Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 16:35:36 Player: Jezoensis Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (310) 1550 Value Destroyed (14174) 14174 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (16869) 16869 TOTAL SCORE: 43833 Bonus ------- High Alert Combat Kills 3292 Follower Combat Kills 506 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -229 Cogmind --------- Core Integrity 1247/1600 Matter 48/300 Energy 98/100 System Corruption 47% Temperature Warm (185) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Matter Compressor (250) Heavy Gauss Cannon Graviton Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Improved Matter Compressor Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Transmission Jammer Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- Graviton Cannon Graviton Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Advanced Medium Treads Armored Heavy Treads High-capacity Storage Unit Matter Compressor Improved Focal Shield Advanced Hardlight Generator Advanced Shield Generator Antimissile System Improved Hacking Suite Long-range Tractor Beam Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator Hypervelocity Railgun Heavy Gauss Cannon Linear Accelerator Linear Accelerator Tesla Bomb Launcher Gamma Bomb Array Gamma Bomb Array [Rating: 205] Favorites ----------- Power Enhanced Fission Core Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Wheel Compact Wheel Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Modified TNC Hackware Relay Coupler [Hunter] Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . 2 . . . 2 . . . . 2 . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . Utility 10 | . . . . . 2 . 2 . . . 1 . . . 1 . . . . 1 . 1 1 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Attached 746 | 7 14 11 1 2 97 22 65 10 . 6 6 43 16 26 62 10 8 8 25 4 32 94 44 60 73 Power 36 | 1 . 1 . . 6 . 1 . . . 1 1 . 1 7 . . 3 . 1 1 3 1 3 5 Engine 11 | 1 . 1 . . 5 . 1 . . . . 1 . 1 1 . . . . . . . . . . Core 12 | . . . . . 1 . . . . . 1 . . . 6 . . 2 . . 1 1 . . . Reactor 13 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 3 5 Propulsion 74 | 2 2 5 . . 15 1 8 . . . 1 13 2 . 3 . . . . 1 3 6 3 3 6 Treads 56 | . 1 2 . . 10 1 3 . . . 1 11 2 . 3 . . . . 1 3 6 3 3 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 2 1 3 . . 5 . 5 . . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 382 | 2 6 2 1 2 49 12 29 6 . 4 3 17 10 17 32 6 4 3 14 1 18 49 24 33 38 Device 269 | 1 6 1 . 1 26 7 14 4 . 3 1 8 4 14 26 5 3 1 10 . 14 43 20 28 29 Storage 29 | 1 . 1 1 1 7 . 1 . . . . . . . 2 . . 1 . . . 4 2 . 8 Processor 16 | . . . . . 3 2 2 . . . . . 1 . 1 . . . . . 3 2 2 . . Hackware 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 4 1 Protection 62 | . . . . . 13 3 12 2 . 1 2 9 5 3 2 1 1 1 4 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 254 | 2 6 3 . . 27 9 27 4 . 2 1 12 4 8 20 4 4 2 11 1 10 36 16 21 24 Energy Gun 12 | . . . . . 4 4 4 . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 1 Ballistic Gun 95 | 2 3 2 . . 17 1 7 1 . . 1 7 2 4 4 . . 1 1 . 6 15 5 5 11 Ballistic Cannon 32 | . . . . . . . . . . . . . . . 5 2 1 1 . 1 2 6 5 3 6 Launcher 41 | . . . . . 1 1 7 1 . 1 . 3 . 3 2 . 1 . 5 . . 6 . 5 5 Special Weapon 17 | . 3 1 . . 5 2 . . . . . . . . . . . . . . . . 2 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 47 | . . . . . . 1 9 2 . 1 . 2 2 1 9 2 2 . 5 . 2 9 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . 1 5 1 . . . . . . . . 5 . . 5 . . . 5 1 . 2 Corrupted Parts 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 System Corruption 31 | . . . . . . . . . . . . 21 . . . . . . . . . . . . 10 Parts Lost 23 | . . . . . 7 . 2 . . 2 . 4 . . 2 . . . . . . 1 1 . 4 Power 6 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 3 Propulsion 6 | . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Weapon 8 | . . . . . 3 . . . . 1 . 2 . . . . . . . . . . 1 . 1 Highest Loss Streak 2 | . . . . . 2 . 1 . . 2 . 1 . . 2 . . . . . . 1 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 98 99 99 100 100 100 100 95 93 87 92 94 94 76 94 89 88 91 90 94 89 Engine 4 | . 14 14 14 14 8 9 7 7 7 7 5 . 6 6 5 . . . . . . . . . . Core 2 | . . . . . . . . . . . . 5 . . 5 11 11 7 11 5 4 4 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 . 5 5 4 6 12 11 Treads 14 | . 1 5 . . 9 9 7 7 7 7 13 18 20 20 17 17 17 17 17 21 21 22 17 18 16 Wheel 6 | . 26 22 28 28 17 18 14 15 15 15 13 3 . . . . . . . . . . . . . Device 14 | . 14 14 14 14 16 7 6 12 7 12 6 5 11 6 15 16 16 11 16 15 13 15 23 19 24 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 4 4 4 8 Processor 16 | . . . . . 8 18 23 23 23 23 20 20 15 13 16 17 17 17 17 15 17 19 18 20 11 Protection 4 | . . . . . 1 . 7 2 7 2 13 14 11 14 6 5 5 5 5 5 5 3 . 