Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 16:58:55 Player: Sgt. SmokeWeed Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (3576) 3576 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 11390 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 445 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 80/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Heavy Treads High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Targeting Computer Targeting Computer Sensor Drone Bay > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Advanced Plasma Cannon Molecular Deconstructor > --- INVENTORY -------- Advanced Treads Heavy Treads High-powered Tractor Beam [Rating: 99] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Targeting Computer Device Sensor Drone Bay Processor Targeting Computer Hackware System Shield Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 Power 2 | . . . . . . . 2 . . . . . Propulsion 2 | . . . . . . . . . 2 . . . Utility 6 | . . . . . 2 2 . . . . . 2 Weapon 4 | . . . . . 2 . . 2 . . . . Parts Attached 85 | 6 3 5 . 2 21 7 9 8 2 12 2 8 Power 13 | 1 1 . . . 1 . 3 1 . 3 . 3 Engine 4 | 1 1 . . . . . 2 . . . . . Core 6 | . . . . . 1 . 1 1 . 3 . . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 15 | 2 . . . . 5 1 . 2 1 3 1 . Treads 13 | 2 . . . . 3 1 . 2 1 3 1 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . Flight . | . . . . . . . . . . . . . Utility 19 | . 1 2 . 1 4 2 4 1 . 2 1 1 Device 13 | . 1 1 . 1 1 2 3 . . 2 1 1 Storage . | . . . . . . . . . . . . . Processor 2 | . . 1 . . 1 . . . . . . . Hackware 4 | . . . . . 2 . 1 1 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 38 | 3 1 3 . 1 11 4 2 4 1 4 . 4 Energy Gun 10 | 2 . 1 . . 2 . . . . 3 . 2 Energy Cannon 3 | . . . . . . . 1 . 1 . . 1 Ballistic Gun 5 | 1 . . . . 1 2 . 1 . . . . Ballistic Cannon 5 | . . 1 . . 4 . . . . . . . Launcher 9 | . 1 1 . 1 3 1 1 1 . . . . Special Weapon 6 | . . . . . 1 1 . 2 . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . . . 1 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 8 | . . . . . 8 . . . . . . . Parts Lost 43 | . . . . 2 5 2 . 6 3 4 13 8 Power 10 | . . . . . . 1 . 1 . 3 3 2 Propulsion 8 | . . . . 1 2 . . 1 . . 4 . Utility 10 | . . . . . 2 . . 2 2 . 2 2 Weapon 15 | . . . . 1 1 1 . 2 1 1 4 4 Highest Loss Streak 8 | . . . . 1 2 1 . 4 3 2 8 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 83 90 100 99 81 77 94 85 74 66 65 9 Engine 5 | . 14 14 14 14 . . 9 9 5 3 . . Core 6 | . . . . . 8 6 6 6 10 10 10 . Treads 14 | . 28 28 28 27 8 15 13 9 10 9 12 . Device 7 | . 12 14 14 14 5 1 10 5 5 5 7 . Processor 10 | . . 5 14 14 15 15 13 11 10 10 9 2 Hackware 3 | . . . . . 7 7 12 11 8 . . . Energy Gun 4 | . 20 4 . . . . . . . 8 13 2 Energy Cannon 2 | . . . . . . . . 5 8 9 4 . Ballistic Gun 3 | . . . . . 5 8 13 15 9 2 . . Ballistic Cannon 6 | . . 9 14 14 12 13 5 . . . . . Launcher 6 | . 7 13 14 14 9 6 6 5 5 3 . . Naked Turns 69 | . . . . . . . . . . . . 69 Heaviest Build 88 | 9 13 16 16 29 34 40 60 59 64 88 81 19 Greatest Support 140 | 40 40 40 40 40 42 42 42 70 140 126 126 3 Greatest Overweight (x) 13 | . . . . 1 6 . 1 2 . 1 13 6 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 5 5 5 5 5 5 5 2 5 5 4 Average Carried 3 | . . 