Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 03:59:47 Player: CatgirlLyra Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (3875) 3875 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 8191 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 98/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Huge Storage Unit Plasma Cannon Proton Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Spread Laser Enhanced Autogun > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Light Treads Light Treads Light Treads Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Weapon Cycler Transmission Jammer Medium Reactive Plating Medium Reflective Plating Medium Reflective Plating Hardlight Generator Long-range Tractor Beam Advanced Beam Rifle Improved EM Pulse Cannon Grenade Launcher Rocket Launcher Chainsword [Rating: 53] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Reflective Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 115 | 6 11 1 . 3 36 42 12 4 Power 11 | 1 1 . . 1 4 3 1 . Engine 7 | 1 . . . 1 3 2 . . Core 4 | . 1 . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 29 | 2 3 . . 1 14 6 2 1 Treads 28 | 2 3 . . 1 14 5 2 1 Leg . | . . . . . . . . . Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 1 2 . . . 8 19 2 2 Device 15 | . 1 . . . 3 9 . 2 Storage 3 | 1 1 . . . . 1 . . Processor 3 | . . . . . 2 1 . . Hackware 1 | . . . . . . 1 . . Protection 12 | . . . . . 3 7 2 . Artifact . | . . . . . . . . . Weapon 41 | 2 5 1 . 1 10 14 7 1 Energy Gun 11 | 2 4 . . . 3 2 . . Energy Cannon 8 | . . . . . . 5 3 . Ballistic Gun 13 | . . 1 . 1 5 5 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 . . . 1 . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 5 . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 1 | . . . . 1 . . . . Parts Lost 19 | . . 1 . 1 2 2 1 12 Power 2 | . . . . 1 . . . 1 Propulsion 5 | . . . . . 2 . 1 2 Utility 8 | . . . . . . 2 . 6 Weapon 4 | . . 1 . . . . . 3 Highest Loss Streak 12 | . . 1 . 1 1 1 1 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 100 99 99 93 89 57 Engine 6 | . 11 . . 7 7 6 5 . Core 2 | . 2 14 14 6 1 . 1 4 Treads 26 | . 27 28 28 28 35 28 14 8 Wheel 1 | . . . . . . . 7 4 Device 10 | . 9 14 14 14 9 13 7 4 Storage 9 | . 15 14 14 14 9 7 7 4 Processor 5 | . . . . . 9 7 7 4 Protection 8 | . . . . . 8 10 20 14 Energy Gun 6 | . 27 16 14 1 2 1 . . Energy Cannon 2 | . . . . . . 5 4 4 Ballistic Gun 9 | . . 11 14 26 15 6 9 4 Naked Turns 87 | . . . . . . . . 87 Heaviest Build 101 | 12 52 50 50 51 65 96 101 101 Greatest Support 106 | 40 40 40 40 40 82 106 28 28 Greatest Overweight (x) 15 | . 15 1 1 1 1 3 3 3 Average Overweight (x) . | . . 1 1 1 . . 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 15 Most Carried 20 | 6 17 19 20 20 20 20 20 19 Average Carried 17 | 4 10 15 19 19 19 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 6 16 19 19 19 20 20 19 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 3634 | 236 249 116 31 75 1164 1081 598 84 Remotely . | . . . . . . . . . Salvage Created 5438 | 54 433 53 . 214 1936 2031 524 193 Parts 270 | 4 20 6 . 14 104 94 22 6 Haulers Intercepted 10 | . 2 . . . 4 4 . . Recyclers Shooed 4 | . 1 . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 18 8 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 90 | . 7 3 . 5 30 28 14 3 Melee 2 | . . . . . 1 1 . . Guns 59 | . 5 3 . 5 28 12 6 . Cannons 20 | . . . . . . 15 2 3 AOE 8 | . 1 . . . 1 . 6 . Classes Destroyed 15 | 1 2 1 . 3 5 2 1 . Worker 3 | . . . . . 1 2 . . Builder 1 | . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . Hauler 10 | . 2 . . . 4 4 . . Recycler 7 | . . . . 1 4 2 . . Operator 1 | . . . . . . 1 . . Watcher 7 | . . . . . 3 4 . . Swarmer 21 | . . 3 . 3 7 . 8 . Grunt 47 | . 7 . . 1 11 21 6 1 Brawler 4 | . . . . . 2 . . 2 Duelist 2 | . . . . 1 1 . . . Sentry 11 | . . . . . 8 3 . . Hunter 2 | . . . . . 1 1 . . Programmer 3 | . . . . . . 3 . . Samaritan 1 | . . . . . . . 1 . Best Kill Streak 6 | 1 2 3 . 3 5 6 5 3 Combat Bots Only 6 | . 2 3 . 3 4 6 5 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . 1 . 2 . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 623 | . 15 8 . 13 135 282 69 101 Missed 173 | . 1 2 . 3 40 79 16 32 Damage Taken 6136 | . 253 45 . 158 1333 2034 731 1582 Core 902 | . 42 26 . 30 87 121 68 528 Absorbed by Shields 438 | . . . . . . 374 . 64 Ignored by Resistances 327 | . . . . . . 173 106 48 Regen/Repaired (Parts) 227 | . . . . . 227 . . . Core Remaining (%) 81 | 100 . . . 60 84 . . . Volleys Fired 351 | 9 25 4 . 10 125 118 44 16 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 105 | 90 80 80 . 43 81 100 105 105 Shots Fired 684 | 11 49 7 . 20 249 231 86 31 Gun 534 | 11 48 7 . 20 247 117 68 16 Cannon 142 | . . . . . . 114 15 13 Launcher 8 | . 1 . . . 2 . 3 2 Special . | . . . . . . . . . Kinetic 453 | . . 2 . 20 233 114 68 16 Thermal 168 | 9 . . . . 14 117 15 13 Explosive 8 | . 1 . . . 2 . 3 2 Electromagnetic 55 | 2 48 5 . . . . . . Robot Hit Streak 20 | 3 8 2 . 6 20 19 10 12 Robot Miss Streak 6 | 2 2 2 . 3 6 6 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . 1 4 . 1 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . Shots Hit Robots 473 | 6 34 3 . 12 170 170 56 22 Core Hits 217 | 2 15 4 . 8 77 72 26 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 1 1 . Critical Strikes 8 | . 3 . . . 3 1 1 . Burn 1 | . . . . . 1 . . . Destroy 4 | . . . . . 2 1 1 . Corrupt 3 | . 3 . . . . . . . Melee Attacks 16 | . . . . . 1 8 7 . Impact . | . . . . . . . . . Slashing 15 | . . . . . 1 7 7 . Piercing 1 | . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10291 | 74 589 44 . 199 3157 3888 1567 773 Guns 5887 | 74 504 37 . 174 2845 1357 779 117 Cannons 2828 | . . . . . . 2266 225 337 Explosions 1167 | . 78 . . . 264 . 506 319 Melee 287 | . . . . . 27 203 57 . Ramming 122 | . 7 7 . 25 21 62 . . Kinetic 5144 | . . 12 . 174 2758 1304 779 117 Thermal 3108 | 62 78 . . . 87 2319 225 337 Explosive 1089 | . . . . . 264 . 506 319 Electromagnetic 541 | 12 504 25 . . . . . . Impact . | . . . . . . . . . Slashing 287 | . . . . . 27 203 57 . Piercing . | . . . . . . . . . Highest Corruption 42 | . . . . 1 . 18 18 42 Average Corruption 14 | . . . . 1 . 11 18 26 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 192 | . . . . . . 104 69 19 Message Errors 46 | . . . . . . 29 14 3 Matter Fused 49 | . . . . . . 27 17 5 Heat Flow Errors 18 | . . . . . . 8 8 2 Energy Discharges 20 | . . . . . . 9 8 3 Parts Rejected 3 | . . . . . . 2 1 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . 7 8 . Data Loss (major) 11 | . . . . . . 5 6 . Misfires 8 | . . . . . . 4 3 1 Alerts 3 | . . . . . . 1 2 . Misdirections 7 | . . . . . . 3 . 4 Weapon Failures 11 | . . . . . . 8 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . . . 37 . . Projectiles 37 | . . . . . . 37 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 71 | . 65 . . . . . 6 . Shots 3 | . 2 . . . . . 1 . Rammed 17 | 1 3 2 . . 3 8 . . Targets Rammed 21 | 1 3 2 . 2 3 10 . . Kicked . | . . . . . . . . . Crushed 4 | . . . . 2 . 2 . . Highest Temperature 441 | 70 72 . . . 45 441 226 252 Average Temperature 62 | 34 20 . . . 12 72 71 89 Received Heat Transfer 2318 | . 111 . . 6 567 923 369 342 Effects 2 | . . . . . . 2 . . Energy Bleed 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 4 | . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | 1 . . . . . 3 1 1 Heat Transferred 4998 | 185 100 . . . 259 3367 437 650 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 624 | 10 130 66 . 120 620 624 . . Initial 164 | . 6 6 . . 46 164 . . Average 180 | 3 45 22 . 76 309 214 . . Maximum Alert Level 2 | . . . . . 2 2 . . Low Security (%) 58 | 100 100 100 . 100 16 50 . . Level 1 30 | . . . . . 64 34 . . Level 2 11 | . . . . . 18 15 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 . . . 4 9 . 1 Investigation 3 | . 1 . . . . 2 . . Extermination 3 | . . . . . . 3 . . Reinforcement 4 | . . . . . 1 3 . . Assault 2 | . . . . . . 1 . 1 Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 9 | . 1 . . . 4 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 19 3 . 