Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.15 @ 03:59:47 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (353) 1765 Value Destroyed (16758) 16758 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (10465) 10465 TOTAL SCORE: 38608 Bonus ------- High Alert Combat Kills 6135 Follower Combat Kills 84 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -54 Cogmind --------- Core Integrity 1233/1600 Matter 149/300 Energy 53/605 System Corruption 8% Temperature Cool (222) Movement Treading (158) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION (6) --- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Core Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Advanced Weapon Cycler Advanced Weapon Cycler Advanced Shield Generator > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (20) --- Antimatter Reactor Quantum Reactor Armored Heavy Treads Biometal Heavy Treads High-capacity Matter Pod (200) Compact Matter Pod (150) Long-range Terrain Scanner Advanced Transmission Jammer Improved Focal Shield Force Field Improved Force Field Advanced Force Field Improved Dynamic Insulation System Long-range Tractor Beam Improved Field Recycling Unit (200) Improved Integration Mediator Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Advanced Core Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Improved Kinecellerator Advanced Weapon Cycler Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Hardcell Cannon Heavy Gauss Cannon Heavy Gauss Cannon Compact Linear Accelerator > --- INVENTORY -------- Cooled Antimatter Reactor Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Cryofiber Web High-capacity Matter Pod Compact Matter Pod Long-range Terrain Scanner Advanced Weapon Cycler Advanced Transmission Jammer Improved Utility Shielding Advanced Shield Generator Force Field Improved Force Field Improved Dynamic Insulation System Long-range Tractor Beam Improved Field Recycling Unit Improved Integration Mediator Hardcell Cannon Hardcell Cannon Hardcell Cannon Compact Tesla Bomb Launcher [Rating: 191] Favorites ----------- Power Graviton Reactor Engine Heavy Deuterium Engine Power Core Enhanced Fission Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Improved Weapon Shielding Weapon Hardcell Cannon Energy Gun Improved Lightning Gun Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . 1 . . 1 . . . . . 1 . . Utility 11 | . . . . . 2 . . 1 . 2 1 . . . . 1 1 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 728 | 7 12 19 1 4 49 15 37 25 42 37 71 12 10 6 24 37 75 55 190 Power 26 | 1 . 1 . 1 3 1 4 1 1 . 2 . . . . 2 2 2 5 Engine 12 | 1 . 1 . 1 3 . 4 1 1 . . . . . . . . . . Core 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . Reactor 9 | . . . . . . . . . . . . . . . . . 2 2 5 Propulsion 70 | 2 . 2 . . 9 2 4 2 2 8 9 2 . . 2 7 9 1 9 Treads 68 | 2 . 2 . . 7 2 4 2 2 8 9 2 . . 2 7 9 1 9 Leg 2 | . . . . . 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 422 | 2 9 8 1 2 20 8 14 17 15 18 31 7 6 6 14 17 43 36 148 Device 326 | 1 4 8 . . 8 4 9 14 11 14 26 6 4 3 9 11 39 29 126 Storage 29 | 1 1 . 1 2 5 . 1 2 3 1 1 . . 2 . 3 2 1 3 Processor 11 | . . . . . 2 . . 1 1 . 1 . . . . 1 . 2 3 Hackware 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . Protection 53 | . 4 . . . 5 4 4 . . 2 3 1 2 1 5 1 2 3 16 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 210 | 2 3 8 . 1 17 4 15 5 24 11 29 3 4 . 8 11 21 16 28 Energy Gun 31 | 2 1 3 . 1 1 . 3 . 8 5 5 . 2 . . . . . . Energy Cannon 21 | . . . . . . . . . . . . . . . . 3 6 4 8 Ballistic Gun 26 | . 1 2 . . 7 2 8 3 1 1 1 . . . . . . . . Ballistic Cannon 43 | . . . . . 2 . . 1 3 2 8 . . . 2 4 5 5 11 Launcher 28 | . 1 2 . . 1 2 2 . 6 . 4 1 2 . 3 1 . 1 2 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 60 | . . 1 . . 5 . 