Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 14:45:14 Player: Exp. Geonium Core Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (17) 3400 Robots Destroyed (150) 750 Value Destroyed (4968) 4968 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (6245) 6245 TOTAL SCORE: 21643 Bonus ------- High Alert Combat Kills 470 Follower Combat Kills 425 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -350 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 346/350 System Corruption 8% Temperature Cool (32) Movement Treading (320) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (7) ------ Improved Cooling System Coolant Injector Large Storage Unit Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON (2) ------- Advanced Assault Cannon Missile Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Wheel Advanced Heat Sink Advanced Energy Well (500) Experimental Thermal Shield Advanced Beam Cannon Advanced Assault Cannon Missile Launcher Heavy Rocket Launcher Datajack Remote Datajack Remote Datajack Field Lobotomy Kit (5) Maul Chainsword Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Wheel Advanced Energy Well Experimental Thermal Shield Trap Extractor Advanced Beam Cannon Missile Launcher Missile Launcher Heavy Rocket Launcher Datajack Remote Datajack Remote Datajack Field Lobotomy Kit Maul Chainsword [Rating: 57] Favorites ----------- Power Reinforced Quantum Reactor Engine Cooled Ion Engine Power Core Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Maul Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 2 . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 158 | . 13 2 6 2 1 2 8 5 18 6 10 18 36 15 4 8 4 Power 6 | . 1 . 1 . . . . . 1 . . 3 . . . . . Engine 4 | . 1 . 1 . . . . . . . . 2 . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 29 | . 3 . 1 . 1 1 2 1 2 . 3 2 9 3 . . 1 Treads 14 | . 3 . 1 . 1 . 2 1 . . 2 1 2 . . . 1 Leg 3 | . . . . . . . . . . . . . 3 . . . . Wheel 12 | . . . . . . 1 . . 2 . 1 1 4 3 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 60 | . 2 . 2 . . 1 3 . 5 3 5 8 17 5 1 6 2 Device 15 | . . . . . . . . . . . . 4 6 2 1 1 1 Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 6 | . 1 . 1 . . . 1 . . . . . 3 . . . . Hackware 11 | . . . . . . . 1 . 4 1 1 1 2 1 . . . Protection 27 | . . . 1 . . 1 1 . 1 2 4 3 6 2 . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 63 | . 7 2 2 2 . . 3 4 10 3 2 5 10 7 3 2 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 2 . . . . . 2 . . . 1 . . . . Ballistic Gun 14 | . 4 1 . . . . 1 2 1 1 1 2 1 . . . . Ballistic Cannon 9 | . . . . . . . 1 . . . . . 3 3 . 2 . Launcher 15 | . 3 1 . 2 . . . 2 2 . . 1 . 2 1 . 1 Special Weapon 8 | . . . . . . . . . 2 1 1 1 2 1 . . . Impact Weapon 6 | . . . . . . . . . 1 1 . 1 2 . 1 . . Slashing Weapon 4 | . . . . . . . 1 . 1 . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . . . 1 . . . . Parts Lost 34 | . 1 . 1 1 . . . 2 5 1 . 3 11 2 . 2 5 Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 13 | . . . . . . . . 1 1 . . 1 6 2 . . 2 Utility 15 | . . . 1 1 . . . . 2 1 . 1 4 . . 2 3 Weapon 5 | . . . . . . . . 1 2 . . 1 1 . . . . Highest Loss Streak 4 | . 1 . 1 1 . . . 2 2 1 . 2 4 1 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 90 100 98 91 88 92 90 87 91 99 98 97 96 96 92 91 81 Engine 5 | . 13 14 11 11 11 11 9 9 8 . . 3 . . . . . Core 1 | . . . . . . . . . . 