Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 06:15:23

Player: Trione

Result: Destroyed by 5K-CJK(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (43)      215
Value Destroyed (895)      895
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (-256)               -256
              TOTAL SCORE: 1494

 Bonus
-------
Friendly Fire              -256

 Cogmind 
---------
Core Integrity             0/250
Matter                     262/300
Energy                     304/315
System Corruption          5%
Temperature                Cool (6)
Movement                   Rolling (155) Ox5
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Neutrino Core
>            --- PROPULSION (2) ---
             Wheel
             Wheel
>            --- UTILITY (2) ------
             Huge Storage Unit
             Sensor Drone Bay (12/20) (fused)
>            --- WEAPON (2) -------
             Grenade Launcher
             Dirty Datajack
>            --- INVENTORY (25) ---
  Subdweller Power Source
       Light Nuclear Core
    Improved Treads
    Improved Treads
     Armored Treads
             Wheel
             Wheel
    Improved Heat Sink
             Huge Storage Unit
      Medium Matter Pod (100)
      Medium Matter Pod (100)
      Medium Matter Pod (100)
      Medium Matter Pod (100)
    Improved Terrain Scanner
       Light Armor Plating
    Hardened Medium Armor Plating
    Improved Light Armor Plating
   Makeshift Hacking Suite
    Improved Trap Extractor (0/6)
       Heavy Assault Rifle
    Improved Grenade Launcher
             Missile Launcher
             Hammer
             Scrap Shield Fragment (46)

 Peak State 
------------
>            --- POWER ------------
             Neutrino Core
>            --- PROPULSION -------
             Wheel
             Wheel
>            --- UTILITY ----------
             Huge Storage Unit
             Sensor Drone Bay
>            --- WEAPON -----------
             Grenade Launcher
             Dirty Datajack
>            --- INVENTORY --------
  Subdweller Power Source
       Light Nuclear Core
    Improved Treads
    Improved Treads
     Armored Treads
             Wheel
             Wheel
    Improved Heat Sink
             Huge Storage Unit
      Medium Matter Pod
      Medium Matter Pod
      Medium Matter Pod
      Medium Matter Pod
    Improved Terrain Scanner
       Light Armor Plating
    Hardened Medium Armor Plating
    Improved Light Armor Plating
   Makeshift Hacking Suite
    Improved Trap Extractor
       Heavy Assault Rifle
    Improved Grenade Launcher
             Missile Launcher
             Hammer
             Scrap Shield Fragment
[Rating: 29]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Neutrino Core
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Sensor Drone Bay
  Storage                  Huge Storage Unit
Weapon                     Grenade Launcher
  Energy Gun               EM Pulse Gun
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Heavy Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer
  Special Melee Weapon     Dirty Datajack

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             63   | 9   21  15  18  
  Power                    9    | 1   3   1   4   
    Engine                 8    | 1   3   1   3   
    Core                   1    | .   .   .   1   
    Reactor                .    | .   .   .   .   
  Propulsion               21   | 3   8   7   3   
    Treads                 6    | 1   5   .   .   
    Leg                    2    | .   2   .   .   
    Wheel                  13   | 2   1   7   3   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  7    | 2   2   1   2   
    Device                 4    | 1   .   1   2   
    Storage                3    | 1   2   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   26   | 3   8   6   9   
    Energy Gun             7    | 3   2   .   2   
    Energy Cannon          2    | .   .   .   2   
    Ballistic Gun          6    | .   2   3   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               5    | .   .   3   2   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          5    | .   4   .   1   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   1    | .   .   .   1   
  Unidentified Prototypes  2    | .   1   1   .   
Parts Lost                 8    | .   4   3   1   
  Power                    1    | .   1   .   .   
  Propulsion               3    | .   2   1   .   
  Utility                  .    | .   .   .   .   
  Weapon                   4    | .   1   2   1   
  Highest Loss Streak      3    | .   3   3   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     95   | .   94  95  95  
  Engine                   12   | .   10  13  13  
  Treads                   5    | .   16  1   .   
  Leg                      1    | .   5   .   .   
  Wheel                    19   | .   6   23  28  
  Device                   13   | .   14  14  13  
  Storage                  14   | .   14  14  14  
  Energy Gun               6    | .   11  1   7   
  Ballistic Gun            5    | .   3   11  .   
  Launcher                 9    | .   .   12  15  
  Impact Weapon            4    | .   11  2   .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             111  | 14  93  108 111 
  Greatest Support         46   | 16  46  20  30  
  Greatest Overweight (x)  10   | 1   9   10  5   
  Average Overweight (x)   4    | .   1   6   4   
Largest Inventory Capacity 25   | 8   25  25  25  
  Average Capacity         20   | 7   11  25  25  
  Most Carried             25   | 8   16  25  25  
  Average Carried          17   | 6   8   20  24  
  Final Capacity           25   | 8   25  25  25  
  Final Carried            25   | 8   16  25  24  

