Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 22:58:44 Player: arcadio rl Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2488) 2488 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (591) 591 TOTAL SCORE: 8009 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 233 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (42) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Salvage Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Charger Layered Light Armor Plating Field Laser AWS/Thermal Peak State ------------ > --- POWER ------------ Heavy Ion Engine F-cell Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield Trap Reconfigurator > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Disposable Heat Sink Particle Charger Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Force Field Field Laser Field Laser Gatling Laser Cooled Pulse Rifle Cooled Pulse Rifle Plasma Rifle Plasma Rifle AWS/Thermal Grenade Launcher Heavy Missile Launcher Improved Datajack [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 2 2 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached 109 | 7 13 4 1 2 23 21 31 7 Power 10 | 1 1 . . . 2 1 4 1 Engine 8 | 1 1 . . . 1 1 3 1 Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 32 | 2 5 . . . 6 6 11 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 31 | 2 5 . . . 6 6 11 1 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 25 | 2 2 1 . . 4 7 6 3 Device 11 | 1 . 1 . . 3 4 2 . Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 . . . 1 . 2 1 Hackware 4 | . . . . . . 1 2 1 Protection 3 | . . . . . . 2 . 1 Artifact . | . . . . . . . . . Weapon 42 | 2 5 3 1 2 11 7 10 1 Energy Gun 30 | 1 3 2 1 1 6 6 9 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . . 1 . 1 5 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 2 . Parts Lost 39 | . 1 . . . . 2 9 27 Power 5 | . . . . . . . 2 3 Propulsion 13 | . . . . . . 2 6 5 Utility 13 | . . . . . . . 1 12 Weapon 8 | . 1 . . . . . . 7 Highest Loss Streak 22 | . 1 . . . . 2 4 22 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 94 85 85 96 98 98 75 Engine 10 | . 14 14 14 14 6 6 10 8 Core 1 | . . . . . 2 . 1 . Wheel 28 | . 27 28 28 28 35 29 25 12 Device 14 | . 1 5 14 14 17 23 20 12 Storage 9 | . 14 14 14 14 9 7 6 4 Processor 6 | . 12 8 . . 9 7 4 . Hackware 4 | . . . . . . 5 14 19 Energy Gun 15 | . 19 23 14 13 14 14 12 12 Ballistic Gun 1 | . 8 . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 118 | 13 91 95 97 97 98 104 111 118 Greatest Support 50 | 26 26 24 24 24 48 46 50 42 Greatest Overweight (x) 39 | . 7 3 4 4 2 3 3 39 Average Overweight (x) 2 | . 3 3 3 3 1 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 21 Most Carried 25 | 8 25 25 25 25 25 25 25 25 Average Carried 22 | 4 19 24 24 24 23 23 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 23 25 25 25 5 Class Distribution -------------------- 75% | Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1622 | 258 215 100 . 71 330 269 319 60 Remotely . | . . . . . . . . . Salvage Created 3435 | 82 388 123 . 95 821 781 958 187 Parts 170 | 9 28 6 . 1 52 23 45 6 Haulers Intercepted 10 | . 2 . . . 6 2 . . Recyclers Shooed 5 | . 1 . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 72 | . 10 5 . 6 16 13 19 3 Guns 54 | . 10 2 . 6 10 10 14 2 AOE 15 | . . 3 . . 5 3 4 . Classes Destroyed 15 | 2 3 . . 1 3 3 2 1 Worker 3 | . . . . . 1 1 1 . Builder 3 | . . . . . 1 . 2 . Tunneler 2 | 2 . . . . . . . . Hauler 10 | . 2 . . . 6 2 . . Recycler 5 | 1 . . . . 1 2 1 . Operator 1 | . . . . . . . 1 . Watcher 3 | . . . . . . 1 2 . Swarmer 34 | . 6 3 . 1 7 5 12 . Grunt 20 | . 4 2 . . 5 5 3 1 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . 2 . . Sentry 6 | . . . . . 4 . 2 . