Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.09 @ 22:44:31 Player: User15V Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (63) 315 Value Destroyed (2662) 2662 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (23877) 23877 TOTAL SCORE: 34954 Bonus ------- Pure Core 4337 Scavenger 7000 Simple Hacker 6065 Sticky Parts 3500 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1300 Matter 298/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Improved Thunder Leg Improved Thunder Leg VTOL Module Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter Insulated Plating Authchip [R/NC] > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- (None) [Rating: 110] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Transport Network Coupler Device Weight Redist. System Storage Energy Well Processor Transport Network Coupler Hackware Authchip [R/NC] Protection Insulated Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 . . . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . Utility 7 | . . 1 . . . 1 1 . 2 . . . . . . . 1 . . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Attached 106 | . 9 8 1 . . 3 2 10 2 . . 3 5 13 1 6 3 23 . 4 13 Power 14 | . 2 1 . . . . . . . . . 2 . 1 . . . 5 . 1 2 Engine 7 | . 2 1 . . . . . . . . . 1 . . . . . 2 . . 1 Core 5 | . . . . . . . . . . . . 1 . 1 . . . 2 . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 36 | . 3 1 1 . . 1 1 4 . . . 1 1 5 1 5 . 5 . 2 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . 1 . . . 1 . . . . . 2 . 2 . Wheel 8 | . . . 1 . . 1 1 3 . . . . . . . . . . . . 2 Hover 7 | . 1 . . . . . . . . . . . 1 . 1 4 . . . . . Flight 15 | . 2 1 . . . . . . . . . . . 5 . 1 . 3 . . 3 Utility 35 | . 2 3 . . . . 1 4 2 . . . 3 5 . . 2 9 . 1 3 Device 16 | . 2 1 . . . . 1 3 2 . . . 2 . . . . 4 . . 1 Storage 1 | . . . . . . . . . . . . . 1 . . . . . . . . Processor 10 | . . 2 . . . . . 1 . . . . . . . . 2 5 . . . Hackware 6 | . . . . . . . . . . . . . . 5 . . . . . . 1 Protection 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | . 2 3 . . . 2 . 2 . . . . 1 2 . 1 1 4 . . 3 Energy Gun 4 | . . 3 . . . . . . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 14 | . 2 . . . . 2 . 1 . . . . . 2 . 1 . 4 . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . . . . . . . . 1 . . 3 . . 2 Corrupted Parts 6 | . . . . . . . . 2 . . . 1 . . . . . 3 . . . System Corruption 22 | . . . . . . . . 11 . . . 3 . . . . . 8 . . . Parts Lost 103 | . 5 6 . . 1 . . 8 . . . 14 . 16 . 2 . 18 . 4 29 Power 13 | . 1 1 . . . . . . . . . 2 . 1 . . . 3 . 1 4 Propulsion 36 | . 2 1 . . . . . 4 . . . 5 . 6 . 1 . 5 . 2 10 Utility 33 | . 2 . . . . . . 3 . . . 4 . 6 . 1 . 7 . 1 9 Weapon 21 | . . 4 . . 1 . . 1 . . . 3 . 3 . . . 3 . . 6 Highest Loss Streak 15 | . 4 3 . . 1 . . 4 . . . 13 . 12 . 2 . 14 . 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 43 72 67 77 71 64 76 73 92 100 100 88 27 48 30 51 58 72 94 89 47 Engine 4 | . 8 10 11 11 11 9 7 7 6 6 6 2 . . . . . 3 . . . Leg 3 | . . . . . . . . 2 6 6 6 10 . . . . . 2 10 11 5 Wheel 5 | . . . 1 11 11 17 19 10 20 20 20 12 . . . . . . . . . Hover 2 | . 4 . . . . . . . . . . . 3 2 1 20 21 14 . . . Flight 6 | . 9 15 11 11 11 9 7 2 . . . . . 7 . 2 5 3 15 11 4 Device 11 | . 8 7 11 11 11 9 10 12 26 33 33 29 6 12 . . . 4 10 10 3 Processor 15 | . . 18 22 22 22 18 15 15 13 13 13 13 11 11 5 5 10 19 26 22 14 Hackware 3 | . . . . . . . . . . . . . . 1 23 19 15 10 5 5 4 Energy Gun 2 | . . 