Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 16:49:38 Player: RBrandon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (63) 315 Value Destroyed (2207) 2207 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1545) 1545 TOTAL SCORE: 9547 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 207 Entered Garrisons 600 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -5/Garrison Parts ------- Power (2) Propulsion (4) Gyrokinetic Inverter Utility (9) Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Relay Coupler [Sentry] (12) Weapon (2) Inventory (4) Gyrokinetic Inverter Makeshift Cloaking Device Advanced Shield Generator Heavy Shock Bomb Launcher Peak State ------------ Power Light Nuclear Core Micro Fission Core Propulsion Gravmag System Gravmag System Gravmag System Gravmag System Utility Improved Actuator Array Makeshift Cloaking Device Medium Reactive Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced System Shield Relay Coupler [Grunt] Weapon Variable Charge Gun Power Sword Inventory Gravmag System Relay Coupler [Sentry] Relay Coupler [Behemoth] Force Rifle [Rating: 76] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Slots Evolved 10 | . . . 2 . . . 4 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 7 | . . . 1 . . . 4 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 88 | 7 5 6 8 . 3 2 20 10 . 6 6 . 15 . Power 9 | 1 1 1 1 . 1 . 2 . . . 1 . 1 . Engine 3 | 1 1 1 . . . . . . . . . . . . Core 6 | . . . 1 . 1 . 2 . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 . 2 3 . 1 . 8 5 . 4 1 . 4 . Treads 8 | . . . 3 . 1 . 4 . . . . . . . Leg 8 | 2 . 2 . . . . 4 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 4 1 . 4 . Flight 5 | . . . . . . . . 5 . . . . . . Utility 28 | 2 1 2 2 . . . 7 3 . 1 3 . 7 . Device 10 | 1 . 2 . . . . 2 1 . 1 1 . 2 . Storage 4 | 1 1 . 1 . . . . . . . . . 1 . Processor 3 | . . . 1 . . . 2 . . . . . . . Hackware 9 | . . . . . . . 2 2 . . 2 . 3 . Protection 2 | . . . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 3 1 2 . 1 2 3 2 . 1 1 . 3 . Energy Gun 5 | 1 2 . . . . . . 1 . . . . 1 . Energy Cannon 1 | . . 1 . . . . . . . . . . . . Ballistic Gun 10 | 1 1 . 2 . 1 1 2 1 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 44 | . 2 . . . 3 . 14 6 4 . 1 . 2 12 Power 7 | . 1 . . . 1 . 2 1 . . . . . 2 Propulsion 16 | . . . . . 1 . 4 3 2 . 1 . 2 3 Utility 12 | . . . . . . . 6 . 1 . . . . 5 Weapon 9 | . 1 . . . 1 . 2 2 1 . . . . 2 Highest Loss Streak 14 | . 1 . . . 2 . 14 5 4 . 1 . 2 12 Average Slot Usage (%) 87 | . 100 99 87 100 99 100 78 55 29 40 81 93 95 65 Engine 2 | . 14 14 . . . . . . . . . . . . Core 6 | . . . 10 11 10 11 6 3 . . 4 6 9 6 Treads 15 | . . . 31 33 33 33 17 . . . . . . . Leg 6 | . 28 28 . . . . 3 7 . . . . . . Hover 3 | . . . . . . . . . . 13 25 26 23 13 Device 4 | . 14 13 1 . . . 2 . . 3 9 13 8 . Storage 14 | . 14 14 20 22 22 22 15 5 . . . . 3 2 Processor 5 | . . . . 11 11 11 12 . . . . . . . Hackware 7 | . . . . . . . 3 20 25 20 26 33 37 35 Energy Gun 4 | . 20 22 1 . . . . 2 1 . . . 2 . Ballistic Gun 11 | . 7 . 18 22 22 20 14 5 . . 5 6 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 14 24 32 45 45 45 45 59 44 3 9 17 17 45 20 Greatest Support 60 | 20 20 20 60 60 60 60 60 50 10 44 44 44 49 49 Greatest Overweight (x) 8 | . 1 1 1 . . . 2 8 . . . . 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 16 4 4 4 4 6 6 Average Capacity 11 | 5 7 10 15 16 16 16 16 9 4 4 4 4 5 5 Most Carried 16 | 6 10 10 16 15 16 16 16 16 2 4 4 4 6 6 Average Carried 11 | 3 7 9 14 15 15 16 14 7 2 2 3 4 4 5 Final Capacity 4 | . . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . . 4 Class Distribution -------------------- 47% | Mutant 15% | Hacker-Mutant 11% | Scavenger-Mutant 10% | Commander-Mutant 6% | Bothacker-Skirmisher 5% | Bothacker-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Commander-Mutant | -9/Recycling Bothacker-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Wizard-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Matter Collected 1997 | 270 123 70 134 . 513 50 534 110 . . 161 . 32 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1929 | 116 257 42 27 . 629 66 553 110 . . 66 . 63 . Parts 128 | 10 15 2 4 . 45 3 27 13 . . 5 . 4 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Combat Hostiles Destroyed 51 | . 8 1 . . 23 1 9 3 . . 3 . 3 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 48 | . 8 1 . . 23 1 9 3 . . 3 . . . AOE 2 | . . . . . . . . . . . . . 2 . Classes Destroyed 12 | 2 2 . 1 . 2 1 3 1 . . . . . . Worker 3 | . . . . . . . 1 1 . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . Watcher 3 | . . . 1 . . . 2 . . . . . . . Swarmer 25 | . 3 . . . 12 . 1 3 . . 3 . 3 . Grunt 17 | . 5 1 . . 9 . 2 . . . . . . . Brawler 2 | . . . . . . . 2 . . . . . . . Duelist 4 | . . . . . 1 . 3 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 5 | 4 4 1 1 . 5 1 3 3 . . 3 . 2 . Combat Bots Only 5 | . 4 1 . . 5 1 3 3 . . 3 . 2 . Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 1 1 . . 1 . 2 . Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Damage Taken 7353 | . 478 92 155 . 1126 . 2219 495 711 140 116 . 281 1540 Core 2370 | . 82 20 11 . 88 . 354 146 612 36 18 . 77 926 Absorbed by Shields 227 | . . . . . . . 160 . 46 . . . . 21 Core Remaining (%) 57 | 100 . 59 . . . 75 49 . . . . 4 . . Volleys Fired 202 | 14 30 4 8 . 62 8 49 13 . . 5 . 7 2 Largest 2 | 1 2 2 2 . 2 2 2 2 . . 1 . 1 1 Hottest 225 | 50 105 105 50 . 50 50 53 51 . . 24 . 225 30 Shots Fired 367 | 14 60 8 16 . 122 16 96 21 . . 5 . 7 2 Gun 363 | 14 60 8 16 . 122 16 96 21 . . 5 . 5 . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . 2 2 Kinetic 308 | . 37 . 16 . 122 16 96 16 . . 5 . . . Thermal 50 | 14 23 8 . . . . . . . . . . 5 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . 5 . . . . . . Robot Hit Streak 15 | 7 8 2 3 . 15 2 15 5 . . 4 . 4 1 Robot Miss Streak 7 | 1 3 3 5 . 4 6 7 3 . . 3 . 1 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 10 | . 1 1 . . 7 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . . . . . . Shots Hit Robots 261 | 12 43 3 9 . 74 22 74 11 . 1 4 . 6 2 Core Hits 101 | 5 16 1 3 . 27 2 28 8 . . 6 . 4 1 Critical Hits 2 | . . . . . 1 . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . . . Melee Attacks 30 | . . . . . . 19 6 . . 1 . . 3 1 Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . . . Piercing 4 | . . . . . . . . . . . . . 3 1 Sneak Attacks 20 | . . . . . . 19 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4583 | 161 489 36 124 . 1199 82 1460 233 . 43 92 . 616 48 Guns 3931 | 161 489 36 124 . 1199 82 1450 233 . . 92 . 65 . Cannons . | . . . . . . . . . . . . . . . Explosions 402 | . . . . . . . . . . . . . 402 . Melee 232 | . . . . . . . . . . 43 . . 149 40 Ramming 18 | . . . . . . . 10 . . . . . . 8 Kinetic 3387 | . 267 . 124 . 1199 82 1450 173 . . 92 . . . Thermal 886 | 161 222 36 . . . . . . . . . . 467 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 60 | . . . . . . . . 60 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . 43 . . . . Piercing 189 | . . . . . . . . . . . . . 149 40 Highest Corruption 11 | . . . . . . . 11 . . . . . . . Average Corruption 4 | . . . . . . . 4 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 21 | . . . . . . . 21 . . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . Matter Fused 5 | . . . . . . . 5 . . . . . . . Energy Discharges 2 | . . . . . . . 