Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 20:17:04 Player: Elattomatos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (904) 904 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2924 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 32/125 System Corruption 18% Temperature Cool (23) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Sensor Array Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Plasma Cannon Powered Hammer > --- INVENTORY (15) --- Improved Heat Sink High-capacity Matter Pod (200) Power Shielding High-powered Tractor Beam Improved Field Recycling Unit (0) Spread Laser Beam Cannon Plasma Cannon Plasma Cannon Plasma Cannon Light Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Power Shielding > --- WEAPON ----------- Heavy Assault Rifle Powered Hammer > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Signal Interpreter Improved Field Recycling Unit Spread Laser Beam Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Light Assault Rifle EMP Blaster Improved Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher EMP Blaster Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 41 | 6 3 6 5 21 Power 5 | 1 . . 1 3 Engine 5 | 1 . . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 . 1 4 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 6 | 2 1 . 1 2 Hover . | . . . . . Flight 1 | . . . . 1 Utility 16 | 1 2 3 2 8 Device 6 | . 1 1 1 3 Storage 4 | 1 1 . . 2 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 12 | 2 . 3 1 6 Energy Gun 2 | 2 . . . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 3 | . . 2 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 10 | . . . . 10 Parts Lost 22 | . . 2 4 16 Power 4 | . . . 2 2 Propulsion 6 | . . . 1 5 Utility 7 | . . . 1 6 Weapon 5 | . . 2 . 3 Highest Loss Streak 6 | . . 2 2 6 To Critical Strikes . | . . . . . Average Backups 11 | 5 8 12 12 13 Power . | . 1 1 . . Propulsion 1 | 2 2 2 1 . Utility 3 | . 2 3 4 3 Weapon 6 | 1 3 6 5 7 Tool/Special . | . . . . . Unused Backups 15 | 2 . . 1 12 Power 1 | . . . . 1 Propulsion 2 | 2 . . . . Utility 4 | . . . . 4 Weapon 8 | . . . 1 7 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 97 82 88 73 Engine 8 | . 14 11 5 6 Leg 1 | . . . . 2 Wheel 15 | . 25 22 17 8 Device 14 | . 14 12 31 8 Storage 10 | . 14 11 11 9 Processor 6 | . . . . 15 Protection 4 | . . 6 . 6 Energy Gun 6 | . 28 11 . . Energy Cannon 3 | . . 2 11 1 Ballistic Gun 2 | . . . . 5 Launcher 1 | . . . 8 . Impact Weapon 5 | . . 4 2 8 Peak Build Rating 25 | 6 8 14 13 25 Average Rating 13 | 4 7 9 12 19 On Entrance 8 | . 6 8 13 13 Naked Turns . | . . . . . Heaviest Build 37 | 14 30 36 36 37 Greatest Support 26 | 26 20 20 20 20 Greatest Overweight (x) 9 | 1 2 1 2 9 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 10 15 13 15 Average Carried 12 | 5 9 12 12 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 8 10 13 10 12 Class Distribution -------------------- 59% | Mutant 30% | Scavenger-Mutant 6% | Scavenger-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 920 | 260 30 80 161 389 Remotely . | . . . . . Salvage Created 1339 | 134 84 302 123 696 Parts 84 | 17 9 19 5 34 Haulers Intercepted 3 | . . 2 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 3 6 2 16 Melee 5 | . . 1 . 4 Guns 12 | . 3 5 . 4 Cannons 2 | . . . 1 1 AOE 4 | . . . 1 3 Classes Destroyed 10 | 2 2 3 2 1 Worker 1 | 1 . . . . Builder 4 | . . . 1 3 Tunneler 5 | 5 . . . . Hauler 3 | . . 2 . 1 Watcher 4 | . 1 1 . 2 Swarmer 13 | . 3 3 . 7 Grunt 9 | . . 2 1 6 Brawler 1 | . . . 1 . Sentry 3 | . . 1 . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 3 3 2 6 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 210 | . 9 28 1 172 Missed 47 | . 2 9 . 36 Hits 163 | . 7 19 1 136 Melee 1 | . . . 1 . Projectile 162 | . 7 19 . 136 Critical Strikes 5 | . . 1 . 4 Damage Taken 2288 | 6 58 226 95 1903 Core 591 | . 22 19 . 550 Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . . . . 22 Core Remaining (%) 95 | 100 91 . 95 . Volleys Fired 68 | 8 7 27 7 19 Largest 2 | 2 2 2 2 1 Hottest 93 | 80 80 80 93 80 Shots Fired 101 | 16 14 41 12 18 Gun 75 | 16 14 31 . 14 Cannon 18 | . . 10 7 1 Launcher 8 | . . . 5 3 Special . | . . . . . Kinetic 14 | . . . . 14 Thermal 18 | . . 10 7 1 Explosive . | . . . . . Electromagnetic 69 | 16 14 31 5 3 Robot Hit Streak 8 | 2 3 8 2 5 Robot Miss Streak 4 | 2 1 4 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 98 | 8 9 31 6 44 Core Hits 42 | 7 4 9 4 18 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . 1 . 4 Critical Strikes 6 | . . 1 . 5 Smash 6 | . . 1 . 5 Melee Attacks 52 | . . 8 1 43 Impact 50 | . . 8 1 41 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . 1 1 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2992 | 164 117 643 260 1808 Guns 629 | 100 117 263 . 149 Cannons 157 | . . 70 87 . Explosions 394 | 64 . . 62 268 Melee 1812 | . . 310 111 1391 Ramming . | . . . . . Kinetic 149 | . . . . 149 Thermal 255 | 64 . 70 87 34 Explosive . | . . . . . Electromagnetic 776 | 100 117 263 62 234 Impact 1812 | . . 