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . 1 1 1 Assembled 5 | . . . . 5 . . . . Best Kill Streak 4 | 3 4 3 . 4 4 3 4 2 Combat Bots Only 4 | . 4 3 . 4 4 3 4 2 Max Kills in Single Turn 4 | 1 1 2 . 1 4 2 2 1 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . . 2 . . 3 2 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 561 | . 53 21 . 8 60 66 177 176 Missed 193 | . 19 3 . 5 20 18 69 59 Damage Taken 5840 | . 357 223 . 37 640 910 1330 2343 Core 1728 | . 120 94 . 22 64 173 241 1014 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 597 | . . . . . 122 . 389 86 Core Remaining (%) 67 | 100 . . . 5 88 75 71 . Volleys Fired 224 | 7 42 16 . 2 56 43 51 7 Largest 3 | 2 2 2 . 1 2 2 2 3 Hottest 160 | 60 80 115 . 30 126 160 160 60 Shots Fired 473 | 14 83 24 . 23 119 86 102 22 Gun 456 | 14 83 22 . 21 113 81 100 22 Cannon . | . . . . . . . . . Launcher 17 | . . 2 . 2 6 5 2 . Special . | . . . . . . . . . Kinetic 53 | 7 46 . . . . . . . Thermal 403 | 7 37 22 . 21 113 81 100 22 Explosive 17 | . . 2 . 2 6 5 2 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 3 13 15 . 6 22 17 14 21 Robot Miss Streak 6 | 3 3 1 . 4 4 6 5 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Autonomous 36 | . . . . 21 15 . . . Shots Hit Robots 320 | 6 54 20 . 11 78 66 67 18 Core Hits 171 | 4 22 5 . 6 34 47 46 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . 1 . . 2 . 3 2 Burn 8 | . . 1 . . 2 . 3 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6968 | 74 575 493 . 324 1786 1682 1684 350 Guns 6021 | 74 575 339 . 324 1500 1367 1505 337 Cannons . | . . . . . . . . . Explosions 914 | . . 154 . . 274 307 179 . Melee . | . . . . . . . . . Ramming 33 | . . . . . 12 8 . 13 Kinetic 319 | 19 300 . . . . . . . Thermal 5775 | 55 275 339 . 324 1573 1367 1505 337 Explosive 841 | . . 154 . . 201 307 179 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . 1 1 8 Average Corruption 1 | . 1 2 2 2 . 1 1 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 76 | . 10 11 13 13 . 8 11 10 Message Errors 18 | . 2 3 3 4 . 2 2 2 Matter Fused 18 | . 1 4 3 4 . 2 1 3 Heat Flow Errors 8 | . 1 . 1 2 . 2 2 . Energy Discharges 10 | . 1 1 3 1 . 1 2 1 Parts Rejected 1 | . 1 . . . . . . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 12 | . 1 2 2 2 . 1 3 1 Data Loss (major) 3 | . 1 . . . . . 1 1 Misfires 1 | . . . . . . . . 1 Alerts 4 | . 2 . 1 . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 88 | . . 26 . . 30 . 32 . Projectiles . | . . . . . . . . . Explosions 88 | . . 26 . . 30 . 32 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 159 | . . . . 9 109 16 19 6 Shots 5 | . . . . 1 2 1 1 . Rammed 5 | . . . . . 2 1 . 2 Targets Rammed 5 | . . . . . 2 1 . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 530 | 40 240 530 175 219 108 123 228 16 Average Temperature 65 | 18 43 235 89 89 27 37 82 5 Received Heat Transfer 1481 | . 78 138 . 20 189 252 219 585 Effects 10 | . . 10 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 2 | . . 2 . . . . . . Short Circuit 1 | . . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Damage (major) 5 | . . 5 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 1 . 1 1 Combat Hostiles 3 | . . . . . 1 . 1 1 Parts Melted 22 | . . . . . 4 1 14 3 Heat Transferred 12320 | 125 625 693 . 407 3121 2977 3595 777 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 504 | 15 214 132 . 117 504 449 418 263 Initial 218 | . 9 16 . . . 207 218 173 Average 172 | 5 57 51 . 36 254 296 199 183 Maximum Alert Level 2 | . 1 . . . 2 2 2 1 Low Security (%) 58 | 100 97 100 . 100 38 11 46 45 Level 1 32 | . 2 . . . 35 73 52 54 Level 2 9 | . . . . . 26 15 1 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 3 . . . 3 3 2 2 Investigation 3 | . 