Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.10 @ 15:40:50 Player: Soma Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (254) 1270 Value Destroyed (9768) 9768 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 17688 Bonus ------- High Alert Combat Kills 1203 Follower Combat Kills 391 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -1024 Cogmind --------- Core Integrity 0/1000 Matter 11/400 Energy 360/360 System Corruption 14% Temperature Cool (12) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Medium Matter Pod Advanced Sensor Array Terrain Scan Processor Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (4) ---- Light Nuclear Core Flexi-carbon Leg Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Terrain Scanner Recoil Nullifier Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Advanced Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Improved Energy Well Heavy Laser Heavy Laser Improved Remote Datajack [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . 2 2 2 2 . . . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . Utility 6 | . . 2 1 1 1 . . . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 229 | 6 12 20 30 9 14 28 4 1 10 . 17 51 27 Power 32 | 1 2 2 2 . 3 5 1 1 2 . 4 6 3 Engine 23 | 1 1 2 . . 1 5 1 1 2 . 2 5 2 Core 9 | . 1 . 2 . 2 . . . . . 2 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 57 | 2 4 2 7 . 8 5 . . 3 . 6 13 7 Treads 2 | . . . . . . . . . . . . . 2 Leg 45 | 2 4 2 1 . 8 5 . . 3 . 6 9 5 Wheel 10 | . . . 6 . . . . . . . . 4 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 59 | 1 2 5 9 3 2 7 2 . 1 . 3 15 9 Device 35 | 1 1 3 4 2 1 3 1 . 1 . 3 12 3 Storage 3 | . . 1 . . . . 1 . . . . . 1 Processor 7 | . 1 1 2 . . . . . . . . . 3 Hackware . | . . . . . . . . . . . . . . Protection 14 | . . . 3 1 1 4 . . . . . 3 2 Artifact . | . . . . . . . . . . . . . . Weapon 81 | 2 4 11 12 6 1 11 1 . 4 . 4 17 8 Energy Gun 28 | . 1 3 2 . 1 4 1 . 3 . 2 9 2 Energy Cannon 8 | . 1 1 1 . . 2 . . . . . 3 . Ballistic Gun 27 | 2 2 3 7 4 . 5 . . 1 . 1 . 2 Ballistic Cannon 4 | . . . . 1 . . . . . . 1 2 . Launcher 10 | . . 4 2 . . . . . . . . . 4 Special Weapon 3 | . . . . . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 . . 1 . 1 1 . Parts Lost 82 | . 1 2 1 . 1 20 . . 3 . 14 36 4 Power 12 | . . 1 . . . 5 . . . . 3 3 . Propulsion 16 | . . . . . . 2 . . 2 . 3 9 . Utility 28 | . . . 1 . 1 6 . . . . 4 13 3 Weapon 26 | . 1 1 . . . 7 . . 1 . 4 11 1 Highest Loss Streak 22 | . 1 1 1 . 1 11 . . 2 . 6 22 3 Average Slot Usage (%) 87 | . 99 88 96 99 98 93 93 96 82 80 75 78 74 Engine 7 | . 8 8 1 . 2 7 6 9 13 13 6 7 4 Core 3 | . 5 2 7 7 9 2 . . . . 4 1 2 Leg 17 | . 28 22 4 . 16 19 20 20 15 20 17 18 15 Wheel 2 | . . . 21 23 3 . . . . . . 1 . Device 15 | . 14 14 11 9 8 10 13 13 18 13 22 23 12 Storage 5 | . . 7 9 7 6 6 6 6 6 6 6 4 4 Processor 8 | . 13 11 19 15 13 13 13 13 1 . . . 9 Protection 5 | . . . 3 12 16 12 13 13 6 6 1 2 4 Energy Gun 6 | . . 4 2 . 5 5 8 13 16 20 3 5 1 Energy Cannon 2 | . 7 4 1 . . 4 6 6 2 . . 3 . Ballistic Gun 6 | . 19 8 13 20 6 6 3 . . . 4 . 6 Ballistic Cannon 1 | . . . . 1 6 1 . . . . 5 3 . Launcher 1 | . . 4 . . . . . . . . . . 6 Naked Turns 83 | . . . . . . . . . . . . 30 53 Heaviest Build 78 | 7 11 33 35 49 55 62 59 69 77 61 61 78 54 Greatest Support 78 | 20 26 26 39 36 60 60 60 60 60 50 63 78 75 Greatest Overweight (x) 6 | . . 