2 1 Ballistic Gun 14 | . 23 26 28 28 24 18 15 20 15 15 13 15 14 16 9 5 5 . 10 7 13 10 13 9 10 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 5 5 . . 2 1 . . 3 3 Slashing Weapon 2 | . . . . . . 1 4 2 7 1 6 3 5 1 3 4 4 5 3 5 . 2 . . . Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 220 | 12 12 17 27 47 109 107 115 112 112 119 115 115 113 119 131 131 131 133 134 151 153 167 171 197 220 Greatest Support 230 | 20 20 20 20 20 28 28 28 26 26 26 26 117 125 125 135 135 135 135 135 155 162 200 220 220 230 Greatest Overweight (x) 7 | . 1 1 1 2 6 3 4 4 4 4 4 7 . . . . . . . . . . . . . Average Overweight (x) 1 | . . . . 1 2 3 3 4 4 3 4 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 9 13 16 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 8 10 13 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 7 9 10 14 20 24 24 25 25 25 23 24 24 24 24 25 24 25 24 23 24 24 24 24 24 Final Capacity 25 | 8 8 10 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 8 10 13 16 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 24 5 Class Distribution -------------------- 31% | Assassin 17% | Skirmisher 17% | Mutant 13% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Assassin | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Garrison Infiltrator-Assassin | -6/Factory Skirmisher | -6/Garrison Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Mutant | -5/Zhirov Assassin | -4/Proximity Caves Assassin | -4/Factory Skirmisher | -4/DSF Scavenger-Assassin | -3/Research Mutant | -2/Research Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Matter Collected 18201 | 301 39 428 116 24 1825 556 1194 158 . 187 16 1083 216 825 1167 127 306 3 977 . 716 2617 654 2416 2250 Remotely 9163 | . . . . . . . 559 106 . 165 . 295 137 583 779 127 87 . 739 . 488 1091 599 1698 1710 Salvage Created 16730 | 134 43 124 . 11 1767 628 1564 104 . 205 16 1305 255 769 974 95 115 . 855 . 595 2710 547 1836 2078 Parts 800 | 10 6 14 . 3 111 24 92 5 . 7 1 43 17 34 47 3 6 . 28 . 44 112 23 87 83 Haulers Intercepted 10 | . . . . . 4 1 . . . . . . . . 1 . . . . . . 3 1 . . Recyclers Shooed 7 | . . . . . . . 2 . . . . . . . 2 . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 4 . 1 . . . . . . 5 . 7 . . . . . . Prevented 26 | . . . . . . . . . . 5 . . . . . . . . 21 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Combat Hostiles Destroyed 216 | . 3 4 . . 22 7 24 1 . 3 . 12 3 17 8 2 5 . 13 . 10 26 6 23 27 Guns 116 | . 3 4 . . 22 6 12 1 . . . 8 3 10 2 1 . . 1 . 8 11 6 9 9 Cannons 23 | . . . . . . . . . . . . . . . 3 1 1 . . . 1 2 . 8 7 AOE 47 | . . . . . . 1 8 . . 2 . 2 . 7 2 . 4 . 6 . . 6 . 5 4 Classes Destroyed 22 | 2 1 1 . 1 7 . 4 1 . . . 1 . . . . . . 1 . 1 . . 1 1 Worker 24 | . . 1 . . 4 3 3 . . . . . 1 . 3 . . . . . . 2 . 2 5 Builder 15 | . . . . 1 3 . 3 . . . 1 . 1 . 2 . . . . . . 2 . 2 . Tunneler 11 | 3 . . . . 2 . 2 . . . . . . . 1 . . . . . . 2 . 1 . Hauler 10 | . . . . . 4 1 . . . . . . . . 1 . . . . . . 3 1 . . Recycler 15 | 1 . 1 . . 2 1 3 . . . . . . . 3 . . . . . . 3 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 13 | . . . . . 2 1 1 . . . . . 1 . 2 . . . . . . 3 1 2 . Swarmer 31 | . 3 4 . . . . 6 . . . . . . 3 . . 4 . . . 4 4 . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 83 | . . . . . 12 4 9 . . 3 . 4 2 10 6 . 1 . 10 . . 13 . 4 5 Brawler 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 Duelist 10 | . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . 1 4 Protector 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . . . . 5 4 1 . . . . 3 1 3 . 1 . . . . . 2 2 4 1 Specialist 5 | . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . Hunter 16 | . . . . . 1 . 2 1 . . . 2 . . . . . . . . 2 2 . 2 4 Programmer 28 | . . . . . . . 2 . . . . 1 . 1 2 . . . 1 . . 5 4 7 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 4 3 3 . 1 6 5 7 1 . 3 1 4 2 10 6 1 4 . 5 . 5 10 2 8 6 Combat Bots Only 10 | . 3 3 . . 4 2 5 1 . 3 . 4 2 10 3 1 4 . 5 . 5 6 2 5 6 Max Kills in Single Turn 4 | 1 1 1 . 1 2 2 3 1 . 1 1 2 1 2 2 1 4 . 3 . 2 2 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploded 4 | . . . . . . 1 2 . . 1 . 1 . 2 1 . 4 . 3 . . 2 . 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Damage Taken 13276 | . 72 92 . . 1152 161 1384 79 . 157 15 1183 193 391 746 106 105 . 461 . 783 1272 283 1912 2729 Core 983 | . 7 27 . . 79 29 223 20 . 61 . 25 18 28 13 . 11 . 2 . 24 21 42 166 187 Absorbed by Shields 5680 | . . . . . . . 32 . . . . 168 68 160 165 39 40 . 185 . 473 903 294 1508 1645 Reduced by Siege Mode 783 | . . . . . . . . . . . . 24 . 11 15 . . . 26 . 31 45 21 164 446 Redirected to Shielding 281 | . . . . . . . 65 . . . . 16 6 7 9 13 16 . . . . . . 87 62 Core Remaining (%) 87 | 100 . . . 86 . 80 . . . 56 . . . 91 . . . . 