2 1 6 3 11 2 . . 3 3 10 6 7 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . 2 . 9 . 1 . . 4 . . 2 2 5 Parts Lost 30 | . . 5 . . 5 2 2 . . . 2 . . . . 1 . . 13 Power 5 | . . 1 . . . 1 1 . . . . . . . . . . . 2 Propulsion 5 | . . 1 . . 2 . . . . . 1 . . . . 1 . . . Utility 7 | . . . . . 1 1 . . . . 1 . . . . . . . 4 Weapon 13 | . . 3 . . 2 . 1 . . . . . . . . . . . 7 Highest Loss Streak 7 | . . 3 . . 5 2 2 . . . 2 . . . . 1 . . 7 Average Slot Usage (%) 94 | . 100 99 100 100 91 98 98 99 99 99 100 100 100 94 100 94 88 90 89 Engine 3 | . 14 14 14 14 8 2 8 7 7 6 1 . . . . . . . . Core 1 | . . . . . . 5 . . . . 3 5 5 5 5 10 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . 6 8 7 Treads 22 | . 28 27 28 28 22 27 27 30 30 25 29 29 29 29 29 21 17 17 13 Device 13 | . 11 14 14 . 7 6 7 7 6 7 9 10 10 5 10 10 16 17 22 Storage 15 | . 14 14 14 28 17 18 18 15 15 20 17 17 17 17 17 15 16 17 12 Processor 11 | . . . . . 9 9 9 13 15 13 11 17 17 17 16 10 9 10 15 Protection 1 | . 2 . . . 1 1 1 . . 3 6 . . . . 5 2 . 1 Energy Gun 4 | . 20 10 . 7 2 . 3 15 14 13 5 5 4 5 5 2 . . . Ballistic Gun 4 | . 7 14 14 14 16 25 21 5 1 1 . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . 1 6 5 5 5 5 8 9 13 14 Slashing Weapon 2 | . . . . . 2 . 1 . 3 3 2 4 5 5 3 3 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 11 18 18 26 35 54 59 67 68 76 94 119 112 109 124 129 153 190 200 212 Greatest Support 230 | 40 40 40 40 40 60 60 60 80 80 96 131 131 124 124 129 153 220 215 230 Greatest Overweight (x) 1 | . . . . . 1 . 1 . . 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 6 8 8 10 16 16 16 18 24 24 30 26 26 26 34 28 32 34 34 34 Average Capacity 23 | 5 6 8 9 13 14 16 16 18 18 22 25 26 26 27 28 27 30 34 28 Most Carried 34 | 4 8 8 10 13 16 16 18 22 22 24 26 26 26 28 28 28 34 34 34 Average Carried 23 | 2 5 7 8 11 13 15 15 17 18 21 24 25 26 27 27 27 29 33 27 Final Capacity 34 | 6 8 8 10 14 16 16 18 22 22 24 26 26 26 28 28 28 34 34 20 Final Carried 34 | 3 8 6 10 13 16 16 18 22 21 24 26 26 26 28 27 28 34 33 19 Class Distribution -------------------- 31% | Hauler-Assassin 12% | Hauler-Gunner 10% | Scavenger-Assassin 9% | Mutant 8% | Hauler-Skirmisher 7% | Scavenger-Skirmisher 6% | Skirmisher 6% | Hauler-Mutant 4% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -7/Storage Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Assassin | -4/Proximity Caves Hauler-Assassin | -4/Factory Hauler-Assassin | -3/Research Hauler-Assassin | -2/Research Hauler-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 11103 | 270 282 374 . 30 519 535 664 813 592 433 1254 215 82 . 558 457 929 479 2617 Remotely 3750 | . . . . . . . . 422 361 156 454 80 . . 312 234 327 161 1243 Salvage Created 18265 | 118 472 152 . . 578 411 796 776 707 449 1861 610 79 . 1036 459 1204 1466 7091 Parts 705 | 9 28 22 . . 30 16 51 28 37 9 59 21 12 . 34 18 45 49 237 Haulers Intercepted 12 | . 2 . . . . . 2 . 1 . 3 . . . 1 . . . 3 Recyclers Shooed 19 | . . . . . . . 1 2 . 2 2 . . . . 3 4 3 2 Parts Field Recycled 92 | . . . . . . . . . . . . . . . . . . . 92 Retrieved Matter 1134 | . . . . . . . . . . . . . . . . . . . 1134 Parts Self-Destructed 17 | . . . . . . . . . . . . 4 10 . 3 . . . . Prevented 38 | . . . . . . . . . . . . 12 . . 26 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 262 | . 10 10 . . 13 12 13 8 9 4 16 9 8 . 12 7 13 12 106 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . Guns 45 | . 6 5 . . 6 5 10 8 2 2 1 . . . . . . . . Cannons 120 | . . . . . . . . . 1 1 4 . 1 . . 5 7 4 97 AOE 58 | . 4 5 . . 4 7 3 . 6 . 6 6 7 . 7 . . 1 2 Classes Destroyed 18 | 2 4 . . . 3 . 3 1 . . 1 1 . . . . . . 3 Worker 15 | . 1 . . . . . 2 2 1 . 4 . . . . . . 2 3 Builder 14 | . . . . . . . . . . . 2 . . . . . 2 1 9 Tunneler 6 | 2 . . . . . . 1 . . . . . . . . . . . 