Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 01:14:53 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (2001) 2001 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 7671 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 323/850 Matter 300/300 Energy 68/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded Heavy-Airjet Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag System Hacking Suite Relay Coupler [NC] (26) Relay Coupler [Grunt] (26) Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter-Deuterium Reactor > --- PROPULSION ------- Treaded Heavy-Airjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Gravity Neutralizer Improved Signal Interpreter Core Analyzer System Shield > --- WEAPON ----------- Burst Ballistic Arc Construct/C Axe > --- INVENTORY -------- System Shield System Shield Plasma Cannon Shock Bomb Launcher Plasma Cutter [Rating: 68] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Constructs Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Slots Evolved 8 | . . . 4 . . 4 . . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 4 | . . . 2 . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 50 | . 9 11 21 1 3 1 . 2 2 . . Power 4 | . 1 2 1 . . . . . . . . Engine 4 | . 1 2 1 . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 14 | . 5 2 7 . . . . . . . . Treads 11 | . 5 1 5 . . . . . . . . Leg 1 | . . . 1 . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | . 1 1 7 . 2 1 . 2 1 . . Device 5 | . . 1 1 . 1 . . 1 1 . . Storage 1 | . . . 1 . . . . . . . . Processor 3 | . 1 . . . . 1 . 1 . . . Hackware 1 | . . . . . 1 . . . . . . Protection 5 | . . . 5 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | . 2 6 6 1 1 . . . 1 . . Energy Gun 2 | . . 2 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 8 | . 1 3 3 1 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . 1 . . Parts Lost 28 | . 2 4 6 . 1 2 . . 7 . 6 Power 5 | . 1 1 . . . . . . 2 . 1 Propulsion 5 | . . 2 1 . . . . . 2 . . Utility 7 | . . . 3 . . 1 . . . . 3 Weapon 11 | . 1 1 2 . 1 1 . . 3 . 2 Highest Loss Streak 6 | . 2 4 2 . 1 2 . . 5 . 6 To Critical Strikes 2 | . . 1 1 . . . . . . . . Average Backups 12 | . 7 7 18 24 16 4 4 4 4 4 4 Power . | . . . . 1 . . . . . . . Propulsion 3 | . 2 2 4 8 4 . . . . . . Utility 2 | . 1 1 2 3 3 2 2 2 1 2 3 Weapon 5 | . 2 3 10 11 5 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | . 7 1 7 . 18 . . . 2 1 4 Power 1 | . . . . . 1 . . . . . . Propulsion 13 | . 3 1 1 . 7 . . . . . 1 Utility 13 | . 4 . 2 . 3 . . . 2 . 2 Weapon 11 | . . . 4 . 7 . . . . . . Tool/Special 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 83 | . 93 98 94 99 81 48 46 49 56 49 46 Engine 9 | . 13 14 9 9 8 6 6 6 3 . . Treads 14 | . 16 19 21 17 12 . 6 5 . . 3 Leg 1 | . 11 . . . . . . . . 4 2 Wheel 4 | . . 7 4 9 5 . . . . . . Flight 1 | . . . . . 1 5 . . 6 2 . Device 9 | . . 13 13 9 9 6 6 7 13 13 11 Storage 7 | . 14 14 9 9 6 . . . . . . Processor 3 | . 12 . . . . 4 6 7 13 13 12 Hackware 1 | . . . . . . 6 6 6 6 6 5 Protection 7 | . . . 10 18 14 4 . . . . . Energy Gun 2 | . . 13 . . . . . . . . 2 Energy Cannon 1 | . . . . . 1 6 6 6 6 3 . Ballistic Gun 14 | . 23 11 16 21 16 4 . . . . 1 Impact Weapon 2 | . . 1 6 5 2 . . . . . . Slashing Weapon 1 | . . . . . 2 1 6 6 4 . . Peak Build Rating 68 | . 10 13 29 30 46 49 47 65 68 62 67 Average Rating 29 | . 7 11 24 28 33 47 47 49 63 58 60 On Entrance 33 | 6 6 9 13 29 28 44 47 47 65 49 58 Naked Turns . | . . . . . . . . . . . . Heaviest Build 115 | 12 14 19 115 107 107 26 23 29 29 19 17 Greatest Support 100 | 20 46 46 66 12 42 81 81 81 93 60 100 Greatest Overweight (x) 9 | . 2 . 9 8 8 . . . . . . Average Overweight (x) 1 | . . . 3 8 3 . . . . . . Largest Inventory Capacity 25 | . 8 8 25 25 25 5 5 5 5 5 5 Average Capacity 14 | . 8 8 21 25 19 5 5 5 5 5 5 Most Carried 25 | . 