 . 1 . 3 Failed 14 | . 9 . 3 . . . 2 Catastrophic 4 | . 2 . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 19 | . 10 . 3 . 1 . 5 Terminals 18 | . 9 . 4 . . . 5 Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 . 1 . 1 . 2 Level Access Points 1 | . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 Terminals 2 | . 1 . . . . . 1 Botnet 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 5 . 2 . . . . Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 5719 | 153 1128 1382 718 277 532 1103 426 Terrain 1529 | . . . . . . 1103 426 Seismic 4464 | 153 1128 1382 718 277 532 . 274 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5803 | 236 1129 1382 718 277 532 1103 426 Spaces Moved 2922 | 152 566 702 319 125 281 573 204 Core 21 | 21 . . . . . . . Treads . | . . . . . . . . Legs 2901 | 131 566 702 319 125 281 573 204 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 120 Average Speed 174 | 119 153 190 190 190 190 190 124 Slowest Speed 193 | 190 190 190 190 190 190 190 193 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 6 85 95 25 20 63 95 22 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . 1 1 . Scrap Searched 4 | . . 1 . . . 3 . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 80 | . . 14 62 . . . 4 Melee 4 | . . . . . . . 4 Projectile . | . . . . . . . . AOE 76 | . . 14 62 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3409 | 180 761 740 394 147 280 588 319 Wait 244 | . 128 11 26 6 . 8 65 Move 2915 | 151 565 701 318 124 280 572 204 Hop . | . . . . . . . . Pick Up 32 | 8 10 4 6 . . 3 1 Fast Attach 11 | 7 2 . 1 . . . 1 Attach 9 | . 1 . 4 . . . 4 Detach . | . . . . . . . . Swap 39 | . 6 6 11 3 . 2 11 Drop 32 | . 9 8 7 3 . 3 2 Fire 120 | 13 39 9 21 11 . . 27 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick 2 | 1 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 12) 573 | -10/Materials | Discovered new exit (range 14) 641 | -10/Materials | Discovered new exit (range 14) 931 | -10/Materials | Repaired Assault Rifle 1005 | -10/Materials | Discovered new exit (range 11) 1093 | -10/Materials | Identified exit to Mines 1137 | -10/Materials | Derelicts attacked the area 1366 | -10/Materials | Entered Mines 1416 | -10/Mines | Found a hidden stash of uninstalled traps 1591 | -10/Mines | Core integrity fell below 50% 1833 | -10/Mines | Identified exit to Materials 1867 | -10/Mines | Learned Materials non-interactive machine intel 1939 | -10/Mines | Found DCF Scrap (11 items) 1959 | -10/Mines | Learned Materials garrison access intel 2230 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2343 | -10/Mines | Discovered exit to Materials (range 13) 2536 | -10/Mines | Build established: Scavenger-Mutant 2748 | -10/Mines | Entered Materials 2748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2749 | -9/Materials | Loaded intel: 44 non-interactive machine locations 3162 | -9/Materials | Identified exit to Mines 3162 | -9/Materials | Identified exit to Storage 3466 | -9/Materials | Entered Mines 3469 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3561 | -9/Mines | Identified exit to Exiles 3730 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3743 | -9/Mines | Entered Exiles 3789 | -9/Exiles | Met 8R-AWN 3825 | -9/Exiles | Met EX-HEX 3884 | -9/Exiles | Met EX-BIN 3937 | -9/Exiles | Aligned with FarCom system 3939 | -9/Exiles | Given EX-Vault access code 3994 | -9/Exiles | Opened EX-Vault 4074 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4135 | -9/Exiles | Met EX-DEC 4230 | -9/Exiles | Discovered new exit (range 14) 4275 | -9/Exiles | Entered Mines 4404 | -8/Mines | Discovered new exit (range 6) 4558 | -8/Mines | Build established: Scavenger-Skirmisher 4896 | -8/Mines | Discovered new exit (range 16) 5378 | -8/Mines | Entered Materials 5378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5379 | -8/Materials | Loaded intel: 1 garrison access location 5410 | -8/Materials | Identified exit to Factory 5804 | -8/Materials | Self-destructed Last Messages --------------- 05674_ Dropped Aluminum Leg. 05678_ Acquired 32 matter. 05679_ Acquired 47 matter. 05680_ W-25 Informer sends out distress signal. 05701_ Acquired Hrd. Light Armor Plating. 05702_ W-25 Informer sends out distress signal. 05704_ G-47 Trooper unfolds itself. 05709_ Aluminum Leg destroyed. 05719_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05719_ G-47 Trooper destroyed. 05722_ G-50 Soldier suffers critical hit (Destroy). 05722_ Destroyed Hvy. Laser. 05728_ G-47 Trooper destroyed. 05733_ Acquired 40 matter. 05733_ R-06 Scavenger collects Aluminum Leg. 05741_ R-06 Scavenger collects Lgt. Nuclear Core. 05764_ Lgt. Armor Plating destroyed. 05764_ U-05 Engineer destroyed. 05794_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???