3 Hauler 12 | . 2 . . . . . 2 . 1 . 3 . . . 1 . . . 3 Recycler 31 | 1 1 . . . 1 . . 4 2 2 4 . . . . 1 2 3 10 Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . 2 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 9 | . . . . . . . 3 1 . . 1 . . . . . 1 1 2 Swarmer 32 | . 2 8 . . . 3 3 . . . . 3 8 . . . . . 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 2 Grunt 103 | . 8 2 . . 6 3 4 5 7 . 6 3 . . 8 . . 3 48 Brawler 11 | . . . . . . . . . . . . 2 . . . . . . 9 Duelist 11 | . . . . . . . 1 . . . . . . . . . . 1 9 Protector 5 | . . . . . . . . . . . . . . . . . . . 5 Sentry 45 | . . . . . 6 4 5 2 1 3 5 1 . . . 3 6 4 5 Hunter 15 | . . . . . 1 2 . . . . 1 . . . 4 . . . 7 Programmer 36 | . . . . . . . . 1 1 1 4 . . . . 4 7 4 14 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | 2 8 3 . . 5 6 7 3 5 1 5 9 4 . 6 4 4 8 13 Combat Bots Only 11 | . 4 3 . . 4 6 6 3 3 1 4 9 4 . 5 3 3 4 11 Max Kills in Single Turn 4 | 1 4 2 . . 2 2 3 2 3 1 3 4 3 . 2 1 2 4 3 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . . Exploded 4 | . 2 2 . . 2 2 2 . 2 . 2 4 3 . 2 . . 1 1 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 15434 | . 414 362 . . 983 867 664 581 84 225 1214 124 84 . 620 710 972 721 6809 Core 1178 | . 23 33 . . 188 147 38 37 . 17 125 . 13 . 34 58 24 74 367 Absorbed by Shields 2844 | . . . . . . . . . . . . . . . . . 510 372 1962 Reduced by Siege Mode 1115 | . . . . . . . . . . . . . . . . . 95 73 947 Core Remaining (%) 84 | 100 . . . 77 . . 32 . 94 98 . . . . 82 94 98 94 77 Volleys Fired 618 | 7 38 18 . . 33 17 43 35 12 9 64 5 7 . 24 18 44 33 211 Largest 4 | 2 2 2 . . 3 3 3 3 3 3 3 1 1 . 2 3 3 4 4 Hottest 261 | 90 90 60 . . 100 84 84 135 156 175 175 36 48 . 96 189 179 256 261 Shots Fired 1532 | 14 74 31 . . 67 39 123 94 22 27 116 5 7 . 30 43 74 57 709 Gun 513 | 14 72 26 . . 53 34 120 91 11 25 58 . . . 9 . . . . Cannon 937 | . . . . . 2 . . 3 4 2 45 . 2 . 4 43 74 53 705 Launcher 76 | . 2 5 . . 6 5 3 . 7 . 13 5 5 . 17 . . 4 4 Special 6 | . . . . . 6 . . . . . . . . . . . . . . Kinetic 1127 | . 27 13 . . 47 34 120 32 7 3 54 . 2 . 4 31 49 35 669 Thermal 154 | 14 45 13 . . 14 . . 62 . . . . . . . . . . 6 Explosive 27 | . 2 5 . . 6 5 3 . . . 1 . 5 . . . . . . Electromagnetic 224 | . . . . . . . . . 15 24 61 5 . . 26 12 25 22 34 Robot Hit Streak 57 | 3 12 7 . . 12 7 9 18 10 26 34 7 8 . 9 12 21 16 57 Robot Miss Streak 3 | 1 3 2 . . 3 2 2 2 1 . 2 . . . 2 2 2 2 3 Penetration Max 1 | . . . . . . 1 1 . . . 1 . . . . . . . 1 Secondary Targets 7 | . 1 1 . . . 2 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 1102 | 8 56 17 . . 47 27 83 66 13 26 80 9 1 . 18 37 71 52 491 Core Hits 661 | 4 26 12 . . 27 15 35 28 19 11 46 13 13 . 22 19 36 38 297 Critical Hits 65 | . 1 . . . 1 1 . . . 1 2 1 . . . 1 3 2 52 Critical Kills 16 | . . . . . . . . . . . 1 . . . . . . . 15 Critical Parts Destroyed 39 | . 1 . . . 1 1 . . . 1 1 1 . . . . 2 1 30 Melee Attacks 181 | . . 1 . . 14 . 9 4 4 12 28 4 1 . 4 13 36 23 28 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 181 | . . 1 . . 14 . 9 4 4 12 28 4 1 . 4 13 36 23 28 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . 2 . 1 . . 1 3 4 . . . 2 5 7 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47608 | 110 910 444 . . 1724 1126 2156 1291 902 723 3318 1240 478 . 1462 1391 2890 3132 24311 Guns 6663 | 110 628 156 . . 446 453 1451 1288 209 524 1240 . . . 158 . . . . Cannons 28838 | . . . . . 7 . . . 64 35 722 . 24 . . 1151 2227 1394 23214 Explosions 8221 | . 275 280 . . 882 673 508 . 629 51 980 817 454 . 1304 . . 832 536 Melee 3731 | . . . . . 389 . 197 . . 107 323 423 . . . 240 655 906 491 Ramming 155 | . 7 8 . . . . . 3 . 6 53 . . . . . 8 . 70 Kinetic 29323 | . 219 67 . . 351 453 1451 285 109 61 959 . 24 . . 825 1374 873 22272 Thermal 2907 | 110 409 89 . . 