5 50 43 16 16 Peak Tracking Total 9 | . 4 3 . 3 5 7 4 9 Tactical Retreats 8 | . . . . . 6 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 8 | . 3 . . . . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . 6 . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . 1 1 . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . 1 3 . . Triggered 2 | . . . . . 1 1 . . Most Traps Carried 4 | . . 4 4 4 4 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 30 | . 8 . . . 12 8 2 . Terminals 23 | . 8 . . . 9 6 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 89 | . 29 . . . 39 19 2 . Successful 51 | . 19 . . . 23 7 2 . Failed 37 | . 10 . . . 15 12 . . Catastrophic 7 | . 2 . . . 3 2 . . Database Lockouts 1 | . . . . . 1 . . . Manual 43 | . 26 . . . 10 7 . . Terminals 71 | . 29 . . . 27 15 . . Fabricators . | . . . . . . . . . Repair Stations 11 | . . . . . 11 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 1 4 . . Terminal Hacks 35 | . 13 . . . 15 5 2 . Record 1 | . . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 7 | . 5 . . . 2 . . . Prototype ID Bank 8 | . 5 . . . 2 1 . . Open Door 1 | . . . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 1 . . Terminal Index 3 | . 1 . . . 1 1 . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 5 | . . . . . 4 1 . . Disarm Traps 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . . 8 . . . Scan Component 4 | . . . . . 4 . . . Repair 4 | . . . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks 6 | . 6 . . . . . . . Terminals 6 | . 6 . . . . . . . Track 1 | . 1 . . . . . . . Botnet 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 26 | . 8 . . . 12 6 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . Time 128 | . . . . . 128 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 30 | . . . . . . . . 30 Highest-Rated Ally 30 | . . . . . . . . 30 Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 Total Damage 73 | . . . . . . . . 73 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 7 | . 5 . . . 2 . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 9403 | 112 1219 757 415 268 1806 2971 1592 263 Spaces Moved 4746 | 50 495 307 173 95 797 1555 1028 246 Core 164 | 3 1 . . . . . . 160 Treads 3369 | 47 494 307 173 95 797 1456 . . Legs . | . . . . . . . . . Wheels 1213 | . . . . . . 99 1028 86 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 155 130 130 50 Average Speed 165 | 153 219 240 240 240 157 155 139 83 Slowest Speed 800 | 160 800 240 240 240 240 235 145 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 6 84 88 53 35 62 47 89 35 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 6 | . . 2 . 1 . . 3 . Spaces Dug 14 | . 6 . . . . 2 6 . Terrain Destroyed 67 | . 14 . . . 7 2 31 13 Melee 8 | . . . . . . 2 6 . Projectile . | . . . . . . . . . AOE 59 | . 14 . . . 7 . 25 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 5712 | 71 572 318 174 113 1171 1911 1102 280 Wait 296 | . 21 1 . . 151 112 5 6 Move 4738 | 49 494 306 172 94 796 1554 1027 246 Hop . | . . . . . . . . . Pick Up 69 | 6 13 4 1 2 19 21 2 1 Fast Attach 55 | 6 8 . . 1 16 22 2 . Attach 20 | . . 1 . 1 4 7 3 4 Detach 4 | . . . . . 4 . . . Swap 40 | . 3 . . 1 16 13 7 . Drop 90 | . 5 . 1 2 35 43 3 1 Fire 351 | 9 25 4 . 10 125 118 44 16 Melee 16 | . . . . . 1 8 7 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 21 | 1 3 2 . 2 3 10 . . Escape Stasis . | . . . . . . . . . Rewire 8 | . . . . . . . 2 6 Trap 4 | . . . . . 1 3 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 15) 831 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Identified exit to Mines 1332 | -10/Materials | Entered Mines 1344 | -10/Mines | Discovered new exit (range 11) 1348 | -10/Mines | Met a Derelict bent on vengeance 1356 | -10/Mines | Learned location of Zion (-6) 1580 | -10/Mines | Learned Materials stockpile data 2027 | -10/Mines | Found a hidden stash of uninstalled traps 2077 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2079 | -10/Mines | Discovered new exit (range 5) 2089 | -10/Mines | Entered Exiles 2147 | -10/Exiles | Met 8R-AWN 