Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 23:02:11 Player: LordRauschebart Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1470) 1470 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 3493 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/550 Matter 70/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Armored Wheel Thermal Generator Compact Battery (200) Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Field Laser Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Armored Wheel Thermal Generator Medium Battery Compact Battery Field Laser Field Laser Field Laser Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 72 | 7 28 13 24 Power 9 | 1 2 4 2 Engine 9 | 1 2 4 2 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 6 4 2 Treads 3 | 1 . . 2 Leg . | . . . . Wheel 4 | 1 1 2 . Hover 5 | . 3 2 . Flight 2 | . 2 . . Utility 16 | 1 9 2 4 Device 7 | . 6 . 1 Storage 3 | 1 . . 2 Processor 4 | . 2 2 . Hackware 1 | . . . 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 33 | 3 11 3 16 Energy Gun 14 | 3 4 . 7 Energy Cannon 2 | . 2 . . Ballistic Gun 7 | . 3 3 1 Ballistic Cannon 1 | . . . 1 Launcher 8 | . 1 . 7 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 25 | . 6 5 14 Power 5 | . 2 1 2 Propulsion 5 | . 2 2 1 Utility 3 | . 1 . 2 Weapon 12 | . 1 2 9 Highest Loss Streak 8 | . 4 5 8 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 94 84 81 Engine 12 | . 11 17 10 Treads 7 | . 9 . 10 Wheel 9 | . 10 12 5 Hover 3 | . 4 6 . Device 10 | . 13 11 6 Storage 7 | . 8 . 10 Processor 7 | . 5 18 4 Energy Gun 7 | . 10 . 8 Energy Cannon 3 | . 7 . . Ballistic Gun 7 | . 5 19 2 Launcher 8 | . 3 . 21 Peak Build Rating 28 | 6 8 15 28 Average Rating 11 | 4 6 11 19 On Entrance 7 | . 6 8 15 Naked Turns . | . . . . Heaviest Build 42 | 11 15 18 42 Greatest Support 46 | 20 20 24 46 Greatest Overweight (x) 9 | . 1 3 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 5 15 Average Capacity 8 | 6 6 5 14 Most Carried 14 | 2 7 5 14 Average Carried 6 | 1 4 3 10 Final Capacity 15 | 8 5 5 15 Final Carried 8 | 2 4 4 8 Class Distribution -------------------- 45% | Mutant 28% | Scavenger-Mutant 17% | Bomber 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1107 | 197 290 296 324 Remotely . | . . . . Salvage Created 1259 | . 380 319 560 Parts 86 | . 33 29 24 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 16 8 14 Guns 13 | . 3 8 2 Cannons 6 | . 6 . . AOE 19 | . 7 . 12 Classes Destroyed 12 | . 6 1 5 Worker 1 | . . . 1 Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 5 | . 2 3 . Swarmer 13 | . 9 4 . Grunt 19 | . 7 2 10 Brawler 2 | . . . 2 Sentry 4 | . . 2 2 Best Kill Streak 9 | . 7 5 9 Combat Bots Only 6 | . 6 4 5 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging . | . . . . Exploded 3 | . 2 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 337 | . 89 96 152 Missed 94 | . 22 33 39 Damage Taken 3197 | . 646 585 1966 Core 846 | . 90 205 551 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 64 48 . Volleys Fired 113 | . 42 42 29 Largest 4 | . 2 2 4 Hottest 189 | . 110 46 189 Shots Fired 216 | . 83 68 65 Gun 146 | . 42 68 36 Cannon 32 | . 32 . . Launcher 38 | . 9 . 29 Special . | . . . . Kinetic 91 | . 17 68 6 Thermal 74 | . 57 . 17 Explosive 38 | . 9 . 29 Electromagnetic 13 | . . . 13 Robot Hit Streak 9 | . 9 5 6 Robot Miss Streak 6 | . 6 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | . 40 32 26 Core Hits 88 | . 25 20 43 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . 1 1 3 Burn 4 | . 1 . 3 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3932 | . 1137 456 2339 Guns 1061 | . 221 433 407 Cannons 298 | . 298 . . Explosions 2550 | . 618 . 1932 Melee . | . . . . Ramming 23 | . . 23 . Kinetic 523 | . 33 433 57 Thermal 958 | . 486 . 472 Explosive 2231 | . 618 . 1613 Electromagnetic 197 | . . . 197 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 76 | . 16 1 59 Projectiles . | . . . . Explosions 75 | . 16 . 59 Melee 1 | . . 1 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 193 | . 20 11 162 Shots 5 | . 1 . 4 Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 400 | . 400 29 315 Average Temperature 108 | . 133 11 109 Received Heat Transfer 1248 | . 174 66 1008 Effects 3 | . 2 . 1 Shutdowns 1 | . . . 1 Energy Bleed 1 | . 1 . . Damage (major) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2063 | . 1258 . 805 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 567 | . 243 274 567 Initial 115 | . . 29 115 Average 180 | . 129 132 307 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 68 | 100 70 82 53 Level 1 19 | . 29 17 7 Level 2 11 | . . . 