Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.08 @ 02:16:19 Player: kiesta07 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1031) 1031 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4671 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 46/300 Energy 12/100 System Corruption 0% Temperature Warm (134) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ Targeting Computer Improved Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Improved Titanium Leg Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power I Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Battery Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Plasma Cannon Missile Launcher Great Axe > --- INVENTORY -------- VSS Leg VSS Leg Medium Storage Unit Improved Shield Generator [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Battery Device Shield Generator Storage Large Battery Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . . . . 2 . Utility 3 | . . . . . 2 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 54 | 5 8 . 1 . 12 14 14 Power 6 | 1 . . 1 . 1 . 3 Engine 6 | 1 . . 1 . 1 . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 4 . . . 1 6 7 Treads 2 | . 2 . . . . . . Leg 14 | . . . . . 1 6 7 Wheel 4 | 2 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | . 2 . . . 5 . 3 Device 2 | . . . . . . . 2 Storage 3 | . 2 . . . 1 . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 4 | . . . . . 4 . . Artifact . | . . . . . . . . Weapon 18 | 2 2 . . . 5 8 1 Energy Gun 3 | 1 . . . . . 2 . Energy Cannon 4 | . . . . . 1 3 . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . Launcher 4 | . 1 . . . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . 1 . . . 1 1 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 16 | . . . . . 1 . 15 Power 4 | . . . . . . . 4 Propulsion 5 | . . . . . 1 . 4 Utility 4 | . . . . . . . 4 Weapon 3 | . . . . . . . 3 Highest Loss Streak 14 | . . . . . 1 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 83 100 100 100 86 91 92 Engine 15 | . 14 14 14 14 16 15 17 Leg 11 | . . . . . 7 22 23 Wheel 9 | . 27 28 28 28 2 . . Storage 17 | . 12 28 28 28 18 15 8 Processor 1 | . . . . . . . 6 Protection 9 | . . . . . 14 15 12 Energy Gun 4 | . 14 14 14 14 . . . Energy Cannon 4 | . . . . . 3 11 5 Ballistic Cannon 1 | . . . . . 5 1 . Launcher 4 | . 5 . . . 8 1 5 Impact Weapon 8 | . 7 14 14 14 9 6 3 Naked Turns . | . . . . . . . . Heaviest Build 51 | 6 20 20 20 20 48 51 51 Greatest Support 80 | 20 20 20 20 20 30 70 80 Greatest Overweight (x) 2 | . . . . . 2 1 1 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 8 | 5 8 10 10 10 10 10 6 Most Carried 10 | 2 5 3 4 3 10 10 5 Average Carried 4 | . 1 3 3 3 5 6 3 Final Capacity 10 | 5 10 10 10 10 10 10 5 Final Carried 10 | . 3 3 3 3 10 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 821 | 253 . . . 100 195 44 229 Remotely . | . . . . . . . . Salvage Created 974 | 52 . . . 161 256 208 297 Parts 52 | 5 . . . 3 16 4 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 26 | 1 . . . 4 9 4 8 Melee 4 | . . . . 1 2 1 . Cannons 13 | . . . . . 6 3 4 AOE 7 | 1 . . . 1 1 . 4 Classes Destroyed 8 | 2 . . . 1 3 1 1 Worker 2 | . . . . . 1 . 1 Builder 3 | . . . . . . . 3 Tunneler 1 | 1 . . . . . . . Swarmer 7 | . . . . . 3 . 4 Grunt 14 | 1 . . . 3 4 3 3 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . 1 1 . . Sentry 2 | . . . . . 1 . 1 Best Kill Streak 7 | 2 . . . 3 3 4 7 Combat Bots Only 4 | 1 . . . 3 3 4 4 Max Kills in Single Turn 2 | 2 . . . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 1 | 1 . . . 1 1 . 1 Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 227 | 3 . . . 9 41 19 155 Missed 53 | 2 . . . . 12 4 35 Damage Taken 2916 | 13 . . . 126 336 527 1914 Core 1300 | . . . . 23 57 362 858 Absorbed by Shields 106 | . . . . . . . 106 Ignored by Resistances 602 | 5 . . . 36 99 53 409 Regen/Repaired (Parts) 38 | . . . . . . . 38 Core Remaining (%) 81 | 100 . . . 90 89 48 . Volleys Fired 64 | 3 . . . 2 25 10 24 Largest 2 | 2 . . . 1 2 2 2 Hottest 160 | 60 . . . 