92 . 97 98 97 . 77 Volleys Fired 747 | 15 14 12 . 1 102 23 61 5 . 5 . 43 10 33 39 6 5 . 20 2 23 86 46 89 107 Largest 4 | 2 2 2 . 2 3 3 3 3 . 1 . 3 3 3 3 3 3 . 3 1 3 3 4 4 4 Hottest 280 | 40 100 100 . 40 114 111 114 78 . 36 . 92 78 100 142 139 139 . 110 57 139 156 164 249 280 Shots Fired 1825 | 30 21 21 . 2 277 53 141 9 . 5 . 102 25 78 87 15 7 . 26 2 66 207 113 221 317 Gun 1386 | 30 15 18 . 2 265 45 121 6 . . . 88 25 64 55 4 1 . 6 . 63 168 90 127 193 Cannon 279 | . . . . . . . . . . . . . . . 27 11 5 . 3 2 3 24 21 76 107 Launcher 125 | . . . . . . 1 20 3 . 5 . 14 . 14 5 . 1 . 17 . . 15 . 14 16 Special 35 | . 6 3 . . 12 7 . . . . . . . . . . . . . . . . 2 4 1 Kinetic 1538 | 30 15 18 . 2 256 30 98 6 . . . 88 25 64 82 15 6 . 9 2 66 192 96 153 285 Thermal 147 | . 6 3 . . 13 22 23 . . . . . . . . . . . . . . . 15 50 15 Explosive 15 | . . . . . . . 1 3 . . . . . 6 . . 1 . 3 . . 1 . . . Electromagnetic 118 | . . . . . 8 1 19 . . 5 . 14 . 8 5 . . . 14 . . 14 . 14 16 Robot Hit Streak 49 | 6 3 7 . 3 17 10 9 3 . . . 13 16 15 21 12 15 . 18 . 17 39 40 46 49 Robot Miss Streak 8 | 2 4 2 . . 5 2 5 1 . . . 4 2 8 2 2 . . 1 . 2 2 2 3 4 Penetration Max 2 | . . . . . 1 . 1 . . . . 1 1 1 1 . . . . . 1 1 1 2 2 Secondary Targets 20 | . . 1 . . 4 . 4 . . . . 1 . . . . . . . . 4 2 1 2 1 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . . 1 . . . . . . . . 1 1 1 1 1 Shots Hit Robots 1225 | 20 6 11 . 1 162 32 86 4 . . 3 64 25 49 65 12 3 . 14 . 51 154 73 142 248 Core Hits 618 | 7 5 7 . 1 70 18 59 4 . 5 . 35 10 36 31 5 5 . 16 . 28 82 19 72 103 Critical Kills 12 | . . . . . 2 . . . . . . . . 1 . . . . . . . 2 1 . 6 Critical Parts Destroyed 42 | . . . . . . 1 1 . . . . . . . 1 . . . 1 . 1 5 6 13 13 Critical Strikes 89 | . . . . . 2 3 1 . . . . 2 . 1 4 . 1 . 2 . 1 10 8 20 34 Burn 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Destroy 65 | . . . . . 2 1 1 . . . . 2 . 1 1 . . . 1 . 1 7 8 15 25 Blast 22 | . . . . . . . . . . . . . . . 3 . 1 . 1 . . 3 . 5 9 Melee Attacks 160 | . . . . . . 7 31 3 . 2 6 8 17 3 35 3 2 . 2 4 1 36 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 160 | . . . . . . 7 31 3 . 2 6 8 17 3 35 3 2 . 2 4 1 36 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . 2 4 1 . . 2 . 4 . 8 . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41822 | 206 54 124 . 13 2873 724 3346 104 . 380 155 2485 647 1944 2395 352 286 . 1563 . 1220 6676 2204 5437 8634 Guns 21262 | 206 54 124 . 13 2700 530 1221 38 . . . 1235 361 818 747 51 . . 98 . 1143 3853 2028 2397 3645 Cannons 7157 | . . . . . . . . . . . . . . . 698 301 70 . 118 . 77 586 113 1819 3375 Explosions 10957 | . . . . . 173 62 1826 . . 380 . 1250 . 1126 393 . 216 . 1347 . . 1577 . 1070 1537 Melee 2063 | . . . . . . 132 299 66 . . 155 . 286 . 557 . . . . . . 568 . . . Ramming 383 | . . . . . . . . . . . . . . . . . . . . . . 92 63 151 77 Kinetic 26737 | 206 54 124 . 13 2505 306 947 38 . . . 1235 361 818 1445 352 70 . 216 . 1220 4439 2141 3376 6871 Thermal 2008 | . . . . . 191 224 296 . . 137 . . . . . . . . . . . . . 840 320 Explosive 1725 | . . . . . . . 520 . . . . . . 767 . . 216 . 123 . . . . 99 . Electromagnetic 8906 | . . . . . 177 62 1284 . . 243 . 1250 . 359 393 . . . 1224 . . 1577 . 971 1366 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2063 | . . . . . . 132 299 66 . . 155 . 286 . 557 . . . . . . 568 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . . 3 1 . . . . 18 20 20 7 7 7 7 8 . 1 5 5 8 47 Average Corruption 8 | . . . . . . 1 1 . . . . 3 19 20 4 7 7 7 7 . 1 3 4 4 21 Corruption Purged 5 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 313 | . . . . . . 10 . . . . . 11 33 36 32 9 9 8 23 . 1 36 11 24 70 Message Errors 68 | . . . . . . . . . . . . 3 10 7 8 1 5 1 4 . . 9 . 5 15 Matter Fused 70 | . . . . . . 5 . . . . . 1 6 5 8 1 1 5 6 . 1 12 3 2 14 Heat Flow Errors 39 | . . . . . . . . . . . . . 3 8 2 1 1 1 5 . . 4 4 5 5 Energy Discharges 40 | . . . . . . 2 . . . . . 2 4 7 2 2 1 . 2 . . 4 . 5 9 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . Data Loss (minor) 37 | . . . . . . 1 . . . . . 3 1 4 10 1 1 1 5 . . 2 . 4 4 Data Loss (major) 13 | . . . . . . . . . . . . 1 1 2 . 1 . . 1 . . 3 1 . 3 Misfires 7 | . . . . . . 1 . . . . . . . . 1 . . . . . . 2 1 . 2 Alerts 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Misdirections 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Weapon Failures 27 | . . . . . . . . . . . . 1 5 2 1 1 . . . . . . . 3 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1014 | . . . . . 19 45 110 . . . 55 . 88 55 185 . . . 17 . . 166 18 131 125 Projectiles 253 | . . . . . . . . . . . . . . . 35 . . . 17 . . 28 . 70 103 Explosions 160 | . . . . . 19 . 49 . . . . . . 55 24 . . . . . . . . 13 . Melee 601 | . . . . . . 45 61 . . . 55 . 88 . 