Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.08 @ 02:16:19
Player: kiesta07
Result: Destroyed by G-50 Soldier with Heavy Laser
Performance
-------------
Evolutions (4) 2000
Regions Visited (7) 1400
Robots Destroyed (32) 160
Value Destroyed (1031) 1031
Prototype IDs (4) 80
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 4671
Bonus
-------
None
Cogmind
---------
Core Integrity 0/850
Matter 46/300
Energy 12/100
System Corruption 0%
Temperature Warm (134)
Movement Walking (130)
Location -6/Factory
Parts
-------
> --- POWER (3) --------
(None)
> --- PROPULSION (4) ---
Improved Titanium Leg
> --- UTILITY (5) ------
Targeting Computer
Improved Shield Generator
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
Improved Titanium Leg
Improved Titanium Leg
Medium Storage Unit
Peak State
------------
> --- POWER ------------
Light Ion Engine
Backup Power I
Improved Deuterium Engine
> --- PROPULSION -------
Improved Titanium Leg
Improved Titanium Leg
Improved Titanium Leg
Improved Titanium Leg
> --- UTILITY ----------
Large Battery
Targeting Computer
Hardened Medium Armor Plating
Improved Medium Armor Plating
Shield Generator
> --- WEAPON -----------
Plasma Cannon
Missile Launcher
Great Axe
> --- INVENTORY --------
VSS Leg
VSS Leg
Medium Storage Unit
Improved Shield Generator
[Rating: 45]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Propulsion Improved Titanium Leg
Treads Improved Treads
Leg Improved Titanium Leg
Wheel Wheel
Utility Large Battery
Device Shield Generator
Storage Large Battery
Processor Targeting Computer
Protection Improved Medium Armor Plating
Weapon Mace
Energy Gun EM Pulse Gun
Energy Cannon Plasma Cannon
Ballistic Gun Light Assault Rifle
Ballistic Cannon Flak Cannon
Launcher Missile Launcher
Impact Weapon Mace
Slashing Weapon Great Axe
Build | -11 -10 -10 -10 -9 -8 -7 -6
------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Slots Evolved 8 | . . . . . 4 2 2
Power 2 | . . . . . 1 . 1
Propulsion 2 | . . . . . . 2 .
Utility 3 | . . . . . 2 . 1
Weapon 1 | . . . . . 1 . .
Parts Attached 54 | 5 8 . 1 . 12 14 14
Power 6 | 1 . . 1 . 1 . 3
Engine 6 | 1 . . 1 . 1 . 3
Core . | . . . . . . . .
Reactor . | . . . . . . . .
Propulsion 20 | 2 4 . . . 1 6 7
Treads 2 | . 2 . . . . . .
Leg 14 | . . . . . 1 6 7
Wheel 4 | 2 2 . . . . . .
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Utility 10 | . 2 . . . 5 . 3
Device 2 | . . . . . . . 2
Storage 3 | . 2 . . . 1 . .
Processor 1 | . . . . . . . 1
Hackware . | . . . . . . . .
Protection 4 | . . . . . 4 . .
Artifact . | . . . . . . . .
Weapon 18 | 2 2 . . . 5 8 1
Energy Gun 3 | 1 . . . . . 2 .
Energy Cannon 4 | . . . . . 1 3 .
Ballistic Gun 1 | 1 . . . . . . .
Ballistic Cannon 2 | . . . . . 1 1 .
Launcher 4 | . 1 . . . 2 1 .
Special Weapon . | . . . . . . . .
Impact Weapon 3 | . 1 . . . 1 1 .
Slashing Weapon 1 | . . . . . . . 1
Piercing Weapon . | . . . . . . . .
Special Melee Weapon . | . . . . . . . .
Unidentified Prototypes 2 | . . . . . . 2 .
Parts Lost 16 | . . . . . 1 . 15
Power 4 | . . . . . . . 4
Propulsion 5 | . . . . . 1 . 4
Utility 4 | . . . . . . . 4
Weapon 3 | . . . . . . . 3
Highest Loss Streak 14 | . . . . . 1 . 14
To Critical Strikes . | . . . . . . . .
