Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.08 @ 22:48:24 Player: arctifire Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1674) 1674 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 5533 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -74 Cogmind --------- Core Integrity 387/700 Matter 300/300 Energy 240/240 System Corruption 4% Temperature Cool (0) Movement Rolling (155) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Modified TNC Hacking Suite Splice Drone Bay (2/6) > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Ion Engine Light Ion Engine Improved Heat Sink Huge Storage Unit Lightpack 2.0 Advanced Weight Redist. System Improved Sensor Array Improved Sensor Array Improved Sensor Array Experimental Sensor Array Improved Terrain Scanner Target Analyzer Trap Reconfigurator Lightning Gun Small Laser Improved EM Pulse Cannon Enhanced Autogun Faulty Enhanced Autogun Faulty Enhanced Autogun Faulty Enhanced Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Terrain Scan Processor Modified TNC Improved Utility Shielding Recalibrator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Huge Storage Unit Lightpack 2.0 Advanced Weight Redist. System Improved Terrain Scanner Heavy Armor Plating Hacking Suite Trap Reconfigurator Splice Drone Bay Small Laser Improved EM Pulse Cannon Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 59 | . 11 2 1 . 22 23 Power 5 | . 1 . . . 2 2 Engine 4 | . 1 . . . 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 17 | . 4 2 . . 6 5 Treads 3 | . . . . . 2 1 Leg . | . . . . . . . Wheel 14 | . 4 2 . . 4 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 2 . 1 . 6 10 Device 9 | . . . . . 4 5 Storage 2 | . 1 . . . . 1 Processor 4 | . 1 . 1 . 1 1 Hackware 1 | . . . . . . 1 Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 18 | . 4 . . . 8 6 Energy Gun 1 | . 1 . . . . . Energy Cannon 6 | . 1 . . . 4 1 Ballistic Gun 11 | . 2 . . . 4 5 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 19 | . 1 1 . . 5 12 Power 1 | . . . . . . 1 Propulsion 10 | . . 1 . . 5 4 Utility 2 | . . . . . . 2 Weapon 6 | . 1 . . . . 5 Highest Loss Streak 5 | . 1 1 . . 2 5 Average Slot Usage (%) 92 | . 92 99 100 100 89 88 Engine 9 | . 14 14 14 14 9 3 Treads 3 | . . . . . . 11 Wheel 19 | . 27 27 28 28 18 10 Device 7 | . . . . . 10 12 Storage 10 | . 14 14 14 14 9 7 Processor 14 | . 7 14 14 14 15 15 Protection 5 | . . . . . 8 6 Energy Gun 1 | . 12 . . . . . Energy Cannon 5 | . 2 . . . 8 5 Ballistic Gun 13 | . 12 28 28 28 9 9 Naked Turns . | . . . . . . . Heaviest Build 110 | 14 91 91 91 91 110 110 Greatest Support 48 | 20 26 26 26 26 48 40 Greatest Overweight (x) 9 | . 4 3 3 3 6 9 Average Overweight (x) 3 | . 3 3 3 3 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 25 Most Carried 25 | 6 13 16 20 22 25 25 Average Carried 19 | 6 6 14 17 21 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 13 16 20 22 25 22 Class Distribution -------------------- 74% | Mutant 17% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1460 | 200 140 127 . 64 337 592 Remotely . | . . . . . . . Salvage Created 2599 | . 266 171 . 44 721 1397 Parts 163 | . 23 15 . 5 47 73 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | . 7 5 . . 11 17 Guns 31 | . 7 5 . . 5 14 Cannons 7 | . . . . . 5 2 AOE 1 | . . . . . . 1 Classes Destroyed 14 | . 5 1 . . 4 4 Worker 5 | . . 1 . . . 4 Builder 5 | . . . . . 1 4 Tunneler 4 | . 1 1 . 2 . . Hauler 2 | . . . . . . 2 Recycler 7 | . 1 . . . 3 3 Operator 1 | . 1 . . . . . Swarmer 15 | . 5 3 . . 4 3 Grunt 10 | . 2 2 . . 2 4 Brawler 1 | . . . . . . 1 Duelist 3 | . . . . . . 3 Sentry 5 | . . . . . 3 2 Hunter 2 | . . . . . 1 1 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Best Kill Streak 11 | . 6 2 . 1 5 11 Combat Bots Only 5 | . 3 2 . . 4 5 Max Kills in Single Turn 8 | . 2 1 . 1 1 8 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3492 | . 271 284 . . 707 2230 Core 554 | . 46 70 . . 125 313 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . . . 53 77 . Volleys Fired 182 | . 25 19 . 2 50 86 Largest 2 | . 2 2 . 2 2 2 Hottest 138 | . 60 46 . 46 138 129 Shots Fired 324 | . 46 38 . 4 81 155 Gun 269 | . 46 38 . 4 54 127 Cannon 55 | . . . . . 27 28 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 248 | . 25 38 . 4 54 127 Thermal 32 | . 10 . . . 7 15 Explosive . | . . . . . . . Electromagnetic 44 | . 11 . . . 20 13 Robot Hit Streak 15 | . 10 11 . 