9 7 1 . . . . . Reactor 2 | . . . . . . . . . . . . 2 7 7 7 7 7 Treads 16 | . 23 28 32 33 33 26 18 21 22 18 15 19 6 . . . . Leg 2 | . 3 . . . . . . . . . . . 8 . . . . Wheel 5 | . . . . . . 6 9 4 4 9 7 2 6 19 15 15 11 Device 5 | . . . . . . . . . . . . 10 8 15 18 25 14 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 Processor 5 | . 5 14 11 3 . . 8 9 6 . . . 10 7 7 7 7 Hackware 8 | . . . . . . . 8 9 22 31 17 15 9 1 . . . Protection 11 | . . . 8 11 11 14 11 9 . 4 25 16 14 21 19 12 15 Ballistic Gun 6 | . 22 27 14 . . . 5 11 1 3 6 9 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 5 6 6 4 14 Launcher 3 | . . . . 14 22 22 11 2 1 5 . . . . 1 . . Impact Weapon 3 | . . . . . . . . . 1 8 7 5 6 . . 4 . Slashing Weapon 1 | . . . . . . . . 3 6 . . . . 4 6 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 11 31 26 39 39 38 45 50 50 49 42 56 90 95 87 86 82 89 Greatest Support 68 | 20 40 40 60 60 60 60 40 60 60 16 16 68 68 44 44 44 44 Greatest Overweight (x) 6 | . 1 . . . . 2 3 3 2 2 5 5 6 3 1 1 4 Average Overweight (x) 1 | . . . . . . 1 2 1 . 2 3 1 1 1 1 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 8 12 14 15 14 15 14 14 13 14 14 14 14 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 12 13 15 15 15 15 15 15 14 15 15 15 15 14 15 15 15 Class Distribution -------------------- 53% | Mutant 30% | Bothacker-Mutant 10% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Matter Collected 4605 | 200 313 18 184 84 10 30 124 146 455 247 113 967 979 366 201 160 8 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4992 | . 549 49 357 24 . 111 203 291 511 388 178 1038 798 151 195 108 41 Parts 265 | . 28 2 26 . . 8 12 16 29 22 5 53 39 9 11 3 2 Haulers Intercepted 9 | . 2 . 2 . . . 1 . 2 . . . 2 . . . . Recyclers Shooed 10 | . 2 . . 1 . 1 2 . . . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . 11 14 . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 106 | . 11 2 6 5 . 3 5 13 7 6 . 19 12 7 6 2 2 Melee 3 | . . . . . . . . . 1 . . . . 1 . 1 . Guns 34 | . 3 . 4 . . . . 1 1 6 . 18 1 . . . . Cannons 19 | . . . 2 . . . 1 . 1 . . . 9 1 3 1 1 AOE 48 | . 8 2 . 5 . 3 4 12 4 . . 1 . 5 3 . 1 Classes Destroyed 18 | . 7 . 2 1 . 1 . 1 1 . . . 2 2 . . 1 Worker 8 | . . . . . . 1 . . . . 1 . 6 . . . . Builder 11 | . 1 . . . . . 1 . 4 . . . 5 . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . Hauler 9 | . 2 . 2 . . . 1 . 2 . . . 2 . . . . Recycler 8 | . 1 . . . . 1 1 . 1 . 2 . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . Watcher 6 | . . . 1 . . . 2 . 1 . . 1 1 . . . . Swarmer 26 | . 3 . . . . 3 4 4 . . . 5 1 6 . . . Grunt 53 | . 8 2 4 . . . . 8 3 4 . 10 7 . 6 . 1 Brawler 1 | . . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . Sentry 12 | . . . 2 . . . 1 . 1 2 . 5 1 . . . . Hunter 4 | . . . . . . . . . 3 1 . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . Best Kill Streak 12 | . 3 2 2 5 . 3 5 12 6 3 1 4 3 3 3 1 1 Combat Bots Only 12 | . 3 2 2 5 . 3 4 12 2 3 . 4 3 3 3 1 1 Max Kills in Single Turn 4 | . 2 1 1 4 . 2 2 3 2 1 1 1 1 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . 4 . 2 2 3 1 . . 1 . 2 3 . 1 Melee 1 | . . . . . . . . . 1 . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Damage Taken 8137 | . 481 57 350 157 . 27 141 262 620 290 105 1439 2048 778 224 443 715 Core 1076 | . 73 27 115 20 . . . 16 81 43 . 78 273 97 34 177 42 Absorbed by Shields 1172 | . . . . . . . . . . . . 