Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 20:29:19 Player: luckinvolved Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (1700) 1700 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 5056 Bonus ------- Follower Combat Kills 212 Friendly Fire -91 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 212/242 System Corruption 8% Temperature Cool (88) Movement Walking (79) Location -7/Factory Parts ------- > --- POWER (1) -------- Ion-Deuterium Engine > --- PROPULSION (4) --- Carbon-Compact Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Large Storage Unit Structural Scanner Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Burst Thermal Particle Construct/G Thermal Particle Construct/C > --- INVENTORY (15) --- Improved Heat Sink Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite System Shield Cooled Pulse Rifle Heavy Particle Cannon High-powered Shotgun Rocket Launcher Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Carbon-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Machine Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Thermal Particle Construct/C > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Structural Scanner Particle Charger Hacking Suite System Shield Beam Rifle Heavy Assault Rifle High-powered Shotgun Rocket Launcher Maul [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Constructs Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 61 | 6 7 11 7 7 2 21 Power 3 | 1 . 2 . . . . Engine 3 | 1 . 2 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 2 2 1 . 5 Treads 11 | 2 . 2 2 1 . 4 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 3 2 2 2 1 7 Device 9 | . . 2 1 2 1 3 Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 . . 2 Hackware 1 | . . . . . . 1 Protection 3 | . 2 . . . . 1 Artifact . | . . . . . . . Weapon 28 | 2 4 5 3 4 1 9 Energy Gun 11 | 2 1 1 1 2 1 3 Energy Cannon 3 | . . 1 1 . . 1 Ballistic Gun 7 | . 2 2 . . . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . 1 . 1 . . . Impact Weapon 4 | . . 1 . 2 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 16 | . 1 3 . . . 12 Power 2 | . . 1 . . . 1 Propulsion 4 | . . 1 . . . 3 Utility 5 | . . . . . . 5 Weapon 5 | . 1 1 . . . 3 Highest Loss Streak 5 | . 1 2 . . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 95 99 97 98 88 72 Engine 10 | . 14 14 11 11 11 6 Treads 19 | . 28 27 21 21 22 8 Leg 2 | . . . . . . 6 Device 11 | . . 2 20 22 22 12 Storage 10 | . 14 14 11 11 11 7 Processor 3 | . . . 11 11 . 6 Protection 4 | . 11 11 . . . 2 Energy Gun 7 | . 16 3 11 9 10 4 Energy Cannon 5 | . . 3 9 11 11 3 Ballistic Gun 7 | . 9 19 . . . 5 Naked Turns . | . . . . . . . Heaviest Build 40 | 12 32 39 40 40 40 40 Greatest Support 82 | 40 40 40 40 40 40 82 Greatest Overweight (x) 3 | . . . 1 1 . 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 2 12 15 15 15 15 15 Average Carried 12 | 1 6 13 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 12 15 15 15 15 11 Scrap Engine Consumption 135 | . . . . . 54 81 Constructs Created 10 | . . . . . . 10 Constructs Modified 17 | . . . . . . 17 Class Distribution -------------------- 79% | Mutant 15% | Scavenger-Mutant 4% | Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 1085 | 260 60 168 80 20 70 427 Remotely . | . . . . . . . Salvage Created 3442 | . 355 103 265 204 788 1727 Parts 163 | . 27 1 12 11 28 84 Haulers Intercepted 6 | . 2 . 2 1 . 1 Recyclers Shooed 10 | . 3 . . . . 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 36 | . 5 2 3 3 2 21 Guns 19 | . 1 2 2 . . 14 Cannons 7 | . . . 1 2 2 2 AOE 9 | . 4 . . . . 5 Classes Destroyed 11 | . 7 . . 2 . 2 Worker 7 | . . . . . . 7 Builder 7 | . 1 1 . . 2 3 Hauler 6 | . 2 . 2 1 . 1 Recycler 21 | . 1 . 1 . 8 11 Mechanic 1 | . . . . 1 . . Operator 2 | . 1 . . 1 . . Watcher 3 | . 2 . . . . 1 Swarmer 11 | . 3 . 2 1 . 5 Grunt 18 | . 2 2 1 . . 13 Sentry 5 | . . . . 2 2 1 Programmer 2 | . . . . . . 2 Best Kill Streak 8 | . 4 2 2 1 3 8 Combat Bots Only 6 | . 3 2 2 1 1 6 Max Kills in Single Turn 2 | . 2 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 412 | . 32 50 10 9 6 305 Missed 116 | . 7 17 3 2 3 84 Damage Taken 4314 | . 369 454 82 122 42 3245 Core 867 | . 57 37 13 59 . 701 Absorbed by Shields . | . . . . . . . Redirected to Shielding 3 | . 3 . . . . . Regen/Repaired (Parts) 391 | . . . . . . 391 Core Remaining (%) 81 | 100 . 62 . . 82 . Volleys Fired 237 | . 41 19 23 14 22 118 Largest 2 | . 2 2 2 2 2 2 Hottest 131 | . 80 40 131 131 131 126 Shots Fired 422 | . 64 35 35 28 44 216 Gun 316 | . 59 34 12 14 22 175 Cannon 84 | . . 1 12 14 22 35 Launcher 6 | . . . . . . 6 Special 16 | . 5 . 11 . . . Kinetic 121 | . 17 34 . . . 70 Thermal 205 | . 