 Class Distribution 
--------------------
 83% | Mutant
 14% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           2024 | 290 621 618 495 
  Remotely                 .    | .   .   .   .   
Salvage Created            1450 | 100 851 154 345 
  Parts                    64   | 10  22  11  21  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           5    | .   3   2   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      14   | .   .   .   14  
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  40   | .   14  15  11  
  Melee                    6    | .   6   .   .   
  Guns                     4    | .   4   .   .   
  AOE                      26   | .   .   15  11  
Classes Destroyed          9    | 2   5   1   1   
  Worker                   5    | .   3   2   .   
  Tunneler                 2    | 2   .   .   .   
  Recycler                 8    | 1   5   2   .   
  Operator                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  6    | .   6   .   .   
  Grunt                    10   | .   8   .   2   
  Subdweller               9    | .   .   .   9   
  Assembled                15   | .   .   15  .   
  Thug                     1    | .   .   .   1   
Best Kill Streak           6    | 1   5   5   6   
  Combat Bots Only         6    | .   4   5   6   
Max Kills in Single Turn   5    | 1   1   2   5   
  Gunslinging              .    | .   .   .   .   
  Exploded                 4    | .   .   2   4   
  Melee                    1    | .   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        161  | .    122  24   15   
  Missed                   34   | .    28   1    5    
Damage Taken               1944 | .    961  752  231  
  Core                     264  | .    138  66   60   
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              92   | 4    21   38   29   
  Largest                  2    | 2    2    2    2    
  Hottest                  90   | 90   90   60   90   
Shots Fired                129  | 8    41   45   35   
  Gun                      56   | 8    41   5    2    
  Cannon                   .    | .    .    .    .    
  Launcher                 73   | .    .    40   33   
  Special                  .    | .    .    .    .    
  Kinetic                  13   | .    7    5    1    
  Thermal                  27   | 8    18   .    1    
  Explosive                73   | .    .    40   33   
  Electromagnetic          16   | .    16   .    .    
  Robot Hit Streak         6    | 2    6    4    2    
  Robot Miss Streak        3    | 1    3    3    .    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           78   | 5    65   5    3    
  Core Hits                73   | 4    12   34   23   
  Critical Kills           2    | .    2    .    .    
  Critical Parts Destroyed 6    | .    6    .    .    
  Critical Strikes         9    | .    9    .    .    
    Burn                   1    | .    1    .    .    
    Smash                  8    | .    8    .    .    
Melee Attacks              68   | .    67   .    1    
  Impact                   68   | .    67   .    1    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            14   | .    14   .    .    
    Combat Hostiles        1    | .    1    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           4468 | 57   1813 1111 1487 
  Guns                     341  | 57   246  38   .    
  Cannons                  .    | .    .    .    .    
  Explosions               2533 | .    33   1067 1433 
  Melee                    1588 | .    1534 .    54   
  Ramming                  6    | .    .    6    .    
  Kinetic                  79   | .    41   38   .    
  Thermal                  228  | 57   171  .    .    
  Explosive                2500 | .    .    1067 1433 
  Electromagnetic          67   | .    67   .    .    
  Impact                   1588 | .    1534 .    54   
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         5    | .    5    5    5    
  Average Corruption       5    | .    5    5    5    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  70   | .    11   33   26   
    Message Errors         20   | .    3    8    9    
    Matter Fused           11   | .    1    8    2    
    Heat Flow Errors       10   | .    1    6    3    
    Energy Discharges      9    | .    1    4    4    
    Parts Fused            2    | .    1    .    1    
    Data Loss (minor)      13   | .    1    6    6    
    Data Loss (major)      3    | .    1    1    1    
    Alerts                 2    | .    2    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            476  | .    417  38   21   
  Projectiles              .    | .    .    .    .    
  Explosions               45   | .    .    38   7    
  Melee                    431  | .    417  .    14   
Knockbacks                 8    | .    8    .    .    
  Impact                   8    | .    8    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      70   | .    .    35   35   
  Shots                    5    | .    .    3    2    
  Rammed                   1    | .    .    1    .    
Targets Rammed             1    | .    .    1    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        300  | 30   300  247  232  
  Average Temperature      87   | 17   110  75   111  
  Received Heat Transfer   449  | .    327  80   42   
  Effects                  4    | .    1    3    .    
    Energy Bleed           3    | .    1    2    .    
    Interference           1    | .    .    1    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              17   | .    17   .    .    
  Impact Corruptions       24   | .    23   .    1    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             1    | .    1    .    .    
  Heat Transferred         718  | 149  569  .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             382  | 15  382 107 .   
  Initial                  31   | .   9   31  .   
  Average                  95   | 6   192 19  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         80   | 100 55  100 .   
  Level 1                  19   | .   44  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          5    | .   4   1   .   
  Investigation            2    | .   1   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            3    | .   3   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              63   | .   31  16  16  
  Peak Tracking Total      7    | .   6   4   7   
  Tactical Retreats        6    | .   4   2   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            4    | .   2   2   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          1    | .   1   .   .   
  Max in Single Turn       1    | .   1   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          8    | .   4   3   1   
  Terminals                4    | .   4   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                15   | .   9   3   3   
  Successful               9    | .   3   3   3   
  Failed                   6    | .   6   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   7    | .   7   .   .   
  Terminals                9    | .   9   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             8    | .   2   3   3   
  Record                   3    | .   .   .   3   
  Robot Analysis           1    | .   1   .   .   
  Open Door                3    | .   .   3   .   
  Locate Traps             1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   
  Terminals                1    | .   1   .   .   
    Botnet                 1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   3   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               12   | .   .   6   6   
  ROAM                     1    | .   .   .   1   
  FOLLOW                   1    | .   .   1   .   
  EXPLORE                  7    | .   .   2   5   
  RETURN                   3    | .   .   3   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             23   | .   .   4   19  
  Drone Recoveries         15   | .   .   2   13  