991 181 . . . . Core Remaining (%) 75 | 100 . 60 . . . 66 . . . 74 . . . . . . . Volleys Fired 511 | . 71 4 25 2 . 2 17 18 27 33 17 125 103 20 19 8 20 Largest 2 | . 2 1 2 1 . 1 1 2 1 1 1 2 1 1 1 2 2 Hottest 136 | . 90 30 136 33 . 33 57 46 68 35 35 58 68 48 48 96 96 Shots Fired 659 | . 137 4 50 2 . 2 17 23 27 33 17 147 104 23 19 14 40 Gun 370 | . 129 . 42 . . . 1 10 2 32 13 139 2 . . . . Cannon 212 | . . . 8 . . . 10 . 13 . . . 96 16 17 14 38 Launcher 56 | . 8 4 . 2 . 2 6 13 7 . . 4 . 6 2 . 2 Special 21 | . . . . . . . . . 5 1 4 4 6 1 . . . Kinetic 540 | . 112 . 42 . . . 11 10 2 32 13 139 94 16 17 14 38 Thermal 42 | . 17 . 8 . . . . . 13 . . . 4 . . . . Explosive 56 | . 8 4 . 2 . 2 6 13 7 . . 4 . 6 2 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 8 . 8 5 . . 7 5 7 7 6 20 7 12 14 6 9 Robot Miss Streak 6 | . 4 . 1 . . . 3 3 2 2 3 6 6 4 2 1 2 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . Secondary Targets 3 | . . . 1 . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . 1 . . . . . Shots Hit Robots 480 | . 88 . 36 2 . . 6 9 30 25 13 105 90 19 11 15 31 Core Hits 269 | . 34 3 18 9 . 5 15 24 18 12 4 54 28 14 13 5 13 Critical Kills 22 | . . . . . . . 1 . . 4 1 12 3 1 . . . Critical Parts Destroyed 28 | . . . . . . . 1 . 1 3 3 15 5 . . . . Critical Strikes 65 | . . . . . . . 2 . 2 7 4 27 16 1 . 1 5 Destroy 40 | . . . . . . . 2 . . 7 3 27 1 . . . . Blast 13 | . . . . . . . . . . . . . 8 . . . 5 Smash 10 | . . . . . . . . . 1 . 1 . 7 1 . . . Sever 2 | . . . . . . . . . 1 . . . . . . 1 . Melee Attacks 145 | . . . . . . . . 3 30 15 6 7 48 4 2 30 . Impact 85 | . . . . . . . . . 5 15 6 7 46 2 . 4 . Slashing 57 | . . . . . . . . 3 24 . . . . 2 2 26 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . 5 1 1 . 14 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13568 | . 1490 191 444 315 . 223 642 1144 1051 216 132 1257 3040 1201 509 437 1276 Guns 2569 | . 968 . 313 . . . 16 112 16 148 73 915 8 . . . . Cannons 3834 | . . . 102 . . . 36 . 184 . . . 1762 360 282 211 897 Explosions 4721 | . 457 191 . 308 . 172 590 1032 320 . . 342 . 703 227 . 379 Melee 2292 | . . . . . . . . . 531 68 59 . 1270 138 . 226 . Ramming 152 | . 65 . 29 7 . 51 . . . . . . . . . . . Kinetic 5889 | . 815 . 313 . . . 52 112 16 148 73 915 1695 360 282 211 897 Thermal 514 | . 153 . 102 . . . . . 184 . . . 75 . . . . Explosive 4721 | . 457 191 . 308 . 172 590 1032 320 . . 342 . 703 227 . 379 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 1544 | . . . . . . . . . 95 68 59 . 1270 52 . . . Slashing 748 | . . . . . . . . . 436 . . . . 86 . 226 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 1 1 1 . . 8 8 8 8 8 Average Corruption 4 | . . . . . . . . 1 1 1 . . 4 8 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . . . 2 5 6 . . 44 19 10 13 6 Message Errors 20 | . . . . . . . . . . . . . 11 2 3 3 1 Matter Fused 29 | . . . . . . . . 1 1 3 . . 16 4 . 2 2 Heat Flow Errors 16 | . . . . . . . . . 1 1 . . 7 3 2 2 . Energy Discharges 16 | . . . . . . . . . 2 1 . . 4 4 2 2 1 Parts Fused 2 | . . . . . . . . . 1 . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . 1 . 1 . . 1 1 2 2 2 Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . . Misfires 6 | . . . . . . . . . . . . . 2 4 . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . . . . . 1 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 924 | . . . . 