Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.01 @ 00:10:12 Player: Lefty Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (63) 315 Value Destroyed (1511) 1511 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 2831 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (12) --- Improved Ion Engine Aluminum Leg Heat Sink Medium Storage Unit Medium Armor Plating Hardened Light Armor Plating EM Pulse Gun Heavy Assault Rifle Autogun Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- EM Shotgun Beam Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Heat Sink Medium Storage Unit Medium Armor Plating Particle Gun Autogun Autogun Grenade Launcher Rocket Launcher Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 72 | 6 28 38 Power 7 | 1 3 3 Engine 6 | 1 3 2 Core 1 | . . 1 Reactor . | . . . Propulsion 15 | 2 4 9 Treads . | . . . Leg 15 | 2 4 9 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 1 4 6 Device 1 | . 1 . Storage 5 | 1 1 3 Processor 2 | . . 2 Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 39 | 2 17 20 Energy Gun 15 | 1 5 9 Energy Cannon . | . . . Ballistic Gun 12 | 1 7 4 Ballistic Cannon . | . . . Launcher 11 | . 5 6 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 18 | . 5 13 Power 5 | . 2 3 Propulsion 5 | . 1 4 Utility 1 | . 1 . Weapon 7 | . 1 6 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 96 | . 97 96 Engine 10 | . 12 7 Core 1 | . . 3 Leg 29 | . 27 30 Device 2 | . 5 . Storage 17 | . 14 22 Processor 3 | . . 6 Protection 5 | . 7 3 Energy Gun 10 | . 8 12 Ballistic Gun 9 | . 12 6 Launcher 4 | . 6 1 Naked Turns . | . . . Heaviest Build 34 | 9 22 34 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 8 12 Average Capacity 9 | 5 7 11 Most Carried 12 | 5 8 12 Average Carried 8 | 1 6 10 Final Capacity 12 | 6 8 12 Final Carried 11 | 2 8 11 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1409 | 180 405 824 Remotely . | . . . Salvage Created 1517 | . 508 1009 Parts 116 | . 43 73 Haulers Intercepted . | . . . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 50 | . 21 29 Guns 27 | . 7 20 AOE 23 | . 14 9 Classes Destroyed 7 | . 6 1 Builder 3 | . 1 2 Tunneler 1 | . 1 . Recycler 4 | . 2 2 Watcher 5 | . 3 2 Swarmer 19 | . 11 8 Grunt 26 | . 10 16 Sentry 5 | . . 5 Best Kill Streak 10 | . 4 10 Combat Bots Only 10 | . 4 10 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 3 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2867 | . 777 2090 Core 545 | . 143 402 Absorbed by Shields . | . . . Core Remaining (%) 71 | 100 42 . Volleys Fired 149 | . 54 95 Largest 2 | . 2 2 Hottest 101 | . 70 101 Shots Fired 236 | . 97 139 Gun 192 | . 71 121 Cannon . | . . . Launcher 44 | . 26 18 Special . | . . . Kinetic 83 | . 44 39 Thermal 85 | . 27 58 Explosive 44 | . 26 18 Electromagnetic 24 | . . 24 Robot Hit Streak 20 | . 12 20 Robot Miss Streak 6 | . 6 6 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 147 | . 50 97 Core Hits 109 | . 48 61 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 4 | . . 4 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4077 | . 1652 2425 Guns 1429 | . 358 1071 Cannons . | . . . Explosions 2648 | . 1294 1354 Melee . | . . . Ramming . | . . . Kinetic 525 | . 179 346 Thermal 965 | . 350 615 Explosive 2280 | . 1123 1157 Electromagnetic 307 | . . 307 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 116 | . 75 41 Projectiles . | . . . Explosions 116 | . 75 41 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 380 | . 174 206 Shots 16 | . 7 9 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 306 | . 124 306 Average Temperature 47 | . 24 58 Received Heat Transfer 939 | . 225 714 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1843 | . 550 1293 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 450 | . 286 450 Average Influence 178 | . 122 249 Maximum Alert Level 2 | . 1 2 Low Security (%) 58 | 100 82 28 Level 1 39 | . 17 66 Level 2 2 | . . 