126 . . . . . . 138 18 48 22 Knockbacks 45 | . . . . . . . . . . . . . . . 2 . 1 . 1 . . 12 . 9 20 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 37 | . . . . . . . . . . . . . . . 2 . 1 . 1 . . 6 . 8 19 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . 1 1 Self-Inflicted Damage 304 | . . . . . 55 1 8 37 . . . . . 24 55 . . . 45 . . 26 . 53 . Shots 15 | . . . . . 1 1 1 1 . . . . . 1 3 . . . 3 . . 1 . 3 . Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . 3 2 3 2 Targets Rammed 14 | . . . . . . . . . . . . . . . . . . . . . . 4 2 5 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Highest Temperature 391 | . 60 60 . . 182 206 332 68 . 3 . 120 228 260 391 320 173 202 252 . 64 190 175 268 222 Average Temperature 65 | . 25 32 . . 34 56 85 39 . 3 . 47 61 75 81 118 58 102 75 . 23 33 63 88 75 Received Heat Transfer 1787 | . . . . . 306 36 264 . . 27 . 175 80 86 144 24 12 . 100 . . 166 36 157 174 Effects 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 54 | . . . . . . . . . . . . 1 1 5 5 2 2 . 3 . 4 8 3 8 12 Total Turns 778 | . . . . . . . . . . . . 10 11 74 78 12 3 . 28 . 55 124 46 131 206 Longest Duration 60 | . . . . . . . . . . . . 10 11 35 41 10 2 . 12 . 30 43 20 24 60 Robots Corrupted 35 | . . . . . . . 4 . . 1 . 7 . . 2 . . . 6 . . 7 . 1 7 Combat Hostiles 29 | . . . . . . . 4 . . 1 . 2 . . 1 . . . 6 . . 7 . 1 7 Parts Fried 90 | . . . . . 1 . 9 . . 2 . 14 . . 3 . . . 15 . . 18 . 9 19 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . 3 1 3 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . Heat Transferred 2347 | . . . . . 187 629 642 . . 100 . . . . . . . . . . . . . 666 123 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 . 3 . . 1 . . . 1 . . . . . . . . . . 1 Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Peak Influence 1329 | 20 142 188 . 5 308 559 858 . . . 125 498 355 545 353 . . . . 263 491 877 642 1002 1329 Initial 640 | . 13 55 . . 1 49 179 . . . . 87 261 58 285 . . . . 253 184 276 450 314 640 Average 418 | 8 96 118 . 2 96 382 468 . . . 37 376 226 371 225 . . . . 256 349 642 530 567 1040 Maximum Alert Level 4 | . . . . . 1 2 3 . . . . 2 1 2 1 . . . . 1 2 3 2 3 4 Low Security (%) 23 | 100 100 100 . 100 92 9 1 . . . 100 11 23 10 30 . . . . . 1 . . . . Level 1 28 | . . . . . 7 38 45 . . . . 32 76 47 69 . . . . 100 48 9 . 22 . Level 2 33 | . . . . . . 51 38 . . . . 56 . 41 . . . . . . 49 54 100 56 12 Level 3 10 | . . . . . . . 14 . . . . . . . . . . . . . . 36 . 20 34 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 52 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 74 | . 3 . . . 5 3 16 . . . 1 . 1 . 6 . . . . . 2 11 5 12 9 Investigation 18 | . 3 . . . 1 2 6 . . . 1 . . . 1 . . . . . . 2 . 2 . Extermination 13 | . . . . . . . 2 . . . . . . . 1 . . . . . . 3 2 2 3 Reinforcement 27 | . . . . . 4 1 7 . . . . . 1 . 4 . . . . . 2 2 1 5 . Assault 16 | . . . . . . . 1 . . . . . . . . . . . . . . 4 2 3 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . 1 . . . . . . . . . . 4 2 . 3 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Distress Signals 20 | . . 2 . . 2 3 3 . . . . . 1 . . . . . . . . 3 1 5 . Communications Jammed 145 | . . . . . . . . . . . . . 39 . 5 . . . 1 . . 36 3 12 49 Distress Signals 138 | . . . . . . . . . . . . . 39 . . . . . . . . 36 2 12 49 Times Spotted 369 | . 6 7 . . 34 19 49 1 . 7 4 16 7 17 18 2 5 . 14 . 13 45 11 50 44 Peak Tracking Total 10 | . 3 3 . . 4 7 7 1 . 7 2 5 2 5 6 1 4 . 4 . 5 10 3 7 9 Tactical Retreats 40 | . . 1 . . 1 1 6 . . . . 3 . . 7 . . . . . 4 5 . 7 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Traps Triggered 32 | . 1 . . . 2 4 4 . . . . 7 1 3 3 . . . . . 1 3 2 . 1 Indirectly 6 | . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 1 . . . . . 2 3 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Machines Disabled 28 | . . . . . . 5 8 . . . . . . 1 6 . . . . . . 1 1 4 2 Max in Single Turn 4 | . . . . . . 1 2 . . . . . . 1 4 . . . . . . 1 . 1 1 Garrison Access 7 | . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Machines Accessed 74 | . 6 . 1 . 8 9 9 . 3 . 2 2 4 2 6 . . 4 . 3 . 5 1 8 1 Terminals 47 | . 5 . . . 6 8 5 . . . . 2 3 2 4 . . . . 2 . 4 1 4 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 1 2 . . . 1 . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . . . 1 . 1 . 1 . . . . . . 1 . 3 . Total Hacks 203 | . 27 . 1 . 29 16 18 . 24 . 2 6 8 3 13 . . 17 . 4 . 14 2 18 1 Successful 111 | . 10 . 1 . 15 10 8 . 24 . 2 . 4 2 4 . . 17 . 1 . 4 . 8 1 Failed 91 | . 16 . . . 14 6 10 . . . . 6 4 1 9 . . . . 3 . 10 2 10 . Catastrophic 19 | . 3 . . . 3 . 2 . . . . 1 3 . 2 . . . . . . 2 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 22 . 1 . 13 12 10 . . . 1 . 4 . 3 . . . . 1 . 8 2 1 . Terminals 127 | . 26 . . . 