1 6 1 1 2 . 1 3 1 2 5 2 Average Overweight (x) . | . . . . . . . . . 1 1 . . . Largest Inventory Capacity 10 | 4 4 10 10 10 10 10 10 10 10 10 10 10 4 Average Capacity 8 | 4 4 8 10 10 10 10 10 10 10 10 10 9 4 Most Carried 10 | 3 4 9 10 10 10 10 6 6 10 9 9 10 4 Average Carried 6 | 1 3 5 7 6 8 7 4 5 7 9 4 6 2 Final Capacity 10 | 4 4 10 10 10 10 10 10 10 10 10 10 4 4 Final Carried 10 | 2 4 9 6 10 10 2 6 6 9 9 3 1 3 Class Distribution -------------------- 26% | Scavenger-Gunner 25% | Mutant 16% | Scavenger-Tank 15% | Scavenger-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Matter Collected 7398 | 272 207 506 870 159 499 722 . 54 1968 . 680 881 580 Remotely . | . . . . . . . . . . . . . . Salvage Created 11098 | 40 365 827 1361 338 624 1781 . 65 1360 . 899 2697 741 Parts 510 | 3 26 53 85 15 30 57 . 4 41 . 33 121 42 Haulers Intercepted 4 | . . 2 2 . . . . . . . . . . Recyclers Shooed 8 | . . . 2 . . . . . . . . 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 3 16 . 25 . . Prevented 23 | . . . . . . . . 1 11 . 11 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 196 | 1 9 22 29 3 9 31 . 1 13 . 19 50 9 Guns 96 | 1 6 4 25 3 3 19 . 1 10 . 8 8 8 Cannons 75 | . 3 3 1 . 6 12 . . 1 . 9 40 . AOE 20 | . . 15 3 . . . . . . . . 1 1 Classes Destroyed 18 | 1 2 5 3 1 . 2 . . 3 . . 1 . Worker 7 | . . 2 . 1 . . . . . . . 3 1 Builder 5 | . . . 2 . . . . . . . . 2 1 Hauler 4 | . . 2 2 . . . . . . . . . . Recycler 7 | . . 1 3 2 . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . 1 . Operator 5 | . . 1 . 1 1 . . . . . . 1 1 Watcher 17 | . 2 4 2 . 1 . . . . . . 6 2 Swarmer 41 | . 3 4 14 . . 4 . . 4 . 1 8 3 Grunt 94 | 1 6 13 8 . 4 19 . . 5 . 9 26 3 Brawler 4 | . . . 1 . . 1 . . 1 . . 1 . Duelist 5 | . . . . . . 2 . . . . 3 . . Sentry 27 | . . 5 5 2 3 4 . 1 1 . 2 3 1 Hunter 12 | . . . 1 . 1 . . . 1 . 3 5 1 Programmer 10 | . . . . 1 1 . . . 1 . 1 6 . Behemoth 3 | . . . . . . 1 . . . . . 1 1 Packrat 5 | . . . . . . . . . 5 . . . . Samaritan 2 | . . . . . . . . . 2 . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . Thug 3 | . . . . . 1 . . . 2 . . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 19 | 1 3 12 8 2 2 7 . 1 4 . 5 19 5 Combat Bots Only 14 | 1 3 8 5 1 2 7 . 1 4 . 5 14 3 Max Kills in Single Turn 5 | 1 1 5 2 1 1 1 . 1 2 . 2 2 2 Gunslinging 1 | . . . . . . . . . 1 . . . 1 Exploded 3 | . . 3 2 . . . . . . . . 1 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Damage Taken 12753 | 24 205 641 637 164 334 2852 . 28 563 . 1848 4409 1048 Core 1777 | 8 10 129 48 44 35 221 . 14 30 . 228 831 179 Absorbed by Shields 188 | . . . . . . 72 . . . . . 102 14 Core Remaining (%) 79 | 96 92 67 91 93 . . . . . . 37 . . Volleys Fired 568 | 3 28 59 75 14 28 85 . 1 47 . 64 126 38 Largest 3 | 2 2 2 2 3 3 3 . 3 3 . 3 3 3 Hottest 255 | 40 85 98 131 74 131 189 . 230 230 . 215 255 125 Shots Fired 1339 | 6 56 97 140 42 84 229 . 3 133 . 142 307 100 Gun 879 | 6 39 42 120 42 56 164 . 2 117 . 99 100 92 Cannon 409 | . 17 23 14 . 28 65 . 1 16 . 43 202 . Launcher 46 | . . 32 6 . . . . . . . . . 8 Special 5 | . . . . . . . . . . . . 5 . Kinetic 673 | 6 37 41 103 42 57 121 . . 2 . 91 101 72 Thermal 405 | . 19 24 31 . . 81 . 2 59 . 23 146 20 Explosive 38 | . . 32 6 . . . . . . . . . . Electromagnetic 218 | . . . . . 