5 15 12 Robot Miss Streak 7 | . 6 6 . . 2 7 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 210 | . 26 20 . 3 58 103 Core Hits 109 | . 12 9 . 2 22 64 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 4 | . . 1 . . 2 1 Destroy 2 | . . 1 . . . 1 Corrupt 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4709 | . 389 389 . 47 1210 2674 Guns 3048 | . 389 389 . 47 704 1519 Cannons 948 | . . . . . 464 484 Explosions 707 | . . . . . 36 671 Melee . | . . . . . . . Ramming 6 | . . . . . 6 . Kinetic 2862 | . 203 389 . 47 704 1519 Thermal 488 | . 94 . . . 105 289 Explosive . | . . . . . . . Electromagnetic 1353 | . 92 . . . 395 866 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 11 | . . . . . . 11 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 61 | . . . . . 61 . Projectiles 19 | . . . . . 19 . Explosions 42 | . . . . . 42 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . . . 47 14 Shots 2 | . . . . . 1 1 Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 279 | . 60 4 . . 156 279 Average Temperature 55 | . 33 4 . . 56 59 Received Heat Transfer 612 | . 78 51 . . 180 303 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 8 | . . . . . 3 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 855 | . 200 . . . 198 457 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 506 | . 201 115 . 10 147 506 Initial 31 | . . . . . 3 31 Average 74 | . 61 43 . 4 43 154 Maximum Alert Level 2 | . 1 . . . . 2 Low Security (%) 90 | 100 90 100 . 100 100 71 Level 1 3 | . 9 . . . . 7 Level 2 6 | . . . . . . 21 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . . . 4 7 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . . . 3 2 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 17 8 . . 28 29 Peak Tracking Total 5 | . 4 3 . . 5 4 Tactical Retreats 8 | . . 1 . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 6 | . . . . . 3 3 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 13 | . 1 1 . . . 11 Max in Single Turn 10 | . 1 . . . . 10 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 8 | . 3 . 1 1 3 . Terminals 5 | . 3 . . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 10 . 1 1 7 . Successful 8 | . 4 . 1 1 2 . Failed 11 | . 6 . . . 5 . Catastrophic 3 | . 2 . . . 1 . Database Lockouts . | . . . . . . . Manual 12 | . 8 . 1 . 3 . Terminals 15 | . 10 . . . 5 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 . 1 1 2 . Record 2 | . 1 . . . 1 . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . . . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . 2 . . 1 1 Largest Group 2 | . . 2 2 . . 1 Highest-Rated Group 51 | . . 51 51 . . 16 Highest-Rated Ally 31 | . . 31 31 . . 16 Total Orders 3 | . . . . . 2 1 EXPLORE 2 | . . . . . 1 1 RETURN 1 | . . . . . 1 . Ally Attacks 19 | . . 11 . . 4 4 Total Damage 122 | . . 84 . . 11 27 Kills 4 | . . 2 . . 1 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 9 | . . . . . 6 3 Drone Recoveries 5 | . . . . . 3 2 Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 6139 | 2 638 692 408 290 2480 1629 Spaces Moved 2943 | 2 390 457 300 208 965 621 Core . | . . . . . . . Treads 34 | . . . . . 5 29 Legs 16 | 2 14 . . . . . Wheels 2893 | . 376 457 300 208 960 592 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 115 | 120 120 135 135 135 115 140 Average Speed 144 | 120 136 135 135 135 140 172 Slowest Speed 570 | 120 140 135 135 135 570 370 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 2 62 92 62 29 49 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . . 5 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . . . . . 5 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4542 | 1 447 493 303 213 2023 1062 Wait 1311 | . 11 13 . 2 964 321 Move 2938 | 1 389 456 299 207 965 621 Hop . | . . . . . . . Pick Up 25 | . 5 3 2 2 8 5 Fast Attach 26 | . 5 . 1 . 11 9 Attach 16 | . 1 1 . . 4 10 Detach 7 | . 2 . . . 3 2 Swap 17 | . 5 1 . . 7 4 Drop 20 | . 4 . 1 . 11 4 Fire 182 | . 25 19 . 