23 15 13 . . . . 6 6 3 8 . . . . 2 . 12 2 10 1 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . 1 2 . . . 1 . . . 4 . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 3 . . . 1 . 2 . 1 . . . . . . 2 . 6 . Terminal Hacks 68 | . 5 . 1 . 5 5 3 . 24 . . . 2 2 1 . . 17 . 1 . 1 . . 1 Record 11 | . . . . . . . . . 6 . . . . . . . . 5 . . . . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 4 . . . . . . . . . . . 1 . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Unreport Threat 6 | . . . . . 2 . 2 . . . . . 1 . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 2 . . . 1 . 1 . 1 . . . . . . 2 . 6 . Unlock Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 7 | . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . 3 . Coupler Status 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Unauthorized Hacks 20 | . 5 . . . 4 5 3 . . . 1 . 1 . . . . . . . . 1 . . . Terminals 14 | . 4 . . . 4 4 1 . . . . . . . . . . . . . . 1 . . . Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 2 2 1 . . . . . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 1 2 . . . 1 . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . . 1 2 . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . . . 7 4 5 . . . 1 2 4 1 5 . . . . 2 . 5 1 6 . Full Trace Events 13 | . 3 . . . . 1 3 . . . . 1 . . 1 . . . . . . 2 . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 3 . . . 10 . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Used RIF Installer 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . find_dsf 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . scatter_targeting 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . link_complan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Total Allies 17 | . . . . 3 . 10 . . . 1 . . . . . . . . . . . . 1 1 1 Largest Group 10 | . . . . 3 3 10 . . . 1 1 1 . . . . . . . . . . 1 1 1 Highest-Rated Group 219 | . . . . 40 40 173 . . . 96 96 96 . . . . . . . . . . 148 69 219 Highest-Rated Ally 219 | . . . . 16 16 29 . . . 96 96 96 . . . . . . . . . . 148 69 219 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . . . 23 51 . . . . 9 7 . . . . . . . . . . 36 3 11 Total Damage 3102 | . . . . . 193 675 . . . . 189 306 . . . . . . . . . . 1023 120 596 Kills 24 | . . . . . 2 13 . . . . 2 . . . . . . . . . . . 4 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Robot Analysis Total 9 | . 4 . . . . . . . . . . . 1 . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . . . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Turns Passed 17898 | 121 262 133 239 155 1864 1133 1817 360 111 457 334 865 522 785 1474 247 336 230 657 174 296 1845 999 1322 1160 Spaces Moved 9697 | 83 239 93 259 148 1087 706 1032 218 75 289 203 408 254 387 720 129 188 133 352 93 98 834 523 651 495 Core 65 | 21 . . . . . . . . . . . . . . . . . . . . . . . . 44 Treads 5155 | . . . . . . . . . . . . 342 254 387 720 129 188 133 352 93 98 834 523 651 451 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4477 | 62 239 93 259 148 1087 706 1032 218 75 289 203 66 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 140 135 150 150 135 150 150 158 163 160 160 160 160 160 162 162 155 152 148 50 Average Speed 144 | 72 80 82 90 98 124 140 142 150 150 149 150 159 158 163 160 160 160 160 160 162 164 159 154 149 146 Slowest Speed 238 | 80 95 95 95 110 170 140 150 150 150 150 150 238 163 163 160 160 160 160 160 162 167 168 155 152 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 44 | 5 55 28 65 48 89 87 47 22 72 53 9 62 12 72 23 40 53 61 67 4 92 26 22 23 22 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 10 | . 1 . . . . 1 2 . 1 . 1 . . . . . . 3 1 . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . . 1 . 1 . . . . . . 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 . 1 . 1 1 1 . . . . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . . 1 . . . . . . . . 3 . . . . . . Spaces Dug 166 | . 4 1 . . 12 8 23 2 . 2 3 . 10 . 24 3 2 . 2 4 1 28 17 16 4 Terrain Destroyed 475 | . 5 3 . . 19 8 58 52 . 5 3 . 10 27 61 5 16 . 28 5 1 44 19 76 30 Melee 103 | . . . . . . 4 23 2 . 2 3 . 10 . 24 3 2 . 2 4 1 23 . . . Projectile 141 | . 5 3 . . 12 4 . 1 . . . . . . 8 2 2 . . 1 . 14 18 46 25 AOE 224 | . . . . . 7 . 35 49 . 3 . . . 27 29 . 12 . 26 . . 5 . 28 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Com Total 12070 | 114 274 121 263 154 1380 803 1234 235 74 302 223 538 330 481 917 149 210 150 411 107 193 1142 643 861 761 Wait 256 | . 1 . . 1 16 9 11 . . 1 3 11 22 21 17 2 6 . 11 1 15 33 7 26 42 Move 9670 | 82 238 92 258 147 1086 705 1031 217 74 288 202 406 253 385 719 128 187 132 351 92 97 833 522 650 495 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 9 3 3 3 2 34 17 16 . . . 5 9 6 4 16 . 1 . 1 3 7 15 7 13 15 Fast Attach 111 | 6 1 . . 