3 5 3 4 4 3 3 2 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 3 5 5 4 4 2 5 4 3 Class Distribution -------------------- 38% | Mutant 20% | Gunner 12% | Scavenger-Executioner 9% | Executioner 7% | Bomber 6% | Hacker-Bomber 4% | Hacker-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Hacker-Bomber | -6/Factory Hacker-Executioner | -5/Factory Hacker-Executioner | -4/Factory Bomber | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2719 | 207 41 228 . 60 615 623 165 275 85 347 32 41 Remotely 992 | . . 130 . . 353 . 10 275 85 139 . . Salvage Created 4045 | . 112 338 . 93 1643 122 256 567 158 428 258 70 Parts 219 | . 8 14 . 3 102 12 5 29 7 26 7 6 Haulers Intercepted 2 | . . . . . 1 . 1 . . . . . Recyclers Shooed 5 | . . 1 . . 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 21 12 . Prevented 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 74 | . 3 8 . 4 31 4 . 9 2 8 4 1 Guns 16 | . . 2 . . 3 1 . 2 . 6 2 . Cannons 19 | . . 3 . . 11 2 . 1 . 1 . 1 AOE 34 | . 3 3 . 4 16 1 . 6 1 . . . Classes Destroyed 17 | . 2 4 . . 7 2 . . . 2 . . Worker 5 | . . 1 . . 1 2 1 . . . . . Builder 11 | . . . . . 7 1 . 2 1 . . . Tunneler 2 | . . 1 . . . 1 . . . . . . Hauler 2 | . . . . . 1 . 1 . . . . . Recycler 4 | . . 1 . . 1 . 1 1 . . . . Watcher 7 | . 2 . . . 3 1 . 1 . . . . Swarmer 12 | . . . . . 4 . . 4 . 4 . . Grunt 38 | . 3 6 . 4 16 . . 5 1 . 3 . Brawler 3 | . . . . . 2 . . . . . 1 . Duelist 3 | . . . . . 2 . . . 1 . . . Sentry 6 | . . . . . 5 . . . . 1 . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . Programmer 4 | . . . . . . 2 . . . 1 . 1 Behemoth 1 | . . . . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | . 4 5 . 4 9 2 1 9 3 3 1 1 Combat Bots Only 6 | . 3 4 . 4 6 1 . 6 2 3 1 1 Max Kills in Single Turn 4 | . 2 3 . 2 4 1 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 1 . 2 3 1 . 2 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 533 | . 6 27 . 13 90 37 1 48 16 42 116 137 Missed 174 | . 2 8 . 2 34 10 . 14 3 13 36 52 Damage Taken 7675 | . 62 338 . 231 841 484 20 1156 291 589 1676 1987 Core 2517 | . 23 18 . 10 147 109 . 446 . 43 420 1301 Absorbed by Shields 37 | . . . . . . . . . . . . 37 Core Remaining (%) 78 | 100 . . . 79 73 84 100 55 . . 59 . Volleys Fired 180 | . 11 19 . 3 59 21 5 10 4 15 14 19 Largest 6 | . 2 2 . 2 4 4 4 4 5 6 5 1 Hottest 509 | . 70 80 . 74 145 145 139 185 283 509 380 113 Shots Fired 440 | . 15 33 . 6 142 58 16 33 16 63 38 20 Gun 173 | . 11 18 . . 30 14 10 17 6 33 24 10 Cannon 188 | . . 10 . 3 81 36 5 8 8 20 8 9 Launcher 67 | . 4 5 . 3 30 6 1 6 2 10 . . Special 12 | . . . . . 1 2 . 2 . . 6 1 Kinetic 218 | . . 10 . 3 111 50 15 17 6 6 . . Thermal 114 | . . . . . . . . 8 8 47 32 19 Explosive 12 | . 4 5 . 3 . . . . . . . . Electromagnetic 84 | . 11 18 . . 30 6 1 6 2 10 . . Robot Hit Streak 13 | . 3 8 . 5 13 8 9 6 7 8 11 4 Robot Miss Streak 6 | . 5 3 . 1 5 5 6 6 3 4 3 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 276 | . 7 21 . 5 85 42 12 25 12 35 23 9 Core Hits 230 | . 9 19 . 9 78 30 17 32 14 14 6 2 Critical Kills 2 | . . . . . . . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 2 . . . 1 1 . . Meltdown 2 | . . . . . . . . . 1 1 . . Blast 2 | . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9355 | . 312 809 . 370 2955 863 338 1371 386 957 584 410 Guns 2473 | . 83 190 . . 344 176 193 251 101 543 484 108 Cannons 2999 | . . 125 . 52 1117 474 91 224 162 368 100 286 Explosions 3711 | . 228 439 . 308 1483 138 54 892 123 46 . . Melee . | . . . . . . . . . . . . . Ramming 172 | . 1 55 . 10 11 75 . 4 . . . 16 Kinetic 3003 | . . 125 . 52 1461 650 284 251 101 79 . . Thermal 2781 | . 22 70 . . 138 . . 579 162 832 584 394 Explosive 883 | . 206 369 . 