Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.13 @ 15:18:42 Player: TLFP Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1745) 1745 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 4291 Bonus ------- High Alert Combat Kills 81 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 61/300 Energy 77/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Hacking Suite EM Pulse Gun Medium Laser Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 34 | . 4 1 16 6 7 Power 5 | . . . 1 2 2 Engine 4 | . . . 1 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | . 2 . 6 4 2 Treads 2 | . 2 . . . . Leg 12 | . . . 6 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 . 3 . . Device . | . . . . . . Storage 2 | . 2 . . . . Processor 1 | . . . 1 . . Hackware 2 | . . . 2 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | . . 1 6 . 3 Energy Gun 3 | . . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 6 | . . . 6 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . 1 12 Power 2 | . . . . . 2 Propulsion 6 | . . . . 1 5 Utility . | . . . . . . Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . . . . 1 12 Average Slot Usage (%) 87 | . 87 100 89 80 61 Engine 11 | . 14 14 11 7 6 Treads 7 | . 12 28 1 . . Leg 22 | . 15 . 30 26 18 Storage 14 | . 22 28 12 9 6 Processor 1 | . . . . 9 9 Hackware 12 | . . . 18 9 9 Energy Gun 8 | . 21 28 4 . . Ballistic Cannon 9 | . . . 11 18 11 Naked Turns . | . . . . . . Heaviest Build 41 | 13 41 41 41 31 31 Greatest Support 40 | 20 40 40 40 36 35 Greatest Overweight (x) 2 | . 2 1 1 . 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 16 | . 16 16 16 10 10 Average Capacity 11 | . 12 16 10 10 8 Most Carried 10 | . 7 5 10 10 9 Average Carried 8 | . 5 5 9 9 6 Final Capacity 16 | 6 16 16 10 10 4 Final Carried 10 | 6 6 5 10 9 1 Class Distribution -------------------- 65% | Hacker-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 886 | 200 . 50 305 270 61 Remotely . | . . . . . . Salvage Created 1429 | . . 139 643 386 261 Parts 91 | . . 6 44 24 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 49 | . . 4 21 12 12 Guns 8 | . . 4 4 . . Cannons 29 | . . . 16 12 1 AOE 12 | . . . 1 . 11 Classes Destroyed 8 | . . 2 2 2 2 Builder 2 | . . . 1 1 . Recycler 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 18 | . . 2 5 6 5 Grunt 24 | . . 2 12 5 5 Brawler 1 | . . . . . 1 Sentry 5 | . . . 4 1 . Hunter 1 | . . . . . 1 Best Kill Streak 13 | . . 2 5 13 11 Combat Bots Only 11 | . . 2 4 10 11 Max Kills in Single Turn 5 | . . 1 1 2 5 Gunslinging . | . . . . . . Exploded 5 | . . . 1 . 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 2465 | . . 102 574 687 1102 Core 649 | . . 24 72 93 460 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 90 82 . . Volleys Fired 117 | . . 8 73 23 13 Largest 2 | . . 2 2 2 2 Hottest 90 | . . 90 90 88 90 Shots Fired 171 | . . 16 92 46 17 Gun 46 | . . 16 24 . 6 Cannon 120 | . . . 68 46 6 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 120 | . . . 68 46 6 Thermal 22 | . . 8 13 . 1 Explosive 5 | . . . . . 5 Electromagnetic 24 | . . 8 11 . 5 Robot Hit Streak 20 | . . 15 20 12 11 Robot Miss Streak 3 | . . . 3 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 119 | . . 15 62 31 11 Core Hits 78 | . . 6 27 20 25 Critical Hits 4 | . . . 2 2 . Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3123 | . . 199 1276 819 829 Guns 491 | . . 199 220 . 72 Cannons 1832 | . . . 983 819 30 Explosions 800 | . . . 73 . 727 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1832 | . . . 983 819 30 Thermal 326 | . . 97 160 . 69 Explosive 670 | . . . . . 670 Electromagnetic 295 | . . 102 133 . 60 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 52 | . . . 23 5 24 Projectiles 28 | . . . 23 5 . Explosions 24 | . . . . . 24 Melee . | . . . . . . Knockbacks 10 | . . . 8 2 . Impact . | . . . . . . Kinetic 9 | . . . 7 2 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 90 | . . . . . 90 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 273 | . . 195 248 273 12 Average Temperature 68 | . . 85 52 91 8 Received Heat Transfer 1122 | . . 45 258 396 423 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 792 | . . 296 359 . 137 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 625 | . . 115 325 435 625 Initial 250 | . . . 37 79 250 Average 123 | . . 77 107 248 292 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 77 | . 100 100 85 39 . Level 1 20 | . . . 14 48 90 Level 2 1 | . . . . 11 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 3 1 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . . 4 27 15 24 Peak Tracking Total 18 | . . 2 4 7 18 Tactical Retreats 6 | . . . 2 1 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 8 | . 1 . 6 1 . Terminals 6 | . 1 . 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . 3 . 18 2 . Successful 16 | . 1 . 13 2 . Failed 7 | . 2 . 5 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 12 | . 2 . 