1 14 5 5 . . . . 4 1 2 11 . . 8 . . 8 21 9 6 9 Attach 99 | 1 . . . . 17 2 7 . . . 4 10 3 . 8 . . . 1 2 4 11 4 7 18 Detach 63 | . 1 . . 1 11 2 . . . . . 7 2 . 5 . . 1 . . 5 9 5 3 11 Swap 538 | . 13 11 1 1 66 15 53 10 . 6 2 29 12 24 43 10 8 2 24 2 20 62 31 47 46 Drop 223 | 1 3 3 1 . 34 18 19 . . . 1 11 4 9 24 . 1 7 1 1 13 32 10 15 15 Fire 747 | 15 14 12 . 1 102 23 61 5 . 5 . 43 10 33 39 6 5 . 20 2 23 86 46 89 107 Melee 160 | . . . . . . 7 31 3 . 2 6 8 17 3 35 3 2 . 2 4 1 36 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . . . . . . . . . . . . . . . . 4 2 5 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 14) 122 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 309 | -10/Materials | Central database locked down 362 | -10/Materials | Discovered new exit (range 6) 384 | -10/Materials | Entered Mines 394 | -10/Mines | Assembled infested the area 394 | -10/Mines | Learned 2 Materials zone layouts 423 | -10/Mines | Discovered new exit (range 8) 472 | -10/Mines | Discovered new exit (range 10) 514 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 514 | -10/Mines | Discovered new exit (range 5) 517 | -10/Mines | Entered Exiles 537 | -10/Exiles | Met 8R-AWN 549 | -10/Exiles | Met EX-HEX 611 | -10/Exiles | Met EX-BIN 622 | -10/Exiles | Aligned with FarCom system 623 | -10/Exiles | Given EX-Vault access code 644 | -10/Exiles | Opened EX-Vault 649 | -10/Exiles | Found Modified TNC 668 | -10/Exiles | Warned to stay clear of 0b10 Research branches 696 | -10/Exiles | Met EX-DEC 748 | -10/Exiles | Discovered new exit (range 10) 756 | -10/Exiles | Left Exiles lab with Modified TNC 756 | -10/Exiles | Entered Mines 769 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 806 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 808 | -9/Mines | Found Prototype Device 808 | -9/Mines | Identified Exp. Sensor Array 876 | -9/Mines | Discovered new exit (range 12) 911 | -9/Mines | Entered Materials 911 | -8/Materials | Accompanied by 3 allies 911 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1030 | -8/Materials | Discovered new exit (range 17) 1157 | -8/Materials | Discovered new exit (range 3) 1326 | -8/Materials | Build established: Scavenger-Skirmisher 1526 | -8/Materials | Discovered new exit (range 20) 1762 | -8/Materials | Discovered new exit (range 3) 2736 | -8/Materials | Discovered new exit (range 4) 2775 | -8/Materials | Identified exit to Storage 2775 | -8/Materials | Entered Storage 2878 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2998 | -8/Storage | Discovered new exit (range 10) 3118 | -8/Storage | Discovered new exit (range 20) 3603 | -8/Storage | Build established: Skirmisher 3908 | -8/Storage | Entered Factory 3908 | -7/Factory | Evolved 2 slots: Utility x2 4244 | -7/Factory | Build established: Assassin 4617 | -7/Factory | Identified exit to Lower Caves 5149 | -7/Factory | First assault squad dispatched 5725 | -7/Factory | Entered Lower Caves 6069 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6079 | -7/Lower Caves | Spotted B-75 Beast 6085 | -7/Lower Caves | Entered Data Miner 6085 | -7/Data Miner | Discovered new exit (range 7) 6108 | -7/Data Miner | Met Data Miner 6142 | -7/Data Miner | Learned location of Section 7 (-2) 6142 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6160 | -7/Data Miner | Received God Mode back door access code from Data Miner 6196 | -7/Data Miner | Entered Proximity Caves 6260 | -6/Proximity Caves | Escorted by Enhanced Grunt 6495 | -6/Proximity Caves | Spotted B-75 Beast 6562 | -6/Proximity Caves | Build established: Mutant 6636 | -6/Proximity Caves | Discovered new exit (range 12) 6652 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6653 | -6/Proximity Caves | Entered Factory 6653 | -6/Factory | Accompanied by 1 ally 6653 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6750 | -6/Factory | Incoming investigation squad redirected 6907 | -6/Factory | Build established: Assassin 6982 | -6/Factory | Identified exit to Garrison 6987 | -6/Factory | Entered Garrison 6987 | -6/Garrison | Accompanied by 1 ally 7042 | -6/Garrison | Triggered checkpoint 7054 | -6/Garrison | Spotted B-75 Beast 7069 | -6/Garrison | Triggered checkpoint 7395 | -6/Garrison | Destroyed B-75 Beast 7457 | -6/Garrison | Discovered new exit (range 15) 7475 | -6/Garrison | Installed Relay Interface Framework 7637 | -6/Garrison | Discovered new exit (range 8) 7764 | -6/Garrison | Triggered checkpoint 7825 | -6/Garrison | Discovered new exit (range 12) 7849 | -6/Garrison | System corruption reached 10% 7852 | -6/Garrison | Entered Factory 8373 | -6/Factory | Identified exit to Garrison 8374 | -6/Factory | Entered Garrison 8439 | -6/Garrison | Triggered checkpoint 8503 | -6/Garrison | Destroyed 10 combat bots 8506 | -6/Garrison | Triggered checkpoint 8656 | -6/Garrison | Discovered new exit (range 11) 8738 | -6/Garrison | Triggered checkpoint 8802 | -6/Garrison | Discovered new exit (range 8) 8832 | -6/Garrison | Learned Factory security intel 8968 | -6/Garrison | Discovered new exit (range 11) 9004 | -6/Garrison | Triggered checkpoint 9096 | -6/Garrison | Expanded RIF knowledge: Program Shield 9159 | -6/Garrison | Entered Factory 9159 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10065 | -5/Factory | Found Prototype Launcher 10065 | -5/Factory | Identified Tesla Bomb Launcher 10104 | -5/Factory | Discovered new exit (range 19) 10268 | -5/Factory | Discovered new exit (range 19) 10633 | -5/Factory | Entered Upper Caves 10787 | -5/Upper Caves | Ambushed by wild Derelicts 10806 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10859 | -5/Upper Caves | Discovered new exit (range 16) 10880 | -5/Upper Caves | Entered another Upper Caves area 10881 | -5/Upper Caves | Encountered a Warlord checkpoint 10887 | -5/Upper Caves | Learned Factory stockpile data 10893 | -5/Upper Caves | Discovered new exit (range 11) 11195 | -5/Upper Caves | Discovered new exit (range 14) 11216 | -5/Upper Caves | Entered Zhirov 11218 | -5/Zhirov | Discovered new exit (range 3) 11247 | -5/Zhirov | Met Zhirov 11282 | -5/Zhirov | Found Alien Artifact 11282 | -5/Zhirov | Identified Integrated Dissipator 11282 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11339 | -5/Zhirov | Found Alien Artifact 11339 | -5/Zhirov | Identified Transdimensional Reconstructor 11339 | -5/Zhirov | Warped through subspace 11378 | -5/Zhirov | Learned location of Quarantine (-3) 11378 | -5/Zhirov | Learned location of Command (-1) 11386 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11446 | -5/Zhirov | Entered Proximity Caves 11619 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11745 | -4/Proximity Caves | Spotter reported a threat 12066 | -4/Proximity Caves | Learned Research stockpile data 12092 | -4/Proximity Caves | Discovered new exit (range 8) 12103 | -4/Proximity Caves | Entered Factory 12103 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12275 | -4/Factory | Identified exit to DSF 12277 | -4/Factory | Entered DSF 12322 | -4/DSF | Additional patrols routed to DSF 12432 | -4/DSF | Sterilization system engaged 12452 | -4/DSF | Ambient heat levels rising (+10) 12467 | -4/DSF | Ambient heat levels rising (+10) 12482 | -4/DSF | Ambient heat levels rising (+10) 12497 | -4/DSF | Ambient heat levels rising (+10) 12512 | -4/DSF | Ambient heat levels rising (+10) 12527 | -4/DSF | Ambient heat levels rising (+10) 12540 | -4/DSF | Discovered new exit (range 14) 12542 | -4/DSF | Ambient heat levels rising (+10) 12557 | -4/DSF | Ambient heat levels rising (+10) 12572 | -4/DSF | Ambient heat levels rising (+10) 12573 | -4/DSF | Entered Research 12573 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12665 | -3/Research | Discovered new exit (range 20) 13073 | -3/Research | First assault squad dispatched 13074 | -3/Research | Spotted B-86 Titan 13094 | -3/Research | Incoming assault squad redirected 13266 | -3/Research | Build established: Scavenger-Assassin 13342 | -3/Research | Incoming assault squad redirected 13363 | -3/Research | Found Prototype Device 13363 | -3/Research | Identified Exp. ECM Suite 13870 | -3/Research | Build established: Scavenger-Skirmisher 13900 | -3/Research | Discovered new exit (range 8) 13912 | -3/Research | Identified exit to Quarantine 13965 | -3/Research | Found Prototype Launcher 13965 | -3/Research | Identified Tactical Quantum Warhead 14093 | -3/Research | Incoming assault squad redirected 14095 | -3/Research | Incoming assault squad redirected 14418 | -3/Research | Entered another Research area 14418 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14703 | -2/Research | Spotted B-90 Cyclops 14706 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 15075 | -2/Research | Discovered new exit (range 15) 15135 | -2/Research | Identified exit to Testing 15168 | -2/Research | First assault squad dispatched 15195 | -2/Research | Incoming assault squad redirected 15197 | -2/Research | Incoming assault squad redirected 15407 | -2/Research | Discovered new exit (range 8) 15417 | -2/Research | Entered Access 15417 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15835 | -1/Access | Fabricated Exp. Utility Shielding? 