310 111 1391 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . 1 4 18 Average Corruption 10 | . . 1 3 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . . 1 9 31 Message Errors 10 | . . 1 . 9 Matter Fused 7 | . . . 2 5 Heat Flow Errors 2 | . . . . 2 Energy Discharges 6 | . . . . 6 Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . . . 1 4 Data Loss (major) 3 | . . . 3 . Misfires 3 | . . . 3 . Misdirections 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 611 | . . 138 77 396 Projectiles . | . . . . . Explosions 6 | . . . 6 . Melee 605 | . . 138 71 396 Knockbacks 9 | . . . 1 8 Impact 8 | . . . 1 7 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 73 | 6 . . 66 1 Shots 6 | 1 . . 4 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 245 | 36 90 120 24 245 Average Temperature 40 | 17 38 46 7 81 Received Heat Transfer 864 | . . 108 . 756 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . . 1 1 7 Combat Hostiles 4 | . . . . 4 Parts Fried 13 | . . 1 3 9 Impact Corruptions 24 | . . 5 3 16 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 483 | 50 . 148 185 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 . . 1 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 88 Level 1 4 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 226 | 10 70 117 35 226 Initial 25 | . . 5 25 . Average 49 | 1 22 58 6 81 Influence Increases 978 | 30 82 245 61 560 Destroy 0b10 Robot/C 540 | . 60 120 40 320 Destroy 0b10 Robot/NC 85 | 30 5 15 5 30 Destroy Leader 124 | . 12 36 10 66 Successful Hack 34 | . 5 29 . . Disable Machine 30 | . . 15 . 15 Destroy Structure 15 | . . . 6 9 Lose Combat Pursuer 150 | . . 30 . 120 Influence Decreases 790 | 30 67 195 125 373 Entered New Map 51 | . . 10 40 1 Time Decay 579 | 30 67 165 65 252 Lost Part 160 | . . 20 20 120 Squads Dispatched 4 | . 1 1 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 5 14 2 34 Peak Tracking Total 7 | . 3 3 2 7 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 6 | . . 1 . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 2 2 . 1 Terminals 5 | . 2 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 4 7 . 3 Successful 9 | . 2 4 . 3 Failed 5 | . 2 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 4 7 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 4 . 3 Record 7 | . 1 3 . 3 Robot Analysis 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1681 | . 222 279 354 826 Optics 827 | . . . 1 826 Sensors 521 | . . . 314 207 Terrain 968 | . . 154 354 460 Seismic 958 | . 222 279 354 103 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1960 | 172 222 386 354 826 Spaces Moved 1323 | 136 159 275 302 451 Core 3 | 2 . . . 1 Treads . | . . . . . Legs 72 | . . . . 72 Wheels 1248 | 134 159 275 302 378 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 95 Average Speed 106 | 92 95 95 100 127 Slowest Speed 500 | 95 110 95 110 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 33 28 69 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 4 | . . . . 4 Terrain Destroyed 14 | . . . 6 8 Melee 4 | . . . . 4 Projectile 1 | . . . . 1 AOE 9 | . . . 6 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1680 | 167 214 343 341 615 Wait 123 | . 40 16 24 43 Move 1319 | 135 158 274 301 451 Hop . | . . . . . Pick Up 50 | 15 5 7 1 22 Fast Attach 6 | 1 . 1 . 4 Attach 32 | 5 2 6 3 16 Detach 3 | . . 2 . 1 Swap 12 | . 1 1 3 7 Drop 15 | 3 1 1 1 9 Fire 68 | 8 7 27 7 19 Melee 52 | . . 8 1 43 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 3) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Utility x2 767 | -9/Materials | Discovered new exit (range 16) 781 | -9/Materials | Entered Mines 876 | -9/Mines | Learned location of Storage (-8) 1021 | -9/Mines | Learned Materials machine intel 1117 | -9/Mines | Discovered new exit (range 8) 1135 | -9/Mines | Entered Materials 1135 | -8/Materials | Evolved 2 slots: Utility x2 1136 | -8/Materials | Loaded intel: 67 machine locations 1273 | -8/Materials | System corruption reached 10% 1284 | -8/Materials | Lost 6 parts (2n3u1w) 1735 | -8/Materials | Core integrity fell below 50% 1773 | -8/Materials | Lost 4 parts (1p2n1u) 1920 | -8/Materials | Core integrity fell below 20% 1961 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- reinforcements to Terminal M008. 01919_ Imp. Terrain Scanner destroyed. 01927_ Critical hit (Burn: +37). 01928_ K-01 Serf collects debris. 01939_ Lgt. Ion Engine destroyed. 01943_ Critical hit (Burn: +37). 01945_ Door malfunctions. 01945_ TF Node disabled. 01945_ Imp. Sensor Array tumbles out of TF Node. 01945_ Imp. Signal Interpreter tumbles out of TF Node. 01945_ W-25 Informer destroyed. 01950_ U-05 Engineer lays Concrete. 01951_ System corrupted: Component data lost. 01951_ U-05 Engineer lays Concrete. 01952_ W-25 Informer destroyed. 01953_ Titanium Leg destroyed. 01953_ U-05 Engineer lays Concrete. 01956_ EMP Blaster destroyed. 01958_ U-05 Engineer lays Concrete. 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