27 27 . 1 72 . 28 55 8 Robot Hit Streak 50 | 3 12 23 18 12 12 50 . 34 38 . 25 28 12 Robot Miss Streak 4 | 2 2 1 4 3 4 2 . . 2 . 3 2 3 Penetration Max 1 | . . . 1 1 1 1 . . . . . 1 1 Secondary Targets 8 | . 2 . . . . 1 . . 3 . 1 . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 . 1 . 1 Shots Hit Robots 999 | 3 41 67 98 30 60 174 . 3 103 . 120 230 70 Core Hits 530 | 2 18 54 50 13 25 70 . 3 58 . 79 121 37 Critical Hits 30 | . . 1 2 1 5 5 . . . . 1 14 1 Critical Kills 14 | . . . 2 . 1 1 . . . . 1 9 . Critical Parts Destroyed 14 | . . 1 . . 3 4 . . . . . 5 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25980 | 36 543 2265 2168 558 1387 4195 . 90 2701 . 2569 7477 1991 Guns 14698 | 36 298 520 1655 558 799 2964 . 48 2468 . 1718 2115 1519 Cannons 8359 | . 245 370 200 . 549 1231 . 42 187 . 756 4779 . Explosions 2909 | . . 1375 313 . 39 . . . 46 . 95 582 459 Melee . | . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . . 1 13 Kinetic 11116 | 36 282 506 1411 558 1035 2205 . . 49 . 1474 2326 1234 Thermal 8547 | . 261 384 444 . 39 1491 . 68 1225 . 542 3624 469 Explosive 2054 | . . 1375 313 . . . . . . . . 366 . Electromagnetic 4249 | . . . . . 313 499 . 22 1427 . 553 1160 275 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . 2 14 14 Average Corruption 11 | . . . . . . . . . . . 1 9 14 Corruption Purged . | . . . . . . . . . . . . . . Effects 127 | . . . . . . . . . . . . 59 68 Message Errors 18 | . . . . . . . . . . . . 7 11 Matter Fused 14 | . . . . . . . . . . . . 6 8 Heat Flow Errors 12 | . . . . . . . . . . . . 5 7 Energy Discharges 10 | . . . . . . . . . . . . 4 6 Parts Rejected 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . . . . . . . 3 4 Data Loss (major) 5 | . . . . . . . . . . . . 1 4 Misfires 2 | . . . . . . . . . . . . 1 1 Misdirections 10 | . . . . . . . . . . . . 3 7 Targeting Errors 40 | . . . . . . . . . . . . 24 16 Weapon Failures 7 | . . . . . . . . . . . . 4 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 392 | . 7 8 . . 12 21 . . 30 . 3 311 . Projectiles 216 | . 7 . . . 12 21 . . 30 . 3 143 . Explosions 176 | . . 8 . . . . . . . . . 168 . Melee . | . . . . . . . . . . . . . . Knockbacks 54 | . . . . . 5 6 . . . . 10 32 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 43 | . . . . . 5 5 . . . . 10 23 . Secondary 10 | . . . . . . 1 . . . . . 9 . Self-Inflicted Damage 35 | . . 35 . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . Rammed 2 | . . 1 . . . . . . . . . 1 . Targets Rammed 3 | . . 1 . . . . . . . . . 1 1 Kicked 1 | . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 356 | 6 186 171 . 40 13 356 . 84 324 . 186 247 252 Average Temperature 78 | 6 70 62 . 23 5 72 . 51 119 . 67 50 64 Received Heat Transfer 3770 | 18 93 333 126 78 102 1059 . 18 144 . 372 1163 264 Effects 4 | . . . . . . 2 . . 2 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 2 | . . . . . . 1 . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 2 . 2 1 . Combat Hostiles 5 | . . . . . . . . . 2 . 2 1 . Parts Fried 11 | . . . . . . . . . 5 . 4 2 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 22 | . 1 3 1 . . 5 . 1 1 . . 10 . Heat Transferred 13963 | . 555 814 925 . 50 2109 . 100 2200 . 1017 5438 755 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . 1 . 