38 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 21 17 27 Peak Tracking Total 10 | . 7 4 10 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 6 2 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 17 9 4 Successful 21 | . 13 6 2 Failed 8 | . 4 3 1 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 15 | . 11 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 12 | . 6 6 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 11 | . 9 . 2 Record 2 | . . . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 3 | . 3 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 9 | . 4 5 . Recycle Component 3 | . . 3 . Process 2 | . 1 1 . Report Inventory 2 | . 2 . . Retrieve Matter 2 | . 1 1 . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 3 | . . 3 . Recycled Matter 59 | . 14 45 . Retrieved Matter 59 | . 14 45 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1925 | 69 869 393 594 Spaces Moved 1433 | 67 743 327 296 Core 84 | 23 18 36 7 Treads 174 | 3 10 . 161 Legs . | . . . . Wheels 917 | 41 551 197 128 Hover 195 | . 101 94 . Flight 63 | . 63 . . Fastest Speed 37 | 50 37 50 90 Average Speed 99 | 85 90 80 147 Slowest Speed 500 | 160 160 200 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 57 27 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 223 | . 37 . 186 Melee . | . . . . Projectile . | . . . . AOE 223 | . 37 . 186 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1723 | 75 858 395 395 Wait 20 | . 8 1 11 Move 1430 | 66 742 326 296 Hop . | . . . . Pick Up 55 | 2 22 8 23 Fast Attach 18 | 6 4 6 2 Attach 10 | . 3 1 6 Detach . | . . . . Swap 44 | 1 21 6 16 Drop 31 | . 16 3 12 Fire 113 | . 42 42 29 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 4) 655 | -10/Materials | Discovered new exit (range 12) 670 | -10/Materials | Identified exit to Materials 760 | -10/Materials | Lost 4 parts (1p2n1u) 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1032 | -9/Materials | Lost 5 parts (1p2n2w) 1229 | -9/Materials | Core integrity fell below 50% 1317 | -9/Materials | Discovered new exit (range 17) 1332 | -9/Materials | Entered another Materials area 1332 | -8/Materials | Evolved 2 slots: Weapon x2 1765 | -8/Materials | Lost 3 parts (1p1u1w) 1833 | -8/Materials | Build established: Bomber 1833 | -8/Materials | Central database locked down 1896 | -8/Materials | Core integrity fell below 50% 1921 | -8/Materials | Core integrity fell below 20% 1926 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 49 matter. K-01 Serf collects debris. W-25 Informer sends out distress signal. K-01 Serf collects debris. Field Laser destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Field Laser destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # [ #????????????????????????? | | ####+## #????????????????????????? | | + #????????????????????????? | | ####+###+#### #????????????????????????? | | ???# # """ #????????????????????????? | | ???#]] ""T"" " #????????????????????????? | | ???#]! """"" "" #????????????????????????? | | ???# # #????????????????????????? | | ???######### #????????????????????????? | | ???????#[ #????????????????????????? | | ???????# ####+#####?????????????????????? | | ???????# # #?????????????????????? | | ???????# # # #?????????????????????? | | ???????# """ + + #?????????????????????? | | ???????# """ # # ##????????????????????? | | ???????# """ # #?####### ###???????????????????? | | ???????####### ##?# # ### ##??????????????????? | | ????????????# ### ## #??????????????????? | | ????????????# #??????????????????? | | ????????????# T #??????????????????? | | ????????????# #??????????????????? | | ????????????# ## # # #??????????????????? | | ????????????######### # ## #######??????????????? | | ????????????????????## #???#??????????? | | ?????????????????????# ggg""" H # ?????????? | | ?????????????????????# @k " " + ?????????? | | ?????????????????????#= [ T #??????????????? | | ?????????????????????# ! k "w#??????????????? | | ?????????????????????# = = w #??????????????? | | ?????????????????????##### gg%###??????????????? | | ?????????????????????????#####=##????????????????? | | ?????????????????????????????? g????????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ##???????????? | | ??????????????????????????????????? #????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 400 Matter Stores 249 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Remodeling Storm Trooper Challenges ------------ None Game ------ Seed DisruptorDataCutter Manual? 0 Play Time 00:38:14 Cumulative 1.6 hours Start 2024.10.09 @ 22:26:12 End 2024.10.09 @ 23:02:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7214ae83-343b-4b92-9096-354791ccb6f2