5 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 4 6 Investigation 5 | . 3 2 Extermination . | . . . Reinforcement 5 | . 1 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 81 | . 32 49 Peak Tracking Total 12 | . 4 12 Tactical Retreats 7 | . 2 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 8 | . 5 3 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 10 3 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 32 | . 27 5 Successful 26 | . 21 5 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 7 | . 5 2 Recycling Units 4 | . 3 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 14 | . 14 . Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Alert Level 3 | . 3 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Transport Status 1 | . 1 . Recall Investigation 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 4 2 Scan Component 3 | . 2 1 Repair 3 | . 2 1 Recycling Unit Hacks 4 | . 3 1 Report Inventory 4 | . 3 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 2 1 Time 78 | . 52 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat 2 | . . 2 Combat . | . . . Robot Hacks Applied 4 | . . 4 parse_system 3 | . . 3 check_alert 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2777 | 59 1441 1277 Spaces Moved 1558 | 39 881 638 Core 18 | 18 . . Treads . | . . . Legs 1540 | 21 881 638 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 123 | 118 120 127 Slowest Speed 150 | 150 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 97 45 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 274 | . 156 118 Melee . | . . . Projectile . | . . . AOE 274 | . 156 118 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2183 | 52 1168 963 Wait 327 | . 177 150 Move 1556 | 38 880 638 Hop . | . . . Pick Up 49 | 8 19 22 Fast Attach 14 | . 4 10 Attach 25 | 6 6 13 Detach 2 | . . 2 Swap 33 | . 18 15 Drop 24 | . 10 14 Fire 149 | . 54 95 Melee 4 | . . 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 10) 275 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 970 | -10/Materials | Discovered new exit (range 11) 1310 | -10/Materials | Core integrity fell below 50% 1361 | -10/Materials | Discovered new exit (range 5) 1405 | -10/Materials | Repaired Aluminum Leg 1432 | -10/Materials | Repaired Ion Engine 1501 | -10/Materials | Entered another Materials area 1501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1756 | -9/Materials | Build established: Scavenger-Mutant 1848 | -9/Materials | Discovered new exit (range 14) 2101 | -9/Materials | Core integrity fell below 50% 2131 | -9/Materials | Lost 3 parts (1n2w) 2313 | -9/Materials | Lost 5 parts (1p2n2w) 2491 | -9/Materials | Repaired Aluminum Leg 2578 | -9/Materials | Identified exit to Materials 2683 | -9/Materials | Core integrity fell below 20% 2777 | -9/Materials | Destroyed 10 combat bots 2778 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02726_ Acquired Aluminum Leg. 02727_ S-10 Pest destroyed. 02728_ Acquired 18 matter. 02732_ G-34 Mercenary destroyed. 02732_ Switching to secondary target: G-34 Mercenary. 02735_ G-34 Mercenary destroyed. 02739_ Dropped Autogun. 02740_ Acquired Aluminum Leg. 02741_ Acquired 12 matter. 02741_ C-30 ARC bursts open, deploying its payload. 02741_ S-10 Pest unfolds itself. 02742_ S-10 Pest destroyed. 02742_ Switching to secondary target: Y-45 Defender. 02743_ Acquired 20 matter. 02749_ K-01 Serf collects debris. 02751_ S-10 Pest destroyed. 02751_ K-01 Serf destroyed. 02753_ Imp. Medium Laser destroyed. 02753_ Lgt. Ion Engine destroyed. 02754_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ #??????????""??????????? | | ?????????????????????# #????????? 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Oops Remodeling Storm Trooper Challenges ------------ None Game ------ Seed NullFusionPrototype Manual? 0 Play Time 01:03:43 Cumulative 6.6 hours Start 2020.03.26 @ 23:40:28 End 2020.04.01 @ 00:10:12 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b180c56-1eb2-464b-b497-d87343ed0861