1 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Peak Influence 1154 | 20 132 396 546 369 389 796 362 . . . . 1154 527 Average Influence 328 | 6 34 156 354 289 223 513 362 . . . . 562 409 Maximum Alert Level 4 | . . 1 2 1 2 3 1 . . . . 4 2 Low Security (%) 37 | 100 100 62 6 . 32 14 . . . . . 41 . Level 1 33 | . . 37 49 100 67 25 100 . . . . 6 45 Level 2 15 | . . . 43 . . 25 . . . . . 3 54 Level 3 11 | . . . . . . 34 . . . . . 39 . Level 4 1 | . . . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 3 . 1 5 . . . . . 1 13 3 Investigation 3 | . 1 2 . . . . . . . . . . . Extermination 7 | . . . . 1 3 . . . . . . 3 . Reinforcement 11 | . . 1 . . 2 . . . . . . 5 3 Assault 3 | . . . . . . . . . . . 1 2 . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Distress Signals 11 | . . 1 1 . . . . . . . . 6 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 294 | 1 18 30 34 5 15 37 . 5 13 . 27 83 26 Peak Tracking Total 12 | 1 4 5 6 2 2 10 . 4 4 . 12 8 6 Tactical Retreats 26 | . 1 . . . . 5 . . . . 7 10 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Traps Triggered 21 | . 2 2 3 . 2 10 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Machines Disabled 28 | . . 4 3 . 1 1 . . . . . 17 2 Max in Single Turn 7 | . . 1 2 . 1 1 . . . . . 7 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Machines Accessed 33 | . 9 4 6 1 3 . . . 1 4 . 3 2 Terminals 18 | . 8 3 3 1 . . . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . 1 1 . . . . . . . . 1 1 Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . 2 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 88 | . 16 7 19 2 4 . . . 1 28 . 8 3 Successful 79 | . 15 6 15 1 4 . . . 1 28 . 6 3 Failed 9 | . 1 1 4 1 . . . . . . . 2 . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 1 . . . . . . . . 7 . 1 . Terminals 33 | . 14 4 5 2 . . . . . . . 6 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . 3 2 . . . . . . . . 2 1 Recycling Units 6 | . 2 . 4 . . . . . . . . . . Scanalyzers 11 | . . . 8 . 3 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 56 | . 13 3 4 1 . . . . 1 28 . 4 2 Record 22 | . 3 1 1 . . . . . . 11 . 4 2 Part Schematic 8 | . . . . . . . . . . 8 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 8 | . 4 1 . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . Locate Traps 3 | . . 1 1 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 3 2 . . . . . . . . 2 1 Scan Component 4 | . . 1 1 . . . . . . . . 1 1 Repair 3 | . . 1 1 . . . . . . . . 1 . Refit 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . Scanalyzer 11 | . . . 8 . 3 . . . . . . . . Insert Component 6 | . . . 4 . 2 . . . . . . . . Analyze 5 | . . . 4 . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 4 3 5 . 2 . . . . . . 4 2 Full Trace Events 3 | . . 1 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . 1 . . . . 8 . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 1 . . . . . . . . 1 . Time 92 | . . 26 44 . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 137 | . 137 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Total Allies 8 | . . . . . 3 . . . 1 . 1 . 3 Largest Group 3 | . . . . . 3 . . . 1 . 1 . 3 Highest-Rated Group 111 | . . . . . 93 . . . 99 . 94 . 111 Highest-Rated Ally 99 | . . . . . 31 . . . 99 . 94 . 37 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . 19 . . . . . 5 . 24 Total Damage 946 | . . . . . 306 . . . . . 