308 . . . . . . . . Electromagnetic 2516 | . 83 190 . . 1345 138 54 537 123 46 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 12 3 . . . 1 1 23 Average Corruption 3 | . . . . . 10 2 . . . 1 1 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . . . . . 25 7 . . . 8 5 6 Message Errors 13 | . . . . . 9 . . . . 2 1 1 Matter Fused 19 | . . . . . 8 5 . . . 4 1 1 Heat Flow Errors 5 | . . . . . 2 1 . . . 2 . . Energy Discharges 5 | . . . . . 1 1 . . . . 2 1 Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . 3 . . . . . 1 . Misfires 2 | . . . . . 1 . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 211 | . . 4 . 10 22 . . 30 32 29 . 84 Projectiles 113 | . . . . . . . . . . 29 . 84 Explosions 98 | . . 4 . 10 22 . . 30 32 . . . Melee . | . . . . . . . . . . . . . Knockbacks 18 | . . 1 . 1 11 5 . . . . . . Impact 2 | . . 1 . . 1 . . . . . . . Kinetic 15 | . . . . 1 9 5 . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 132 | . 19 49 . . 42 15 . . . . . 7 Shots 8 | . 1 3 . . 3 1 . . . . . . Rammed 32 | . 1 12 . 1 1 9 . 1 . . . 7 Targets Rammed 34 | . 1 12 . 1 1 11 . 1 . . . 7 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . Highest Temperature 654 | . . 54 . 56 237 162 60 654 540 512 525 216 Average Temperature 130 | . . 27 . 25 53 49 33 261 347 201 171 64 Received Heat Transfer 1004 | . 24 126 . 42 234 36 9 108 109 18 298 . Effects 47 | . . . . . . . . 22 7 16 2 . Shutdowns 19 | . . . . . . . . 5 6 6 2 . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 7 | . . . . . . . . 2 . 5 . . Matter Decay 5 | . . . . . . . . 2 . 3 . . Short Circuit 1 | . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . 2 . . . . Damage (major) 9 | . . . . . . . . 9 . . . . Damage (core) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 7 | . 1 . . . 5 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . Parts Melted 6 | . . . . . . . . . 1 5 . . Heat Transferred 3404 | . 50 100 . . 150 . . 650 250 1092 779 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 1 . . 3 . . 6 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 618 | . 155 142 . 97 618 288 151 481 181 . . 66 Initial 249 | . . 60 . . 18 249 30 73 135 . . 60 Average 149 | . 52 89 . 54 295 164 132 142 141 . . 49 Maximum Alert Level 2 | . . . . . 2 1 . 2 . . . . Low Security (%) 74 | 100 100 100 . 100 30 59 100 74 100 . . 100 Level 1 15 | . . . . . 33 40 . 13 . . . . Level 2 9 | . . . . . 36 . . 12 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 . . 11 5 1 4 . . 1 2 Investigation 3 | . 1 1 . . 1 . . . . . . . Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 13 | . . . . . 4 4 1 3 . . . 1 Assault 2 | . . . . . 1 . . . . . 1 . Garrison 6 | . . . . . 5 . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 7 | . 1 . . . 3 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 133 | . 6 9 . 6 40 12 1 26 3 11 13 6 Peak Tracking Total 9 | . 5 4 . 3 6 3 3 7 3 4 9 5 Tactical Retreats 6 | . . . . . . . . 2 . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 4 | . . . . . 2 . . 1 . . . 1 Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 8 | . 1 . . . 3 1 . 2 . 1 . . Max in Single Turn 1 | . 1 . . . 1 1 . 1 . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 13 | . 5 1 2 1 2 . . . . 1 1 . Terminals 6 | . 5 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 24 | . 12 1 3 1 5 . . . . 1 1 . Successful 10 | . 2 1 3 1 1 . . . . 1 1 . Failed 14 | . 10 . . . 4 . . . . . . . Catastrophic 5 | . 