Average Slot Usage (%) 91 | . 83 100 100 100 86 91 92
Engine 15 | . 14 14 14 14 16 15 17
Leg 11 | . . . . . 7 22 23
Wheel 9 | . 27 28 28 28 2 . .
Storage 17 | . 12 28 28 28 18 15 8
Processor 1 | . . . . . . . 6
Protection 9 | . . . . . 14 15 12
Energy Gun 4 | . 14 14 14 14 . . .
Energy Cannon 4 | . . . . . 3 11 5
Ballistic Cannon 1 | . . . . . 5 1 .
Launcher 4 | . 5 . . . 8 1 5
Impact Weapon 8 | . 7 14 14 14 9 6 3
Naked Turns . | . . . . . . . .
Heaviest Build 51 | 6 20 20 20 20 48 51 51
Greatest Support 80 | 20 20 20 20 20 30 70 80
Greatest Overweight (x) 2 | . . . . . 2 1 1
Average Overweight (x) . | . . . . . 1 . .
Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10
Average Capacity 8 | 5 8 10 10 10 10 10 6
Most Carried 10 | 2 5 3 4 3 10 10 5
Average Carried 4 | . 1 3 3 3 5 6 3
Final Capacity 10 | 5 10 10 10 10 10 10 5
Final Carried 10 | . 3 3 3 3 10 5 3
Class Distribution
--------------------
100% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Exiles
Mutant | -9/Mines
Mutant | -8/Materials
Mutant | -7/Factory
Mutant | -6/Factory
Resources | -11 -10 -10 -10 -9 -8 -7 -6
----------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Matter Collected 821 | 253 . . . 100 195 44 229
Remotely . | . . . . . . . .
Salvage Created 974 | 52 . . . 161 256 208 297
Parts 52 | 5 . . . 3 16 4 24
Haulers Intercepted . | . . . . . . . .
Recyclers Shooed 1 | . . . . . 1 . .
Parts Field Recycled . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Parts Self-Destructed . | . . . . . . . .
Prevented . | . . . . . . . .
Kills | -11 -10 -10 -10 -9 -8 -7 -6
------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Combat Hostiles Destroyed 26 | 1 . . . 4 9 4 8
Melee 4 | . . . . 1 2 1 .
Cannons 13 | . . . . . 6 3 4
AOE 7 | 1 . . . 1 1 . 4
Classes Destroyed 8 | 2 . . . 1 3 1 1
Worker 2 | . . . . . 1 . 1
Builder 3 | . . . . . . . 3
Tunneler 1 | 1 . . . . . . .
Swarmer 7 | . . . . . 3 . 4
Grunt 14 | 1 . . . 3 4 3 3
Brawler 1 | . . . . . . 1 .
Duelist 2 | . . . . 1 1 . .
Sentry 2 | . . . . . 1 . 1
Best Kill Streak 7 | 2 . . . 3 3 4 7
Combat Bots Only 4 | 1 . . . 3 3 4 4
Max Kills in Single Turn 2 | 2 . . . 1 1 1 2
Gunslinging . | . . . . . . . .
Exploded 1 | 1 . . . 1 1 . 1
Melee 1 | . . . . 1 1 1 .
Uniques/NPCs Destroyed . | . . . . . . . .
Combat | -11 -10 -10 -10 -9 -8 -7 -6
-------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Hostile Shots Fired 227 | 3 . . . 9 41 19 155
Missed 53 | 2 . . . . 12 4 35
Damage Taken 2916 | 13 . . . 126 336 527 1914
Core 1300 | . . . . 23 57 362 858
Absorbed by Shields 106 | . . . . . . . 106
Ignored by Resistances 602 | 5 . . . 36 99 53 409
Regen/Repaired (Parts) 38 | . . . . . . . 38
Core Remaining (%) 81 | 100 . . . 90 89 48 .
Volleys Fired 64 | 3 . . . 2 25 10 24
Largest 2 | 2 . . . 1 2 2 2
Hottest 160 | 60 . . . 40 90 160 116
Shots Fired 95 | 6 . . . 2 31 17 39
Gun 8 | 6 . . . 2 . . .