5 1 35 28 44 92 Explosive 6 | . . . . . . 6 Electromagnetic 90 | . 42 . . . . 48 Robot Hit Streak 16 | . 6 9 7 10 11 16 Robot Miss Streak 8 | . 5 1 4 2 2 8 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 . . . 4 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 270 | . 36 28 16 20 27 143 Core Hits 135 | . 19 6 8 5 16 81 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 7 | . 1 . 2 . . 4 Burn 5 | . . . 2 . . 3 Destroy 2 | . 1 . . . . 1 Melee Attacks 8 | . . 3 . 2 . 3 Impact 8 | . . 3 . 2 . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 1 . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6167 | . 891 314 413 442 574 3533 Guns 3526 | . 477 240 165 162 174 2308 Cannons 1367 | . . . 224 280 400 463 Explosions 1091 | . 414 . . . . 677 Melee 159 | . . 74 . . . 85 Ramming . | . . . . . . . Kinetic 1436 | . 79 240 . . . 1117 Thermal 2740 | . 218 . 413 442 574 1093 Explosive 839 | . 196 . . . . 643 Electromagnetic 993 | . 398 . . . . 595 Impact 159 | . . 74 . . . 85 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 2 . . . 8 Average Corruption 3 | . . 2 . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . 16 . . . 25 Message Errors 13 | . . 4 . . . 9 Matter Fused 6 | . . 4 . . . 2 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 4 | . . 2 . . . 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . 2 . . . . Data Loss (minor) 5 | . . 1 . . . 4 Data Loss (major) 2 | . . 2 . . . . Misfires 2 | . . 1 . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 81 | . 9 54 6 . 10 2 Projectiles 16 | . . . 6 . 10 . Explosions 11 | . 9 . . . . 2 Melee 54 | . . 54 . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 260 | . 93 . . . . 167 Shots 11 | . 3 . . . . 8 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 250 | . 127 53 200 81 84 250 Average Temperature 44 | . 43 24 68 30 24 49 Received Heat Transfer 1575 | . 96 183 9 36 9 1242 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 1 3 . . . 2 Impact Corruptions 2 | . . 2 . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 10 | . . . . 5 1 4 Heat Transferred 5263 | . 350 . 864 740 1036 2273 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 5 . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Peak Influence 421 | . 184 105 299 322 187 421 Initial 126 | . . 24 . 126 125 4 Average 86 | . 71 27 85 214 80 117 Maximum Alert Level 2 | . . . 1 1 . 2 Low Security (%) 89 | 100 100 100 81 46 100 79 Level 1 10 | . . . 18 53 . 20 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 1 1 . . 7 Investigation 4 | . . 1 . . . 3 Extermination 3 | . . . . . . 3 Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 3 | . . . 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 12 5 12 9 2 26 Peak Tracking Total 5 | . 4 2 5 4 1 5 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 4 | . . . . 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 6 | . 1 . . . . 5 Max in Single Turn 2 | . 1 . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 18 | . 4 1 1 1 6 5 Terminals 6 | . 2 . 1 1 1 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 10 | . 2 . . . 5 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 8 1 1 2 15 13 Successful 15 | . 2 1 1 1 5 5 Failed 25 | . 6 . . 1 10 8 Catastrophic 6 | . 3 . . 1 1 1 Database Lockouts . | . . . . . . . Manual 13 | . 4 . 1 4 1 3 Terminals 13 | . 4 . 1 2 3 3 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 24 | . 4 . . . 12 8 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 1 1 1 1 . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 3 | . 1 . 1 1 . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 4 4 Retrieve Matter 3 | . . . . . . 3 Retrieve Components 6 | . 1 . . . 4 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . 1 3 3 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 15 | . . . . . 14 1 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies 5 | . . 4 . . . 1 Largest Group 4 | . . 4 4 3 1 2 Highest-Rated Group 71 | . . 71 71 40 16 22 Highest-Rated Ally 31 | . . 31 31 16 16 16 Total Orders . | . . . . . . . Ally Attacks 73 | . . 19 33 14 3 4 Total Damage 686 | . . 200 267 158 47 14 Kills 12 | . . 3 6 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 5177 | 68 703 1140 362 305 964 1635 Spaces Moved 2690 | 42 353 654 158 143 545 795 Core 8 | 8 . . . . . . Treads 2040 | 34 353 654 158 143 545 153 Legs 490 | . . . . . . 490 Wheels 101 | . . . . . . 101 Hover 11 | . . . . . . 11 Flight 40 | . . . . . . 40 Fastest Speed 50 | 50 160 160 160 160 160 79 Average Speed 158 | 139 160 160 160 163 160 155 Slowest Speed 240 | 160 160 160 240 240 160 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 66 86 28 31 86 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 10 | . . 