2 . . 1 16 87 18 59 . 699 39 . 3 . Projectiles 10 | . . . . . . . . . . . . . 7 . . 3 . Explosions 58 | . . . . 2 . . 1 16 . . . . . 39 . . . Melee 856 | . . . . . . . . . 87 18 59 . 692 . . . . Knockbacks 32 | . 1 . . . . . . . . . . . 28 1 . 1 1 Impact 9 | . 1 . . . . . . . . . . . 8 . . . . Kinetic 22 | . . . . . . . . . . . . . 19 1 . 1 1 Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 408 | . 70 . . 76 . 17 . 45 . . . 40 . 160 . . . Shots 12 | . 3 . . 2 . 1 . 2 . . . 1 . 3 . . . Rammed 25 | . 11 . 5 3 . 6 . . . . . . . . . . . Targets Rammed 35 | . 19 . 6 3 . 7 . . . . . . . . . . . Kicked 7 | . 7 . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 1 . . 1 . . . . . . . . . . . Highest Temperature 429 | . 207 28 117 . . . 156 4 237 247 62 99 429 253 266 165 14 Average Temperature 84 | . 102 21 32 . . . 84 2 72 65 26 45 125 71 70 87 5 Received Heat Transfer 2598 | . 183 51 171 . . . 45 27 153 36 24 486 972 93 198 . 159 Effects 7 | . . . . . . . . . . 1 . . 6 . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . 1 . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . 2 1 2 . 8 . . . . Impact Corruptions 27 | . . . . . . . . . 2 1 2 . 22 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 2 . . 2 1 . . . . Heat Transferred 1038 | . 409 . 185 . . . . . 333 . . . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Peak Influence 987 | . 292 129 189 56 . 145 224 601 415 569 474 987 614 . . . . Initial 518 | . . 61 50 31 . . . 145 292 249 298 198 518 . . . . Average 329 | . 116 127 107 45 . 4 124 406 327 359 313 675 418 . . . . Maximum Alert Level 3 | . 1 . . . . . 1 2 2 2 2 3 2 . . . . Low Security (%) 31 | . 84 100 100 100 . 100 57 22 . . . . . . . . . Level 1 36 | . 15 . . . . . 42 20 79 60 91 20 53 . . . . Level 2 21 | . . . . . . . . 57 20 39 8 17 46 . . . . Level 3 10 | . . . . . . . . . . . . 60 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . . . . . . . 3 . 3 . 4 . . . . Investigation 3 | . 2 . . . . . . . 1 . . . . . . . . Extermination 3 | . . . . . . . . . . . 1 . 2 . . . . Reinforcement 7 | . 2 . . . . . . . 2 . 1 . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Distress Signals 12 | . 2 . . . . . 2 . 4 . . 1 2 . . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 33 2 11 8 . 2 8 12 15 6 4 27 29 13 8 4 8 Peak Tracking Total 8 | . 3 2 2 6 . 3 5 7 5 3 3 8 5 3 3 1 5 Tactical Retreats 10 | . . . . 1 . . . . . . . 6 2 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Traps Triggered 9 | . . . . . . . . 2 . . . 3 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . 4 . Triggered 1 | . . . . . . . . . . . . . . . 1 . . Most Traps Carried 4 | . . . . . . . . . . . . . . 4 4 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Machines Disabled 14 | . . . 1 . . 2 . 2 . 2 2 3 2 . . . . Max in Single Turn 2 | . . . 1 . . 2 . 1 . 1 1 1 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Machines Accessed 28 | . 3 . . . 2 . 3 2 1 2 2 2 7 . . 4 . Terminals 12 | . 1 . . . . . 1 2 . 2 1 2 3 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 2 . . . . Total Hacks 68 | . 5 . . . 2 . 5 3 2 5 3 2 11 . . 30 . Successful 53 | . 3 . . . 2 . 3 1 2 1 2 1 8 . . 30 . Failed 15 | . 2 . . . . . 2 2 . 4 1 1 3 . . . . Catastrophic 4 | . . . . . . . 1 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 18 | . 5 . . . 1 . 1 1 1 1 2 . 6 . . . . Terminals 22 | . 