40 90 160 116 Shots Fired 95 | 6 . . . 2 31 17 39 Gun 8 | 6 . . . 2 . . . Cannon 65 | . . . . . 25 17 23 Launcher 22 | . . . . . 6 . 16 Special . | . . . . . . . . Kinetic 8 | 3 . . . . 5 . . Thermal 60 | . . . . . 20 17 23 Explosive 22 | . . . . . 6 . 16 Electromagnetic 5 | 3 . . . 2 . . . Robot Hit Streak 14 | 6 . . . 7 12 6 14 Robot Miss Streak 3 | . . . . 1 3 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 86 | 6 . . . 9 28 14 29 Core Hits 62 | 4 . . . 2 20 9 27 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 5 | . . . . 1 4 . . Critical Strikes 7 | . . . . 2 4 . 1 Smash 6 | . . . . 2 4 . . Sever 1 | . . . . . . . 1 Melee Attacks 16 | . . . . 9 5 . 2 Impact 14 | . . . . 9 5 . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3373 | 126 . . . 389 851 362 1645 Guns 68 | 55 . . . 13 . . . Cannons 1204 | . . . . . 397 352 455 Explosions 1566 | 71 . . . 100 288 . 1107 Melee 523 | . . . . 276 166 . 81 Ramming 12 | . . . . . . 10 2 Kinetic 163 | 12 . . . . 151 . . Thermal 1224 | 71 . . . 100 246 352 455 Explosive 1395 | . . . . . 288 . 1107 Electromagnetic 56 | 43 . . . 13 . . . Impact 442 | . . . . 276 166 . . Slashing 81 | . . . . . . . 81 Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . Average Corruption 1 | . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . 1 1 2 . . . Message Errors 3 | . . 1 1 1 . . . Matter Fused 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 316 | 6 . . . 120 142 . 48 Projectiles 16 | . . . . . . . 16 Explosions 35 | 6 . . . . . . 29 Melee 265 | . . . . 120 142 . 3 Knockbacks 12 | . . . . 2 10 . . Impact 2 | . . . . 2 . . . Kinetic 9 | . . . . . 9 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 51 | 4 . . . 18 23 . 6 Shots 4 | 1 . . . 1 1 . 1 Rammed . | . . . . . . . . Targets Rammed 6 | . . . . . . 3 3 Kicked 6 | . . . . . . 3 3 Crushed . | . . . . . . . . Highest Temperature 878 | 38 . . . 18 306 878 833 Average Temperature 258 | 20 . . . 16 99 384 298 Received Heat Transfer 809 | 6 . . . 63 171 135 434 Effects 58 | . . . . . . 27 31 Shutdowns 18 | . . . . . . 9 9 Energy Bleed 5 | . . . . . . 3 2 Interference 2 | . . . . . . 1 1 Matter Decay 7 | . . . . . . 4 3 Short Circuit 4 | . . . . . . 3 1 Damage (minor) 8 | . . . . . . 2 6 Damage (major) 6 | . . . . . . 2 4 Damage (core) 8 | . . . . . . 3 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 8 | . . . . 4 4 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 2 1 Heat Transferred 2368 | 100 . . . 150 518 700 900 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 273 | 25 14 4 . 120 241 132 273 Initial 55 | . 13 4 . . 39 42 55 Average 96 | 4 13 4 . 80 143 78 105 Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 84 | 100 100 100 . 100 61 100 90 Level 1 15 | . . . . . 38 . 9 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . 1 . 4 Investigation 3 | . 1 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 33 | 1 . . . 4 10 4 14 Peak Tracking Total 5 | 1 . . . 2 3 4 5 Tactical Retreats 2 | . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 9 | . 2 . 1 . 2 . 4 Terminals 5 | . 2 . . . 2 . 1 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 49 | . 8 . 23 . 7 . 11 Successful 38 | . 4 . 23 . 5 . 6 Failed 10 | . 4 . . . 1 . 5 Catastrophic 3 | . 1 . . . . . 2 Database Lockouts 1 | . . . . . 1 . . Manual . | . . . . . . . . Terminals 18 | . 8 . . . 7 . 3 Fabricators 4 | . . . . . . . 4 Repair Stations 4 | . . . . . . . 4 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 4 . 23 . 5 . 1 Record 32 | . 4 . 23 . 4 . 1 Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . 3 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . . 1 . 2 Full Trace Events 4 | . 2 . . . . . 2 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 152 | . . . . . . . 152 Total Robot Build Rating 5 | . . . . . . . 5 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 26 | . . . . . . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 19 | . . . . . . . 19 Highest-Rated Ally 19 | . . . . . . . 