1 5 2 . 2 Terrain Destroyed 100 | . 49 2 9 6 6 28 Melee 5 | . . 1 . 2 . 2 Projectile 20 | . . 1 9 4 6 . AOE 75 | . 49 . . . . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 3160 | 49 428 719 210 180 594 980 Wait 83 | . 14 6 13 11 22 17 Move 2684 | 41 352 653 157 142 544 795 Hop . | . . . . . . . Pick Up 47 | 2 12 15 5 2 1 10 Fast Attach 20 | 6 2 2 2 2 1 5 Attach 22 | . 2 6 2 . . 12 Detach . | . . . . . . . Swap 19 | . 3 3 3 5 1 4 Drop 40 | . 2 12 5 2 3 16 Fire 237 | . 41 19 23 14 22 118 Melee 8 | . . 3 . 2 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 10) 547 | -10/Materials | Identified exit to Mines 772 | -10/Materials | Entered Mines 830 | -10/Mines | Met a Derelict bent on vengeance 974 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1328 | -10/Mines | Build established: Scavenger-Mutant 1615 | -10/Mines | Learned location of Storage (-9) 1654 | -10/Mines | Met a Derelict shopkeep closing up shop 1891 | -10/Mines | Discovered new exit (range 7) 1894 | -10/Mines | Received a Mining Laser from a helpful Derelict 1912 | -10/Mines | Entered Materials 1912 | -9/Materials | Accompanied by 4 allies 1912 | -9/Materials | Evolved 2 slots: Utility x2 1913 | -9/Materials | Identified exit to Storage 1953 | -9/Materials | Build established: Mutant 2089 | -9/Materials | Identified exit to Mines 2274 | -9/Materials | Entered Storage 2274 | -9/Storage | Accompanied by 3 allies 2354 | -9/Storage | Identified exit to Recycling 2573 | -9/Storage | Used back door to open Recycling access 2579 | -9/Storage | Entered Recycling 2579 | -9/Recycling | Accompanied by 1 ally 2580 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 2584 | -9/Recycling | Found Scrap Engine 3376 | -9/Recycling | Identified exit to Factory 3543 | -9/Recycling | Entered Factory 3543 | -7/Factory | Accompanied by 1 ally 3543 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3777 | -7/Factory | Fabricated K-01 Serf? 4326 | -7/Factory | Lost 5 parts (3u2w) 4328 | -7/Factory | Core integrity fell below 50% 4748 | -7/Factory | Lost 4 parts (2n1u1w) 4932 | -7/Factory | Core integrity fell below 20% 5178 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05114_ Acquired Spear. 05121_ Acquired Imp. Signal Interpreter. 05126_ Arm. Scrap Engine constructs Burst Thermal Particle Construct/G. 05136_ Chain reaction triggered in Lgt. Deuterium Engine. 05136_ W-25 Informer destroyed. 05136_ Neutrino Reactor explodes. 05136_ Door malfunctions. 05140_ Scrap Engine modifies Nuclear-Deuterium Core: Storage +89, Supply -5 Renamed Ion-Deuterium Engine. 05142_ System corrupted: Energy discharge (-49). 05145_ Scrap Engine modifies Hpw. Charged Pulse Construct/G: Min Damage +6, Max Damage -6 Renamed Thermal Particle Construct/C. 05154_ Scrap Engine modifies Titanium-Compact Exoskeleton: Support +8, Time/Move -26 Expanded to 3 slots (? T79 S48) Renamed Carbon-Compact Exoskeleton. 05158_ Arm. Scrap Engine consumes Weapon Shielding. 05178_ K:VGQ2S&S2 XHG&7FV>JCR Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????## ?????????????????????????????? | | ?????????????????## ?????????????????????????????? | | ?????????????????## ????????#############????????? | | #????????????????## ????????#############????????? | | #????????????????## ???????## ##????????? | | #????##+####?????## ??????## ! ##????????? | | #????## ########### ??????## ! ##????????? | | #### ######## ## ##????????? | | #### ? ####+##+#### ##????????? | | ?! #### / ##????????? | | ??? + ##????????? | | ????? Y # ##????????? | | #????? # ###@##/############????????? | | #### ????## #########????????? | | #######????## % """ ##???????????????? | | ???? # """ ##???????????????? | | """"?????? # """ ##???????????????? | | ?????? # # / ##???????????????? | | """??????? # # ! ! ##???????????????? | | ?? + ################???????????????? | | ##+##??########+##################???????????????? | | ###### ##????????????????????????? | | ##+###### ! ##????????????????????????? | | " ##????????????????????????? | | # ##????????????????????????? | | # ##????????????????????????? | | # ##????????????????????????? | | #########################????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 49 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed SubdwellerThermalChronowheel Manual? 0 Play Time 00:43:09 Cumulative 56.0 hours Start 2024.04.28 @ 19:47:45 End 2024.04.28 @ 20:29:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 86 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 35% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bcf439f-3bf2-4f2e-bd22-98ec8c30a087