188 . 452 Kills 12 | . . . . . 2 . . . . . 2 . 8 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Turns Passed 12655 | 114 1244 1232 1152 255 1005 1214 188 448 1884 338 886 1635 1060 Spaces Moved 7044 | 81 813 683 723 170 606 569 130 292 913 207 464 851 542 Core 150 | 20 . . 1 . . . . . . . . 60 69 Treads 81 | . . . . . . . . . . . . . 81 Legs 5781 | 61 813 683 95 . 480 569 130 292 913 207 464 682 392 Wheels 1032 | . . . 627 170 126 . . . . . . 109 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 100 126 126 126 153 153 120 50 50 Average Speed 129 | 102 120 139 95 99 127 142 126 137 164 153 140 117 123 Slowest Speed 350 | 120 120 150 350 100 150 190 126 156 220 153 180 300 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 7 93 47 47 4 16 69 5 50 91 75 58 26 49 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . Known Exits Taken 5 | . 1 . . . 1 . . 1 1 . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 . . 1 . 1 . Scrap Searched 8 | . . . . . . . . 2 5 . 1 . . Spaces Dug 4 | . . . . . . 1 . . . . . . 3 Terrain Destroyed 394 | . . 186 28 . 10 8 . . 16 . 8 129 9 Melee . | . . . . . . . . . . . . . . Projectile 78 | . . . 3 . 6 8 . . 10 . . 45 6 AOE 316 | . . 186 25 . 4 . . . 6 . 8 84 3 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Dat Pro Fac Ext Total 9432 | 106 1030 865 1054 223 778 801 152 335 1187 228 581 1241 851 Wait 1199 | 9 149 66 172 21 95 55 13 41 200 22 21 143 192 Move 7024 | 80 812 682 722 169 605 565 129 291 908 206 463 850 542 Hop 2 | . . . . . . . . . 2 . . . . Pick Up 228 | 8 16 23 30 7 19 21 5 1 12 . 11 46 29 Fast Attach . | . . . . . . . . . . . . . . Attach 139 | 6 4 7 19 5 4 20 . 1 7 . 12 33 21 Detach 8 | . 1 . 3 2 1 . . . . . . . 1 Swap 90 | . 8 13 11 4 10 8 4 . 3 . 5 18 6 Drop 116 | . 12 14 22 1 16 10 1 . 8 . 5 19 8 Fire 568 | 3 28 59 75 14 28 85 . 1 47 . 64 126 38 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 . Kick 2 | . . 1 . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . 36 . . . . . 5 13 Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 5) 210 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 10) 355 | -10/Materials | Identified exit to Materials 751 | -10/Materials | Discovered exit to Materials (range 16) 1341 | -10/Materials | Discovered exit to Materials (range 16) 1359 | -10/Materials | Entered another Materials area 1359 | -9/Materials | Evolved 2 slots: Utility x2 1423 | -9/Materials | Repaired Beam Cannon 1923 | -9/Materials | Destroyed 7 combat bots 1924 | -9/Materials | Discovered new exit (range 16) 2289 | -9/Materials | Discovered new exit (range 15) 2390 | -9/Materials | Destroyed 8 combat bots 2591 | -9/Materials | Entered another Materials area 2591 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3017 | -8/Materials | Repaired Gauss Rifle 3667 | -8/Materials | Discovered new exit (range 14) 3743 | -8/Materials | Entered Factory 3743 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3994 | -7/Factory | Discovered new exit (range 4) 3998 | -7/Factory | Entered another Factory area 3998 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4116 | -6/Factory | Build established: Tank 4743 | -6/Factory | Allied Derelicts emerged from ambush trap array 4981 | -6/Factory | Identified exit to Garrison 5003 | -6/Factory | Entered Garrison 5056 | -6/Garrison | Triggered checkpoint 5156 | -6/Garrison | Triggered checkpoint 5311 | -6/Garrison | Lost 8 parts (2p1n2u3w) 5464 | -6/Garrison | Triggered checkpoint 5480 | -6/Garrison | Triggered checkpoint 5528 | -6/Garrison | Destroyed 7 combat bots 5578 | -6/Garrison | Triggered checkpoint 5599 | -6/Garrison | Discovered new exit (range 8) 5657 | -6/Garrison | Build established: Scavenger-Tank 5800 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5901 | -6/Garrison | Spotted B-75 Beast 5956 | -6/Garrison | Destroyed B-75 Beast 5982 | -6/Garrison | Discovered new exit (range 12) 5986 | -6/Garrison | Lost 11 parts (3p1n3u4w) 6019 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6060 | -6/Garrison | Triggered checkpoint 6170 | -6/Garrison | Triggered checkpoint 6203 | -6/Garrison | Discovered new exit (range 12) 6217 | -6/Garrison | Entered Factory 6397 | -6/Factory | Discovered new exit (range 6) 6405 | -6/Factory | Entered Lower Caves 6443 | -6/Lower Caves | Identified exit to Lower Caves 6573 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6652 | -6/Lower Caves | Build established: Scavenger-Gunner 6752 | -6/Lower Caves | Encountered a Warlord checkpoint 6853 | -6/Lower Caves | Entered another Lower Caves area 6981 | -6/Lower Caves | Found Prototype Device 7004 | -6/Lower Caves | Identified Heart of Steel 7174 | -6/Lower Caves | Identified exit to Data Miner 7195 | -6/Lower Caves | Discovered new exit (range 15) 7484 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7656 | -6/Lower Caves | Encountered a Warlord checkpoint 8531 | -6/Lower Caves | Heart of Steel transformed into Warbot 8737 | -6/Lower Caves | Entered Data Miner 8737 | -6/Data Miner | Discovered new exit (range 6) 8793 | -6/Data Miner | Met Data Miner 8839 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8839 | -6/Data Miner | Learned location of Section 7 (-3) 8871 | -6/Data Miner | Received God Mode back door access code from Data Miner 9075 | -6/Data Miner | Entered Proximity Caves 9086 | -5/Proximity Caves | Escorted by Enhanced Grunt 9090 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9211 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 9267 | -5/Proximity Caves | Identified exit to Factory 9333 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9650 | -5/Proximity Caves | Build established: Scavenger-Mutant 9832 | -5/Proximity Caves | Core integrity fell below 50% 9880 | -5/Proximity Caves | Lost 6 parts (1p2n2u1w) 9961 | -5/Proximity Caves | Entered Factory 9961 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10259 | -5/Factory | Garrison activated, responded to threat 10363 | -5/Factory | Build established: Scavenger-Skirmisher 10593 | -5/Factory | Spotted B-75 Beast 10609 | -5/Factory | Destroyed B-75 Beast 10667 | -5/Factory | Build established: Scavenger-Tank 10831 | -5/Factory | Destroyed 10 combat bots 11146 | -5/Factory | Repaired Imp. Medium Armor Plating 11161 | -5/Factory | First assault squad dispatched 11181 | -5/Factory | Incoming assault squad redirected 11308 | -5/Factory | System corruption reached 10% 11354 | -5/Factory | Destroyed 14 combat bots 11420 | -5/Factory | Lost 22 parts (3p4n7u8w) 11463 | -5/Factory | Core integrity fell below 50% 11567 | -5/Factory | Core integrity fell below 20% 11588 | -5/Factory | Discovered new exit (range 16) 11596 | -5/Factory | Entered Extension 11597 | -5/Extension | Lost 8 parts (4n2u2w) 11621 | -5/Extension | Build established: Mutant 11633 | -5/Extension | Rescued a captive Derelict 11638 | -5/Extension | Rescued a captive Derelict 11638 | -5/Extension | Rescued a captive Derelict 12164 | -5/Extension | Build established: Scavenger-Gunner 12615 | -5/Extension | Spotted B-75 Beast 12627 | -5/Extension | Destroyed B-75 Beast 12646 | -5/Extension | Disrupted transfer network 12656 | -5/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 12644_ U-05 Engineer lays Concrete. 12645_ System corrupted: Substantial component data lost. 12645_ G-50 Soldier misfires. 12645_ U-05 Engineer lays Concrete. 12646_ ALERT: Persistent threat to transfer network, dispatching additional forces. 12647_ U-05 Engineer lays Concrete. 12651_ Imp. Proton Missile Launcher destroyed. 12652_ U-05 Engineer lays Concrete. 12653_ Acquired 2 matter. 12653_ Imp. Medium Armor Plating destroyed. 12654_ System corrupted: Gauss Rifle targeting data glitched. 12654_ Slug penetrates G-50 Soldier. 12654_ G-50 Soldier destroyed. 12654_ U-05 Engineer lays Concrete. 12655_ Slug penetrates G-50 Soldier. 12655_ U-05 Engineer lays Concrete. 12656_ Targeting Computer destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #???# #?????????????????? | | #???# #?????????????????? | | #???# #?????????????????? | | +###?# ### T"#%######## #?????????????????? | | !################## #??????????????????????????? | | + [ %#??????????????????????????? | | ##################/###????????????????????????? | | ! !#??????????????### #????????????????????????? | | ####??????????????#""]! #????????????????????????? | | ??????????????????#""!! ####?????????????????????? | | ??????????????????#"T """#?????????????????????? | | ??????????????????#"" = T"#?????????????????????? | | ??????????????????#"" """#?????????????????????? | | ??????????????????### ####?????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????# ## #??????????? | | ????????????????????????????????" Y ??????????? | | ?????????????????????????????? " ?????????? | | ????????????????????????????? ?????????? | | ?????????????????###????#### ????????? | | ##################;###### %g! ????????? | | ! !@ %=!% ????????? | | ! [!=! ????????? | | u=%[ u ????????? | | ]]= g RR ?????????? | | R R BB ?????????? | | ############################ BB??????????? | | ???????????????????????????? ??????????? | | ????????????????????????????? ??????????? | | ????????????????????????????? ???????????? | | ?????????????????????????????? ???????????? | | ??????????????????????????????###T#""????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 32 Energy Capacity 490 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Collateral Damage Hey, That's Mine! I'm Back, Baby! Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Oops Please Form A Line Power Corrupts Remodeling Safety First Serviceable Loadout Significant Disruption System Compromised The Oracle Troublemaker Challenges ------------ None Game ------ Seed ChipDynamicComputer Manual? 0 Play Time 03:39:12 Cumulative 8.5 hours Start 2020.08.04 @ 20:17:11 End 2020.08.10 @ 15:40:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d66cdf3-8140-49ea-8f88-201b8b8f7eb3