7 11 11 5 . . . . . . . . . . . 1 2 . . . Ballistic Gun 7 | . 14 13 . . . 2 15 13 13 13 13 10 . 1 . 2 5 7 15 15 5 Impact Weapon 1 | . . . . . . . . 6 6 6 6 5 . . . . . . . . . Peak Build Rating 110 | . 5 17 13 13 13 20 24 40 48 48 48 51 32 43 25 49 62 105 105 110 110 Average Rating 38 | . 3 11 12 13 10 12 22 26 43 48 48 44 18 27 20 43 50 68 105 103 58 On Entrance 35 | . . 4 12 13 13 10 20 24 40 48 48 48 7 32 18 25 47 62 105 105 110 Naked Turns 5 | . 5 . . . . . . . . . . . . . . . . . . . . Heaviest Build 38 | . 7 14 11 11 11 16 17 25 29 29 29 29 18 29 . 4 10 35 35 38 38 Greatest Support 81 | 3 8 14 16 16 16 28 38 38 36 36 36 36 9 20 11 44 11 50 50 81 81 Greatest Overweight (x) 7 | . 1 1 1 . . . . 7 . . . 3 1 2 . 1 . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 53% | Scavenger-Mutant 22% | Mutant 12% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Matter Collected 1980 | 188 96 116 . . . . 24 137 66 . . 53 30 172 . 32 . 617 . 389 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3394 | . 195 615 17 . . . 24 324 63 . . 245 . 122 . 32 . 836 . 796 125 Parts 145 | . 7 23 3 . . . 2 13 2 . . 5 . 11 . 3 . 32 . 35 9 Haulers Intercepted 3 | . . 3 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Combat Hostiles Destroyed 57 | . 5 10 . . . . . 5 1 . . 2 . 9 . 1 . 8 . 12 4 Melee 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . Guns 39 | . 5 10 . . . . . . 1 . . . . . . 1 . 8 . 12 2 Cannons 11 | . . . . . . . . . . . . . . 9 . . . . . . 2 Classes Destroyed 13 | . 3 2 1 . . . 1 2 . . . . . . . 1 . 2 . 1 . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler 3 | . . 3 . . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 24 | . 2 . . . . . . . . . . . . 9 . . . 5 . 4 4 Cutter 1 | . . . . . . . . . . . . . . . . 1 . . . . . Grunt 13 | . 3 9 . . . . . . . . . 1 . . . . . . . . . Sentry 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Specialist 7 | . . . . . . . . 4 . . . . . . . . . . . 3 . Hunter 7 | . . . . . . . . 1 . . . 1 . . . . . 1 . 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 6 1 . . . 1 2 1 . . 1 . 8 . 1 . 5 . 6 2 Combat Bots Only 8 | . 3 6 . . . . . 2 1 . . 1 . 8 . 1 . 5 . 6 2 Max Kills in Single Turn 2 | . 1 2 1 . . . 1 1 1 . . 1 . 1 . 1 . 2 . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Hostile Shots Fired 1182 | . 56 71 . . 5 . . 55 51 . . 99 3 125 . 76 . 185 . 89 367 Missed 444 | . 17 22 . . 2 . . 12 18 . . 29 2 34 . 34 . 61 . 42 171 Hits 738 | . 39 49 . . 3 . . 43 33 . . 70 1 91 . 42 . 124 . 47 196 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . Projectile 737 | . 39 49 . . 3 . . 43 33 . . 70 1 91 . 41 . 124 . 47 196 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 17 | . . . . . . . . 2 . . . 5 . 1 . . . 4 . 1 4 Damage Taken 9913 | . 316 466 4 . 35 . . 750 184 . . 1036 . 1323 . 420 . 1748 . 545 3086 Core 3885 | . 127 193 . . 13 . . 177 16 . . 191 . 713 . 194 . 844 . 113 1304 Absorbed by Shields 243 | . . . . . . . . 26 . . . . . 137 . 63 . 17 . . . Ignored by Resistances 2858 | . 98 142 . . 10 . . 223 65 . . 286 . 400 . 141 . 489 . 161 843 Core Remaining (%) 58 | 100 49 . . . 48 100 . 74 . . . 75 . . . 9 . . . 16 . Volleys Fired 203 | . 24 41 1 . . . 2 . 8 . . . . 19 . 2 . 69 . 25 12 Largest 3 | . 2 2 1 . . . 2 . 2 . . . . 1 . 1 . 3 . 3 3 Hottest 139 | . 40 100 50 . . . 56 . 56 . . . . 44 . 28 . 139 . 90 113 Shots Fired 379 | . 40 81 1 . . . 4 . 16 . . . . 19 . 2 . 122 . 76 18 Gun 356 | . 