2 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Targeting Errors 10 | . . . . . . . 10 . . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . 2 . Overflow Damage 77 | . . . . . . . 2 . . . . . 75 . Projectiles . | . . . . . . . . . . . . . . . Explosions 75 | . . . . . . . . . . . . . 75 . Melee 2 | . . . . . . . 2 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . 3 . . . . . . 4 Targets Rammed 7 | . . . . . . . 3 . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 404 | 50 153 204 20 . 34 16 30 . . . . . 404 21 Average Temperature 42 | 23 44 100 7 . 10 7 8 . . . . . 169 13 Received Heat Transfer 1179 | . 228 42 57 . 129 . 261 18 207 54 . . 30 153 Effects 2 | . . . . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 1 1 . . . . 1 . . . . . . . Heat Transferred 1509 | 481 654 87 . . . . . . . . . . 287 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Peak Influence 981 | 20 228 69 126 55 840 498 981 363 164 100 . . 264 44 Average Influence 331 | 8 103 29 52 41 542 366 744 308 147 77 . . 127 3 Maximum Alert Level 3 | . 1 . . . 3 2 3 1 . . . . 1 . Low Security (%) 44 | . . . . . . . . . . . . . . . Level 1 18 | . . . . . . . . . . . . . . . Level 2 21 | . . . . . . . . . . . . . . . Level 3 14 | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . 4 . . . 2 2 . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . Reinforcement 7 | . 1 . 4 . . . . 2 . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Distress Signals 5 | . . . 1 . . . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 153 | . 10 2 9 . 26 7 27 14 17 2 3 . 13 23 Peak Tracking Total 20 | . 3 2 4 . 11 1 8 6 19 2 3 . 5 20 Tactical Retreats 21 | . . . 1 . 5 . 6 4 1 . . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Traps Triggered 5 | . . 1 . . 1 . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . 4 . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Machines Disabled 7 | . . . 1 . 3 . . . . . . . 3 . Max in Single Turn 3 | . . . 1 . 1 . . . . . . . 3 . Garrison Relay 3 | . . . . . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Machines Accessed 36 | . 6 1 1 5 . 3 4 6 . 3 . . 7 . Terminals 21 | . 4 . 1 3 . 2 2 5 . . . . 4 . Fabricators 3 | . . . . . . . 1 . . 1 . . 1 . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 6 | . 2 . . 1 . 1 . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . 1 . 1 . . 1 . Total Hacks 99 | . 20 1 5 13 . 5 9 17 . 5 . . 24 . Successful 64 | . 12 1 2 8 . 3 5 11 . 3 . . 19 . Failed 35 | . 8 . 3 5 . 2 4 6 . 2 . . 5 . Catastrophic 4 | . 1 . . . . . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 8 . 4 4 . 2 3 3 . 1 . . 10 . Terminals 65 | . 12 . 5 9 . 4 6 15 . . . . 14 . Fabricators 8 | . . . . . . . 1 . . 1 . . 6 . Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units 15 | . 8 . . 1 . 1 . . . 2 . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 . . . 2 . 2 . . 1 . Terminal Hacks 36 | . 6 1 2 3 . 2 3 9 . . . . 10 . Record 1 | . . . . . . 1 . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . 3 . Robot Analysis 4 | . . . . . . . 1 2 . . . . 1 . Prototype ID Bank 5 | . 1 . 1 1 . . 1 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . 1 . . . . 1 . Garrison Index 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . . . 1 1 1 . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . 1 . . . . 1 . . . . . . Registered Components 2 | . . . . 1 . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . 3 . Network Status 2 | . . . . . . . . . . 1 . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . 2 . . 1 . 1 . . . 1 . . 2 . Report Inventory 5 | . 1 . . 1 . 1 . . . 1 . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . 2 . 1 . . 1 . Unlock Access 3 | . . . . 1 . . . 1 . . . . 