Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.04.24 @ 16:32:16 Player: MetalRain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (4056) 4056 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 9913 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 7 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 14/550 Energy 0/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Matter Compressor Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Antigrav System Target Analyzer Hacking Suite Power Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Matter Compressor Advanced Weight Redist. System Improved Transmission Jammer Improved Light Armor Plating Shield Generator Advanced Corruption Screen > --- WEAPON ----------- Heavy Laser Plasma Cannon Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Compact Wheel Advanced Heat Sink Shock Rifle Pulse Rifle Disruptor Cannon Autogun [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Missile Launcher Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Slots Evolved 10 | . . . 2 2 2 2 . 2 . . Power 2 | . . . 1 . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . 1 2 . 1 . 1 . . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 100 | 7 6 3 16 28 11 2 8 4 6 9 Power 21 | 2 1 . 6 7 2 1 . . . 2 Engine 18 | 2 1 . 6 5 1 1 . . . 2 Core 3 | . . . . 2 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 2 . 2 6 2 . 4 1 1 1 Treads . | . . . . . . . . . . . Leg 13 | . . . . 5 2 . 4 1 1 . Wheel 7 | 2 2 . 2 1 . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 30 | 1 2 . 3 9 3 1 2 2 2 5 Device 12 | 1 . . 1 4 1 . 1 1 1 2 Storage 4 | . . . . 1 1 . 1 . . 1 Processor 5 | . 1 . 1 1 . . . . 1 1 Hackware . | . . . . . . . . . . . Protection 9 | . 1 . 1 3 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 28 | 2 1 3 5 6 4 . 2 1 3 1 Energy Gun 8 | 1 1 . 1 2 . . . 1 1 1 Energy Cannon 4 | . . . . . 1 . 2 . 1 . Ballistic Gun 8 | 1 . 1 2 2 1 . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 4 | . . 1 . 2 1 . . . . . Special Weapon 3 | . . 1 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 41 | . . . 2 14 2 . 4 . 14 5 Power 10 | . . . 1 5 . . . . 3 1 Propulsion 5 | . . . . 2 . . . . 3 . Utility 12 | . . . . 4 . . 2 . 3 3 Weapon 14 | . . . 1 3 2 . 2 . 5 1 Highest Loss Streak 14 | . . . 2 11 2 . 3 . 14 2 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 94 100 97 93 99 93 93 92 61 43 Engine 10 | . 14 14 21 10 7 6 13 11 6 4 Core 4 | . . . . 6 7 6 6 5 2 . Leg 10 | . . . . 11 22 20 20 17 8 . Wheel 6 | . 28 28 21 5 . . . . . . Device 14 | . 5 . 4 18 15 13 13 15 14 20 Storage 6 | . . . . 5 6 6 12 11 8 10 Processor 6 | . 9 14 11 9 7 6 2 . 2 . Protection 8 | . 8 14 17 10 7 13 6 5 2 4 Energy Gun 2 | . 14 1 5 3 . . . 5 2 . Energy Cannon 1 | . . . . . 4 . 3 11 6 . Ballistic Gun 6 | . 14 14 10 7 3 6 6 5 2 . Ballistic Cannon 1 | . . . . . 5 6 3 . . . Launcher 3 | . . 6 1 4 6 6 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 10 11 13 26 42 58 63 63 65 65 26 Greatest Support 66 | 20 24 24 24 43 60 60 66 54 54 20 Greatest Overweight (x) 7 | . . . 1 1 1 1 1 1 2 7 Average Overweight (x) . | . . . . . . 1 . 1 1 3 Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 10 10 10 5 Average Capacity 7 | 5 5 5 5 7 9 10 10 10 7 5 Most Carried 10 | 5 5 5 5 10 10 9 10 10 10 5 Average Carried 6 | 3 4 4 4 6 9 8 8 8 6 2 Final Capacity 10 | 5 5 5 5 10 10 10 10 10 5 5 Final Carried 10 | 5 5 5 5 10 10 8 10 10 . 5 Class Distribution -------------------- 40% | Mutant 28% | Scavenger-Mutant 17% | Bomber 7% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Bomber | -7/Factory Bomber | -6/Factory Bomber | -6/DSF Scavenger-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Matter Collected 2589 | 279 102 80 362 712 724 . 330 . . . Remotely . | . . . . . . . . . . . Salvage Created 3856 | 65 202 14 691 1375 905 . 