40 81 1 . . . 4 . 16 . . . . . . 2 . 122 . 76 14 Cannon 23 | . . . . . . . . . . . . . . 19 . . . . . . 4 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 317 | . 40 53 . . . . 4 . 16 . . . . 19 . 2 . 93 . 76 14 Thermal 33 | . . . . . . . . . . . . . . . . . . 29 . . 4 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 29 | . . 28 1 . . . . . . . . . . . . . . . . . . Robot Hit Streak 73 | . 9 15 15 . . . 18 . 31 . . . . 12 . 2 . 32 . 73 15 Robot Miss Streak 4 | . 2 2 . . . . . . 1 . . . . 4 . . . 2 . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 11 | . . 3 . . . . . . . . . . . . . . . 2 . 5 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . 1 . 1 1 Shots Hit Robots 332 | . 31 64 1 . . . 3 9 14 . . 7 . 18 . 2 . 102 . 66 15 Core Hits 150 | . 15 26 1 . . . 1 1 3 . . 1 . 29 . 2 . 38 . 26 7 Critical Kills 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . Critical Parts Destroyed 6 | . 1 . . . . . . 2 1 . . 1 . . . . . 1 . . . Critical Strikes 14 | . 1 . 1 . . . . 2 1 . . 1 . . . . . 5 . 3 . Burn 3 | . . . . . . . . . . . . . . . . . . 3 . . . Destroy 7 | . 1 . . . . . . . 1 . . . . . . . . 2 . 3 . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . Melee Attacks 18 | . . . . . . . . 10 . . . 8 . . . . . . . . . Impact 18 | . . . . . . . . 10 . . . 8 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6704 | . 253 730 26 . . . 57 517 299 . . 451 . 417 . 33 . 2262 . 1261 398 Guns 5131 | . 239 730 17 . . . 57 . 299 . . . . . . 33 . 2193 . 1261 302 Cannons 498 | . . . . . . . . . . . . . . 417 . . . . . . 81 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 968 | . . . . . . . . 517 . . . 451 . . . . . . . . . Ramming 107 | . 14 . 9 . . . . . . . . . . . . . . 69 . . 15 Kinetic 4414 | . 239 348 . . . . 57 . 299 . . . . 417 . 33 . 1458 . 1261 302 Thermal 816 | . . . . . . . . . . . . . . . . . . 735 . . 81 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 399 | . . 382 17 . . . . . . . . . . . . . . . . . . Impact 968 | . . . . . . . . 517 . . . 451 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 11 . . . 6 . . . . . 12 12 12 3 Average Corruption 7 | . . . . . . . . 2 . . . 3 . . . . . 10 12 12 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . . . 6 . . . . . 10 . 12 2 Message Errors 5 | . . . . . . . . . . . . 1 . . . . . 2 . 2 . Matter Fused 8 | . . . . . . . . . . . . 1 . . . . . 1 . 6 . Heat Flow Errors 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 402 | . . . . . . . . 198 . . . 203 . . . . . 1 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 402 | . . . . . . . . 198 . . . 203 . . . . . 1 . . . Knockbacks 20 | . . . . . . . . 4 . . . 4 . 12 . . . . . . . Impact 8 | . . . . . . . . 4 . . . 4 . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . 9 . . . . . . . Secondary 3 | . . . . . . . . . . . . . . 3 . . . . . . . Self-Inflicted Damage 46 | . 6 . 4 . . . . . . . . . . . . . . 29 . . 7 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 33 | . 5 . 1 . . . . . . . . . . . . . . 26 . . 1 Targets Rammed 33 | . 5 . 1 . . . . . . . . . . . . . . 26 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 50 290 8 . . . . . . . . 210 . 7 . . . 324 . 10 221 Average Temperature 107 | . 20 117 6 . . . . . . . . 76 . 4 . . . 134 . 6 64 Received Heat Transfer 1833 | . 147 324 . . 9 . . . 72 . . 426 . 477 . 198 . . . 72 108 Effects 4 | . . 1 . . . . . . . . . 1 . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Interference 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 3 . . . 3 . . . . . . . . . Combat Hostiles 6 | . . . . . . . . 3 . . . 3 . . . . . . . . . Parts Fried 5 | . . . . . . . . 2 . . . 3 . . . . . . . . . Impact Corruptions 16 | . . . . . . . . 4 . . . 11 . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1332 | . . . . . . . . . . . . . . . . . . 1258 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Low Security (%) 87 | 100 100 100 100 . 100 100 100 100 100 . . . 100 49 100 100 100 93 100 66 74 Level 1 12 | . . . . . . . . . . . . . . 50 . . . 6 . 33 25 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 322 | . 77 182 43 . . . 5 90 44 . . . 16 302 128 87 39 222 61 322 244 Initial 157 | . . 24 43 . . . . . 40 . . . 7 2 128 72 39 . 61 37 157 Average 79 | . 25 54 13 . . . . 48 15 . . . 3 181 123 70 17 80 61 178 130 Influence Increases 2250 | . 127 286 35 . . . 5 150 52 . . 75 16 440 . 35 6 317 . 325 381 Destroy 0b10 Robot/C 1140 | . 100 200 . . . . . 100 20 . . 40 . 180 . 20 . 160 . 240 80 Destroy 0b10 Robot/NC 60 | . 5 15 5 . . . 5 . . . . 10 . . . . . 20 . . . Destroy Leader 198 | . 22 56 . . . . . 20 10 . . 10 . 20 . . . 10 . 40 10 Successful Hack 56 | . . . . . . . . . 22 . . . 16 . . . 6 12 . . . Destroy Structure 16 | . . . . . . . . . . . . . . . . . . 10 . . 6 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 750 | . . 15 30 . . . . 30 . . . 15 . 240 . 15 . 105 . 45 255 Influence Decreases 2186 | . 60 221 162 5 . . 5 60 142 . . 60 25 164 164 66 93 180 76 64 639 Entered New Map 712 | . . 43 89 5 . . . . 50 . . . 8 4 154 46 48 . 76 24 165 Time Decay 650 | . 40 128 73 . . . 5 . 92 . . 50 17 . 10 . 6 . . . 229 Lost Part 785 | . 20 50 . . . . . 60 . . . 10 . 160 . 20 . 180 . 40 245 Purge Threat 39 | . . . . . . . . . . . . . . . . . 39 . . . . Squads Dispatched 13 | . . 1 . . . . . 1 2 . . . 1 . . 1 . . . 2 5 Investigation 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Reinforcement 7 | . . 1 . . . . . 1 . . . . . . . 1 . . . 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 148 | . 8 14 2 . 4 . . 6 4 . . 8 2 30 2 4 . 12 . 14 38 Peak Tracking Total 13 | . 4 5 2 . 4 . . 2 2 . . 6 2 6 2 4 . 10 . 5 13 Tactical Retreats 22 | . . 1 1 . . . . 2 . . . 1 . 5 . 1 . 3 . 2 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Traps Triggered 14 | . . . . . . . . 3 . . . . . 5 . 3 . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Machines Accessed 21 | . 1 . . . . 1 2 . 4 1 3 . 3 1 1 . 2 1 1 . . Terminals 11 | . . . . . . 1 1 . 3 . . . 1 1 1 . 1 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . Total Hacks 65 | . 1 . . . . 3 3 . 17 1 24 . 6 2 1 . 4 1 2 . . Successful 48 | . 1 . . . . 1 1 . 10 1 24 . 3 1 1 . 3 1 1 . . Failed 17 | . . . . . . 2 2 . 7 . . . 3 1 . . 1 . 1 . . Catastrophic 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . Terminals 29 | . . . . . . 3 1 . 13 . . . 3 2 1 . 3 1 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . 4 . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . 1 . . . 1 . . . . Terminal Hacks 41 | . . . . . . 1 1 . 6 1 24 . 2 1 1 . 2 1 1 . . Record 8 | . . . . . . . . . 2 . 6 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 1 . 10 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 . . . . Assault Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . 4 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Unlock Access 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . . 1 1 . 4 . . . 3 1 . . 1 1 1 . . Full Trace Events 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 1 . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Active Infowar (turns) 3001 | . 45 324 237 340 4 296 52 180 291 54 69 310 83 375 . . . 261 . . 80 Optics 1279 | . . 324 237 340 4 296 52 26 . . . . . . . . . . . . . Terrain 101 | . . . . . . . 26 28 . . . . 5 42 . . . . . . . Structural 40 | . 40 . . . . . . . . . . . . . . . . . . . . Traps 436 | . . . . . . . . . 60 54 69 253 . . . . . . . . . Seismic 37 | . 37 . . . . . . . . . . . . . . . . . . . . T.N.C. 2810 | . . 258 237 340 4 296 52 180 291 54 69 310 83 375 . . . 261 . . . Jamming 80 | . . . . . . . . . . . . . . . . . . . . . 80 ECM 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Turns Passed 4195 | 10 138 342 237 340 4 296 52 180 291 54 69 310 83 375 33 77 38 501 3 272 490 Spaces Moved 3571 | 20 87 314 213 425 5 167 52 100 295 60 77 279 75 265 62 90 107 229 3 118 528 Core 411 | 20 42 . . . . . . 4 . . . 29 17 104 43 36 . 2 . . 114 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 317 | . . . . . . . . 15 . . . 5 . . . . . 60 3 118 116 Wheels 1523 | . . . 57 425 5 167 52 81 295 60 77 245 . . . . . . . . 59 Hover 386 | . 19 . . . . . . . . . . . 58 105 19 16 3 166 . . . Flight 934 | . 26 314 156 . . . . . . . . . . 56 . 38 104 1 . . 239 Fastest Speed 30 | 50 37 34 80 80 80 80 83 83 90 90 90 50 40 50 50 30 30 50 120 120 40 Average Speed 83 | 50 73 63 109 80 80 84 83 115 90 90 90 98 47 97 50 42 31 77 120 145 78 Slowest Speed 400 | 50 120 120 120 80 80 85 85 400 90 90 90 200 120 192 50 100 70 137 120 190 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 21 25 53 88 8 17 3 63 10 8 68 50 3 50 2 81 3 33 1 73 16 Regions Visited 21 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . . 5 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 6 | . . . . . . . . . . . . . . . . . . 1 . 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . . . . . . 1 . 3 2 AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Res Total 4354 | 19 124 382 215 424 4 321 55 141 306 59 76 296 120 355 63 122 109 424 2 160 577 Wait 336 | . . 21 . . . 152 . . 2 . . 5 41 . . . . 77 . 14 24 Move 3546 | 19 86 311 212 424 4 166 51 99 294 59 76 278 74 264 62 89 106 227 2 117 526 Hop 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Pick Up . | . . . . . . . . . . . . . . . . . . . . . . Fast Attach 108 | . 9 8 1 . . 3 2 10 2 . . 5 5 13 1 6 3 23 . 4 13 Attach . | . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . . . Fire 203 | . 24 41 1 . . . 2 . 8 . . . . 19 . 2 . 69 . 25 12 Melee 18 | . . . . . . . . 10 . . . 8 . . . . . . . . . Ram 33 | . 5 . 1 . . . . . . . . . . . . . . 26 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . . 22 . . . . . 59 . 25 . 2 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison -5/Factory -5/DSF -4/Factory -4/Garrison -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Lost 4 parts (1p1n2u) 102 | -10/Materials | Discovered new exit (range 15) 120 | -10/Materials | Core integrity fell below 50% 149 | -10/Materials | Entered another Materials area 149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 367 | -9/Materials | Build established: Scavenger-Mutant 427 | -9/Materials | Lost 3 parts (1n2w) 473 | -9/Materials | Discovered new exit (range 11) 491 | -9/Materials | Entered Mines 627 | -9/Mines | Assembled infested the area 672 | -9/Mines | Build