1 . Coupler Status 2 | . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 29 | . 12 . 1 7 . . . . . 1 . . 8 . Terminals 5 | . 2 . . 3 . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . Botnet 4 | . 2 . . 2 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . Report 1 | . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . Mask 2 | . 1 . . . . . . . . . . . 1 . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 32 | . 6 . 1 4 . 3 4 6 . 2 . . 6 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Parts Built 1 | . . . . . . . . . . . . . 1 . Matter 168 | . . . . . . . . . . . . . 168 . Time 42 | . . . . . . . . . . . . . 42 . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . . . . . . Robots Hacked 3 | . . . . . . . 2 . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . 2 . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . 2 . . . . . 1 . overwrite_iff 2 | . . . . . . . 2 . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 14 | . . . . . 14 . . . . . . . . . Machine Destruction 14 | . . . . . 14 . . . . . . . . . Attached 3 | . . . . . . . 2 . . . . . 1 . Robots Rewired 10 | . . . . . . 10 . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Total Allies 16 | . . 3 . . . 10 2 . . . . . 1 . Largest Group 10 | . . 3 3 . . 10 8 . . . . . 1 1 Highest-Rated Group 170 | . . 40 40 . . 170 136 . . . . . 49 49 Highest-Rated Ally 49 | . . 16 16 . . 34 34 . . . . . 49 49 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 144 | . . 10 16 . . 102 12 . . . . . 1 3 Total Damage 1550 | . . 145 111 . . 1012 131 . . . . . 50 101 Kills 26 | . . 1 3 . . 18 2 . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Robot Analysis Total 4 | . . . . . . . 1 2 . . . . 1 . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Turns Passed 5121 | 149 445 500 304 63 1029 520 829 361 64 158 162 43 407 87 Spaces Moved 3858 | 89 229 314 147 38 494 261 378 443 118 247 286 90 613 111 Core 310 | 6 . . . . . . . 139 83 82 . . . . Treads 1221 | . . . 143 38 494 261 285 . . . . . . . Legs 799 | 83 229 314 4 . . . 93 76 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1265 | . . . . . . . . . . 165 286 90 613 111 Flight 263 | . . . . . . . . 228 35 . . . . . Fastest Speed 31 | 50 120 150 150 170 170 170 123 31 37 48 48 48 48 50 Average Speed 106 | 115 135 150 169 170 170 170 160 59 46 56 49 48 50 59 Slowest Speed 700 | 120 150 150 190 170 170 170 190 700 50 60 60 48 112 70 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 2 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 41 67 21 9 77 63 13 16 40 6 52 10 15 38 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . . . 1 . . 1 1 1 . . Scrap Searched 9 | . . 3 . . . . . . . . 6 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 16 | . . . . . . . . . . . . . 16 . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 16 | . . . . . . . . . . . . . 16 . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Fac Gar Fac Low Low Fac Gar Total 4513 | 119 307 339 192 37 593 305 501 522 123 261 298 89 698 129 Wait 203 | . 31 3 12 . 10 12 42 35 1 6 1 . 45 5 Move 3834 | 88 228 313 146 37 492 260 377 438 112 246 285 89 612 111 Hop 4 | . . . . . . . . 2 2 . . . . . Pick Up 61 | 8 7 4 9 . 15 . 4 7 . 2 1 . 4 . Fast Attach 50 | 7 2 1 4 . . . 8 7 . 6 5 . 10 . Attach 27 | . 2 2 4 . 3 . 9 3 . . 1 . 3 . Detach 14 | . 2 1 3 . . . . 4 . . . . 4 . Swap 11 | . 1 3 . . . 2 3 . . . . . 2 . Drop 52 | 2 4 8 6 . 11 . . 13 . . . . 8 . Fire 202 | 14 30 4 8 . 62 8 49 13 . . 5 . 7 2 Melee 30 | . . . . . . 19 6 . . 1 . . 3 1 Ram 4 | . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . . Escape Stasis 14 | . . . . . . . . . 8 . . . . 6 Rewire 4 | . . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Gar) -5/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Discovered new exit (range 14) 595 | -10/Materials | Entered Mines 603 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 613 | -10/Mines | Met a Derelict bent on vengeance 667 | -10/Mines | Learned location of Zion (-7) 670 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 788 | -10/Mines | Discovered new exit (range 10) 915 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1095 | -10/Mines | Entered Materials 1095 | -9/Materials | Accompanied by 3 allies 1095 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1291 | -9/Materials | Discovered new exit (range 15) 1398 | -9/Materials | Identified exit to Storage 1399 | -9/Materials | Entered Storage 1461 | -9/Storage | Identified exit to Garrison 1462 | -9/Storage | Entered Garrison 1578 | -9/Garrison | Triggered checkpoint 1616 | -9/Garrison | Garrison Relay disabled 1698 | -9/Garrison | Triggered checkpoint 1722 | -9/Garrison | Triggered checkpoint 1850 | -9/Garrison | Triggered checkpoint 1966 | -9/Garrison | Garrison Relay disabled 2064 | -9/Garrison | Discovered new exit (range 12) 2188 | -9/Garrison | Triggered checkpoint 2266 | -9/Garrison | Triggered checkpoint 2303 | -9/Garrison | Garrison Relay disabled 2352 | -9/Garrison | Discovered new exit (range 12) 2455 | -9/Garrison | Discovered new exit (range 12) 2472 | -9/Garrison | Identified exit to Recycling 2482 | -9/Garrison | Installed Relay Interface Framework 2491 | -9/Garrison | Entered Recycling 2560 | -9/Recycling | Spotter reported a threat 2604 | -9/Recycling | Spotter reported a threat 2616 | -9/Recycling | Spotter reported a threat 2618 | -9/Recycling | Spotter reported a threat 2618 | -9/Recycling | Spotter reported a threat 2652 | -9/Recycling | Spotter reported a threat 2657 | -9/Recycling | Spotter reported a threat 2669 | -9/Recycling | Spotter reported a threat 2680 | -9/Recycling | Spotter reported a threat 2680 | -9/Recycling | Spotter reported a threat 2710 | -9/Recycling | Spotter reported a threat 2768 | -9/Recycling | Spotter reported a threat 2794 | -9/Recycling | Spotter reported a threat 2803 | -9/Recycling | Spotter reported a threat 2814 | -9/Recycling | Spotter reported a threat 2840 | -9/Recycling | Spotter reported a threat 2847 | -9/Recycling | Spotter reported a threat 2882 | -9/Recycling | Spotter reported a threat 2892 | -9/Recycling | Spotter reported a threat 2915 | -9/Recycling | Spotter reported a threat 2931 | -9/Recycling | Build established: Commander-Mutant 2962 | -9/Recycling | Spotter reported a threat 2962 | -9/Recycling | Spotter reported a threat 2963 | -9/Recycling | Spotter reported a threat 2972 | -9/Recycling | Spotter reported a threat 2993 | -9/Recycling | Discovered new exit (range 6) 3000 | -9/Recycling | Identified exit to Factory 3011 | -9/Recycling | Entered Factory 3011 | -7/Factory | Accompanied by 8 allies 3011 | -7/Factory | Evolved 4 slots: Utility x4 3392 | -7/Factory | Repaired Arm. Treads 3411 | -7/Factory | First assault squad dispatched 3589 | -7/Factory | Build established: Bothacker-Skirmisher 3621 | -7/Factory | System corruption reached 10% 3682 | -7/Factory | Core integrity fell below 50% 3689 | -7/Factory | Lost 14 parts (2p4n6u2w) 3810 | -7/Factory | Discovered new exit (range 16) 3840 | -7/Factory | Entered another Factory area 3840 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3905 | -6/Factory | Found Launcher Loader 4052 | -6/Factory | Lost 5 parts (1p3n1w) 4200 | -6/Factory | Identified exit to Garrison 4201 | -6/Factory | Entered Garrison 4212 | -6/Garrison | Triggered checkpoint 4236 | -6/Garrison | Core integrity fell below 50% 