2 . . . . . 2 3 . 5 2 2 6 . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . 2 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 2 . 1 . 2 . . . . Terminal Hacks 37 | . 1 . . . 2 . . 1 . 1 . 1 1 . . 30 . Record 12 | . . . . . 1 . . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . . . . . . . 11 . Robot Schematic 6 | . 1 . . . . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 2 . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 8 | . 2 . . . . . 1 . 1 . 1 . 3 . . . . Terminals 4 | . . . . . . . 1 . . . 1 . 2 . . . . Botnet 4 | . . . . . . . 1 . . . 1 . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Eject 1 | . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . . . 3 2 . 2 1 2 5 . . . . Full Trace Events 2 | . . . . . . . . 1 . 1 . . . . . . . Feedback Events 2 | . . . . . . . . 1 . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . 11 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 3 . . . . . 5 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 14 | . . . . . . . . . 4 1 1 2 5 1 . . . Non-combat 3 | . . . . . . . . . 1 . . . 2 . . . . Combat 11 | . . . . . . . . . 3 1 1 2 3 1 . . . Robot Hacks Applied 17 | . . . . . . . . . 5 1 2 2 6 1 . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . 2 . . . . find_garrison 3 | . . . . . . . . . 1 . 1 . 1 . . . . spike_heat 2 | . . . . . . . . . . . . 1 1 . . . . wipe_record 1 | . . . . . . . . . 1 . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . 1 . . . . overwrite_iff 2 | . . . . . . . . . . 1 . 1 . . . . . formatsys_high 5 | . . . . . . . . . 2 . 1 . 1 1 . . . Relay Couplers Released 17 | . . . . . . . . 7 3 4 . . 3 . . . . Ejected 3 | . . . . . . . . . 3 . . . . . . . . Machine Destruction 11 | . . . . . . . . 4 . 4 . . 3 . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . Attached 7 | . . . . . . . . . 2 1 . 1 2 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Total Allies 7 | . . . . . . . . . 2 1 1 1 1 1 . . . Largest Group 1 | . . . . . . . . . 1 1 1 1 1 1 1 . . Highest-Rated Group 32 | . . . . . . . . . 16 16 32 32 30 29 29 . . Highest-Rated Ally 32 | . . . . . . . . . 16 16 32 32 30 29 29 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . . . . . 19 3 12 10 5 14 1 . . Total Damage 1344 | . . . . . . . . . 286 45 383 224 192 194 20 . . Kills 13 | . . . . . . . . . 1 1 4 1 2 4 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Robot Analysis Total 131 | . . . . . . . . . . . . . . . . 131 . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Turns Passed 10829 | . 1162 168 497 309 437 638 342 343 568 642 612 1505 2234 520 272 422 158 Spaces Moved 5417 | 1 561 98 246 184 272 408 204 177 259 246 338 638 932 369 190 228 66 Core . | . . . . . . . . . . . . . . . . . . Treads 2203 | . 477 98 246 184 272 192 4 88 129 . . 404 109 . . . . Legs 466 | 1 84 . . . . . . . . . . . 381 . . . . Wheels 2748 | . . . . . . 216 200 89 130 246 338 234 442 369 190 228 66 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 108 | 120 120 160 160 160 160 130 130 130 115 130 130 140 108 115 115 115 115 Average Speed 155 | 120 158 160 160 160 160 151 142 156 142 130 148 182 181 117 115 115 126 Slowest Speed 540 | 120 190 160 160 160 160 240 240 250 166 130 155 246 540 135 115 115 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 85 28 26 59 69 82 35 39 28 42 11 78 34 61 39 81 10 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 28 | . 