16167 | -1/Access | First assault squad dispatched 16392 | -1/Access | Build established: Mutant 16726 | -1/Access | Spotted B-99 Colossus 16726 | -1/Access | Spotted B-99 Colossus 16736 | -1/Access | Discovered new exit (range 3) 16739 | -1/Access | Entered Command 16780 | -1/Command | Found Unknown Device 16780 | -1/Command | Identified Antimissile System 16783 | -1/Command | Found Antimissile System 17024 | -1/Command | First assault squad dispatched 17024 | -1/Command | System corruption reached 10% 17044 | -1/Command | Incoming assault squad redirected 17223 | -1/Command | Spotted B-99 Colossus 17226 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 17235 | -1/Command | Found Gamma Bomb Array 17239 | -1/Command | Found Gamma Bomb Array 17363 | -1/Command | Spotted M Guard 17363 | -1/Command | Spotted M Guard 17374 | -1/Command | Spotted Combat Programmer 17437 | -1/Command | Spotted Combat Programmer 17468 | -1/Command | Destroyed Combat Programmer 17485 | -1/Command | System corruption reached 30% 17497 | -1/Command | Destroyed M Guard 17517 | -1/Command | Destroyed M Guard 17540 | -1/Command | Found Prototype Reactor 17540 | -1/Command | Identified Zero-point Reactor 17545 | -1/Command | Incoming assault squad redirected 17590 | -1/Command | Destroyed Combat Programmer 17590 | -1/Command | All MAIN.C guards destroyed 17637 | -1/Command | Found Zero-point Reactor 17698 | -1/Command | Met MAIN.C 17804 | -1/Command | Incoming assault squad redirected 17876 | -1/Command | MAIN.C activated Command garrisons 17878 | -1/Command | Released all parts (22) 17899 | -1/Command | Interfaced with 0b10 Conduit 17899 | *** | Assimilated 0b10! Last Messages --------------- 17878_ Released KE Penetrator. 17878_ Released Exp. Energy Well. 17878_ Released Adv. Heat Sink. 17878_ Released Hvy. Siege Treads. 17878_ Released Adv. Heavy Siege Treads. 17878_ Released Imp. Weapon Cycler. 17878_ Released Adv. Target Analyzer. 17878_ Released Adv. Targeting Computer. 17878_ Released Enh. Optical Array. 17878_ Released Huge Storage Unit. 17878_ Released Exp. Coolant Injector. 17878_ Released Adv. Thermal Shield. 17878_ Released Quantum Reactor. 17878_ Released Exp. Energy Well. 17878_ Released Zero-point Reactor. 17878_ Released Adv. Force Field. 17882_ R-10 Processor collects Sml. Battery. 17898_ System corrupted: Heat flow error (+257). 17899_ Interfacing with system... 17899_ Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | ##### # ################################ | | ##### ######################################## | | ##### ######################################## | | ##### ######################################## | | ##### ######################################## | | ##### ######################################## | | ## ######################################## | | ## ######################################## | | ## ######################################## | | + ######################################## | | ## ######################################## | | ## ######################################## | | ## ######################################## | | ## ######################################## | | ##### #####""""""" """" ############## | | ##### #####"" "" ############## | | ##### #####""""" "" ############## | | ##### #####""""""""""" ; | | ##### #####" " """ ; | | ##### #####"" """""" ; | | ##### #####"" """""" ############## | | ##### ##### " """""" ############## | | #### ##### " "" ############## | | #### ##### " " ""############## | | #### #####""""""""" """""""############## | | #### #####"" @ """""""""############## | | #### ##### """""""""""############## | | #### ##### " " " " ############## | | ##### ##### " " " " ############## | | """ " " " """" " ############## | | """ """ " " """" ############## | | """ " " " " ############## | | ##+############ """""""""" " ############## | | ###### " """ " """"""""############## | | ###### """ " " " ############## | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ##/############################################### | | ## ############################################### | | ## # ############################################ | | ## # ############################################ | | ############################################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 240 Energy Generation 73 Energy Capacity 1930 Matter Stores 850 Matter Capacity 850 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Utility Shielding 90 Point Defense Rating 480 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 13 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Exp. Utility Shielding | x1 | -1/Access | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorComponentMapper Manual? 0 Play Time 04:50:52 Cumulative 932.0 hours Start 2023.04.06 @ 18:35:12 End 2023.04.07 @ 16:35:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 355 Adventurer 125 Explorer 2 Win Type 4 Total 108 Types 85/8/7/2/3/0/0/2/1 Lore% 85 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0654ed68-6202-49cd-bee4-3dca393a7065