Cannon 65 | . . . . . 25 17 23
Launcher 22 | . . . . . 6 . 16
Special . | . . . . . . . .
Kinetic 8 | 3 . . . . 5 . .
Thermal 60 | . . . . . 20 17 23
Explosive 22 | . . . . . 6 . 16
Electromagnetic 5 | 3 . . . 2 . . .
Robot Hit Streak 14 | 6 . . . 7 12 6 14
Robot Miss Streak 3 | . . . . 1 3 2 2
Penetration Max . | . . . . . . . .
Secondary Targets . | . . . . . . . .
Shots Hit Robots 86 | 6 . . . 9 28 14 29
Core Hits 62 | 4 . . . 2 20 9 27
Critical Kills 1 | . . . . 1 . . .
Critical Parts Destroyed 5 | . . . . 1 4 . .
Critical Strikes 7 | . . . . 2 4 . 1
Smash 6 | . . . . 2 4 . .
Sever 1 | . . . . . . . 1
Melee Attacks 16 | . . . . 9 5 . 2
Impact 14 | . . . . 9 5 . .
Slashing 2 | . . . . . . . 2
Piercing . | . . . . . . . .
Sneak Attacks 1 | . . . . 1 . . .
Combat Hostiles . | . . . . . . . .
Follow-up Attacks . | . . . . . . . .
Damage Inflicted 3373 | 126 . . . 389 851 362 1645
Guns 68 | 55 . . . 13 . . .
Cannons 1204 | . . . . . 397 352 455
Explosions 1566 | 71 . . . 100 288 . 1107
Melee 523 | . . . . 276 166 . 81
Ramming 12 | . . . . . . 10 2
Kinetic 163 | 12 . . . . 151 . .
Thermal 1224 | 71 . . . 100 246 352 455
Explosive 1395 | . . . . . 288 . 1107
Electromagnetic 56 | 43 . . . 13 . . .
Impact 442 | . . . . 276 166 . .
Slashing 81 | . . . . . . . 81
Piercing . | . . . . . . . .
Highest Corruption 1 | . 1 1 1 1 . . .
Average Corruption 1 | . 1 1 1 1 . . .
Corruption Purged . | . . . . . . . .
Corruption Blocked . | . . . . . . . .
Effects 4 | . . 1 1 2 . . .
Message Errors 3 | . . 1 1 1 . . .
Matter Fused 1 | . . . . 1 . . .
Overload Shots . | . . . . . . . .
Overflow Damage 316 | 6 . . . 120 142 . 48
Projectiles 16 | . . . . . . . 16
Explosions 35 | 6 . . . . . . 29
Melee 265 | . . . . 120 142 . 3
Knockbacks 12 | . . . . 2 10 . .
Impact 2 | . . . . 2 . . .
Kinetic 9 | . . . . . 9 . .
Secondary 1 | . . . . . 1 . .
Self-Inflicted Damage 51 | 4 . . . 18 23 . 6
Shots 4 | 1 . . . 1 1 . 1
Rammed . | . . . . . . . .
Targets Rammed 6 | . . . . . . 3 3
Kicked 6 | . . . . . . 3 3
Crushed . | . . . . . . . .
Highest Temperature 878 | 38 . . . 18 306 878 833
Average Temperature 258 | 20 . . . 16 99 384 298
Received Heat Transfer 809 | 6 . . . 63 171 135 434
Effects 58 | . . . . . . 27 31
Shutdowns 18 | . . . . . . 9 9
Energy Bleed 5 | . . . . . . 3 2
Interference 2 | . . . . . . 1 1
Matter Decay 7 | . . . . . . 4 3
Short Circuit 4 | . . . . . . 3 1
Damage (minor) 8 | . . . . . . 2 6
Damage (major) 6 | . . . . . . 2 4
Damage (core) 8 | . . . . . . 3 5
Siege Activations . | . . . . . . . .
Robots Corrupted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Fried 1 | . . . . 1 . . .
Impact Corruptions 8 | . . . . 4 4 . .
Robots Melted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Melted 3 | . . . . . . 2 1
Heat Transferred 2368 | 100 . . . 150 518 700 900
Parts Sabotaged . | . . . . . . . .