297 . . 1003 198 51 202 154 . . 165 . . 95 134 Explosive 2877 | . 275 280 . . 687 673 508 . . . . . 454 . . . . . . Electromagnetic 8615 | . . . . . . . . . 595 498 1781 663 . . 1297 326 853 1258 1344 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3731 | . . . . . 389 . 197 . . 107 323 423 . . . 240 655 906 491 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 1 . 4 4 4 4 5 3 5 2 8 Average Corruption 3 | . . . . . . . . . 1 . 2 4 4 4 4 1 3 1 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . 4 Effects 154 | . . . . . . . . . . . 15 8 10 5 15 5 28 6 62 Message Errors 36 | . . . . . . . . . . . 5 1 2 3 4 . 8 . 13 Matter Fused 23 | . . . . . . . . . . . 3 2 2 . 3 . 5 . 8 Heat Flow Errors 17 | . . . . . . . . . . . 2 1 2 . 2 2 2 1 5 Energy Discharges 29 | . . . . . . . . . . . 4 1 2 1 3 1 4 3 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . . . . . . . 3 2 1 2 . 3 2 6 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 23 | . . . . . . . . . . . 1 . . . 1 1 5 . 15 Weapon Failures 4 | . . . . . . . . . . . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2480 | . 17 . . . 149 93 20 . 35 . 193 211 8 . 19 148 415 292 880 Projectiles 883 | . . . . . . . . . . . 11 . . . . 1 113 35 723 Explosions 335 | . 17 . . . 65 93 20 . 35 . 43 5 8 . 19 . . . 30 Melee 1262 | . . . . . 84 . . . . . 139 206 . . . 147 302 257 127 Knockbacks 178 | . . . . . . . . . . . 6 . . . . . 17 10 145 Impact 2 | . . . . . . . . . . . . . . . . . 1 . 1 Kinetic 150 | . . . . . . . . . . . 6 . . . . . 16 10 118 Secondary 26 | . . . . . . . . . . . . . . . . . . . 26 Self-Inflicted Damage 408 | . 24 . . . 13 25 7 . 17 . 259 . 29 . 22 . . . 12 Shots 16 | . 2 . . . 4 1 1 . 1 . 4 . 1 . 1 . . . 1 Rammed 14 | . 1 2 . . . . . . . 1 3 . . . . . 1 . 6 Targets Rammed 18 | . 1 2 . . . . . 1 . 1 5 . . . . . 1 . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . 1 . . 2 . . . . . . . 1 Highest Temperature 546 | 90 240 14 . . 54 135 105 135 132 121 301 262 213 . 214 348 222 179 546 Average Temperature 79 | 38 75 6 . . 15 51 34 33 38 46 69 93 71 . 68 101 54 55 127 Received Heat Transfer 2630 | . 204 138 . . 342 180 297 189 12 54 162 27 . . 105 63 53 77 727 Effects 2 | . . . . . . . . . . . . . . . . 1 . . 1 Interference 1 | . . . . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 37 | . . . . . . . . . . . . . . . . 1 5 2 29 Total Turns 599 | . . . . . . . . . . . . . . . . 6 46 26 521 Longest Duration 52 | . . . . . . . . . . . . . . . . 6 14 20 52 Robots Corrupted 43 | . . . . . . . . . . 2 8 3 . . 6 2 7 7 8 Combat Hostiles 36 | . . . . . . . . . . 1 5 3 . . 5 2 6 7 7 Parts Fried 77 | . . . . . . . . . 4 6 16 2 . . 13 2 10 13 11 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 . . . 1 . . 8 . . . . . . . . . . . Heat Transferred 4853 | 297 1173 200 . . 446 . . 1887 250 50 100 200 . . 100 . . 50 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . 2 1 2 2 . . 2 . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 2846 | 15 164 249 . . 314 512 683 382 435 296 385 . . . . 598 448 505 2846 Initial 313 | . 9 63 . . . 113 249 238 156 197 . . . . . 36 313 204 196 Average 539 | 6 71 139 . . 207 373 516 281 254 187 165 . . . . 193 311 349 1324 Maximum Alert Level 5 | . . 1 . . 1 2 2 1 2 1 1 . . . . 2 2 2 5 Low Security (%) 28 | 100 100 81 . 100 42 8 . 6 38 54 57 . . . . 67 4 . 9 Level 1 39 | . . 18 . . 57 54 26 93 55 45 42 . . . . . 88 56 11 Level 2 13 | . . . . . . 36 73 . 6 . . . . . . 32 6 43 10 Level 3 3 | . . . . . . . . . . . . . . . . . . . 14 Level 4 3 | . . . . . . . . . . . . . . . . . . . 14 Level 5 10 | . . . . . . . . . . . . . . . . . . . 39 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 4 . . . 3 . 4 2 1 1 7 . . . . 