1 . . . 1 . 1 . Extermination 4 | . . . . . . 2 1 1 Reinforcement 6 | . 2 . . . 2 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 12 | . 1 . . . 6 1 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 23 6 . 11 41 34 33 12 Peak Tracking Total 6 | . 6 3 . 4 5 5 6 5 Tactical Retreats 17 | . 2 . . 2 1 5 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . 1 . . . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts 15 | . 15 . . . . . . . Triggered . | . . . . . . . . . Disarmed 2 | . 2 . . . . . . . Reprogrammed . | . . . . . . . . . Reused 12 | . . . . . . 7 2 3 Traps Reconfigurated 29 | . . . . . . 19 7 3 Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . 1 . . Triggered 12 | . . . . . . 7 2 3 Most Traps Carried 1 | . . 1 1 1 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 7 | . 1 1 . . 3 1 1 . Max in Single Turn 2 | . 1 1 . . 2 1 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 37 | . 6 1 1 . 9 6 12 2 Terminals 22 | . 6 1 . . 6 4 4 1 Fabricators 3 | . . . . . . . 3 . Repair Stations 7 | . . . . . 2 2 2 1 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 175 | . 21 3 23 . 33 12 74 9 Successful 116 | . 12 . 23 . 18 4 53 6 Failed 58 | . 9 3 . . 14 8 21 3 Catastrophic 7 | . 2 . . . 1 3 1 . Database Lockouts 1 | . . . . . 1 . . . Manual 45 | . 9 3 1 . 12 3 13 4 Terminals 91 | . 21 3 . . 23 8 30 6 Fabricators 13 | . . . . . . . 13 . Repair Stations 31 | . . . . . 8 4 16 3 Recycling Units . | . . . . . . . . . Scanalyzers 16 | . . . . . 2 . 14 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 67 | . 10 . 23 . 11 2 18 3 Record 26 | . . . 23 . . . 3 . Part Schematic 2 | . . . . . . . 2 . Robot Analysis 4 | . 2 . . . 2 . . . Prototype ID Bank 7 | . 2 . . . 4 . 1 . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . 2 . Terminal Index 3 | . . . . . 1 . 1 1 Repair Station Index 1 | . . . . . 1 . . . Alert Level 6 | . 1 . . . . 1 3 1 Locate Traps 2 | . 1 . . . . . 1 . Security Status 1 | . . . . . . . . 1 Patrol Status 2 | . 1 . . . 1 . . . Transport Status 1 | . . . . . . . 1 . Investigation Status 1 | . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . 3 . Load Schematic 1 | . . . . . . . 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 20 | . . . . . 4 1 13 2 Scan Component 11 | . . . . . 2 1 7 1 Repair 9 | . . . . . 2 . 6 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 15 | . . . . . 2 . 13 . Insert Component 6 | . . . . . 1 . 5 . Analyze 9 | . . . . . 1 . 8 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 10 | . 2 . . . 1 1 5 1 Terminals 7 | . 2 . . . 1 1 2 1 Assimilate 1 | . . . . . . 1 . . Botnet 6 | . 2 . . . 1 . 2 1 Fabricators 2 | . . . . . . . 2 . Report 1 | . . . . . . . 1 . Fabnet 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Mechanics 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 34 | . 6 1 . . 9 5 11 2 Full Trace Events 3 | . 1 . . . 1 . 1 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 27 | . . . . . . . 27 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired 8 | . . . . . 1 . 7 . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 84 | . . . . . . . 84 . Total Part Build Rating 4 | . . . . . . . 4 . Parts Repaired 9 | . . . . . 2 . 6 1 Time 302 | . . . . . 64 . 222 16 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . 5 . Part Schematics Acquired 6 | . . . . . 1 . 5 . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 2 | . . . . . . 1 1 . Largest Group 1 | . . . . . . 1 1 . Highest-Rated Group 10 | . . . . . . 10 6 . Highest-Rated Ally 10 | . . . . . . 10 6 . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . 6 15 . . . Total Damage 1105 | . . . . 269 836 . . . Kills 9 | . . . . 