10 . . Terminals 18 | . 3 . 15 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 9 | . 1 . 8 . . Terminal Index 1 | . . . 1 . . Garrison Index 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Unreport Threat 3 | . . . 3 . . Locate Traps 1 | . . . 1 . . Garrison Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Track 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 5 1 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 1861 | . 118 346 1071 151 175 Spaces Moved 1067 | 1 77 178 617 59 135 Core 42 | . . . . . 42 Treads 244 | . 34 178 32 . . Legs 781 | 1 43 . 585 59 93 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 180 120 120 50 Average Speed 130 | 120 141 180 123 120 99 Slowest Speed 180 | 120 180 180 180 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 18 49 50 11 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 47 | . . . 18 3 26 Melee . | . . . . . . Projectile 16 | . . . 13 3 . AOE 31 | . . . 5 . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 1366 | . 86 188 839 93 160 Wait 112 | . . 2 110 . . Move 1063 | . 76 177 616 59 135 Hop . | . . . . . . Pick Up 15 | . 2 . 10 1 2 Fast Attach 6 | . 1 . 4 1 . Attach 12 | . . 1 3 1 7 Detach 3 | . 1 . 2 . . Swap 16 | . 3 . 9 4 . Drop 22 | . 3 . 12 4 3 Fire 117 | . . 8 73 23 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 16) 119 | -10/Materials | Entered Mines 123 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Build established: Mutant 368 | -10/Mines | Discovered new exit (range 11) 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -9/Materials | Build established: Hacker-Mutant 1032 | -9/Materials | Discovered new exit (range 13) 1114 | -9/Materials | Discovered new exit (range 10) 1439 | -9/Materials | Repaired Assault Cannon 1482 | -9/Materials | Discovered new exit (range 15) 1535 | -9/Materials | Identified exit to Materials 1536 | -9/Materials | Entered another Materials area 1536 | -8/Materials | Evolved 2 slots: Utility x2 1624 | -8/Materials | Garrison activated, responded to threat 1660 | -8/Materials | Destroyed 10 combat bots 1687 | -8/Materials | Identified exit to Garrison 1687 | -8/Materials | Entered Garrison 1788 | -8/Garrison | Triggered checkpoint 1790 | -8/Garrison | Triggered checkpoint 1802 | -8/Garrison | Triggered checkpoint 1802 | -8/Garrison | Triggered checkpoint 1817 | -8/Garrison | Core integrity fell below 50% 1838 | -8/Garrison | Garrison Relay disabled 1852 | -8/Garrison | Triggered checkpoint 1853 | -8/Garrison | Core integrity fell below 20% 1862 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01838_ Med. Laser destroyed. 01838_ Destroyed Med. Laser. 01838_ S-10 Pest destroyed. 01848_ EM Pulse Gun destroyed. 01850_ G-47 Trooper misfires. 01850_ G-47 Trooper destroyed. 01852_ S-10 Pest destroyed. 01852_ G-47 Trooper destroyed. 01852_ B-36 Bruiser destroyed. 01852_ S-10 Pest destroyed. 01852_ Beams of light sweep through the air. An alarm sounds. 01854_ G-47 Trooper destroyed. 01855_ The unstable cave ceiling collapses. 01856_ Destroyed Imp. Heat Sink. 01856_ G-47 Trooper destroyed. 01858_ S-10 Pest destroyed. 01859_ The unstable cave ceiling collapses. 01859_ Grenade Launcher destroyed. 01860_ Acquired 13 matter. 01861_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | #?# #???# #???????????????????????????????? | | +? #???# #???????????????????????????????? | | #?# ???+ #???????????????????????????????? | | ### #???# #???????????????????????????????? | | ## #???# #???????????????????????????????? | | ##+##### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ###########???????????????????????????????? | | ###???????????????????????????????????????? | | #####???????????????????????????????????? | | + #????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | ##########????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ####### #????????????????????????????????? | | ##?????# #????????????????????????????????? | | #??????# #?????????#??????????????????????? | | #??????# #????????## ?????????????????????? | | #??????# #????????# ##??##??????????????? | | #??????# #???###### *=# ## #??????????????? | | #??????# #???# Y Ysg%Y #???????????????? | | #??????# #???# #### # =@###??????????????? | | ######## #???# #??# % #"#??????????????? | | ##### #??# / * #??????????????? | | #??## #??????????????? | | ######## #######???# # #??????????????? | | ???????# #?????????#######"#??????????????? | | ???????# #????????????????##??????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# ????????????????????????????????? | | ???????# ????????????????????????????????? | | ???????####????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellChipSword Manual? 0 Play Time 00:25:12 Cumulative 24.8 hours Start 2021.12.13 @ 14:10:51 End 2021.12.13 @ 15:18:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 11 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc24cd5a-9c2c-4c2f-aa5d-bb1f9fd9df24