4 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 11 . 1 . . . . . . 1 . . Terminals 15 | . 12 . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 9 | . 2 1 3 1 . . . . . 1 1 . Record 2 | . . . 2 . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . 1 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 4 . . . 1 . . . . . . . Full Trace Events 3 | . 2 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 7 | . . . . 2 1 2 . 2 . . . . Largest Group 2 | . . . . 2 1 2 1 2 . . . . Highest-Rated Group 227 | . . . . 45 90 130 90 227 . . . . Highest-Rated Ally 137 | . . . . 31 90 90 90 137 . . . . Total Orders 7 | . . . . 1 1 1 . . . 1 3 . EXPLORE 7 | . . . . 1 1 1 . . . 1 3 . Ally Attacks 36 | . . . . 2 1 14 2 17 . . . . Total Damage 1555 | . . . . 20 63 459 152 861 . . . . Kills 17 | . . . . . 1 4 3 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Field Lobotomies 5 | . . . . . 1 2 . 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 2 1 . Drone Launches 81 | . . . . 20 19 18 . . . 9 15 . Drone Recoveries 65 | . . . . 19 18 9 . . . 9 10 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 8356 | 85 348 1077 351 398 1265 979 366 411 186 1295 1175 420 Spaces Moved 3952 | 52 198 610 219 181 484 421 159 159 102 645 423 299 Core 468 | 6 . . . . 5 . . . . . 158 299 Treads 3217 | 46 198 610 219 181 212 421 159 159 102 645 265 . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 267 | . . . . . 267 . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 116 152 157 160 160 155 50 50 Average Speed 159 | 147 160 160 160 160 157 156 211 222 160 166 141 116 Slowest Speed 700 | 160 160 160 160 240 350 157 237 330 160 240 700 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 37 92 60 53 55 23 5 6 3 93 57 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 1 . . . . . 2 . . Spaces Dug 4 | . . . . . . . . . . . 4 . Terrain Destroyed 176 | . 34 62 . 23 16 . . 6 3 19 10 3 Melee . | . . . . . . . . . . . . . Projectile 50 | . . 5 . . 10 . . . 3 19 10 3 AOE 126 | . 34 57 . 23 6 . . 6 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 5608 | 58 213 669 220 283 858 686 175 188 114 826 967 351 Wait 1316 | . . 20 . 94 280 221 1 8 7 150 527 8 Move 3940 | 51 197 609 218 180 483 420 158 158 101 644 422 299 Hop . | . . . . . . . . . . . . . Pick Up 12 | . . 3 1 1 4 2 . 1 . . . . Fast Attach 51 | 6 2 2 . . 14 2 6 3 1 9 . 6 Attach 20 | . . . . 1 4 2 2 4 1 2 2 2 Detach 10 | . 1 . . . 2 . 1 1 . 3 1 1 Swap 14 | . 1 3 . 1 3 3 1 1 . 1 . . Drop 22 | 1 . 1 1 2 8 4 1 1 . 2 1 . Fire 180 | . 11 19 . 3 59 21 5 10 4 15 14 19 Melee . | . . . . . . . . . . . . . Ram 8 | . . . . . 1 . . . . . . 7 Kick . | . . . . . . . . . . . . . Crush 26 | . 1 12 . 1 . 11 . 1 . . . . Escape Stasis 9 | . . . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / Tes) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 434 | -10/Materials | Entered Mines 442 | -10/Mines | Met a Derelict bent on vengeance 532 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 645 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 736 | -10/Mines | Met a Derelict shopkeep closing up shop 834 | -10/Mines | Excavation squad dispatched 834 | -10/Mines | A large section of the Mines collapsed 890 | -10/Mines | Discovered new exit (range 9) 1095 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1500 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1501 | -10/Mines | Discovered new exit (range 5) 1511 | -10/Mines | Entered Exiles 1556 | -10/Exiles | Met 8R-AWN 