8 8 25 25 25 5 4 5 5 5 5 Average Carried 13 | . 7 7 19 25 16 4 4 4 4 4 4 Final Capacity 25 | 8 8 8 25 25 5 5 5 5 5 5 5 Final Carried 25 | 6 8 8 25 25 5 4 4 5 5 5 5 Scrap Engine Consumption 67 | . . . . . 37 5 3 6 11 5 . Constructs Created 7 | . . . . . 5 . . . . 1 1 Constructs Modified 14 | . . . . . 6 2 . 3 . 1 2 Class Distribution -------------------- 38% | Scavenger-Mutant 29% | Mutant 23% | Construct 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Garrison Mutant | -6/Factory Construct | -6/Garrison Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Matter Collected 1502 | 200 309 221 422 100 170 45 . . 30 . 5 Remotely . | . . . . . . . . . . . . Salvage Created 3326 | . 470 316 851 214 551 221 . . 703 . . Parts 187 | . 32 27 59 17 12 9 . . 31 . . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . Recyclers Shooed 5 | . 1 . 1 . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 46 | . 11 8 19 4 3 1 . . . . . Guns 39 | . 8 8 15 4 3 1 . . . . . AOE 7 | . 3 . 4 . . . . . . . . Classes Destroyed 9 | . 6 2 1 . . . . . . . . Worker 7 | . 1 . 6 . . . . . . . . Builder 4 | . 2 . 1 . . 1 . . . . . Hauler 2 | . 1 . 1 . . . . . . . . Recycler 7 | . 1 . . . 5 1 . . . . . Swarmer 10 | . 3 . 7 . . . . . . . . Grunt 9 | . 8 . 1 . . . . . . . . Sentry 16 | . . 1 10 3 1 1 . . . . . Hunter 2 | . . . 1 1 . . . . . . . Subdweller 9 | . . 7 . . 2 . . . . . . Best Kill Streak 5 | . 5 2 5 3 3 2 . . . . . Combat Bots Only 5 | . 5 2 4 3 1 1 . . . . . Max Kills in Single Turn 2 | . 2 1 2 1 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Hostile Shots Fired 776 | . 53 44 120 18 11 38 . . 301 15 176 Missed 329 | . 11 10 38 3 3 16 . . 167 10 71 Hits 447 | . 42 34 82 15 8 22 . . 134 5 105 Projectile 447 | . 42 34 82 15 8 22 . . 134 5 105 Critical Strikes 12 | . . 4 2 . . 1 . . 1 . 4 Damage Taken 5988 | . 509 688 1109 188 160 275 . . 1796 81 1182 Core 905 | . 76 124 125 33 20 21 . . 253 16 237 Absorbed by Shields 25 | . . . . . . . . . 25 . . Regen/Repaired (Parts) 253 | . . . . . 25 . . . . . 228 Core Remaining (%) 62 | 100 . 20 . . 67 . . . . . . Volleys Fired 174 | . 51 26 49 7 17 5 . . 4 . 15 Largest 3 | . 2 2 2 3 2 2 . . 1 . 1 Hottest 100 | . 40 100 60 74 84 84 . . 80 . 57 Shots Fired 307 | . 93 47 84 21 34 10 . . 4 . 14 Gun 286 | . 86 47 81 21 33 5 . . . . 13 Cannon 10 | . . . . . 1 5 . . 4 . . Launcher 11 | . 7 . 3 . . . . . . . 1 Special . | . . . . . . . . . . . . Kinetic 262 | . 86 17 81 21 34 10 . . . . 13 Thermal 34 | . . 30 . . . . . . 4 . . Explosive 7 | . 7 . . . . . . . . . . Electromagnetic 4 | . . . 3 . . . . . . . 1 Robot Hit Streak 17 | . 17 8 11 6 8 6 . . . . 8 Robot Miss Streak 3 | . 3 1 2 1 2 3 . . . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 260 | . 63 34 73 12 30 12 . . 28 . 8 Core Hits 122 | . 31 14 31 8 18 7 . . 12 . 1 Critical Kills 2 | . . . 1 1 . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . Critical Strikes 5 | . . . 3 1 . . . . 1 . . Destroy 2 | . . . 1 1 . . . . . . . Smash 2 | . . . 2 . . . . . . . . Sever 1 | . . . . . . . . . 1 . . Melee Attacks 74 | . . 2 16 6 2 3 . 2 43 . . Impact 25 | . . 2 16 6 1 . . . . . . Slashing 49 | . . . . . 1 3 . 2 43 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . 5 . 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6428 | . 918 496 1827 228 517 330 . . 1900 . 212 Guns 3030 | . 464 459 1182 228 440 50 . . . . 207 Cannons 99 | . . . . . 14 85 . . . . . Explosions 608 | . 451 . 152 . . . . . . . 5 Melee 2688 | . . 37 493 . 63 195 . . 1900 . . Ramming 3 | . 3 . . . . . . . . . . Kinetic 2823 | . 464 153 1182 228 454 135 . . . . 207 Thermal 306 | . . 306 . . . . . . . . . Explosive 451 | . 451 . . . . . . . . . . Electromagnetic 157 | . . . 152 . . . . . . . 5 Impact 593 | . . 37 493 . 63 . . . . . . Slashing 2095 | . . . . . . 195 . . 1900 . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 8 Average Corruption 5 | . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 283 | . 2 . 149 . 23 60 . . 49 . . Projectiles . | . . . . . . . . . . . . Explosions 2 | . 2 . . . . . . . . . . Melee 281 | . . . 149 . 23 60 . . 49 . . Knockbacks 3 | . . . 2 . 1 . . . . . . Impact 3 | . . . 2 . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 39 | . 39 . . . . . . . . . . Shots 4 | . 4 . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 117 | . 18 . 3 5 54 117 . . 24 . . Average Temperature 21 | . 6 . 2 3 20 57 . . 9 . . Received Heat Transfer 1311 | . 222 129 198 18 45 69 . . 486 9 135 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . 7 . . . . . . . . Impact Corruptions 8 | . . . 7 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . Heat Transferred 525 | . . 525 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Maximum Alert Level 3 | . . . 1 . . 2 . . 3 1 1 Low Security (%) 84 | . 100 . 95 100 100 . 100 100 46 . . Level 1 13 | . . . 4 . . 90 . . 30 100 100 Level 2 2 | . . . . . . 9 . . 22 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 713 | . 150 . 211 136 99 400 127 88 713 373 270 Initial 400 | . . . 3 68 9 400 127 74 37 373 240 Average 103 | . 89 . 104 77 12 371 119 69 242 359 239 Influence Increases 2729 | . 378 20 624 163 243 485 . 40 746 . 30 Destroy 0b10 Robot/C 740 | . 220 20 380 80 20 20 . . . . . Destroy 0b10 Robot/NC 130 | . 25 . 40 . 25 10 . . 30 . . Destroy Leader 224 | . 42 . 132 40 . 10 . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . 20 . . Successful Hack 109 | . . . 20 23 14 . . 24 28 . . Select Force Hacks 180 | . . . . . 180 . . . . . . Disable Machine 120 | . . . 45 . . . . 15 60 . . Anti-Garrison Action 50 | . . . . . . . . . 50 . . Destroy Structure 81 | . 31 . 7 5 4 . . 1 33 . . Advance Influence 400 | . . . . . . 400 . . . . . Partial Spotted 45 | . . . . . . 15 . . 30 . . Lose Combat Pursuer 630 | . 60 . . 15 . 30 . . 495 . 30 Influence Decreases 2519 | . 314 76 470 300 268 120 258 93 87 370 163 Entered New Map 878 | . . 32 5 94 16 . 238 33 17 340 103 Time Decay 1411 | . 294 44 405 206 252 100 20 60 . 30 . Lost Part 230 | . 20 . 60 . . 20 . . 70 . 60 Squads Dispatched 6 | . 1 . 4 . . . . . . 1 . Investigation 1 | . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Distress Signals 7 | . 3 . 2 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 126 | . 16 6 27 4 4 6 5 . 42 6 10 Peak Tracking Total 19 | . 5 2 5 3 1 3 5 . 19 5 9 Tactical Retreats 13 | . 2 . . 1 1 1 . . 7 . 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Traps Triggered 15 | . 1 . 1 2 . 1 . . 9 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . Triggered 2 | . . . . . . . . . 2 . . Most Traps Carried 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Machines Disabled 9 | . . . 3 . . . . 1 5 . . Max in Single Turn 2 | . . . 2 . . . . 1 1 . . Garrison Relay 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Machines Accessed 26 | . 2 . 6 3 10 1 . 1 2 1 . Terminals 14 | . 2 . 6 2 2 . . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . . 1 7 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . Total Hacks 59 | . 3 . 20 7 22 1 . 1 4 1 . Successful 31 | . . . 4 4 18 1 . 1 2 1 . Failed 28 | . 3 . 16 3 4 . . . 2 . . Catastrophic 5 | . 1 . 1 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 3 . 19 8 9 . . . . . . Terminals 36 | . 3 . 20 6 3 . . . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 18 | . . . . 1 17 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . Terminal Hacks 9 | . . . 2 2 3 . . . 2 . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Terminal Index 2 | . . . 1 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 8 . . . . . . Report Inventory 6 | . . . . . 6 . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . 1 . 1 . 1 . Unauthorized Hacks 11 | . . . 