19 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 2407 | 88 202 33 358 166 681 355 524 Spaces Moved 1710 | 96 227 35 441 172 277 197 265 Core 22 | 22 . . . . . . . Treads . | . . . . . . . . Legs 666 | . . . . . 204 197 265 Wheels 1022 | 74 227 35 441 172 73 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 133 90 Average Speed 120 | 73 80 80 80 80 208 152 156 Slowest Speed 250 | 80 80 80 80 80 250 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 5 27 10 78 39 26 3 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 153 | . . . . 5 26 . 122 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 153 | . . . . 5 26 . 122 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 1928 | 108 245 39 447 182 343 236 328 Wait 11 | . . 5 . . . . 6 Move 1703 | 95 226 34 440 171 276 196 265 Hop . | . . . . . . . . Pick Up 46 | 5 8 . 3 . 17 4 9 Fast Attach . | . . . . . . . . Attach 31 | 5 2 . 1 . 7 9 7 Detach 4 | . . . . . 1 3 . Swap 23 | . 6 . . . 5 5 7 Drop 24 | . 3 . 3 . 7 6 5 Fire 64 | 3 . . . 2 25 10 24 Melee 16 | . . . . 9 5 . 2 Ram . | . . . . . . . . Kick 6 | . . . . . . 3 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 291 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 318 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 319 | -10/Mines | Discovered new exit (range 5) 324 | -10/Mines | Entered Exiles 345 | -10/Exiles | Discovered new exit (range 15) 373 | -10/Exiles | Met 8R-AWN 396 | -10/Exiles | Met EX-HEX 438 | -10/Exiles | Met EX-DEC 489 | -10/Exiles | Visited The Gauntlet 611 | -10/Exiles | Learned location of Zion (-7) 667 | -10/Exiles | Discovered new exit (range 14) 682 | -10/Exiles | Entered Mines 763 | -9/Mines | Assembled infested the area 839 | -9/Mines | Discovered new exit (range 10) 848 | -9/Mines | Entered Materials 848 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1112 | -8/Materials | Central database locked down 1457 | -8/Materials | Discovered new exit (range 4) 1529 | -8/Materials | Entered Factory 1529 | -7/Factory | Evolved 2 slots: Propulsion x2 1647 | -7/Factory | Discovered new exit (range 15) 1765 | -7/Factory | Core integrity fell below 50% 1884 | -7/Factory | Entered another Factory area 1884 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1961 | -6/Factory | Repaired Lgt. Ion Engine? 2333 | -6/Factory | Fabricated R-10 Processor? 2378 | -6/Factory | Core integrity fell below 50% 2397 | -6/Factory | Core integrity fell below 20% 2408 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Kicked H-66 Slayer. Penetrated by Slug. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Kicked H-66 Slayer. U-05 Engineer lays Concrete. Kicked H-66 Slayer. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. VSS Leg destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????""??????# #?????????? | | ???????????????# ?"" ????? #?????????? | | ??????????????## "" ????# ###???????? | | ??????????????# C "" "???# ????????? | | ?????????????# ? ??# #????????? | | ?????????????# ? ?# #????????? | | ????????????? # # ###+## ########?? | | ???????????? % #!! #?? | | ????????????# # g #! 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" " """% == ##?? | | ??????????????"Y" # u """ == ##?? | | ???????????????"" # ###? | | ????????????????#?#+## # #? | | ?????????????????? % # #### ###? | | ?????????????????? ? # ## # # #? | | ???????????????????? # ## # # #? | | ???????????????????? ############### ###? | | ???????????????????? ??????????????# #??? | | ??????????????????? ??????????????# #??? | | ?????????????????###+############### #??? | | ?????????????????# * ! #??? | | ?????????????????# #??? | | ?????????????????# // ##??? | | ?????????????????# "" "" /// #???? | | ?????????????????# "" "" #???? | | ?????? ??????# * """ """ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Librarian My Command Is Your Wish Tourist Challenges ------------ None Game ------ Seed RocketWaveBiocell Manual? 0 Play Time 00:35:30 Cumulative 1.7 hours Start 2024.05.08 @ 01:41:45 End 2024.05.08 @ 02:16:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f9cc835-01f8-47da-a165-1f41bd076dcf