Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.17 @ 19:51:22 Player: Cypher Result: Destroyed by as-75761 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3341) 3341 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2492) 2492 TOTAL SCORE: 10658 Bonus ------- High Alert Combat Kills 258 Follower Combat Kills 187 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -53 Cogmind --------- Core Integrity 0/700 Matter 170/300 Energy 1100/1100 System Corruption 0% Temperature Cool (12) Movement Walking (350) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (5) ------ Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell > --- WEAPON (3) ------- Heavy Missile Launcher Heavy Mace > --- INVENTORY (28) --- Enhanced Nuclear Core Fission Core Light Fission Core Zionite Light DM Reactor Experimental Heat Sink Compact Battery (300) Zionite Weapon Casing Zionite Weapon Casing Trap Reconfigurator Phasing AFG Lightning Gun Gatling Laser Zionite Laser-S Improved EM Pulse Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Advanced Assault Cannon Advanced Assault Cannon Slug Cannon Bore Cannon EMP Blaster Mini Grenade Launcher Improved Datajack Enhanced Flamer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Advanced Treads Zionite Composite Leg I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell > --- WEAPON ----------- Zionite Laser-S Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Enhanced Nuclear Core Fission Core Light Fission Core Zionite Light DM Reactor Experimental Heat Sink Compact Battery Zionite Weapon Casing Zionite Weapon Casing Trap Reconfigurator Phasing AFG Lightning Gun Gatling Laser Improved EM Pulse Cannon Cooled Particle Cannon Advanced Assault Cannon Advanced Assault Cannon Slug Cannon Bore Cannon EMP Blaster Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Enhanced Flamer Heavy Mace [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 143 | 7 13 2 . 3 19 59 1 6 3 30 Power 10 | 1 1 1 . . . 3 . . . 4 Engine 5 | 1 1 1 . . . 2 . . . . Core 3 | . . . . . . 1 . . . 2 Reactor 2 | . . . . . . . . . . 2 Propulsion 26 | 2 2 . . . 4 13 . . . 5 Treads 9 | . . . . . 2 4 . . . 3 Leg 1 | . . . . . . . . . . 1 Wheel 15 | 2 2 . . . 2 9 . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 26 | 2 4 . . . 3 8 . . 2 7 Device 6 | . . . . . . 3 . . 1 2 Storage 10 | 2 4 . . . 2 . . . . 2 Processor 2 | . . . . . 1 . . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 7 | . . . . . . 4 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 81 | 2 6 1 . 3 12 35 1 6 1 14 Energy Gun 25 | 2 2 . . . 5 10 . 2 . 4 Energy Cannon 24 | . 4 . . . . 13 1 1 . 5 Ballistic Gun 3 | . . 1 . . 2 . . . . . Ballistic Cannon 10 | . . . . 1 3 6 . . . . Launcher 14 | . . . . 2 1 4 . 3 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 4 3 . . 1 8 Parts Lost 27 | . 3 2 . . 1 6 . . . 15 Power 3 | . . 1 . . . . . . . 2 Propulsion 10 | . 1 . . . 1 1 . . . 7 Utility 4 | . . . . . . 2 . . . 2 Weapon 10 | . 2 1 . . . 3 . . . 4 Highest Loss Streak 12 | . 3 2 . . 1 4 . . . 12 Average Slot Usage (%) 94 | . 99 99 100 100 89 95 92 92 92 88 Engine 7 | . 14 13 14 14 4 5 7 7 7 3 Treads 3 | . . . . . 12 7 . . . 3 Wheel 24 | . 27 28 28 28 20 22 30 30 30 13 Device 1 | . . . . . . 3 . . . 3 Storage 25 | . 28 28 28 28 25 23 23 23 23 26 Processor 1 | . . . . . 8 4 . . . . Protection 2 | . . . . . . 3 7 7 6 3 Energy Gun 8 | . 14 . . . 3 9 15 14 15 9 Energy Cannon 7 | . 13 15 14 1 . 9 7 6 7 3 Ballistic Gun 2 | . . 12 14 7 1 . . . . . Ballistic Cannon 1 | . . . . 6 8 2 . . . . Launcher 2 | . . . . 13 3 . . . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 144 | 17 61 62 62 65 106 144 141 141 141 144 Greatest Support 54 | 20 32 32 32 32 42 54 48 48 48 48 Greatest Overweight (x) 5 | . 2 1 1 2 4 5 2 2 2 5 Average Overweight (x) 2 | . . 