2 . . . 1 . . . . . . . . . . 25 . Known Exits Taken 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 9 | . . 1 . 1 . 2 . . . . . . . 3 2 . . Spaces Dug 43 | . . . . . . . . 2 12 5 5 2 14 1 2 . . Terrain Destroyed 460 | . 62 28 . 29 . 20 41 30 75 8 5 47 25 54 23 2 11 Melee 39 | . . . . . . . . . 12 5 5 2 12 1 2 . . Projectile 24 | . . . . . . . 6 . . . . . 13 . 2 2 1 AOE 385 | . 62 28 . 29 . 20 35 30 63 . . 36 . 53 19 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Total 6943 | . 696 104 303 194 274 419 239 216 384 505 419 828 1285 427 219 330 101 Wait 492 | . . . 4 2 . . 2 . 38 199 40 23 110 9 3 51 11 Move 5403 | . 560 97 245 183 271 407 204 176 259 245 338 637 931 368 189 227 66 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 77 | . 19 1 9 1 1 . 3 4 6 3 2 4 18 2 1 3 . Fast Attach 44 | . 2 . 4 . . 2 1 . 3 3 3 4 14 4 1 1 2 Attach 30 | . 3 . 2 . . . 2 2 6 . 1 3 8 2 . 1 . Detach 1 | . . . . . . . . . . . . . . 1 . . . Swap 84 | . 8 2 . 2 1 . 5 3 9 3 6 11 14 9 3 6 2 Drop 91 | . 14 . 8 1 1 1 5 2 5 4 6 10 23 7 1 3 . Fire 511 | . 71 4 25 2 . 2 17 18 27 33 17 125 103 20 19 8 20 Melee 141 | . . . . . . . . 3 30 15 6 7 48 4 2 26 . Ram . | . . . . . . . . . . . . . . . . . . Kick 7 | . 7 . . . . . . . . . . . . . . . . Crush 28 | . 12 . 6 3 . 7 . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 8 . . . 4 16 . . . . Rewire 2 | . . . . . . . . . 1 . . . . 1 . . . Trap 4 | . . . . . . . . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Discovered new exit (range 8) 788 | -10/Materials | Discovered new exit (range 13) 1163 | -10/Materials | Entered Mines 1186 | -10/Mines | Met a Derelict bent on vengeance 1292 | -10/Mines | Discovered new exit (range 8) 1331 | -10/Mines | Entered Materials 1331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -9/Materials | Discovered new exit (range 4) 1610 | -9/Materials | Discovered new exit (range 9) 1760 | -9/Materials | Discovered new exit (range 14) 1828 | -9/Materials | Entered Mines 1840 | -9/Mines | Learned 4 Materials zone layouts 1860 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1913 | -9/Mines | Assembled infested the area 1943 | -9/Mines | Met 8R-AWN 2130 | -9/Mines | Discovered new exit (range 5) 2137 | -9/Mines | Entered Exiles 2177 | -9/Exiles | Welcomed by 8R-AWN 2201 | -9/Exiles | Met EX-HEX 2248 | -9/Exiles | Met EX-BIN 2267 | -9/Exiles | Aligned with FarCom system 2269 | -9/Exiles | Given EX-Vault access code 2305 | -9/Exiles | Opened EX-Vault 2322 | -9/Exiles | Found Field Lobotomy Kit 2356 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2460 | -9/Exiles | Met EX-DEC 2488 | -9/Exiles | Learned location of Zion (-6) 2555 | -9/Exiles | Discovered new exit (range 14) 2574 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2574 | -9/Exiles | Entered Mines 2704 | -8/Mines | Discovered new exit (range 15) 3212 | -8/Mines | Entered Materials 3212 | -8/Materials | Evolved 2 slots: Utility x2 3434 | -8/Materials | Discovered new exit (range 15) 3554 | -8/Materials | Identified exit to Garrison 3554 | -8/Materials | Entered Garrison 3579 | -8/Garrison | Installed Relay Interface Framework 3632 | -8/Garrison | Garrison Relay disabled 3699 | -8/Garrison | Triggered checkpoint 3738 | -8/Garrison | Destroyed 12 combat bots 3740 | -8/Garrison | Triggered checkpoint 