Parts Stolen . | . . . . . . . .
Parts Stripped . | . . . . . . . .
Power Chain Reactions 2 | 1 . . . 1 . . .
Alert | -11 -10 -10 -10 -9 -8 -7 -6
------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Peak Influence 273 | 25 14 4 . 120 241 132 273
Initial 55 | . 13 4 . . 39 42 55
Average 96 | 4 13 4 . 80 143 78 105
Maximum Alert Level 1 | . . . . . 1 . 1
Low Security (%) 84 | 100 100 100 . 100 61 100 90
Level 1 15 | . . . . . 38 . 9
Level 2 . | . . . . . . . .
Level 3 . | . . . . . . . .
Level 4 . | . . . . . . . .
Level 5 . | . . . . . . . .
High Security . | . . . . . . . .
Max Security . | . . . . . . . .
Squads Dispatched 6 | . 1 . . . 1 . 4
Investigation 3 | . 1 . . . . . 2
Extermination . | . . . . . . . .
Reinforcement 3 | . . . . . 1 . 2
Assault . | . . . . . . . .
Garrison . | . . . . . . . .
Intercept . | . . . . . . . .
Searches Triggered . | . . . . . . . .
Construction Impeded 2 | . . . . . . . 2
Haulers Reinforced . | . . . . . . . .
Active Scanning Responses . | . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -7 -6
--------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Distress Signals 1 | . . . . 1 . . .
Communications Jammed . | . . . . . . . .
Distress Signals . | . . . . . . . .
Times Spotted 33 | 1 . . . 4 10 4 14
Peak Tracking Total 5 | 1 . . . 2 3 4 5
Tactical Retreats 2 | . . . . 1 . . 1
Traps | -11 -10 -10 -10 -9 -8 -7 -6
------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Traps Triggered 1 | . . . . . 1 . .
Indirectly . | . . . . . . . .
Trap Hack Attempts . | . . . . . . . .
Triggered . | . . . . . . . .
Disarmed . | . . . . . . . .
Reprogrammed . | . . . . . . . .
Reused . | . . . . . . . .
Traps Extracted . | . . . . . . . .
Installed . | . . . . . . . .
Triggered . | . . . . . . . .
Machines | -11 -10 -10 -10 -9 -8 -7 -6
---------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Machines Disabled . | . . . . . . . .
Max in Single Turn . | . . . . . . . .
Machines Repaired . | . . . . . . . .
Machines Dismantled . | . . . . . . . .
Machines Sabotaged . | . . . . . . . .
Overloaded Fab Kills . | . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -7 -6
--------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Machines Accessed 9 | . 2 . 1 . 2 . 4
Terminals 5 | . 2 . . . 2 . 1
Fabricators 2 | . . . . . . . 2
Repair Stations 1 | . . . . . . . 1
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Total Hacks 49 | . 8 . 23 . 7 . 11
Successful 38 | . 4 . 23 . 5 . 6
Failed 10 | . 4 . . . 1 . 5
Catastrophic 3 | . 1 . . . . . 2
Database Lockouts 1 | . . . . . 1 . .
Manual . | . . . . . . . .
Terminals 18 | . 8 . . . 7 . 3
Fabricators 4 | . . . . . . . 4
Repair Stations 4 | . . . . . . . 4
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Terminal Hacks 33 | . 4 . 23 . 5 . 1
Record 32 | . 4 . 23 . 4 . 1
Prototype ID Bank 1 | . . . . . 1 . .
Fabricator Hacks 2 | . . . . . . . 2
Network Status 1 | . . . . . . . 1
Build 1 | . . . . . . . 1
Repair Station Hacks 3 | . . . . . . . 3
Scan Component 1 | . . . . . . . 1
Repair 1 | . . . . . . . 1
Refit 1 | . . . . . . . 1
Recycling Unit Hacks . | . . . . . . . .
Scanalyzer . | . . . . . . . .
Garrison Access Hacks . | . . . . . . . .
Unauthorized Hacks . | . . . . . . . .
Terminals . | . . . . . . . .
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Data Cores Recovered . | . . . . . . . .