3 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . Turrets Deployed 3 | . . . . 1 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 4 | . 2 . . . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 9990 | 98 1434 938 610 824 2454 1141 2017 474 Spaces Moved 6058 | 63 923 626 412 535 1245 710 1230 314 Core 111 | 3 . . . . . . . 108 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 5947 | 60 923 626 412 535 1245 710 1230 206 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 135 135 135 105 112 112 50 Average Speed 125 | 88 134 135 145 149 114 118 114 114 Slowest Speed 2000 | 100 195 135 150 150 120 128 128 2000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 98 92 88 83 80 15 27 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 4 | . . 3 . 1 . . . . Spaces Dug 39 | . . . . 15 18 6 . . Terrain Destroyed 144 | . . 16 . 25 69 26 8 . Melee . | . . . . . . . . . Projectile 11 | . . . . 10 1 . . . AOE 133 | . . 16 . 15 68 26 8 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 8022 | 90 1039 697 425 557 2163 911 1730 410 Wait 1465 | . 15 42 . 15 812 119 385 77 Move 6042 | 62 922 625 411 526 1244 709 1229 314 Hop 4 | . . . . 4 . . . . Pick Up 82 | 11 20 3 6 3 12 7 18 2 Fast Attach 26 | 7 4 1 1 . 5 1 4 3 Attach 32 | . 1 . . 2 5 8 12 4 Detach 14 | . 3 2 1 . 2 2 4 . Swap 51 | . 8 3 . . 13 12 15 . Drop 61 | 3 9 5 6 5 12 8 12 1 Fire 224 | 7 42 16 . 2 56 43 51 7 Melee . | . . . . . . . . . Ram 5 | . . . . . 2 1 . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 16 | . 15 . . . . 1 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Identified exit to Mines 1077 | -10/Materials | Discovered new exit (range 13) 1347 | -10/Materials | Discovered new exit (range 16) 1440 | -10/Materials | Discovered new exit (range 15) 1533 | -10/Materials | Entered Mines 1534 | -10/Mines | Learned location of Storage (-7) 1602 | -10/Mines | Found a hidden stash of uninstalled traps 1624 | -10/Mines | Discovered new exit (range 9) 1709 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1845 | -10/Mines | Learned Materials security intel 2091 | -10/Mines | Core integrity fell below 50% 2113 | -10/Mines | Core integrity fell below 20% 2173 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2173 | -10/Mines | Discovered new exit (range 5) 2223 | -10/Mines | Discovered new exit (range 15) 2471 | -10/Mines | Entered Exiles 2505 | -10/Exiles | Met 8R-AWN 2527 | -10/Exiles | Met EX-HEX 2570 | -10/Exiles | Met EX-BIN 2589 | -10/Exiles | Aligned with FarCom system 2590 | -10/Exiles | Given EX-Vault access code 2625 | -10/Exiles | Opened EX-Vault 2633 | -10/Exiles | Found Prototype Energy Gun 2633 | -10/Exiles | Identified AWS/Thermal 2636 | -10/Exiles | Found Prototype Device 2653 | -10/Exiles | Found Deploy-a-Sentry 2656 | -10/Exiles | Found Deploy-a-Sentry 2669 | -10/Exiles | Found Deploy-a-Sentry 2699 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2744 | -10/Exiles | Met EX-DEC 2751 | -10/Exiles | Learned location of Zion (-7) 2811 | -10/Exiles | Visited The Gauntlet 3063 | -10/Exiles | Discovered new exit (range 14) 3081 | -10/Exiles | Stole three prototypes: AWS/Thermal, Deploy-a-Sentry, Trap Reconfigurator 3081 | -10/Exiles | Entered Mines 3244 | -9/Mines | Assembled infested the area 3618 | -9/Mines | DAS Turret deployed 3840 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3892 | -9/Mines | Discovered new exit (range 9) 3905 | -9/Mines | Entered Materials 3905 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3965 | -8/Materials | DAS Turret deployed 4062 | -8/Materials | DAS Turret deployed 4177 | -8/Materials | Repaired Arm. Wheel 4454 | -8/Materials | Repaired Arm. Wheel 5962 | -8/Materials | Central database locked down 6334 | -8/Materials | Discovered new exit (range 10) 6359 | -8/Materials | Entered Factory 6359 | -7/Factory | Evolved 2 slots: Utility x2 6359 | -7/Factory | Identified Trap Reconfigurator 6361 | -7/Factory | FarCom data flow suspended 7207 | -7/Factory | Discovered new exit (range 15) 7500 | -7/Factory | Entered another Factory area 7500 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7637 | -6/Factory | Repaired Arm. Wheel 7671 | -6/Factory | Repaired Arm. Wheel 7719 | -6/Factory | Repaired Gatling Laser 7758 | -6/Factory | Repaired Field Laser 7797 | -6/Factory | Repaired Field Laser 7797 | -6/Factory | Build established: Hacker-Mutant 7836 | -6/Factory | Repaired Pulse Rifle 7922 | -6/Factory | Identified exit to Factory 8603 | -6/Factory | Fabricated Hvy. Missile Launcher (x1) 8646 | -6/Factory | Lost 4 parts (1p3n) 9004 | -6/Factory | Lost 3 parts (1p1n1u) 9035 | -6/Factory | Fabricated K-01 Serf (x1) 9517 | -6/Factory | Entered another Factory area 9517 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9556 | -5/Factory | Repaired Arm. Wheel 9846 | -5/Factory | Lost 3 parts (1p1n1u) 9899 | -5/Factory | Core integrity fell below 50% 9922 | -5/Factory | Core integrity fell below 20% 9955 | -5/Factory | Lost 22 parts (2p2n11u7w) 9991 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09917_ Gatling Laser crushed and broken. 09917_ Plasma Rifle crushed and broken. 09917_ Imp. Target Analyzer crushed and broken. 09917_ Disposable Heat Sink crushed and broken. 09917_ Imp. Datajack crushed and broken. 09917_ Lyr. Light Armor Plating crushed and broken. 09917_ Force Field crushed and broken. 09917_ Cld. Pulse Rifle crushed and broken. 09917_ Lyr. Medium Armor Plating crushed and broken. 09920_ Lgt. Angular Momentum Engine destroyed. 09924_ Hacking Suite destroyed. 09926_ Slammed into R-10 Processor. 09931_ K-01 Serf cleans the Terminal. 09934_ 0%UJVX&=E2IWOH=ILL23TZAC6YP 09976_ Acquired Adv. Salvage Targeting Computer. 09982_ T,PUC|FRPZ12TVMVO>EG9QS0<1 09991_ U-05 Engineer destroyed. 09991_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????#??????????????? | | ?????????????? ??????????????? | | ?????????????? ??????????????? | | #????????????# #?????????????? | | #????????????# #?????????????? | | #????????????# #????????###### | | #????????????# #????????# # | | #????????????# #????????# # | | #????????????# #????????# # | | ###########??# ##########! # | | # ??# x/@= # | | # """" """" # ##########x # | | # """" """" # #????????#] # | | # """" """" # #????????# # | | + """" """" # #????????# ! # | | # # #????????###### | | # """" # #?????????????? | | # """ """" # #?????????????? | | # "R """" # #?????????????? | | # """ """" # #?????????????? | | # "" # #?????????????? | | # / # #?????????????? | | #######+###### ####??????????? | | #??????????? | | #??????????? | | #??????????? | | #??????????? | | #??????????? | | #####+###########??????????? | | # #?????????????? | | # #?????????????? | | # #?????????????? | | # #?????????????? | | # #?????????????? | | # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 32 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Field Laser | -8/Materials | Scanalyzed Prc. Shock Rifle | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Hvy. Ion Engine | -6/Factory | Scanalyzed Datajack | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Hacked Adv. Shield Generator | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -6/Factory K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed MobileLegClaws Manual? 0 Play Time 01:57:56 Cumulative 110.1 hours Start 2024.04.11 @ 20:58:31 End 2024.04.11 @ 22:58:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45a951b5-4ff1-4805-b712-45b5c72a2da9