1 1 1 2 2 2 2 2 3 Largest Inventory Capacity 28 | 8 18 18 18 18 28 28 28 28 28 28 Average Capacity 24 | 6 13 18 18 18 25 28 28 28 28 28 Most Carried 28 | 4 12 15 18 18 27 28 28 28 28 28 Average Carried 23 | 2 9 13 17 17 21 27 28 28 27 25 Final Capacity 28 | 8 18 18 18 18 28 28 28 28 28 28 Final Carried 28 | 4 12 15 16 18 27 28 28 28 28 25 Class Distribution -------------------- 28% | Mutant 25% | Hauler-Tank 21% | Hauler-Mutant 20% | Hauler-Skirmisher 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2356 | 221 158 57 . 64 320 936 96 118 20 366 Remotely . | . . . . . . . . . . . Salvage Created 3816 | 67 367 307 . 127 407 1870 . 282 . 389 Parts 185 | 4 21 20 . 12 17 81 . 10 . 20 Haulers Intercepted 6 | . . . . . 3 3 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 79 | . 8 10 . 6 5 32 . 9 . 9 Melee 1 | . . . . . . . . . . 1 Guns 19 | . 6 2 . . . 10 . . . 1 Cannons 23 | . 1 4 . 2 2 8 . 2 . 4 AOE 34 | . 1 3 . 4 3 13 . 7 . 3 Classes Destroyed 16 | 2 3 1 . 1 2 6 . . . 1 Worker 7 | . . . . . . 7 . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 4 | 1 1 . . 1 . 1 . . . . Hauler 6 | . . . . . 3 3 . . . . Recycler 8 | 1 1 . . . 1 5 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 3 | . 1 . . . . 2 . . . . Swarmer 27 | . 3 6 . 4 1 8 . 5 . . Grunt 23 | . 5 2 . 1 3 9 . 3 . . Brawler 2 | . . . . 1 . 1 . . . . Duelist 2 | . . . . . . 2 . . . . Protector 1 | . . . . . . 1 . . . . Sentry 10 | . . 2 . . 1 6 . 1 . . Hunter 3 | . . . . . . 3 . . . . Programmer 2 | . . . . . . 2 . . . . Z-Technician 3 | . . . . . . . . . . 3 Z-Light 8 | . . . . . . . . . . 8 Best Kill Streak 12 | 1 6 3 . 5 3 12 . 6 . 3 Combat Bots Only 9 | . 5 3 . 4 3 9 . 6 . 3 Max Kills in Single Turn 3 | 1 1 3 . 3 2 3 . 3 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 . 2 2 3 . 3 . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6809 | . 256 509 . 115 146 2137 52 319 . 3275 Core 912 | . 43 109 . 33 22 161 21 18 . 505 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 26 96 . . . . . Volleys Fired 198 | 3 24 18 . 5 15 95 . 7 . 31 Largest 3 | 2 2 2 . 2 2 3 . 3 . 3 Hottest 212 | 90 112 112 . 79 96 212 . 174 . 180 Shots Fired 431 | 6 47 34 . 10 29 218 . 21 . 66 Gun 196 | 6 35 12 . 3 14 95 . 11 . 20 Cannon 185 | . 12 22 . 3 11 105 . 5 . 27 Launcher 50 | . . . . 4 4 18 . 5 . 19 Special . | . . . . . . . . . . . Kinetic 71 | . . 12 . 3 15 41 . . . . Thermal 75 | 3 14 . . . . 29 . . . 29 Explosive 50 | . . . . 4 4 18 . 5 . 19 Electromagnetic 235 | 3 33 22 . 3 10 130 . 16 . 18 Robot Hit Streak 27 | 6 11 11 . 13 6 27 . 12 . 5 Robot Miss Streak 5 | . 3 1 . 1 3 5 . 4 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 283 | 6 26 27 . 3 18 159 . 13 . 31 Core Hits 189 | 2 17 11 . 8 19 93 . 18 . 21 Critical Hits 4 | . . . . . 2 2 . . . . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . . Melee Attacks 12 | . . . . . 3 6 . . . 3 Impact 12 | . . . . . 3 6 . . . 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10810 | 104 614 610 . 369 741 5547 . 796 . 2029 Guns 2126 | 65 232 88 . 30 174 1289 . 131 . 117 Cannons 3561 | . 217 428 . 60 153 1985 . 73 . 645 Explosions 4649 | 39 165 94 . 279 212 2273 . 592 . 995 Melee 455 | . . . . . 202 . . . . 253 Ramming 19 | . . . . . . . . . . 19 Kinetic 1054 | . . 88 . 30 210 726 . . . . Thermal 2000 | 63 230 94 . . . 1018 . . . 595 Explosive 3878 | . . . . 279 212 1800 . 592 . 995 Electromagnetic 3404 | 41 384 428 . 60 117 2003 . 204 . 167 Impact 455 | . . . . . 202 . . . . 253 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Effects 15 | . . . . . . 11 2 2 . . Message Errors 4 | . . . . . . 3 . 1 . . Energy Discharges 5 | . . . . . . 3 1 1 . . Data Loss (minor) 2 | . . . . . . 1 1 . . . Targeting Errors 4 | . . . . . . 4 . . . . Overload Shots 11 | . . . . . . . . . . 11 Overflow Damage 668 | . 26 . . 2 145 203 . 15 . 277 Projectiles 158 | . . . . . 3 93 . . . 62 Explosions 215 | . 26 . . 2 . 110 . 15 . 62 Melee 295 | . . . . . 