1580 | -10/Exiles | Met EX-HEX 1628 | -10/Exiles | Met EX-BIN 1651 | -10/Exiles | Aligned with FarCom system 1652 | -10/Exiles | Given EX-Vault access code 1692 | -10/Exiles | Opened EX-Vault 1702 | -10/Exiles | Found Field Lobotomy Kit 1735 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1790 | -10/Exiles | Met EX-DEC 1844 | -10/Exiles | Discovered new exit (range 12) 1862 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1862 | -10/Exiles | Entered Mines 1902 | -9/Mines | Found the Drone Emporium 1908 | -9/Mines | Found Prototype Device 1922 | -9/Mines | Identified Sensor Drone Bay 1974 | -9/Mines | Discovered new exit (range 42) 2112 | -9/Mines | Learned Materials non-interactive machine intel 2251 | -9/Mines | Assembled infested the area 2256 | -9/Mines | Met a Derelict testing a Signal Generator 2256 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2260 | -9/Mines | Entered Materials 2260 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2261 | -8/Materials | Loaded intel: 27 non-interactive machine locations 2895 | -8/Materials | Garrison activated, responded to threat 2999 | -8/Materials | System corruption reached 10% 3052 | -8/Materials | Build established: Gunner 3248 | -8/Materials | Garrison activated, responded to threat 3460 | -8/Materials | First assault squad dispatched 3502 | -8/Materials | Discovered new exit (range 12) 3505 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 3525 | -8/Materials | Entered Factory 3525 | -7/Factory | Accompanied by 1 ally 3525 | -7/Factory | Evolved 2 slots: Utility x2 3689 | -7/Factory | Discovered new exit (range 140) 4484 | -7/Factory | Assimilated H-61 Shepherd with FLK Orb 4488 | -7/Factory | Assimilated X-62 Marksman with FLK Orb 4504 | -7/Factory | Entered another Factory area 4504 | -6/Factory | Accompanied by 1 ally 4504 | -6/Factory | Evolved 2 slots: Power x2 4804 | -6/Factory | Discovered new exit (range 6) 4807 | -6/Factory | Build established: Hacker-Bomber 4870 | -6/Factory | Entered another Factory area 4870 | -5/Factory | Accompanied by 1 ally 4870 | -5/Factory | Evolved 2 slots: Weapon x2 4909 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 5184 | -5/Factory | Garrison activated, responded to threat 5219 | -5/Factory | Lost 4 parts (1p1n1u1w) 5266 | -5/Factory | Discovered new exit (range 8) 5268 | -5/Factory | Assimilated Y-64 Sentinel with FLK Orb 5281 | -5/Factory | Entered another Factory area 5281 | -4/Factory | Evolved 2 slots: Propulsion x2 5289 | -4/Factory | Discovered new exit (range 15) 5467 | -4/Factory | Entered Upper Caves 5471 | -4/Upper Caves | Lost 3 parts (2u1w) 5603 | -4/Upper Caves | Spotted B-86 Titan 5609 | -4/Upper Caves | Destroyed B-86 Titan 5737 | -4/Upper Caves | Build established: Bomber 6300 | -4/Upper Caves | Build established: Executioner 6414 | -4/Upper Caves | Discovered new exit (range 15) 6415 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6446 | -4/Upper Caves | Learned location of 1 exit from Research 6604 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6664 | -4/Upper Caves | Found Prototype Special Weapon 6664 | -4/Upper Caves | Identified Molecular Deconstructor 6762 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 6762 | -4/Upper Caves | Entered another Upper Caves area 6856 | -4/Upper Caves | Build established: Scavenger-Executioner 7536 | -4/Upper Caves | Lost 5 parts (2p2n1u) 7788 | -4/Upper Caves | Build established: Executioner 7829 