established: Mutant 725 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 725 | -9/Mines | Discovered new exit (range 5) 728 | -9/Mines | Entered Exiles 739 | -9/Exiles | Discovered new exit (range 17) 748 | -9/Exiles | Met 8R-AWN 762 | -9/Exiles | Met EX-HEX 792 | -9/Exiles | Met EX-DEC 810 | -9/Exiles | Visited The Gauntlet 942 | -9/Exiles | Met EX-BIN 976 | -9/Exiles | Aligned with FarCom system 977 | -9/Exiles | Given EX-Vault access code 988 | -9/Exiles | Build established: Scavenger-Mutant 1068 | -9/Exiles | Entered Mines 1068 | -8/Mines | Discovered new exit (range 5) 1072 | -8/Mines | Core integrity fell below 50% 1072 | -8/Mines | Entered Materials 1072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1073 | -8/Materials | Identified exit to Storage 1366 | -8/Materials | Discovered new exit (range 4) 1368 | -8/Materials | Entered Factory 1368 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1420 | -7/Factory | Identified exit to DSF 1420 | -7/Factory | Entered DSF 1443 | -7/DSF | Discovered new exit (range 18) 1457 | -7/DSF | Additional patrols routed to DSF 1497 | -7/DSF | Lost 4 parts (2n2u) 1540 | -7/DSF | Lost 3 parts (2n1u) 1596 | -7/DSF | System corruption reached 10% 1600 | -7/DSF | Entered Factory 1600 | -6/Factory | Evolved 2 slots: Utility x2 1876 | -6/Factory | Discovered new exit (range 16) 1891 | -6/Factory | Entered Lower Caves 1942 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1945 | -6/Lower Caves | Entered Data Miner 1945 | -6/Data Miner | Discovered new exit (range 6) 1963 | -6/Data Miner | Met Data Miner 1980 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1980 | -6/Data Miner | Learned location of Section 7 (-2) 1992 | -6/Data Miner | Received God Mode back door access code from Data Miner 2014 | -6/Data Miner | Entered Proximity Caves 2318 | -5/Proximity Caves | Discovered new exit (range 11) 2324 | -5/Proximity Caves | Entered Factory 2324 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2343 | -5/Factory | Lost 13 parts (2p4n4u3w) 2391 | -5/Factory | Spotted B-75 Beast 2397 | -5/Factory | Identified exit to Garrison 2407 | -5/Factory | Entered Garrison 2457 | -5/Garrison | Triggered checkpoint 2593 | -5/Garrison | Destroyed 8 combat bots 2642 | -5/Garrison | Spotted B-75 Beast 2643 | -5/Garrison | Triggered checkpoint 2651 | -5/Garrison | Triggered checkpoint 2712 | -5/Garrison | Installed Relay Interface Framework 2721 | -5/Garrison | Lost 12 parts (1p5n3u3w) 2737 | -5/Garrison | Core integrity fell below 50% 2747 | -5/Garrison | Discovered new exit (range 12) 2782 | -5/Garrison | Entered Factory 2815 | -5/Factory | Identified exit to DSF 2815 | -5/Factory | Entered DSF 2827 | -5/DSF | Core integrity fell below 20% 2844 | -5/DSF | Additional patrols routed to DSF 2862 | -5/DSF | Discovered new exit (range 16) 2892 | -5/DSF | Entered Factory 2892 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2921 | -4/Factory | Identified exit to Garrison 2930 | -4/Factory | Entered Garrison 3145 | -4/Garrison | Spotted B-86 Titan 3148 | -4/Garrison | Triggered checkpoint 3156 | -4/Garrison | Triggered checkpoint 3202 | -4/Garrison | Discovered new exit (range 11) 3207 | -4/Garrison | Lost 4 parts (1p1n2u) 3208 | -4/Garrison | Spotted Executioner 3228 | -4/Garrison | Destroyed Executioner 3264 | -4/Garrison | Found Prototype Processor 3264 | -4/Garrison | Identified Exp. Core Analyzer 3285 | -4/Garrison | Core integrity fell below 50% 3305 | -4/Garrison | System corruption reached 10% 3328 | -4/Garrison | Lost 14 parts (2p4n5u3w) 3328 | -4/Garrison | Found Prototype Processor 3328 | -4/Garrison | Identified Exp. Targeting Computer 3365 | -4/Garrison | Destroyed Striker 3424 | -4/Garrison | Identified exit to Factory 3431 | -4/Garrison | Entered Factory 3434 | -4/Factory | Identified exit to DSF 3434 | -4/Factory | Entered DSF 3435 | -4/DSF | Joined Warlord attack on 0b10 via DSF 3453 | -4/DSF | Additional patrols routed to DSF 3528 | -4/DSF | Lost 11 allies 3536 | -4/DSF | Lost 3 parts (2n1u) 3589 | -4/DSF | Build established: Scavenger-Gunner 3610 | -4/DSF | Discovered new exit (range 15) 3615 | -4/DSF | Core integrity fell below 20% 3616 | -4/DSF | Sterilization system engaged 3636 | -4/DSF | Ambient heat levels rising (+10) 3651 | -4/DSF | Ambient heat levels rising (+10) 3666 | -4/DSF | Ambient heat levels rising (+10) 3681 | -4/DSF | Ambient heat levels rising (+10) 3696 | -4/DSF | Ambient heat levels rising (+10) 3706 | -4/DSF | Entered Research 3706 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3794 | -3/Research | Spotted B-86 Titan 3822 | -3/Research | Incoming assault squad redirected 3963 | -3/Research | Core integrity fell below 50% 3973 | -3/Research | Lost 15 parts (2p6n4u3w) 4059 | -3/Research | Lost 3 parts (1n1u1w) 4137 | -3/Research | Core integrity fell below 20% 4170 | -3/Research | Lost 8 parts (2p1n4u1w) 4196 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04164_ Slug penetrates Wall. 04164_ Penetrated by Slug. 04177_ Wheel destroyed. 04177_ Penetrated by Slug. 04177_ Slug penetrates Wall. 04177_ Penetrated by Slug. 04177_ Slug penetrates Wall. 04177_ Penetrated by Slug. 04179_ System corrupted: Component data lost. 04183_ Slug penetrates Wall. 04183_ Penetrated by Slug. 04183_ Com. Wheel destroyed. 04184_ Penetrated by Slug. 04184_ Slug penetrates Wall. 04189_ Slug penetrates K-01 Serf. 04189_ K-01 Serf destroyed. 04191_ Railgun destroyed. 04192_ Slug penetrates Wall. 04192_ Penetrated by Slug. 04194_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | !#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | "#######?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #################+########### ?????????? | | + " # w ?????????? | | # " / # t ????????? | | # # # ????????? | | #| # # @ ????????? | | # # %# ????????? | | # # ] # ###########???????????? | | #+##"#############+### #?????????????????????? | | # #?????????????????????? | | # h + ""?????????????????? | | # # ""?????????????????? | | # % %! #?????????????????????? | | h #?????????????????????? | | ####+################## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????####+##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 18 Melee Accuracy 5 Core Analysis 8 Armor Integrity Analysis 40 Kinecelleration 30 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Adv. Heat Sink | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Pure Core Scavenger Simple Hacker Sticky Parts Game ------ Seed TrackerSlugClaws Manual? 0 Play Time 00:51:01 Cumulative 479.6 hours Start 2025.06.09 @ 21:56:59 End 2025.06.09 @ 22:44:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 205 Rogue 104 Adventurer 101 Explorer 0 Win Type - Total 30 Types 15/5/0/5/1/1/0/0/1/2 Lore% 85 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98e764d2-2beb-42c4-a8cf-5cd3b1c1c382