3 2 1 24 Investigation 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . Extermination 16 | . . . . . . . . 1 1 1 2 . . . . 2 2 1 6 Reinforcement 16 | . 3 . . . 1 . 3 1 . . 4 . . . . 1 . . 3 Assault 15 | . . . . . . . . . . . . . . . . . . . 15 Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 . . . 1 . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 14 | . 2 . . . 1 . 2 2 . . 1 . . . . . 1 2 3 Communications Jammed 199 | . . . . . . . . . . . 1 . . . . 4 41 137 16 Distress Signals 198 | . . . . . . . . . . . 1 . . . . 4 40 137 16 Times Spotted 391 | . 21 11 . . 23 13 20 14 11 4 23 9 7 . 12 8 22 27 166 Peak Tracking Total 9 | . 6 3 . . 7 6 5 4 3 1 4 9 4 . 5 2 4 5 9 Tactical Retreats 9 | . . . . . 1 . 1 . . . 1 . . . . . 1 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 8 | . 1 . . . . . 1 1 . 1 1 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 29 | . . 2 . . 2 . 4 . 5 . 6 1 . . . . 2 . 7 Max in Single Turn 6 | . . 1 . . 1 . 1 . 2 . 6 1 . . . . 1 . 1 Garrison Access 13 | . . . . . . . 1 . 1 . 2 . . . . . 3 2 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 69 | . 5 . 1 . 6 . 4 1 6 5 9 . . 4 . 3 11 5 9 Terminals 43 | . 4 . . . 5 . 2 1 5 4 6 . . . . 2 7 3 4 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . 1 1 . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . 1 . 1 . 2 . . . . . 3 2 3 Total Hacks 160 | . 21 . 1 . 17 . 6 3 14 13 14 . . 17 . 14 23 7 10 Successful 84 | . 13 . 1 . 9 . 3 . 8 4 5 . . 17 . 7 9 4 4 Failed 74 | . 7 . . . 7 . 3 3 6 9 9 . . . . 7 14 3 6 Catastrophic 13 | . 1 . . . . . 1 . . 1 3 . . . . 2 1 1 3 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . Manual 84 | . 18 . 1 . 14 . 4 . 9 6 8 . . . . 7 11 4 2 Terminals 111 | . 20 . . . 16 . 4 3 13 12 11 . . . . 4 18 5 5 Fabricators 12 | . . . . . . . . . . . . . . . . 10 . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . 1 1 . . . . . 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . 1 . 1 . 2 . . . . . 3 2 3 Terminal Hacks 41 | . 5 . 1 . 4 . 1 . 4 2 1 . . 17 . 1 3 1 1 Record 6 | . . . . . . . . . . . . . . 5 . . . 1 . Part Schematic 6 | . 2 . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . 1 . . . 1 . . . . 1 . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . 1 1 . . . . . 1 . . Locate Traps 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 1 . 1 . 2 . . . . . 3 2 3 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 12 | . . . . . . . 1 . 1 . 2 . . . . . 3 2 3 Unauthorized Hacks 28 | . 8 . . . 4 . 1 . 3 2 2 . . . . 4 3 1 . Terminals 22 | . 7 . . . 4 . 1 . 3 1 1 . . . . 1 3 1 . Track 4 | . 3 . . . 1 . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . Botnet 11 | . 2 . . . 2 . . . 2 1 . . . . . 1 2 1 . Operators 4 | . 1 . . . 1 . . . 1 . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 1 . . . . . . . . Recyclers 3 | . 1 . . . . . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . . . 5 . 3 1 4 5 6 . . . . 3 8 3 6 Full Trace Events 2 | . . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . Matter 318 | . . . . . . . . . . . . . . . . 318 . . . Time 169 | . . . . . . . . . . . . . . . . 169 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . . . . . . . . . . 2 1 Machine Destruction 4 | . . . . . . . 1 . . . . . . . . . . 2 1 Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 6 | . . 2 . . . . . . 1 . 1 2 . . . . . . . Largest Group 2 | . . 2 . . . . . . 1 1 1 2 2 1 1 . . . . Highest-Rated Group 99 | . . 57 . . . . . . 99 99 10 79 79 49 49 . . . . Highest-Rated Ally 99 | . . 31 . . . . . . 99 99 10 49 49 49 49 . . . . Total Orders 7 | . . . . . . . . 3 . 1 1 . . 2 . . . . . STAY 2 | . . . . . . . . . . . 1 . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . 2 . 1 . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 28 | . . 8 . . . . . . 14 . . . 3 . 3 . . . . Total Damage 551 | . . 