2188 | -10/Exiles | Met EX-HEX 2324 | -10/Exiles | Met EX-DEC 2470 | -10/Exiles | Discovered new exit (range 14) 2504 | -10/Exiles | Entered Mines 2734 | -9/Mines | Discovered new exit (range 16) 2772 | -9/Mines | Entered Materials 2772 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3190 | -8/Materials | Garrison activated, responded to threat 3524 | -8/Materials | Repaired Adv. Treads 3557 | -8/Materials | Repaired Lgt. Treads 3623 | -8/Materials | Build established: Scavenger-Mutant 3632 | -8/Materials | Discovered new exit (range 7) 3720 | -8/Materials | Central database locked down 4385 | -8/Materials | Repaired Adv. Treads 4412 | -8/Materials | Repaired Lgt. Treads 4578 | -8/Materials | Entered Factory 4578 | -7/Factory | Evolved 2 slots: Utility x2 4911 | -7/Factory | Build established: Mutant 5322 | -7/Factory | Discovered new exit (range 7) 5352 | -7/Factory | Identified exit to Factory 5878 | -7/Factory | System corruption reached 10% 5890 | -7/Factory | Identified exit to Lower Caves 6217 | -7/Factory | Discovered exit to Factory (range 16) 7424 | -7/Factory | First assault squad dispatched 7549 | -7/Factory | Entered Lower Caves 7728 | -7/Lower Caves | Learned Factory trap positions 9112 | -7/Lower Caves | Discovered new exit (range 8) 9141 | -7/Lower Caves | Entered another Lower Caves area 9150 | -7/Lower Caves | Discovered exit to Factory (range 8) 9274 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9308 | -7/Lower Caves | System corruption reached 30% 9317 | -7/Lower Caves | Core integrity fell below 50% 9317 | -7/Lower Caves | Released all parts (1) 9348 | -7/Lower Caves | Lost 12 parts (1p2n6u3w) 9365 | -7/Lower Caves | Core integrity fell below 20% 9404 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09317_ Acquired 70 matter. 09318_ Extracted 14 matter. 09319_ Critical hit (Burn: +37). 09319_ Penetrated by Slug. 09320_ System corrupted: Heat flow error (+284). 09344_ Slug penetrates B-48 Gladiator. 09350_ MJRP6MUJXVLT>X9JUXYCZNC9 09354_ Dropped Kinecellerator. 09355_ Acquired Huge Storage Unit. 09364_ Penetrated by Slug. 09367_ System corrupted: Matter fused (-9). 09369_ Attempting to rewire B-48 Gladiator. 09370_ Attempting to rewire L-41 Fighter. 09370_ L-41 Fighter rewired. 09371_ Attempting to rewire B-48 Gladiator. 09384_ G0 KLNKS<|A&O92B#/Z0I49V9Z 09399_ Slug penetrates Wall. 09402_ Penetrated by Slug. 09403_ System corrupted: Matter fused (-5). 09404_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# ### #??# ## #?#### | | ????# ## ##?## # #??? #### | | ????## ## ##???## ### #????? ### | | ?????#### #####??? ##?## ####???# # | | ????????# ### ### ####### ##??# # | | ????????## ##? # " [!#### | | ?????????####???# ######## # *=! ] % | | ?????????????????# # """"# *%=!! | | ????????????????## # # % ##!!!## # # | | ???????????????## + # "######## # ## | | ???????????????# # #+## ##??# ## ## | | ???????????????# # # ##???# # | | ?????????????##### #"""# ###????# | | ???????????## #??# ###### #??????# | | ??????????## #?## b Y #??????## # | | ??????##### #?## l ## ###???????## ## | | ??????# ## ### ##g ##??????????# ## | | ??????# ## ## ##??????????## ### | | ??????# ## ##??????????## ##?# | | ??????## ## ###?????????## ##??# | | ???????## ### ### ##??????????##?### | | ????????####?## ### #?????????????# | | ??????????????# #### ### #????????????# | | ??????????????## ##??## ##??? #????????????## | | ???????????????####????# #????? #?????????????## | | ???????????????????????##@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ##?????????????????????? | | ???????????????????????? #??????????????????????? | | ??????????????????????? ##??????????????????????? | | ???????????????????????##????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingAerolevCanceller Manual? 0 Play Time 01:24:43 Cumulative 58.8 hours Start 2024.08.02 @ 02:25:05 End 2024.08.02 @ 03:59:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0 Lore% 49 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a1ed30b-9a4c-4a61-b749-8a09c79d1116