142 . . . . 153 Knockbacks 7 | . . . . . 3 2 . . . 2 Impact 4 | . . . . . 2 . . . . 2 Kinetic 3 | . . . . . 1 2 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 286 | . 54 16 . . . 186 . 30 . . Shots 8 | . 1 1 . . . 5 . 1 . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 447 | 60 267 240 . 81 36 447 . 338 . 373 Average Temperature 122 | 28 78 98 . 31 13 138 . 133 . 158 Received Heat Transfer 1800 | . 69 171 . 18 27 459 . 81 . 975 Effects 14 | . . . . . . 10 . . . 4 Shutdowns 3 | . . . . . . 2 . . . 1 Energy Bleed 4 | . . . . . . 3 . . . 1 Interference 6 | . . . . . . 4 . . . 2 Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . 1 . . . . Combat Hostiles 2 | . . 1 . . . 1 . . . . Parts Fried 20 | . . 4 . . 1 11 . . . 4 Impact Corruptions 11 | . . . . . 4 . . . . 7 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . . 3 Heat Transferred 2542 | 74 335 . . . . 1487 . . . 646 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | 1 2 1 . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 820 | 10 244 252 . 174 374 820 . . . . Initial 38 | . 6 27 . . . 38 . . . . Average 208 | 3 106 140 . 33 128 341 . . . . Maximum Alert Level 3 | . 1 1 . . 1 3 . . . . Low Security (%) 66 | 100 77 82 . 100 69 46 . . . . Level 1 14 | . 22 17 . . 30 11 . . . . Level 2 11 | . . . . . . 24 . . . . Level 3 7 | . . . . . . 17 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 1 5 7 . . . . Investigation 2 | . . . . 1 1 . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 6 | . 1 . . . 4 1 . . . . Assault 2 | . . . . . . 2 . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 7 | . 1 . . . 1 5 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 18 9 . 5 20 47 1 10 . 13 Peak Tracking Total 6 | . 6 3 . 3 5 6 1 4 . 6 Tactical Retreats 7 | . 1 . . . 1 2 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . 2 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 17 | . . . . 1 1 13 . . . 2 Max in Single Turn 5 | . . . . 1 1 5 . . . 1 Garrison Access 2 | . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 19 | . 6 . 1 1 3 8 . . . . Terminals 15 | . 6 . . . 3 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 53 | . 17 . 1 1 11 23 . . . . Successful 27 | . 10 . 1 1 6 9 . . . . Failed 25 | . 6 . . . 5 14 . . . . Catastrophic 6 | . . . . . 2 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 31 | . 7 . 1 . 8 10 . . 5 . Terminals 47 | . 17 . . . 11 19 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 17 | . 6 . 1 1 4 5 . . . . Record 2 | . . . . . 1 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Alert Level 2 | . . . . . 1 1 . . . . Unreport Threat 3 | . 1 . . . 1 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 7 | . 4 . . . 2 1 . . . . Terminals 7 | . 4 . . . 2 1 . . . . Track 1 | . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 4 | . 2 . . . 2 . . . . . Disrupt 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 6 . . . 3 6 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 16 | . . . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . 3 . . . . . 1 Largest Group 3 | . . . . 3 3 . . . . 1 Highest-Rated Group 118 | . . . . 40 40 . . . . 118 Highest-Rated Ally 118 | . . . . 16 16 . . . . 118 Total Orders . | . . . . . . . . . . . Ally Attacks 55 | . . . . . 38 . . . . 17 Total Damage 965 | . . . . . 372 . . . . 593 Kills 12 | . . . . . 7 . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 1 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8137 | 71 603 439 445 698 747 2187 381 440 1141 985 Spaces Moved 5847 | 59 502 325 400 561 529 1244 346 369 1024 488 Core 3 | 3 . . . . . . . . . . Treads 392 | . . . . . . 196 . . . 196 Legs . | . . . . . . . . . . . Wheels 5452 | 56 502 325 400 561 529 1048 346 369 1024 292 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 103 107 110 110 110 110 Average Speed 119 | 78 99 110 110 114 118 133 110 110 110 164 Slowest Speed 245 | 80 120 110 110 120 125 245 110 110 110 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 3 88 45 77 93 40 32 51 58 86 73 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . 2 . 1 . . . . 2 . Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 12 | . . . . 2 . . 6 . 4 . Spaces Dug 6 | . . . . . 1 5 . . . . Terrain Destroyed 269 | 5 5 4 . 10 40 130 . 38 . 37 Melee 6 | . . . . . 1 5 . . . . Projectile 16 | . . . . . 6 6 . . . 4 AOE 247 | 5 5 4 . 10 33 119 . 38 . 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6579 | 73 556 371 406 606 618 1580 347 384 1044 594 Wait 232 | 1 9 24 . 35 29 99 . 3 5 27 Move 5837 | 58 501 324 399 560 528 1243 345 368 1023 488 Hop . | . . . . . . . . . . . Pick Up 72 | 4 6 3 4 2 12 33 . . 5 3 Fast Attach 44 | 7 5 2 . 1 7 10 . . 2 10 Attach 24 | . 2 . . . 3 10 . . . 9 Detach 10 | . . . . . 4 1 . . 1 4 Swap 75 | . 6 . . 2 9 39 1 6 1 11 Drop 69 | . 3 . 3 1 8 42 1 . 7 4 Fire 198 | 3 24 18 . 5 15 95 . 7 . 31 Melee 12 | . . . . . 3 6 . . . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis 2 | . . . . . . 2 . . . . Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Central database locked down 301 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 366 | -10/Materials | Lost 3 parts (1n2w) 568 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Identified exit to Mines 675 | -10/Materials | Entered Mines 676 | -10/Mines | Learned location of Storage (-9) 683 | -10/Mines | Learned location of 1 exit from Materials 837 | -10/Mines | Discovered new exit (range 4) 853 | -10/Mines | Core integrity fell below 50% 908 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 968 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1025 | -10/Mines | Assembled infested the area 1027 | -10/Mines | Learned location of Zion (-7) 1030 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1109 | -10/Mines | Discovered new exit (range 5) 1114 | -10/Mines | Entered Exiles 1145 | -10/Exiles | Met 8R-AWN 1163 | -10/Exiles | Met EX-HEX 1218 | -10/Exiles | Met EX-DEC 1242 | -10/Exiles | Visited The Gauntlet 1369 | -10/Exiles | Met EX-BIN 1385 | -10/Exiles | Aligned with FarCom system 1386 | -10/Exiles | Given EX-Vault access code 1411 | -10/Exiles | Opened EX-Vault 1423 | -10/Exiles | Found Trap Reconfigurator 1449 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1549 | -10/Exiles | Discovered new exit (range 10) 1559 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1559 | -10/Exiles | Entered Mines 1592 | -9/Mines | Met a Derelict bent on vengeance 1608 | -9/Mines | Met a Derelict shopkeep closing up shop 1873 | -9/Mines | Discovered new exit (range 15) 1886 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2072 | -9/Mines | Discovered new exit (range 8) 2257 | -9/Mines | Entered Materials 2257 | -8/Materials | Accompanied by 3 allies 2257 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2258 | -8/Materials | Identified exit to Factory 2668 | -8/Materials | Build established: Hauler-Mutant 3004 | -8/Materials | Entered Factory 3004 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3260 | -7/Factory | Repaired Rocket Launcher? 3395 | -7/Factory | Build established: Hauler-Skirmisher 4062 | -7/Factory | Lost 4 parts (1n3w) 4334 | -7/Factory | Destroyed 9 combat bots 4604 | -7/Factory | First assault squad dispatched 4770 | -7/Factory | Identified exit to Lower Caves 5191 | -7/Factory | Entered Lower Caves 5375 | -7/Lower Caves | Learned Factory terminal intel 5465 | -7/Lower Caves | Build established: Hauler-Tank 5566 | -7/Lower Caves | Discovered new exit (range 7) 5572 | -7/Lower Caves | Entered another Lower Caves area 5599 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5818 | -7/Lower Caves | Encountered a Warlord checkpoint 5857 | -7/Lower Caves | Discovered new exit (range 12) 6012 | -7/Lower Caves | Entered