2 2 7 . . . . . . Terminals 4 | . . . 2 1 1 . . . . . . Botnet 1 | . . . 1 . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . Search 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . 1 6 . . . . . . Reject 1 | . . . . 1 . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 2 . 6 2 3 . . 1 2 . . Full Trace Events 2 | . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 17 | . . . . . 17 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Active Infowar (turns) 1706 | . . 884 728 . . . . 22 72 . . Sensors 94 | . . . . . . . . 22 72 . . Structural 1612 | . . 884 728 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Turns Passed 6009 | . 749 885 1265 426 1566 204 47 127 437 73 230 Spaces Moved 3963 | 1 349 531 489 175 923 228 98 248 620 149 152 Core 36 | . 1 . . . . . . . . . 35 Treads 1518 | . 188 339 274 . 260 29 98 219 . . 111 Legs 284 | 1 160 . . . . . . . . 117 6 Wheels 999 | . . 192 215 175 417 . . . . . . Hover 21 | . . . . . 21 . . . . . . Flight 1105 | . . . . . 225 199 . 29 620 32 . Fastest Speed 46 | 120 120 110 110 210 46 46 46 46 46 46 46 Average Speed 112 | 120 141 141 199 210 128 46 46 46 46 46 46 Slowest Speed 240 | 120 160 160 240 210 210 46 46 46 46 46 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . 16 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 2 71 31 52 31 97 6 73 4 75 6 15 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 6 | . . . . . 6 . . . . . . Known Exits Taken 4 | . 1 . . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . Spaces Dug 18 | . 5 1 2 5 1 . . 1 3 . . Terrain Destroyed 55 | . 38 1 6 5 1 . . 1 3 . . Melee 13 | . . 1 2 5 1 . . 1 3 . . Projectile 4 | . . . 4 . . . . . . . . AOE 38 | . 38 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Total 5097 | . 532 614 671 206 1282 311 99 255 678 154 295 Wait 698 | . 92 29 48 13 298 73 2 3 12 2 126 Move 3928 | . 348 530 488 174 922 228 97 247 593 149 152 Hop 9 | . . . . . . . . . 9 . . Pick Up 62 | . 12 8 28 . 5 . . 1 6 1 1 Fast Attach 29 | . 6 3 10 3 3 1 . 2 1 . . Attach 14 | . 1 6 4 . . 1 . . 1 . 1 Detach 2 | . . . 1 . 1 . . . . . . Swap 22 | . 7 3 9 3 . . . . . . . Drop 81 | . 14 7 18 . 34 . . . 6 2 . Fire 174 | . 51 26 49 7 17 5 . . 4 . 15 Melee 74 | . . 2 16 6 2 3 . 2 43 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 349 | -10/Materials | Identified exit to Mines 524 | -10/Materials | Discovered new exit (range 14) 732 | -10/Materials | Discovered new exit (range 6) 748 | -10/Materials | Identified exit to Subcaves 750 | -10/Materials | Entered Subcaves 751 | -10/Subcaves | Approached by a straggling Scientist 781 | -10/Subcaves | Disturbed a concealed Subdweller 1099 | -10/Subcaves | Core integrity fell below 50% 1158 | -10/Subcaves | Lost 4 parts (1p2n1w) 1311 | -10/Subcaves | Ambushed by Subdweller buried in earth 1568 | -10/Subcaves | Discovered new exit (range 10) 1579 | -10/Subcaves | Learned Materials terminal intel 1635 | -10/Subcaves | Entered Materials 1635 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1636 | -8/Materials | Loaded intel: 12 terminal locations 1642 | -8/Materials | Build established: Scavenger-Mutant 2016 | -8/Materials | Build established: Scavenger-Tank 2023 | -8/Materials | Identified exit to Factory 2337 | -8/Materials | Build established: Scavenger-Mutant 2492 | -8/Materials | Garrison activated, responded to threat 2739 | -8/Materials | Discovered new exit (range 13) 2900 | -8/Materials | Entered Storage 3079 | -8/Storage | Identified exit to Recycling 3320 | -8/Storage | Used back door to open Recycling access 3326 | -8/Storage | Entered Recycling 3590 | -8/Recycling | Discovered new exit (range 5) 4208 | -8/Recycling | Entered Scraplab 4219 | -8/Recycling | Found Prototype Device 4219 | -8/Recycling | Identified Scrap Engine 4670 | -8/Recycling | Build established: Construct 4892 | -8/Recycling | Entered Factory 4892 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4909 | -6/Factory | Identified exit to Garrison 5096 | -6/Factory | Sucked down chute 5096 | -6/Factory | Entered Waste 5100 | -6/Waste | Spotted C-40 Crusher 5107 | -6/Waste | Spotted C-40 Crusher 5107 | -6/Waste | Spotted C-40 Crusher 5108 | -6/Waste | Spotted C-40 Crusher 5120 | -6/Waste | Spotted C-40 Crusher 5126 | -6/Waste | Spotted C-40 Crusher 5134 | -6/Waste | Discovered new exit (range 14) 5143 | -6/Waste | Entered Factory 5170 | -6/Factory | Identified exit to Garrison 5270 | -6/Factory | Entered Garrison 5437 | -6/Garrison | Spotted B-75 Beast 5468 | -6/Garrison | Discovered new exit (range 8) 5512 | -6/Garrison | Identified exit to Factory 5584 | -6/Garrison | Discovered exit to Factory (range 11) 5586 | -6/Garrison | Triggered checkpoint 5609 | -6/Garrison | Triggered checkpoint 5622 | -6/Garrison | Triggered checkpoint 5627 | -6/Garrison | Discovered exit to Factory (range 10) 5635 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5657 | -6/Garrison | Installed Relay Interface Framework 5690 | -6/Garrison | Garrison Relay disabled 5707 | -6/Garrison | Entered Factory 5717 | -6/Factory | Lost 5 parts (2n3w) 5780 | -6/Factory | Identified exit to Garrison 5780 | -6/Factory | Entered Garrison 5995 | -6/Garrison | Core integrity fell below 50% 6010 | -6/Garrison | Self-destructed Last Messages --------------- Renamed Treaded Heavy-Airjet Exoskeleton. 05890_ Scrap Engine modifies Shotgun Energy Plasma Construct/G: Projectiles -1, Max Integrity -12, Max Damage -10 Renamed KE Construct/G. 05915_ Triggered Alarm Trap. 05915_ An alarm sounds. 05947_ Destroyed Gravmag System. 05949_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05952_ Gravity Neutralizer destroyed. 05958_ Antimatter-Deuterium Reactor destroyed. 05958_ Arm. Scrap Engine damaged due to network destabilization (-5). 05965_ KE Construct/G destroyed. 05965_ Arm. Scrap Engine damaged due to network destabilization (-10). 05980_ System corrupted: Shock Bomb Launcher failed to launch. 05983_ P-60 Hacker destroyed. 05988_ System Shield destroyed. 05991_ Shock Bomb Launcher destroyed. 05991_ Acquired 5 matter. 05993_ Acquired Gravmag System. 05994_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ???????????? ??????????###???????????????????????? | | ????????????# ?????????# ##??????????????????????? | | ?????# ####+#######?? #??????????????????????? | | ????? ####+##??????????????????????? | | ????? [## "#????????????????? | | ????? g g @++ "#????????????????? | | ?????????####/### ## [#+ "#????????????????? | | ????????????????# ## [#???!"#????????????????? | | ????????????????# ## [#??????????????????????? | | ????????????????# ## ^[#??????????????????????? | | ????????????????# ## [#??????????????????????? | | ????????????????# ####+##??????????????????????? | | ????????????????# #??? ???????????????????????? | | ????????????????# #??? #???????????????????????? | | ????????????????# #???##???????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #######################??????? | | ????????????????# ! #??????? | | ????????????????# %! #??????? | | ????????????????# ! #??????? | | ????????????????################# #### #??????? | | ????????????????????????????????# #??# #??????? | | ?????????????????????############ #??# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 688 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 65 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionJunkInitializer Manual? 0 Play Time 00:52:25 Cumulative 499.5 hours Start 2025.05.29 @ 05:10:30 End 2025.05.30 @ 01:14:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 546 Rogue 546 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 634ee0a4-b6d1-49af-b20e-007123fcc748