Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 20:37:52 Player: IA-Sg3M Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1047) 1047 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 2138 Bonus ------- Follower Combat Kills 116 Cogmind --------- Core Integrity 0/250 Matter 168/300 Energy 100/100 System Corruption 2% Temperature Warm (160) Movement Rolling (110) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Subdweller Laser Pulse Rifle > --- INVENTORY (5) ---- Subdweller Monowheel Scrap Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Subdweller Laser Beam Cannon > --- INVENTORY -------- Subdweller Power Source Light Angular Momentum Engine Light Treads Wheel Subdweller Monowheel Heat Sink Heat Sink Improved Heat Sink High-capacity Battery Subdweller Optics Improved Trap Extractor EM Pulse Gun Pulse Rifle Assault Rifle Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Scrap Shield Weapon Beam Cannon Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 45 | 8 9 6 21 1 Power 7 | 2 2 1 2 . Engine 7 | 2 2 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 2 5 . Treads 4 | . . 1 3 . Leg . | . . . . . Wheel 5 | 2 . 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 1 3 1 Device 6 | 1 1 1 3 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 20 | 2 5 2 11 . Energy Gun 9 | . 3 . 6 . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 5 | 2 1 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 3 2 6 2 Power 2 | . . 1 . 1 Propulsion 3 | . . 1 2 . Utility 3 | . 1 . 1 1 Weapon 5 | . 2 . 3 . Highest Loss Streak 3 | . 3 2 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 94 99 99 74 Engine 13 | . 14 13 14 3 Treads 17 | . . 14 26 14 Wheel 10 | . 28 13 1 14 Device 12 | . 9 13 13 3 Storage 13 | . 14 14 14 3 Energy Gun 7 | . 17 . 8 28 Energy Cannon 11 | . 2 13 12 . Ballistic Gun 9 | . 8 14 5 . Peak Build Rating 15 | 7 8 11 15 15 Average Rating 11 | 5 7 10 13 12 On Entrance 8 | . 7 7 11 15 Naked Turns . | . . . . . Heaviest Build 33 | 12 29 31 33 33 Greatest Support 40 | 26 26 26 40 20 Greatest Overweight (x) 3 | . 1 1 3 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 7 Most Carried 15 | 8 15 15 15 15 Average Carried 12 | 4 12 10 14 6 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 7 15 13 15 3 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Subdweller-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 741 | 312 80 84 265 . Remotely . | . . . . . Salvage Created 1146 | 143 291 125 460 127 Parts 79 | 11 18 10 33 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 26 | . 6 3 14 3 Guns 12 | . 2 3 4 3 Cannons 5 | . . . 5 . AOE 7 | . 2 . 5 . Classes Destroyed 10 | 2 3 1 3 1 Worker 1 | . 1 . . . Builder 1 | . . 1 . . Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Turret 2 | . . . 2 . Swarmer 5 | . . . 4 1 Grunt 12 | . 6 3 2 1 Sentry 1 | . . . . 1 Subdweller 8 | . . . 8 . Best Kill Streak 5 | 3 3 3 5 3 Combat Bots Only 5 | . 2 2 5 3 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 128 | . 25 13 63 27 Missed 42 | . 6 3 24 9 Damage Taken 1660 | . 255 211 988 206 Core 255 | . 45 51 127 32 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 112 | 8 22 14 61 7 Largest 2 | 2 2 2 2 2 Hottest 123 | 40 80 80 123 123 Shots Fired 199 | 16 43 28 98 14 Gun 137 | 16 43 22 42 14 Cannon 51 | . . 6 45 . Launcher 11 | . . . 11 . Special . | . . . . . Kinetic 52 | 16 5 14 17 . Thermal 102 | . 5 14 69 14 Explosive 11 | . . . 11 . Electromagnetic 34 | . 33 . 1 . Robot Hit Streak 25 | 10 11 13 25 3 Robot Miss Streak 3 | 1 2 3 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 129 | 12 32 20 59 6 Core Hits 64 | 6 11 10 33 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 1 | 1 . . . . Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2595 | 134 709 229 1406 117 Guns 1280 | 134 401 178 450 117 Cannons 543 | . . 51 492 . Explosions 772 | . 308 . 464 . Melee . | . . . . . Ramming . | . . . . . Kinetic 430 | 134 23 110 163 . Thermal 1203 | . 188 119 779 117 Explosive 614 | . 150 . 464 . Electromagnetic 348 | . 348 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 1 | . . 1 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . 4 19 1 Message Errors 9 | . . 1 8 . Matter Fused 5 | . . 1 3 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Parts Fused 2 | . . 1 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 3 | . . 1 2 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 40 | . 33 . 7 . Projectiles . | . . . . . Explosions 40 | . 33 . 7 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 21 | . 21 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 319 | . 146 102 130 319 Average Temperature 70 | . 68 41 30 174 Received Heat Transfer 528 | . 129 90 237 72 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2129 | . 