4246 | -6/Garrison | Triggered checkpoint 4251 | -6/Garrison | Core integrity fell below 20% 4256 | -6/Garrison | Triggered checkpoint 4262 | -6/Garrison | Discovered new exit (range 8) 4265 | -6/Garrison | Entered Factory 4286 | -6/Factory | Lost 4 parts (2n1u1w) 4412 | -6/Factory | Build established: Hacker-Mutant 4412 | -6/Factory | Discovered new exit (range 14) 4423 | -6/Factory | Entered Lower Caves 4557 | -6/Lower Caves | Learned Factory emergency access door positions 4565 | -6/Lower Caves | Learned location of 1 exit from Factory 4577 | -6/Lower Caves | Discovered new exit (range 15) 4585 | -6/Lower Caves | Entered another Lower Caves area 4623 | -6/Lower Caves | Learned Factory emergency access door positions 4625 | -6/Lower Caves | Discovered new exit (range 7) 4628 | -6/Lower Caves | Entered Factory 4628 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4629 | -5/Factory | Identified exit to Upper Caves 4723 | -5/Factory | Identified exit to Extension 4970 | -5/Factory | Fabricated Remote Datajack (x1) 5026 | -5/Factory | Identified exit to Garrison 5035 | -5/Factory | Entered Garrison 5035 | -5/Garrison | Accompanied by 1 ally 5072 | -5/Garrison | Triggered checkpoint 5092 | -5/Garrison | Core integrity fell below 50% 5098 | -5/Garrison | Triggered checkpoint 5110 | -5/Garrison | Core integrity fell below 20% 5122 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05080_ Remote Datajack destroyed. 05081_ S-27 Virus destroyed. 05081_ Slammed into S-27 Virus. 05082_ Hacking Suite destroyed. 05082_ Slammed into S-27 Virus. 05083_ Lance destroyed. 05088_ Sml. Storage Unit destroyed. 05091_ Penetrated by Slug. 05095_ Mic. Fission Core destroyed. 05098_ Beams of light sweep through the air. An alarm sounds. 05099_ Adv. System Shield destroyed. 05103_ S-27 Virus destroyed. 05104_ Triggered Stasis Trap. 05104_ A bubble of rippling energy engulfs the area. 05104_ Field strength at 84. 05105_ Field strength at 68. 05106_ Field strength at 52. 05107_ Field strength at 32. 05108_ Field strength at 11. 05109_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ## ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ## ## ## ####?????????????????????????????? | | ?# ## ## #????????????????????????????????? | | ?" *%[ "????????????????????????????????? | | ?" = "????????????????????????????????? | | ?" "????????????????????????????????? | | ?" "????????????????????????????????? | | ?# ## ## #????????????????????????????????? | | ?# ?# ## ###########??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ## ########s #??????????????????????? | | ?######""""######??????#sg#??????????????????????? | | ???????????????????????#sh#??????????????????????? | | ???????????????????????#s #??????????????????????? | | ???????????????????????#ss#??????????????????????? | | ???????????????????????+ #??????????????????????? | | ???????????????????????#s #??????????????????????? | | ???????????????????????#s #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????####### #??????????????????????? | | ???????????????# #??????????????????????? | | ?????????????????####### @#??????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Resistance: KI 30 Evasion (%) 63 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 54 Defensive Hacking 14 Item Schematics ----------------- Adv. Datajack | -5/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Remote Datajack | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed CorruptionForceAmplifier Manual? 0 Play Time 01:29:54 Cumulative 69.4 hours Start 2019.10.22 @ 09:11:37 End 2019.10.22 @ 16:49:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f550c709-41ed-49d5-a6b0-a082c7bbf128