479 125 . . Parts 214 | 6 13 3 58 63 46 . 23 2 . . Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 85 | 1 5 2 15 29 21 . 10 2 . . Guns 36 | 1 5 . 15 13 . . 2 . . . Cannons 13 | . . . . . 10 . 2 1 . . AOE 35 | . . 2 . 16 11 . 6 . . . Classes Destroyed 15 | 2 1 1 2 5 2 . 2 . . . Worker 2 | 1 . . . 1 . . . . . . Builder 5 | . . . 1 1 3 . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 5 | . . . . 3 2 . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 9 | . 1 . 4 3 1 . . . . . Swarmer 11 | . . 2 3 3 3 . . . . . Grunt 54 | 1 5 . 6 23 12 . 5 2 . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 12 | . . . 6 2 4 . . . . . Specialist 4 | . . . . . . . 4 . . . Programmer 1 | . . . . . 1 . . . . . Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 9 | 1 3 2 5 9 9 . 8 2 . . Combat Bots Only 8 | 1 3 2 4 7 8 . 8 2 . . Max Kills in Single Turn 3 | 1 1 1 1 3 3 . 2 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . 2 2 . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Damage Taken 6165 | 9 170 87 459 1896 727 . 976 44 943 854 Core 1626 | . 55 . 40 310 84 . 132 11 676 318 Absorbed by Shields 384 | . . . . . . . 325 16 43 . Redirected to Shielding 78 | . 3 . 8 67 . . . . . . Regen/Repaired (Parts) 108 | . . . 38 . 70 . . . . . Core Remaining (%) 80 | 100 . 78 90 43 88 . 84 . . . Volleys Fired 247 | 3 14 7 59 90 37 . 31 3 . 3 Largest 4 | 2 2 2 2 2 3 . 3 4 . 1 Hottest 242 | 70 85 56 79 79 147 . 173 242 . 75 Shots Fired 429 | 6 25 9 76 140 90 . 68 12 . 3 Gun 278 | 6 25 7 76 112 14 . 29 6 . 3 Cannon 94 | . . . . . 57 . 31 6 . . Launcher 57 | . . 2 . 28 19 . 8 . . . Special . | . . . . . . . . . . . Kinetic 240 | 3 14 7 59 60 47 . 47 3 . . Thermal 105 | 3 11 . 17 49 . . 13 9 . 3 Explosive 57 | . . 2 . 28 19 . 8 . . . Electromagnetic 27 | . . . . 3 24 . . . . . Robot Hit Streak 23 | 2 15 4 13 17 16 . 23 6 . 2 Robot Miss Streak 4 | 1 1 1 4 4 3 . 1 1 . 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 3 | . 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 330 | 3 23 7 57 106 67 . 55 10 . 2 Core Hits 202 | 3 10 2 28 79 48 . 26 5 1 . Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . 1 . 1 3 4 . 4 1 . . Burn 6 | . 1 . 1 3 . . . 1 . . Destroy 1 | . . . . . . . 1 . . . Blast 7 | . . . . . 4 . 3 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9609 | 40 305 220 897 3409 2777 . 1633 272 5 51 Guns 3502 | 40 305 89 897 1383 194 . 429 118 . 47 Cannons 2034 | . . . . . 1298 . 582 154 . . Explosions 4053 | . . 131 . 2026 1285 . 611 . . . Melee . | . . . . . . . . . . . Ramming 20 | . . . . . . . 11 . 5 4 Kinetic 3681 | 14 157 89 695 743 1026 . 877 80 . . Thermal 1539 | 26 148 . 202 599 191 . 134 192 . 47 Explosive 3862 | . . 131 . 2026 1094 . 611 . . . Electromagnetic 507 | . . . . 41 466 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 . . . 4 4 Average Corruption 2 | . . . . . 1 . . . 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . 5 . Effects 17 | . . . . . 6 . . . . 11 Message Errors 5 | . . . . . 3 . . . . 2 Matter Fused 7 | . . . . . 3 . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 93 | . . 1 . 15 77 . . . . . Projectiles 52 | . . . . . 52 . . . . . Explosions 41 | . . 1 . 15 25 . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . 2 . 3 . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . 2 . 3 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 149 | . . 32 . 29 48 . 36 . 2 2 Shots 6 | . . 1 . 1 2 . 2 . . . Rammed 3 | . . . . . . . . . 2 1 Targets Rammed 4 | . . . . . . . 1 . 2 1 Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 556 | 24 90 16 177 547 556 . 102 552 . 188 Average Temperature 134 | 12 33 7 41 164 181 . 15 269 . 82 Received Heat Transfer 2241 | 6 120 . 231 945 387 . 60 24 . 468 Effects 42 | . . . . 19 19 . . 4 . . Shutdowns 20 | . . . . 