3869 | -8/Garrison | Discovered new exit (range 12) 3879 | -8/Garrison | Discovered new exit (range 104) 3879 | -8/Garrison | Discovered new exit (range 11) 3879 | -8/Garrison | Discovered new exit (range 65) 3897 | -8/Garrison | Entered Materials 4069 | -8/Materials | Build established: Scavenger-Mutant 4437 | -8/Materials | Discovered new exit (range 13) 4465 | -8/Materials | Identified exit to Garrison 4465 | -8/Materials | Entered Garrison 4583 | -8/Garrison | Build established: Hacker-Mutant 4806 | -8/Garrison | Triggered checkpoint 4842 | -8/Garrison | Garrison Relay disabled 4853 | -8/Garrison | Discovered new exit (range 53) 4853 | -8/Garrison | Discovered new exit (range 77) 4853 | -8/Garrison | Discovered new exit (range 50) 4853 | -8/Garrison | Discovered new exit (range 83) 4853 | -8/Garrison | Hacking Suite fried by hacking feedback 5028 | -8/Garrison | Triggered checkpoint 5074 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5107 | -8/Garrison | Entered Factory 5107 | -7/Factory | Evolved 2 slots: Utility x2 5108 | -7/Factory | Identified exit to Lower Caves 5170 | -7/Factory | Build established: Bothacker-Mutant 5432 | -7/Factory | Garrison activated, responded to threat 5719 | -7/Factory | Identified exit to Garrison 5719 | -7/Factory | Entered Garrison 5719 | -7/Garrison | Accompanied by 1 ally 5780 | -7/Garrison | Triggered checkpoint 5840 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6295 | -7/Garrison | Triggered checkpoint 6372 | -7/Garrison | Heavy support dispatched to Factory 6467 | -7/Garrison | Discovered new exit (range 13) 6650 | -7/Garrison | Triggered checkpoint 6704 | -7/Garrison | Discovered new exit (range 15) 6747 | -7/Garrison | H-XX Assembler disabled 6970 | -7/Garrison | Triggered checkpoint 7076 | -7/Garrison | Spotted B-75 Beast 7084 | -7/Garrison | Discovered new exit (range 10) 7224 | -7/Garrison | Entered Factory 7664 | -7/Factory | Lost 4 parts (3n1u) 7997 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 8494 | -7/Factory | Discovered new exit (range 4) 8499 | -7/Factory | Identified exit to Factory 8673 | -7/Factory | Build established: Scavenger-Mutant 8762 | -7/Factory | Lost 4 parts (2n2u) 9189 | -7/Factory | Core integrity fell below 50% 9194 | -7/Factory | Build established: Mutant 9458 | -7/Factory | Entered Lower Caves 9546 | -7/Lower Caves | Learned Factory terminal intel 9722 | -7/Lower Caves | Encountered a Warlord checkpoint 9889 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9935 | -7/Lower Caves | Discovered new exit (range 15) 9978 | -7/Lower Caves | Entered another Lower Caves area 9978 | -7/Lower Caves | Accompanied by 1 ally 10228 | -7/Lower Caves | Discovered new exit (range 8) 10250 | -7/Lower Caves | Entered Data Miner 10250 | -7/Data Miner | Discovered new exit (range 6) 10272 | -7/Data Miner | Met Data Miner 10292 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10292 | -7/Data Miner | Learned location of Section 7 (-2) 10311 | -7/Data Miner | Received God Mode back door access code from Data Miner 10380 | -7/Data Miner | Interfaced with the Data Conduit 10549 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 10561 | -7/Data Miner | Core integrity fell below 20% 10672 | -7/Data Miner | Entered Proximity Caves 10729 | -6/Proximity Caves | Spotted B-75 Beast 10770 | -6/Proximity Caves | Spotter reported a threat 10793 | -6/Proximity Caves | Spotter reported a threat 10805 | -6/Proximity Caves | Destroyed B-75 Beast 10819 | -6/Proximity Caves | Lost 4 parts (1n3u) 10823 | -6/Proximity Caves | Spotter reported a threat 10830 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10784_ B-75 Beast Magnetic Acceleration Cannon blasted off. 10788_ Transmission Jammer destroyed. 