175 261 1507 186 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 261 | 20 261 181 . 95 Initial 44 | . 13 21 . 44 Average 74 | 7 133 55 . 61 Maximum Alert Level 1 | . 1 . . . Low Security (%) 86 | 100 52 100 . 100 Level 1 13 | . 47 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 8 6 15 6 Peak Tracking Total 6 | . 3 2 4 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . . 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 8 | . 4 1 3 . Max in Single Turn 3 | . 3 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 3 | . . 1 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . 1 3 . Successful 4 | . . 1 3 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 3 . Record 1 | . . . 1 . Open Door 2 | . . 1 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 42 | . . 42 42 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 17 | . . 7 10 . Total Damage 275 | . . 190 85 . Kills 6 | . . 4 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2730 | 89 404 930 1273 34 Spaces Moved 1699 | 52 239 744 657 7 Core 2 | 2 . . . . Treads 563 | . . . 563 . Legs . | . . . . . Wheels 1134 | 50 239 744 94 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 110 120 Average Speed 128 | 86 100 114 158 120 Slowest Speed 240 | 90 105 115 240 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 34 99 51 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . . . 10 . Terrain Destroyed 62 | . 40 . 22 . Melee . | . . . . . Projectile . | . . . . . AOE 62 | . 40 . 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2044 | 81 358 793 791 21 Wait 135 | . 76 23 32 4 Move 1695 | 51 238 743 656 7 Hop . | . . . . . Pick Up 40 | 14 11 4 11 . Fast Attach 3 | . . . 3 . Attach 23 | 7 3 5 7 1 Detach 2 | . 1 . 1 . Swap 19 | 1 6 1 11 . Drop 14 | . 1 3 8 2 Fire 112 | 8 22 14 61 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 446 | -10/Materials | Lost 3 parts (1u2w) 494 | -10/Materials | Entered Mines 566 | -10/Mines | Discovered new exit (range 11) 724 | -10/Mines | Learned Materials non-interactive machine intel 760 | -10/Mines | Discovered new exit (range 13) 1045 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1178 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1393 | -10/Mines | Discovered new exit (range 14) 1424 | -10/Mines | Entered Subcaves 1424 | -10/Subcaves | Accompanied by 2 allies 1429 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1823 | -10/Subcaves | Released subatomizers from SUBCON Basin 1945 | -10/Subcaves | Core integrity fell below 50% 1948 | -10/Subcaves | Ambushed by Subdweller buried in earth 1980 | -10/Subcaves | Lost 3 parts (1n1u1w) 2174 | -10/Subcaves | Learned location of Zion (-7) 2174 | -10/Subcaves | Met a Zionite searching for "candidates" 2194 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2330 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2560 | -10/Subcaves | Core integrity fell below 20% 2652 | -10/Subcaves | Discovered new exit (range 12) 2697 | -10/Subcaves | Entered Recycling 2731 | -8/Recycling | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- GOAL=ESCAPE 02702_ S-10 Pest springs to life. 02706_ Dropped Heat Sink. 02707_ Dropped Lrg. Storage Unit. 02709_ Sub. Power Source destroyed. 02709_ Critical hit (Burn: +37). 02714_ Y-45 Defender destroyed. 02716_ System corrupted: Matter fused (-9). 02717_ G-47 Trooper destroyed. 02717_ Switching to secondary target: S-10 Pest. 02720_ U-05 Engineer builds a Door. 02720_ S-10 Pest destroyed. 02721_ R-06 Scavenger collects Lgt. Armor Plating. 02724_ R-06 Scavenger collects Lgt. Treads. 02725_ R-06 Scavenger collects Imp. Ion Engine. 02727_ Overheating: Energy bleed (-5). 02729_ U-05 Engineer builds a Door. 02729_ Extracted 61 energy. 02729_ Scrap Shield destroyed. 02731_ Extracted 31 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????#?????#????? ??????????????????????? | | ???????????### ]### #####+######????????????????? | | ?????????? r *[] #????????????????? | | ?????????? !=[* #????????????????? | | ?????????? % rr@su!! #????????????????? | | ??????????????#[ [# ######s######????????????????? | | ????????????????????????[=%p ????????????????????? | | ?????????????????????? =% ??????????????????? | | ?????????????????????# / ! g#?????????????????? | | ?????????????????????# =a #?????????????????? | | ?????????????????????# [t #?????????????????? | | ?????????????????????# kt#?????????????????? | | ?????????????????????# ! [ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceArcChronowheel Manual? 0 Play Time 00:23:52 Cumulative 173.1 hours Start 2025.04.11 @ 20:11:06 End 2025.04.11 @ 20:37:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 673b7fd8-83ee-469e-bb97-18ab80d6c8f0