9 8 . . 3 . . Energy Bleed 3 | . . . . . 2 . . 1 . . Interference 7 | . . . . 3 4 . . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 2 | . . . . 1 1 . . . . . Damage (minor) 5 | . . . . 1 4 . . . . . Damage (major) 4 | . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 9 | . 1 . 3 3 . . . 2 . . Heat Transferred 3806 | 74 481 . 592 1739 200 . 237 409 . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Peak Influence 620 | 25 163 181 402 507 620 226 413 233 82 11 Initial 226 | . 13 53 59 99 197 226 138 183 67 9 Average 198 | 9 79 109 192 205 359 226 291 194 39 7 Maximum Alert Level 2 | . . . 2 2 2 1 2 1 . . Low Security (%) 57 | 100 100 100 50 48 24 . 41 76 100 100 Level 1 29 | . . . 46 46 37 100 34 23 . . Level 2 12 | . . . 2 4 37 . 24 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 23 | . 1 . 3 6 9 . 2 1 . 1 Investigation 13 | . 1 . 2 2 6 . . 1 . 1 Extermination 2 | . . . . . 2 . . . . . Reinforcement 8 | . . . 1 4 1 . 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . 3 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Distress Signals 6 | . . . 2 4 . . . . . . Communications Jammed 2 | . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . 2 . . Times Spotted 130 | 1 6 3 23 41 25 . 12 2 6 11 Peak Tracking Total 9 | 1 3 3 5 9 7 . 4 2 6 8 Tactical Retreats 2 | . . . . 2 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Traps Triggered 3 | . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Machines Disabled 14 | . . . 3 6 3 . 2 . . . Max in Single Turn 2 | . . . 1 2 2 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Machines Accessed 23 | . 3 . 5 4 8 1 . 1 . 1 Terminals 15 | . 2 . 4 3 5 1 . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . 1 . 1 . . . . . Recycling Units 4 | . 1 . . . 2 . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 81 | . 10 . 20 18 26 1 . 4 . 2 Successful 62 | . 10 . 18 15 14 1 . 2 . 2 Failed 19 | . . . 2 3 12 . . 2 . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 50 | . 7 . 15 12 15 1 . . . . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 9 | . . . 5 . 4 . . . . . Recycling Units 14 | . 3 . . . 7 . . 4 . . Scanalyzers 6 | . . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 36 | . 7 . 13 9 6 1 . . . . Record 15 | . 3 . 5 3 4 . . . . . Robot Analysis 2 | . . . 2 . . . . . . . Prototype ID Bank 4 | . 1 . 1 2 . . . . . . Open DSF 3 | . . . . . 2 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 9 | . . . 5 . 4 . . . . . Scan Component 4 | . . . 2 . 2 . . . . . Repair 4 | . . . 2 . 2 . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks 9 | . 3 . . . 4 . . 2 . . Process 3 | . 1 . . . 1 . . 1 . . Report Inventory 4 | . 1 . . . 2 . . 1 . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . Insert Component 3 | . . . . 3 . . . . . . Analyze 3 | . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 . 4 4 7 . . 1 . 1 Full Trace Events 14 | . 1 . 3 2 6 . . 1 . 1 Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 Total Part Build Rating 2 | . . . . . . . . . . 2 Parts Repaired 4 | . . . 2 . 2 . . . . . Time 128 | . . . 64 . 64 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 72 | . 16 . . . 29 . . 27 . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Total Allies 2 | . . 1 . . . . . . 1 . Largest Group 1 | . . 1 1 . . . . . 1 . Highest-Rated Group 31 | . . 31 31 . . . . . 31 . Highest-Rated Ally 31 | . . 31 31 . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . 1 11 . . . . . 8 . Total Damage 270 | . . 21 145 . . . . . 104 . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Turns Passed 4204 | 111 202 128 508 1086 1043 6 258 113 169 580 Spaces Moved 2495 | 111 162 113 371 591 651 3 101 51 91 250 Core 281 | 22 . . . . . . . . 42 217 Treads . | . . . . . . . . . . . Legs 1170 | . . . . 