Zion 6059 | -7/Zion | Given A8's code to call for help 6070 | -7/Zion | System corruption cleaned by Quarantine Array 6165 | -7/Zion | Discovered new exit (range 16) 6296 | -7/Zion | Learned location of Extension (-6) 6538 | -7/Zion | Found Prototype Device 6538 | -7/Zion | Identified Phasing AFG 6667 | -7/Zion | Learned Factory security intel 6713 | -7/Zion | Visited the Megawrench Repair Shop 6829 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6994 | -7/Zion | Rebuked by Imprinter 7044 | -7/Zion | Megawrench repaired 11 parts 7130 | -7/Zion | Opened final containment barrier to the Deep Caves 7147 | -7/Zion | Discovered new exit (range 3) 7147 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7153 | -7/Zion | Entered Deep Caves 7155 | -7/Deep Caves | Met 5H-AD0 7314 | -7/Deep Caves | Z-Facility disabled 7330 | -7/Deep Caves | Attacked by Z-Imprinter 7359 | -7/Deep Caves | Destroyed Z-Imprinter 7465 | -7/Deep Caves | Build established: Hauler-Mutant 7599 | -7/Deep Caves | Core integrity fell below 50% 7626 | -7/Deep Caves | Core integrity fell below 20% 7656 | -7/Deep Caves | Lost 12 parts (2p5n2u3w) 7658 | -7/Deep Caves | Found Prototype Protection 7658 | -7/Deep Caves | Identified Zio. Weapon Casing 7785 | -7/Deep Caves | Found Zio. Weapon Casing 8068 | -7/Deep Caves | Spotted as-65863 8108 | -7/Deep Caves | Build established: Hauler-Gunner 8134 | -7/Deep Caves | Spotted as-75761 8137 | -7/Deep Caves | Exposed GOLEM chamber 8138 | -7/Deep Caves | Destroyed by as-75761 with Assembled Focal Cannon Last Messages --------------- 07693_ Acquired Prototype Leg. 07693_ Identified Zio. Composite Leg I. 07697_ Acquired Prototype Hover Unit. 07697_ Identified Zio. Glidesys I. 07699_ Acquired 65 matter. 07704_ Acquired Prototype Storage. 07704_ Identified Zio. Biocell. 07705_ Acquired 33 matter. 07710_ Acquired 45 matter. 07717_ Acquired Exp. Heat Sink. 07731_ Acquired Zio. Light DM Reactor. 07781_ Acquired Prototype Energy Gun. 07781_ Identified Zio. Laser-S. 07785_ Acquired Zio. Weapon Casing. 08100_ Attempting to rewire B5-NHL(s). 08100_ B5-NHL(s) is broken beyond repair. 08135_ Adv. Treads destroyed. 08136_ as-75761: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 08138_ Zio. Glidesys I destroyed. 08138_ Hvy. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????? ? ???????????????????????? | | ???????????????? # ? ???????????????????????? | | ????????????? ? ???????????????????????? | | ??????????? # ???#???????????????????? | | ?????????? ?? #???????????????????? | | ?????????"" ?? #???????????????????? | | ????????"G ## #???????????????????? | | ????????" # ##??????????????????? | | ????????" ???????????????????? | | ????????# ???????????????????? | | ?????????" ?????????????????? ? | | ?????????" #?????????????????# # | | ?????????" ?????????????????## | | ?????????" h #?###????????????## | | ????????"" #?# #???????????## | | ????????# @ ### ####????????# | | ????????# * * s # #????????# | | ????????# [ ##??????????# | | ????????# * ###?????????# | | ????????# * #?????????# | | ????????# / // ###??????????? | | ????????# / ##???? ???????# | | ????????# / h #???? #???????# | | ????????# #??? ##????## | | ????????# g * #??? ###?## | | ????????? * /* #??? ### | | ?????????" / s #??? ## | | ?????????? b #??? ## | | ?????????? g! ! #???? # | | ??????????? ##???# # | | ??????????? = ! * || #???# ## | | ??????????? == #???# #### | | ?????????? | | #???# ##?? | | ?????????? ###### #?? | | ????????? = #?? | | ??????????" ##? | | ????????? #? | | ?????????" #### ## | | ????????? #??# # | | ?????????? ##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed DefenseActuatorDerivative Manual? 0 Play Time 01:20:03 Cumulative 193.8 hours Start 2021.07.14 @ 21:40:54 End 2021.07.17 @ 19:51:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53d50632-61b4-4cf7-8210-0d6b36c22442