10789_ System corrupted: Energy discharge (-122). 10793_ ALERT: Unidentified potential threat approaching Complex 0b10. 10796_ B-75 Beast Hvy. Machine Gun blasted off. 10799_ Destroyed Med. Reflective Plating. 10805_ B-75 Beast destroyed. 10813_ Acquired 8 matter. 10818_ Acquired Imp. Medium Treads. 10820_ System corrupted: Matter fused (-8). 10820_ N-01 Spotter sends out distress signal. 10821_ N-01 Spotter is scanning... 10821_ Acquired Coolant Injector. 10823_ N-01 Spotter sends a signal. 10823_ ALERT: Unidentified potential threat approaching Complex 0b10. 10827_ G-50 Soldier Lgt. Angular Momentum Engine blasted off. 10827_ G-50 Soldier knocked back. 10828_ Com. Wheel destroyed. 10829_ Critical hit (Burn: +37). 10830_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | ?# #??????????????????####??????????????????????? | | ### ###??###???????##### #??????????????????????? | | # # #### ##??????# #??????????????????????? | | ######## #??????????????????????? | | ## #??????????????????????? | | ##### ### ##??????????????????????? | | #???#####?## ### ###??# ???????????????????? | | ??????????# ##?# #???? ???????????????? | | # ?????????## ##??# #??? ?????????????? | | ? ????????## #???# #??? ?????????????? | | ? ????????# #??# #??? #?????????????? | | ? ???????# ### #??? ???????????????? | | ? ???????##### #??? ??#?????????????? | | ? ??????????## ##??? ### ####??????????? | | ? ??????????# #???? ???????????? | | ? ??????#### [ ##### ??????????? | | ?? ??????# g%! ## ??????????? | | ?? ?????# g* ?????????? | | ?? ?????# g ??????????? | | ?? ??????# # ### ??????????? | | ????????# ????# % %%#?????? ?????????????? | | ???????? ?????## %%@%;#????????????????????? | | ????????? ???????###%% [##????????????????????? | | ?????????? ???????????###] ##???????????????????? | | ????????????????????????## ;##??????????????????? | | ????????????????????????## ;;###????????????????? | | ????????????????????????# ;; #????????????????? | | ???????????????????????## ;##????????????????? | | ???????????????????????# ;#????????????????? | | ???????????????????????## %##????????????????? | | ????????????????????????# %#?????????????????? | | ????????????????????????# ;;?????????????????? | | ????????????????????????### ;##????????????????? | | ??????????????????????????# ;##?????????????????? | | ??????????????????????????###; ??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 49 Authchip Count 6 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Target Analyzer | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Y-54 Guardian | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Adv. Assault Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixArmoredGenerator Manual? 0 Play Time 01:29:41 Cumulative 428.4 hours Start 2023.04.30 @ 11:37:06 End 2023.04.30 @ 14:45:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 465 Rogue 465 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dfc742c-487d-41b1-848a-d559da7f60d9