Used . | . . . . . . . .
Hacking Detections 5 | . 2 . . . 1 . 2
Full Trace Events 4 | . 2 . . . . . 2
Feedback Events 1 | . 1 . . . . . .
Corruption 1 | . 1 . . . . . .
Feedback Blocked . | . . . . . . . .
Robot Schematics Acquired . | . . . . . . . .
Robots Built 1 | . . . . . . . 1
Authchips . | . . . . . . . .
Time 152 | . . . . . . . 152
Total Robot Build Rating 5 | . . . . . . . 5
Part Schematics Acquired . | . . . . . . . .
Parts Built . | . . . . . . . .
Authchips . | . . . . . . . .
Time . | . . . . . . . .
Total Part Build Rating . | . . . . . . . .
Parts Repaired 1 | . . . . . . . 1
Time 26 | . . . . . . . 26
Parts Recycled . | . . . . . . . .
Recycled Matter . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Retrieved Components . | . . . . . . . .
Parts Scanalyzed . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Damaged . | . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -7 -6
------------ Run | Yrd Mat Min Exi Min Mat Fac Fac
Used RIF Installer . | . . . . . . . .
Robots Hacked . | . . . . . . . .
Non-combat . | . . . . . . . .
Combat . | . . . . . . . .
Robot Hacks Applied . | . . . . . . . .
Relay Couplers Released . | . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . .
Robots Rewired . | . . . . . . . .
Allies Hacked . | . . . . . . . .
Hacks Repelled . | . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -7 -6
-------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Total Allies 1 | . . . . . . . 1
Largest Group 1 | . . . . . . . 1
Highest-Rated Group 19 | . . . . . . . 19
Highest-Rated Ally 19 | . . . . . . . 19
Total Orders . | . . . . . . . .
Ally Attacks . | . . . . . . . .
Total Damage . | . . . . . . . .
Kills . | . . . . . . . .
Allies Corrupted . | . . . . . . . .
Allies Melted . | . . . . . . . .
Intel | -11 -10 -10 -10 -9 -8 -7 -6
------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Robot Analysis Total . | . . . . . . . .
Derelict Logs Recovered . | . . . . . . . .
Drone Launches . | . . . . . . . .
Drone Recoveries . | . . . . . . . .
Exploration | -11 -10 -10 -10 -9 -8 -7 -6
------------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Turns Passed 2407 | 88 202 33 358 166 681 355 524
Spaces Moved 1710 | 96 227 35 441 172 277 197 265
Core 22 | 22 . . . . . . .
Treads . | . . . . . . . .
Legs 666 | . . . . . 204 197 265
Wheels 1022 | 74 227 35 441 172 73 . .
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Fastest Speed 50 | 50 80 80 80 80 95 133 90
Average Speed 120 | 73 80 80 80 80 208 152 156
Slowest Speed 250 | 80 80 80 80 80 250 200 200
Overloaded Moves . | . . . . . . . .
Propulsion Burnouts . | . . . . . . . .
Robots Hopped . | . . . . . . . .
Cave-ins Triggered . | . . . . . . . .
Exploration Rate (%) 24 | 5 27 10 78 39 26 3 6
Regions Visited 7
Branch Regions 3
Pre-discovered Areas 1 | . . . 1 . . . .
Known Exits Taken . | . . . . . . . .
Unknown Exits Taken 7 | 1 1 1 1 1 1 1 .
Scrap Searched . | . . . . . . . .
Spaces Dug . | . . . . . . . .
Terrain Destroyed 153 | . . . . 5 26 . 122
Melee . | . . . . . . . .
Projectile . | . . . . . . . .
AOE 153 | . . . . 5 26 . 122
Terrain Rammed . | . . . . . . . .
Walls Destroyed . | . . . . . . . .
Machines Disabled . | . . . . . . . .
Actions | -11 -10 -10 -10 -9 -8 -7 -6
--------- Run | Yrd Mat Min Exi Min Mat Fac Fac
Total 1928 | 108 245 39 447 182 343 236 328
Wait 11 | . . 5 . . . . 6
Move 1703 | 95 226 34 440 171 276 196 265
Hop . | . . . . . . . .