2 50 86 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 9) 297 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 450 | -10/Materials | Identified exit to Mines 514 | -10/Materials | Discovered exit to Materials (range 10) 641 | -10/Materials | Entered Mines 686 | -10/Mines | Met a Derelict bent on vengeance 689 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1127 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1129 | -10/Mines | Found Prototype Device 1163 | -10/Mines | Discovered exit to Materials (range 15) 1238 | -10/Mines | Discovered exit to Materials (range 15) 1312 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1313 | -10/Mines | Discovered new exit (range 5) 1319 | -10/Mines | Identified exit to Exiles 1333 | -10/Mines | Entered Exiles 1333 | -10/Exiles | Accompanied by 2 allies 1363 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1366 | -10/Exiles | Discovered new exit (range 15) 1383 | -10/Exiles | Met 8R-AWN 1409 | -10/Exiles | Met EX-HEX 1466 | -10/Exiles | Met EX-BIN 1495 | -10/Exiles | Aligned with FarCom system 1497 | -10/Exiles | Given EX-Vault access code 1540 | -10/Exiles | Opened EX-Vault 1552 | -10/Exiles | Found Lightpack 2.0 1557 | -10/Exiles | Found Trap Reconfigurator 1567 | -10/Exiles | Found Modified TNC 1599 | -10/Exiles | Exiles lab attacked by MAIN.C 1720 | -10/Exiles | Discovered new exit (range 11) 1741 | -10/Exiles | Stole three prototypes: Modified TNC, Lightpack 2.0, Trap Reconfigurator 1741 | -10/Exiles | Entered Mines 1751 | -9/Mines | Found the Drone Emporium 1756 | -9/Mines | Found Prototype Device 1816 | -9/Mines | Assembled infested the area 2002 | -9/Mines | Discovered new exit (range 9) 2031 | -9/Mines | Entered Materials 2031 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2052 | -8/Materials | Identified Exp. Sensor Array 2054 | -8/Materials | Identified Splice Drone Bay 3799 | -8/Materials | Build established: Skirmisher 4436 | -8/Materials | Discovered new exit (range 14) 4511 | -8/Materials | Entered Factory 4511 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4513 | -7/Factory | FarCom data flow suspended 4947 | -7/Factory | Build established: Mutant 5160 | -7/Factory | Lost 3 parts (1p2w) 5668 | -7/Factory | Lost 5 parts (2n1u2w) 6004 | -7/Factory | Lost 4 parts (2n1u1w) 6024 | -7/Factory | Garrison activated, responded to threat 6111 | -7/Factory | First assault squad dispatched 6140 | -7/Factory | Self-destructed Last Messages --------------- 06025_ G-47 Trooper destroyed. 06025_ Splice Drone injecting H-61 Shepherd... Shutting down primary systems. 06026_ H-61 Shepherd springs to life. 06026_ H-61 Shepherd calls for reinforcements. 06026_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06030_ K-01 Serf collects debris. 06031_ Splice Drone retrieved by Splice Drone Bay. 06034_ K-01 Serf collects debris. 06052_ Acquired 34 matter. 06053_ System corrupted: Matter fused (-6). 06053_ Acquired 6 matter. 06109_ System corrupted: Heat flow error (+294). 06111_ ALERT: Significant disruption in Zone 9O, assault force dispatched. 06136_ Acquired 10 matter. 06138_ C-30 ARC bursts open, deploying its payload. 06138_ G-50 Soldier unfolds itself. 06138_ G-47 Trooper unfolds itself. 06138_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | ??????????????????# ????????????????# a | | ??????????????????#?????????????????# ! | | ????????????????????????????????????#### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ????????????##############????????????# | | ????????????# #????????????# | | ????????????# #????????????## | | ????????????# #?????????????# | | ????????????# #??############ | | ????????????# #??# ## | | ????????????# #??# """ """ ## | | ????????????# #??# """ """ # | | ????????????# #??# """ """ # | | #######+###?# #??# # | | # #?# #??# # | | # #?# #??# # | | # #?# ?% #??# ! | # | | # #########g#############+##### | | # # ggm | | # # | | # # % | | # + | | # ! # % | | # # %@###+#######+#### | | # # # #?# | | # # % # """" "" #?# | | # # # """" "" #?# | | # # # """" T" #?# | | # # # """" "" #?# | | # # # """" "" #?# | | ########### # """" #?# | | ??????#?#?# # #?# | | ???????#??# # #?# | | ????#?????# # #?# | | ?????##???# # ! #?# | | ???????#??# # ? #?# | | ?#?##?????# #?############?# | | ###?#?#??## ##??###?##?###?# ### | | ????#???### ################ # | | ?#??#???# + | | ????##?## # | | ???????## # | | ????#?### # | | #?????#?# # | | ???#?#######+#############+######### # | | ?#???## #?## ##??# # | | ?#??#?# #### ###?# # | | #?##??# """ """ + + """""" #???# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldHardcellFlail Manual? 0 Play Time 00:40:30 Cumulative 33.4 hours Start 2021.10.08 @ 00:09:15 End 2021.10.08 @ 22:48:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 10 Adventurer 25 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d215b475-20f5-4796-a042-9022ef4fb35f