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               3939 | 113  1244 1449 1133 
Spaces Moved               1846 | 75   674  486  611  
  Core                     3    | 3    .    .    .    
  Treads                   195  | .    195  .    .    
  Legs                     79   | .    79   .    .    
  Wheels                   1569 | 72   400  486  611  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   80   140  131  
  Average Speed            151  | 94   134  178  154  
  Slowest Speed            230  | 100  215  230  155  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       63   | 4    87   99   62   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    .    1    
  Known Exits Taken        1    | .    .    1    .    
  Unknown Exits Taken      2    | 1    1    .    .    
Scrap Searched             1    | .    .    .    1    
Spaces Dug                 38   | .    6    26   6    
Terrain Destroyed          316  | .    9    188  119  
  Melee                    6    | .    6    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      310  | .    3    188  119  
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Sub  
Total                      2756 | 108  854  1019 775  
  Wait                     597  | 9    40   465  83   
  Move                     1843 | 74   673  485  611  
  Hop                      .    | .    .    .    .    
  Pick Up                  48   | 10   19   9    10   
  Fast Attach              23   | 6    4    2    11   
  Attach                   9    | 1    4    3    1    
  Detach                   1    | .    .    1    .    
  Swap                     31   | 2    13   10   6    
  Drop                     43   | 2    13   5    23   
  Fire                     92   | 4    21   38   29   
  Melee                    68   | .    67   .    1    
  Ram                      1    | .    .    1    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub)
-10/Mines (discovered 3 exits: *Mat x2 / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec])

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 15)
  114 | -11/Scrapyard | Entered Materials
  228 | -10/Materials | Discovered new exit (range 16)
  300 | -10/Materials | Build established: Mutant
  415 | -10/Materials | Lost 3 parts (2n1w)
  494 | -10/Materials | Core integrity fell below 50%
  619 | -10/Materials | Discovered new exit (range 10)
  836 | -10/Materials | Discovered new exit (range 3)
  888 | -10/Materials | Discovered new exit (range 15)
  950 | -10/Materials | Discovered new exit (range 8)
 1358 | -10/Materials | Entered Mines
 1362 | -10/Mines     | Found the Drone Emporium
 1386 | -10/Mines     | Found Prototype Device
 1387 | -10/Mines     | Identified Sensor Drone Bay
 1491 | -10/Mines     | Discovered new exit (range 6)
 1519 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1522 | -10/Mines     | Assembled infested the area
 1572 | -10/Mines     | Lost 3 parts (1n2w)
 1935 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
 2004 | -10/Mines     | Core integrity fell below 20%
 2129 | -10/Mines     | Met a Derelict shopkeep closing up shop
 2327 | -10/Mines     | Discovered new exit (range 8)
 2436 | -10/Mines     | Identified exit to Materials
 2554 | -10/Mines     | Discovered new exit (range 13)
 2806 | -10/Mines     | Identified exit to Subcaves
 2807 | -10/Mines     | Entered Subcaves
 2807 | -10/Subcaves  | Accompanied by 2 allies
 2814 | -10/Subcaves  | Discovered new exit (range 18)
 2820 | -10/Subcaves  | Discovered new exit (range 10)
 2823 | -10/Subcaves  | Identified exit to Materials
 2916 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 2959 | -10/Subcaves  | Lost 3 allies
 3091 | -10/Subcaves  | Visited Clippyterm
 3096 | -10/Subcaves  | Learned location of Extension (-5)
 3248 | -10/Subcaves  | Build established: Scavenger-Mutant
 3426 | -10/Subcaves  | Discovered new exit (range 21)
 3439 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 3586 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 3618 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 3841 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3884 | -10/Subcaves  | Build established: Mutant
 3937 | -10/Subcaves  | A Subdweller sparked back to life
 3937 | -10/Subcaves  | A Subdweller sparked back to life
 3937 | -10/Subcaves  | A Subdweller sparked back to life
 3940 | -10/Subcaves  | Destroyed by 5K-CJK(R) with Subdweller Laser