Pick Up 46 | 5 8 . 3 . 17 4 9
Fast Attach . | . . . . . . . .
Attach 31 | 5 2 . 1 . 7 9 7
Detach 4 | . . . . . 1 3 .
Swap 23 | . 6 . . . 5 5 7
Drop 24 | . 3 . 3 . 7 6 5
Fire 64 | 3 . . . 2 25 10 24
Melee 16 | . . . . 9 5 . 2
Ram . | . . . . . . . .
Kick 6 | . . . . . . 3 3
Crush . | . . . . . . . .
Escape Stasis . | . . . . . . . .
Rewire . | . . . . . . . .
Trap . | . . . . . . . .
Miscellaneous . | . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials
-7/Factory
-6/Factory
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
63 | -11/Scrapyard | Discovered new exit (range 8)
89 | -11/Scrapyard | Entered Materials
246 | -10/Materials | Discovered new exit (range 12)
291 | -10/Materials | Entered Mines
318 | -10/Mines | Build established: Mutant
318 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
319 | -10/Mines | Discovered new exit (range 5)
324 | -10/Mines | Entered Exiles
345 | -10/Exiles | Discovered new exit (range 15)
373 | -10/Exiles | Met 8R-AWN
396 | -10/Exiles | Met EX-HEX
438 | -10/Exiles | Met EX-DEC
489 | -10/Exiles | Visited The Gauntlet
611 | -10/Exiles | Learned location of Zion (-7)
667 | -10/Exiles | Discovered new exit (range 14)
682 | -10/Exiles | Entered Mines
763 | -9/Mines | Assembled infested the area
839 | -9/Mines | Discovered new exit (range 10)
848 | -9/Mines | Entered Materials
848 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1
1112 | -8/Materials | Central database locked down
1457 | -8/Materials | Discovered new exit (range 4)
1529 | -8/Materials | Entered Factory
1529 | -7/Factory | Evolved 2 slots: Propulsion x2
1647 | -7/Factory | Discovered new exit (range 15)
1765 | -7/Factory | Core integrity fell below 50%
1884 | -7/Factory | Entered another Factory area
1884 | -6/Factory | Evolved 2 slots: Power x1, Utility x1
1961 | -6/Factory | Repaired Lgt. Ion Engine?
2333 | -6/Factory | Fabricated R-10 Processor?
2378 | -6/Factory | Core integrity fell below 50%
2397 | -6/Factory | Core integrity fell below 20%
2408 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser
Last Messages
---------------
Kicked H-66 Slayer.
Penetrated by Slug.
U-05 Engineer lays Concrete.
The unstable cave ceiling collapses. <x2>
U-05 Engineer lays Concrete.
Kicked H-66 Slayer.
U-05 Engineer lays Concrete. <x2>
Kicked H-66 Slayer.
The unstable cave ceiling collapses. <x2>
U-05 Engineer lays Concrete.
Penetrated by Slug.
U-05 Engineer lays Concrete. <x2>
Penetrated by Slug.
VSS Leg destroyed.
U-05 Engineer lays Concrete. <x3>
The unstable cave ceiling collapses.
Penetrated by Slug.
U-05 Engineer lays Concrete. <x2>
Penetrated by Slug.
U-05 Engineer lays Concrete.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 37
Energy Generation 25
Energy Capacity 515
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 450
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Evasion (%) 55
Targeting Accuracy 5
Recoil Reduction 1
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
R-10 Processor | x1 | -6/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
Librarian
My Command Is Your Wish
Tourist
Challenges
------------
None
Game
------
Seed RocketWaveBiocell
Manual? 0
Play Time 00:35:30
Cumulative 1.7 hours
Start 2024.05.08 @ 01:41:45
End 2024.05.08 @ 02:16:19
Sessions 1
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 2
Rogue 0
Adventurer 2
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 5
Gallery% 5
Achievement% 6
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 0
Movement Arrows
Keybinds 0
Fullscreen 2
Font 18/SmallcapsGlow
Map View 76x50
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: 1f9cc835-01f8-47da-a165-1f41bd076dcf