315 651 3 101 51 49 . Wheels 1011 | 89 162 113 371 276 . . . . . . Hover 33 | . . . . . . . . . . 33 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 130 200 120 190 100 50 Average Speed 129 | 74 89 90 92 132 130 200 142 190 150 219 Slowest Speed 400 | 80 90 90 105 200 200 200 200 190 260 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 6 23 41 32 44 20 . 56 2 67 8 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . . . . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 431 | . . 21 . 208 133 . 69 . . . Melee . | . . . . . . . . . . . Projectile 11 | . . . . . 6 . 5 . . . AOE 420 | . . 21 . 208 127 . 64 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Total 3092 | 134 194 134 468 769 774 4 154 61 122 278 Wait 81 | . . . 3 8 45 . . . 24 1 Move 2486 | 110 161 112 370 590 650 2 100 51 90 250 Hop . | . . . . . . . . . . . Pick Up 109 | 12 5 6 8 34 18 . 9 3 . 14 Fast Attach 22 | 1 4 . 7 5 4 . . . 1 . Attach 64 | 6 . 2 5 22 6 2 4 3 5 9 Detach 1 | . . . . 1 . . . . . . Swap 14 | . 2 1 4 1 1 . 4 1 . . Drop 64 | 2 8 6 12 18 13 . 5 . . . Fire 247 | 3 14 7 59 90 37 . 31 3 . 3 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . 2 1 Kick 1 | . . . . . . . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Entered Mines 317 | -10/Mines | Received a Mining Laser from a helpful Derelict 322 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 357 | -10/Mines | Build established: Mutant 421 | -10/Mines | Discovered new exit (range 14) 432 | -10/Mines | Identified exit to Materials 442 | -10/Mines | Entered Materials 442 | -9/Materials | Accompanied by 1 ally 442 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 554 | -9/Materials | Discovered new exit (range 11) 574 | -9/Materials | Identified exit to Mines 828 | -9/Materials | Repaired Imp. Ion Engine 860 | -9/Materials | Repaired Arm. Wheel 906 | -9/Materials | Discovered new exit (range 8) 935 | -9/Materials | Identified exit to Materials 950 | -9/Materials | Entered another Materials area 950 | -8/Materials | Evolved 2 slots: Utility x2 990 | -8/Materials | Build established: Scavenger-Mutant 1254 | -8/Materials | Lost 11 parts (3p2n4u2w) 1421 | -8/Materials | Lost 3 parts (2p1w) 1692 | -8/Materials | Discovered new exit (range 6) 1775 | -8/Materials | Core integrity fell below 50% 1827 | -8/Materials | Destroyed 7 combat bots 2036 | -8/Materials | Entered Factory 2036 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2330 | -7/Factory | Build established: Tank 2662 | -7/Factory | Build established: Bomber 2782 | -7/Factory | Destroyed 8 combat bots 2844 | -7/Factory | Repaired Titanium Leg 2870 | -7/Factory | Repaired Med. Storage Unit 3026 | -7/Factory | Discovered new exit (range 18) 3079 | -7/Factory | Entered another Factory area 3079 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3085 | -6/Factory | Identified exit to DSF 3085 | -6/Factory | Entered DSF 3119 | -6/DSF | Additional patrols routed to DSF 3200 | -6/DSF | Discovered new exit (range 19) 3268 | -6/DSF | Destroyed 8 combat bots 3276 | -6/DSF | Lost 3 parts (1u2w) 3333 | -6/DSF | Sterilization system engaged 3343 | -6/DSF | Entered Factory 3343 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3456 | -5/Factory | Sucked down chute 3456 | -5/Factory | Entered Waste 3457 | -5/Waste | Met a frightened Derelict 3471 | -5/Waste | EMP discharged 3473 | -5/Waste | Spotted C-40 Crusher 3498 | -5/Waste | Spotted C-40 Crusher 3517 | -5/Waste | Spotted C-40 Crusher 3520 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3521 | -5/Waste | Spotted C-40 Crusher 3532 | -5/Waste | Spotted C-40 Crusher 3537 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3540 | -5/Waste | Spotted C-40 Crusher 3545 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3549 | -5/Waste | Crushed by Compactor (1 part destroyed) 3552 | -5/Waste | Crushed by Compactor (1 part destroyed) 3555 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3556 | -5/Waste | Crushed by Compactor (1 part destroyed) 3558 | -5/Waste | Crushed by Compactor (1 part destroyed) 3561 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3565 | -5/Waste | Crushed by Compactor (1 part destroyed) 3568 | -5/Waste | Crushed by Compactor (1 part destroyed) 3571 | -5/Waste | EMP discharged 3580 | -5/Waste | Core integrity fell below 50% 3580 | -5/Waste | Crushed by Compactor (1 part destroyed) 3611 | -5/Waste | Lost 14 parts (3p3n3u5w) 3616 | -5/Waste | Discovered new exit (range 10) 3625 | -5/Waste | Entered Factory 3821 | -5/Factory | Fabricated Lgt. Ion Engine? 3843 | -5/Factory | Build established: Mutant 4127 | -5/Factory | Core integrity fell below 20% 4205 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Heat flow error (+213). Critical hit (Burn: +37). Acquired Enh. Optical Array. Acquired Hacking Suite. System corrupted: Matter fused (-8). Triggered Segregator Trap. Arcs of energy rise from the floor. Lgt. Ion Engine blown off. Imp. Medium Armor Plating blown off. Antigrav System blown off. Triggered Segregator Trap. Arcs of energy rise from the floor. U-05 Engineer lays Concrete. Acquired Antigrav System. U-05 Engineer lays Concrete. Sml. Matter Pod destroyed. Slammed into G-50 Soldier. Acquired Lgt. Ion Engine. Variable Charge Gun destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????####################???????????? | | ??????????????????# #???????????? | | ?????#????????????# #???????????? | | ######T ########### #???????????? | | / #???????????? | | ?# # #???????????? | | ?# # #???????????? | | ?# / #???????????? | | ???????#### #### #???????????? | | ??????????# ??????##########/##############??????? | | ?????????????????????????# ! +??????? | | ?????????????????????????# !! #########??????? | | ?????????????????????????# s #??????????????? | | ???????????????????????? / s #??????????????? | | ??????????????????????"" # s #??????????????? | | ???????????????????? """# #??????????????? | | ??????????????????"" S?# k ###############+ | | ????????????????? ??# | | ?????????????????######??# | | ?????????????????????????# """ | | ?????????????????????????# "T" " | | ?????????##??????????????# u " " " " " " " | | ?????????# ??????????# " " " " " " " | | ?????????# g ####### " " " " " " | | ?????????# A " " " " " " " | | ?????????# T @ " " " " " " " | | ?????????+ "" " " " " " " " | | ?????????# t " " " " " " | | ?????????# " " " " " " | | ?????????# ####### " " " " " " ##### | | ?????????# ???????# #???? | | ?????????########????????# " " " " " " " " #???? | | ?????????????????????????# " " " " " " ? " +???? | | ?????????????????????????# " " " " " " ? " ????? | | ?????????????????????????# " " " " " " ? " ????? | | ?????????????????????????? " " " " " ? ? ? ????? | | ?????????????????????????? " " " " " ???????????? | | ?????????????????????????? " " " "??????????????? | | ?????????????????????????? " "?? "??????????????? | | ?????????????????????????? "?"??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 430 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Corruption Block 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Beam Rifle | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Ion Engine | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control It's Just You Just What I Needed Librarian Made in Tau Ceti IV Oops Part-time Mechanic Party Time Please Form A Line Risk Taker Serviceable Loadout Challenges ------------ None Game ------ Seed ChargeOmegaCloak Manual? 0 Play Time 01:38:41 Cumulative 4.1 hours Start 2022.04.24 @ 14:50:47 End 2022.04.24 @ 16:32:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a764170-6696-4b08-8b3a-1ac07f32b958