 Last Messages 
---------------
03868_ MN-BXL(R) knocked back.
03869_ The unstable cave ceiling collapses.
03872_ MH-FEX(h) destroyed.
03874_ The unstable cave ceiling collapses. <x2>
03879_ MN-BXL(R) destroyed.
03884_ Acquired 57 matter.
03891_ Dropped Sub. Power Source.
03892_ Acquired Unknown Power Core.
03892_ Identified Neutrino Core.
03901_ Acquired 15 matter.
03905_ Sensor Drone released from Sensor Drone Bay. <x8>
03922_  16PMPBCOQ| BT KAMCY:<
03926_ The unstable cave ceiling collapses.
03937_ Sneak attack on T6-5ES(R).
03937_ Destroyed Sub. Optics.
03937_ T6-5ES(R) system corrupted by crushing effect.
03937_ T6-5ES(R) creaks and sparks as it begins to move.
03937_ 5K-CJK(R) creaks and sparks as it begins to move.
03937_ KH-CUH(R) creaks and sparks as it begins to move.
03940_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
| #??#      ###             ###????????????????????? |
| ####                     ##??????????????????????? |
|  ## ##                  ######???????????????????? |
| " " ##          ###     ###  #???????????????????? |
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|    #######%       #??# %   %   ##????????????????? |
|                  ##??#  ####    #????????????????? |
|         %      ###???## #??#    #????????????????? |
|               ##????#####??#%   ##???????????????? |
|    #######   ##??#### #????#  ! ;##??????????????? |
|   ???????##  #???#     ???##  %  ##??????????????? |
| ???????????###???#     #### | &   #??????????????? |
| ??????????????????#      ###      #??????????????? |
| ??????????????????#      #####    #??????????????? |
| ???????????????????#        #   # #??????????????? |
| ???????????????????#         #![###??????????????? |
| ???????????????????#"     &     &#???????????????? |
| ???????????????????####  &   !!* #???????????????? |
| ?????????????????????#        &  #???????????????? |
| #????????????????????#     #     #???????????????? |
| ??????????????????##### R        #???????????????? |
| ?????????????????##      @ #      #??????????????? |
| ????????????????##        R#  #    #?????????????? |
| ????????????????#         R###     #?????????????? |
| ????????????????#      << < # #    #?????????????? |
| ????????????????#           ###    #?????????????? |
| ????????????????#        & < #   ###?????????????? |
| ????????????????#             #### #?????????????? |
| ????????????????##         ####?  ##?????????????? |
| ?????????????????##      ####"##   ??????????????? |
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| #?????????????????#      "##""#??????????????????? |
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| #????????????????????#       ##??????????????????? |
| #?????????????????#####  # # #???????????????????? |
| #??????????????####       ####???????????????????? |
| #??????????????#           ###???????????????????? |
| ############?###             #???????????????????? |
|   # #  ##  ###              ##???????????????????? |
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|  ##    #  ### #   ##########?????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          19
Energy Capacity            315
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AntimissileHeartThruster
  Manual?         0
Play Time         00:40:48
  Cumulative      1275.3 hours
  Start           2024.02.29 @ 05:31:34
  End             2024.02.29 @ 06:15:23
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          460
  Rogue           460
  Adventurer      0
  Explorer        0
Win Type          -
  Total           28
  Types           14/2/8/0/0/0/4/0/0
Lore%             87
Gallery%          91
Achievement%      85
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        0
Font              16/Smallcaps
Map View          64x42
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 92c14442-5bfe-4de4-9f35-88e72cef354e