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7892 | -4/Upper Caves | Encountered a Warlord checkpoint 7892 | -4/Upper Caves | Lost 8 parts (1p2n1u4w) 7931 | -4/Upper Caves | Discovered new exit (range 10) 7934 | -4/Upper Caves | Learned 4 Research zone layouts 7937 | -4/Upper Caves | Entered Research 7937 | -3/Research | Evolved 2 slots: Utility x2 7938 | -3/Research | Identified exit to Testing 7939 | -3/Research | Identified exit to Research 8154 | -3/Research | Build established: Mutant 8255 | -3/Research | Lost 3 parts (1p1u1w) 8264 | -3/Research | Core integrity fell below 50% 8289 | -3/Research | System corruption reached 10% 8322 | -3/Research | Core integrity fell below 20% 8343 | -3/Research | Lost 4 parts (1p1u2w) 8357 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired Adv. Remote Datajack. Remote Datajacks cannot fire with other weapons in the same volley. Adv. Cryofiber Web destroyed. P-80 Master heat short circuits Adv. Target Analyzer. P-80 Master repels hacking attempt. P-80 Master heat short circuits Gamma Rifle. Acquired 35 matter. Slammed into P-80 Master. P-80 Master heat damages Adv. Heat Sink, Broken Gamma Rifle, Broken Adv. Target Analyzer. Adv. Remote Datajack destroyed. Door malfunctions. Acquired Quantum Rifle. Destroyed Broken Gamma Rifle. System corrupted: Matter fused (-7). P-80 Master resets P-80 Master, system corruption cleaned. Slammed into P-80 Master. Quantum Rifle destroyed. Acquired 6 matter. KYYHLZGAKV&S,J&38ZV O,XXZ#L Map ----- +----------------------------------------------------+ | ??????????????????????? ???????????# # | | ????????????????????? ???????????# ?# | | ??????????????????? ???????????# ??# | | ??????????????????? ??????????######???# | | ??????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ???????????????????? ??????????#####????# | | ????????????????????""" ??????????# ###### | | ????????????????????""" ??????????# = | | ??????????????????""""" ??????????# ###/""#+# | | ????????????????? #+########## ## ! | | ??????????????????? #" | | ??????????????????????? ## !! | | ???????????????????????#### ## !! | | ???????????????????????# % ## | | ???????????????????????# + | | ???????????????????????# p######+#####+########## | | ??????????? ????????##p##?# # ???????? | | ?????????? ######### #??# # #?????? | | ?????????? #??# # #?????? | | ?????????? #??# # #?????? | | ?????????? #??# # #?????? | | ?????????? #??#! # #?????? | | ?????????? """ """ #??###############?????? | | ??????????????""" """ #??????????????????????? | | ??????????w????"" """ @#??????????????????????? | | ?????????????? ?????????????????????? | | ???????????? #????????????????????? | | ??????????? R +????????????????????? | | ??????????? """ """ #????????????????????? | | ???????????????"" """ #????????????????????? | | ???????????????""R """ #????????????????????? | | ??????????????? #????????????????????? | | ?????????????? k ?? #????????????????????? | | ?????????????? ??? #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ????????????????????#### #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 42 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed ImprovedLightningMultitool Manual? 0 Play Time 00:53:54 Cumulative 44.7 hours Start 2024.07.25 @ 16:04:37 End 2024.07.25 @ 16:58:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 27 Adventurer 70 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f02a420-89f1-4695-84c4-bff00ab24d88