56 . . . . . . 388 . . . 24 . 83 . . . . Kills 5 | . . 1 . . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 7 | . 1 . . . 1 . . . . 1 . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . 1 . 1 . . . . Drone Launches 3 | . . . . . . . . 2 . 1 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 16569 | 98 544 529 508 200 842 440 668 689 675 809 1545 467 461 203 560 602 1608 1252 3869 Spaces Moved 7844 | 49 245 279 315 120 366 223 276 322 339 417 736 244 267 117 286 285 789 653 1516 Core 14 | 13 . . . . 1 . . . . . . . . . . . . . . Treads 7814 | 36 245 279 315 120 349 223 276 322 339 417 736 244 267 117 286 285 789 653 1516 Legs 16 | . . . . . 16 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 163 163 165 165 160 162 162 162 162 162 160 158 153 148 Average Speed 159 | 130 160 160 160 160 160 163 164 165 165 163 162 162 162 162 162 161 159 158 150 Slowest Speed 185 | 160 160 160 160 160 180 163 183 165 165 185 182 162 162 162 162 162 164 160 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 47 59 68 41 42 52 42 21 59 16 27 57 59 61 55 12 36 27 32 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 . . . . . 1 1 . . Scrap Searched 4 | . . 1 . 1 . . . . . . . . . . 2 . . . . Spaces Dug 142 | . . 1 . . 12 . 6 6 1 11 31 . 1 . 7 9 27 13 17 Terrain Destroyed 581 | . 7 17 . . 33 48 58 6 9 23 118 5 52 . 32 12 31 14 116 Melee 119 | . . 1 . . 6 . 6 4 1 11 24 . 1 . 4 9 25 11 16 Projectile 129 | . . . . . 6 3 3 2 4 . 9 . . . 3 3 6 3 87 AOE 333 | . 7 16 . . 21 45 49 . 4 12 85 5 51 . 25 . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 10630 | 67 322 324 320 128 539 264 396 400 425 506 945 304 284 131 342 378 1032 796 2727 Wait 816 | . 12 . . . 23 3 . 1 4 6 8 . . . . . 43 14 702 Move 7823 | 48 244 278 314 119 365 221 275 321 338 416 735 243 266 116 285 284 788 652 1515 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 5 9 4 4 2 28 4 12 8 3 12 16 1 . 2 2 8 18 9 20 Fast Attach 102 | 5 1 1 . 3 11 2 9 1 14 4 7 . . 5 . 7 9 3 20 Attach 86 | 2 1 6 . . 9 2 4 3 5 7 7 1 . 1 1 7 7 4 19 Detach 34 | . . . . 1 2 . 1 1 4 4 1 . . 2 . 5 5 . 8 Swap 541 | . 10 12 1 1 29 11 24 21 23 26 57 11 10 1 23 23 59 48 151 Drop 207 | . 6 2 1 2 25 4 19 4 18 9 17 2 . 4 3 13 22 10 46 Fire 618 | 7 38 18 . . 33 17 43 35 12 9 64 5 7 . 24 18 44 33 211 Melee 181 | . . 1 . . 14 . 9 4 4 12 28 4 1 . 4 13 36 23 28 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 18 | . 1 2 . . . . . 1 . 1 5 . . . . . 1 . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . . . . . . 37 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp / [Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 11) 487 | -10/Materials | Central database locked down 643 | -10/Materials | Entered Mines 665 | -10/Mines | Met a Derelict bent on vengeance 735 | -10/Mines | Learned Materials non-interactive machine intel 870 | -10/Mines | Discovered new exit (range 4) 999 | -10/Mines | Found the Drone Emporium 1121 | -10/Mines | Lost 3 parts (1p2w) 1165 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1165 | -10/Mines | Discovered new exit (range 5) 1172 | -10/Mines | Entered Exiles 1193 | -10/Exiles | Discovered new exit (range 15) 1212 | -10/Exiles | Met 8R-AWN 1238 | -10/Exiles | Met EX-HEX 1269 | -10/Exiles | Build established: Scavenger-Mutant 1318 | -10/Exiles | Met EX-DEC 1463 | -10/Exiles | Met EX-BIN 1486 | -10/Exiles | Aligned with FarCom system 1487 | -10/Exiles | Given EX-Vault access code 1524 | -10/Exiles | Opened EX-Vault 1534 | -10/Exiles | Found Supersonic Drone Bay 1565 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1590 | -10/Exiles | Exiles lab attacked by MAIN.C 1668 | -10/Exiles | Build established: Mutant 1668 | -10/Exiles | Discovered new exit (range 10) 1680 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1680 | -10/Exiles | Entered Mines 1749 | -9/Mines | Learned 2 Materials zone layouts 1864 | -9/Mines | Discovered new exit (range 13) 1880 | -9/Mines | Entered Materials 1880 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1881 | -8/Materials | Identified exit to Factory 1882 | -8/Materials | Loaded intel: 38 non-interactive machine locations 2100 | -8/Materials | Central database locked down 2171 | -8/Materials | Lost 5 parts (2n1u2w) 2519 | -8/Materials | Discovered exit to Factory (range 8) 2678 | -8/Materials | Build established: Scavenger-Skirmisher 2721 | -8/Materials | Identified exit to Garrison 2722 | -8/Materials | Entered Garrison 2794 | -8/Garrison | Triggered checkpoint 2844 | -8/Garrison | Triggered checkpoint 2851 | -8/Garrison | Core integrity fell below 50% 2977 | -8/Garrison | Discovered new exit (range 10) 3020 | -8/Garrison | Triggered checkpoint 3133 | -8/Garrison | Discovered new exit (range 8) 3154 | -8/Garrison | Installed Relay Interface Framework 3162 | -8/Garrison | Entered Materials 3780 | -8/Materials | Discovered exit to Factory (range 19) 3830 | -8/Materials | Entered Factory 3830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4063 | -7/Factory | Discovered new exit (range 32) 4233 | -7/Factory | Build established: Skirmisher 4338 | -7/Factory | Discovered new exit (range 14) 4519 | -7/Factory | Entered Storage 4585 | -7/Storage | Met 01-MTF 4608 | -7/Storage | Found Prototype Launcher 4608 | -7/Storage | Identified Rocket Array 4829 | -7/Storage | Build established: Assassin 5055 | -7/Storage | Discovered new exit (range 20) 5194 | -7/Storage | Entered Factory 5194 | -6/Factory | Accompanied by 1 ally (01-MTF) 5194 | -6/Factory | Evolved 2 slots: Utility x2 5199 | -6/Factory | 01-MTF left 5845 | -6/Factory | Discovered new exit (range 22) 6003 | -6/Factory | Entered another Factory area 6003 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6157 | -5/Factory | Garrison activated, responded to threat 7051 | -5/Factory | Discovered new exit (range 21) 7106 | -5/Factory | Discovered new exit (range 15) 7426 | -5/Factory | Build established: Hauler-Assassin 7489 | -5/Factory | Discovered new exit (range 17) 7533 | -5/Factory | Identified exit to Upper Caves 7548 | -5/Factory | Entered Upper Caves 7875 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7905 | -5/Upper Caves | Destroyed 9 combat bots 7981 | -5/Upper Caves | Discovered new exit (range 23) 8011 | -5/Upper Caves | Identified exit to Upper Caves 8015 | -5/Upper Caves | Entered another Upper Caves area 8015 | -5/Upper Caves | Accompanied by 2 allies 8023 | -5/Upper Caves | Discovered new exit (range 16) 8191 | -5/Upper Caves | Build established: Scavenger-Assassin 8388 | -5/Upper Caves | Discovered new exit (range 22) 8471 | -5/Upper Caves | Identified exit to Zhirov 8476 | -5/Upper Caves | Entered Zhirov 8476 | -5/Zhirov | Accompanied by 1 ally 8476 | -5/Zhirov | Discovered new exit (range 4) 8506 | -5/Zhirov | Met Zhirov 8542 | -5/Zhirov | Found Alien Artifact 8542 | -5/Zhirov | Identified Integrated Dissipator 8542 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8626 | -5/Zhirov | Learned location of Quarantine (-3) 8626 | -5/Zhirov | Learned location of Testing (-2) 8626 | -5/Zhirov | Learned location of Command (-1) 8634 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8678 | -5/Zhirov | Identified exit to Proximity Caves 8679 | -5/Zhirov | Entered Proximity Caves 8679 | -4/Proximity Caves | Accompanied by 1 ally 9143 | -4/Proximity Caves | Identified exit to Factory 9239 | -4/Proximity Caves | Entered Factory 9239 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9342 | -4/Factory | Fabricated Exp. Optical Array? 9503 | -4/Factory | Build established: Hauler-Assassin 9507 | -4/Factory | Identified exit to Upper Caves 9648 | -4/Factory | Local fabrication network quarantined 9679 | -4/Factory | Discovered new exit (range 17) 9841 | -4/Factory | Entered Research 9841 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9992 | -3/Research | Identified exit to Armory 9992 | -3/Research | Identified exit to Quarantine 10888 | -3/Research | Found Gamma Bomb Array 11248 | -3/Research | Discovered new exit (range 23) 11449 | -3/Research | Entered another Research area 11449 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11722 | -2/Research | Spotted B-90 Cyclops 12585 | -2/Research | Discovered new exit (range 17) 12652 | -2/Research | Identified exit to Access 12701 | -2/Research | Entered Access 12701 | -1/Access | Evolved 2 slots: Utility x2 12940 | -1/Access | Found Prototype Device 12940 | -1/Access | Identified Exp. Force Field 12944 | -1/Access | Found Prototype Device 12944 | -1/Access | Identified Exp. ECM Suite 13247 | -1/Access | Discovered new exit (range 23) 13373 | -1/Access | Spotted B-99 Colossus 13467 | -1/Access | Identified exit to Surface 13500 | -1/Access | Found Prototype Launcher 13500 | -1/Access | Identified Com. Tesla Bomb Launcher 14146 | -1/Access | Spotted B-99 Colossus 14150 | -1/Access | Spotted B-99 Colossus 14211 | -1/Access | Destroyed B-99 Colossus 14232 | -1/Access | First assault squad dispatched 14289 | -1/Access | Destroyed B-99 Colossus 14732 | -1/Access | Build established: Hauler-Gunner 15080 | -1/Access | Destroyed 9 combat bots 15337 | -1/Access | Destroyed 9 combat bots 16104 | -1/Access | Destroyed 11 combat bots 16570 | *** | Escaped! Last Messages --------------- 16555_ Exp. Optical Array destroyed. 16555_ System corrupted by crushing effect (+4). 16555_ Slug penetrates B-74 Champion. 16555_ B-74 Champion destroyed. 16557_ Adv. Coolant Injector destroyed. 16558_ System corrupted: FCS attempts to trigger Hardcell Cannon. 16558_ System corrupted: Hardcell Cannon misfires. 16558_ L-61 Swordsman destroyed. 16560_ Destroyed Unknown Device. 16560_ G-73 Enforcer knocked back. 16561_ Power failure averted by Adv. Cryofiber Web. 16561_ Hardcell Cannon destroyed. 16563_ Core heat damage averted by Adv. Cryofiber Web. 16563_ M-36 Artificer fits Backup Power VII on G-73 Enforcer. 16565_ Ended siege mode. 16567_ Acquired Adv. Heat Sink. 16568_ Hvy. Gauss Cannon destroyed. 16568_ U-05 Engineer destroyed. 16569_ Acquired 17 matter. 16569_ G-73 Enforcer knocked back. 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"?? ??############?##### ! | | ??????? ??+ ?+ ?"?" ####?############## " | | ?? ??"????? # ? ? ?#########?######## """ | | ????"???? #??#? ? ################### """ | | ??? ??? ??? # ? ?? ########?########## " | | ???? ? ??????? ? ? ################### | | ???????? ?? ?? ?? ??################## | | ?????#??##? ????##?#?#####?############## | | ??????????? ?#?#??#?###?########################## | | ????????#??????####?#####??################## | | ????????#??? #?##??###?####?########?######## | | ???????????????????? ##??#########?######### | | ???????????? ???? ????#??##############?##### | | ?????????????????? ?? #?##################### | | ???????????? ? ???? ????##?######?#####?##### | | ???????????? ??????? ??#??#############?##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 47 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingRemoteLog Manual? 0 Play Time 04:48:08 Cumulative 489.0 hours Start 2022.01.14 @ 22:08:17 End 2022.01.15 @ 03:59:47 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 103 Adventurer 125 Explorer 2 Win Type 0 Total 43 Types 36/3/2/0/1/0/0/0/1 Lore% 64 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69bcbdef-96ac-49db-ab69-671b2dff9ca9