Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 04:27:36 Player: TheKingOfGoons Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (19) 95 Value Destroyed (725) 725 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 4956 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 510 Friendly Fire -125 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag System Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Backup Propulsion III Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Backup Plating III Backup Plating III Advanced Shield Generator > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Carbon-fiber Leg Precision Shock Rifle Backup Laser III Backup Laser III [Rating: 65] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Treads Heavy Treads Leg Improved Titanium Leg Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Backup Plating III Device ECM Suite Processor Improved Terrain Scan Processor Protection Backup Plating III Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . 2 . 1 1 . . . Utility 2 | . . . . . 1 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 61 | 5 5 . . 12 13 9 8 9 Power 11 | 1 . . . 2 3 4 . 1 Engine 8 | 1 . . . 2 3 1 . 1 Core 1 | . . . . . . 1 . . Reactor 2 | . . . . . . 2 . . Propulsion 29 | 2 3 . . 7 5 2 4 6 Treads 1 | . . . . . . 1 . . Leg 14 | 2 . . . 6 5 1 . . Wheel . | . . . . . . . . . Hover 2 | . . . . 1 . . . 1 Flight 12 | . 3 . . . . . 4 5 Utility 8 | . 2 . . 1 2 1 2 . Device 6 | . 1 . . . 2 1 2 . Storage . | . . . . . . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 . . . 2 3 2 2 2 Energy Gun 9 | 2 . . . 2 . 2 2 1 Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 2 | . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 25 | . . . . 6 3 3 6 7 Power 5 | . . . . 1 1 1 1 1 Propulsion 10 | . . . . 2 1 1 2 4 Utility 4 | . . . . 1 1 . 2 . Weapon 6 | . . . . 2 . 1 1 2 Highest Loss Streak 7 | . . . . 3 2 3 4 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 56 | . 77 77 77 49 51 53 77 14 Engine 4 | . 14 11 11 4 8 4 . 3 Reactor 4 | . . . . . . 3 13 . Treads 1 | . . . . . . 1 6 . Leg 8 | . 11 . . 21 10 8 2 . Hover 1 | . . . . . 1 4 2 . Flight 8 | . 16 22 22 5 . . 16 7 Device 8 | . 2 11 11 9 17 2 8 . Protection 5 | . 4 11 11 1 . 10 11 . Energy Gun 8 | . 28 22 22 5 . 10 14 3 Ballistic Gun 2 | . . . . . 9 1 . . Naked Turns 263 | . . . . . . 85 31 147 Heaviest Build 51 | 5 8 8 8 18 32 51 51 17 Greatest Support 70 | 20 20 8 8 60 56 70 70 18 Greatest Overweight (x) 11 | . . . . 2 4 3 11 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 2 2 4 4 5 4 3 Average Carried 1 | . 1 2 2 . . 2 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 2 | . 2 2 2 . 2 2 2 1 Class Distribution -------------------- 84% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Matter Collected 870 | 242 28 . . . 137 303 78 82 Remotely . | . . . . . . . . . Salvage Created 572 | . 103 . . . 204 . 211 54 Parts 32 | . 10 . . . 12 . 8 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 16 | . 6 . . . 4 . 4 2 Guns 11 | . 6 . . . 3 . 2 . Cannons 2 | . . . . . . . . 2 AOE 2 | . . . . . 1 . 1 . Classes Destroyed 5 | . 1 . . . 4 . . . Worker 1 | . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Swarmer 8 | . 6 . . . . . . 2 Grunt 6 | . . . . . 3 . 3 . Programmer 2 | . . . . . 1 . 1 . Thug 1 | . . . . . . . 1 . Best Kill Streak 5 | . 3 . . . 5 . 2 2 Combat Bots Only 3 | . 3 . . . 3 . 2 2 Max Kills in Single Turn 3 | . 2 . . . 3 . 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . 1 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 323 | . 19 10 . 51 48 3 56 136 Missed 95 | . 8 5 . 11 14 . 10 47 Damage Taken 3530 | . 81 78 . 592 458 150 871 1300 Core 1268 | . 38 33 . 58 80 76 133 850 Absorbed by Shields 466 | . . . . . 153 25 288 . Redirected to Shielding 50 | . . . . 50 . . . . Regen/Repaired (Parts) 43 | . . . . . . 33 10 . Core Remaining (%) 84 | 100 84 . 91 89 . . 58 . Volleys Fired 54 | . 8 1 . 2 15 . 22 6 Largest 2 | . 2 2 . 1 2 . 1 2 Hottest 115 | . 80 80 . 55 56 . 81 115 Shots Fired 85 | . 16 2 . 2 30 . 24 11 Gun 80 | . 16 2 . 2 30 . 24 6 Cannon 5 | . . . . . . . . 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 30 | . . . . . 30 . . . Thermal 31 | . 16 2 . . . . 2 11 Explosive . | . . . . . . . . . Electromagnetic 24 | . . . . 2 . . 22 . Robot Hit Streak 9 | . 5 6 . 2 4 . 9 2 Robot Miss Streak 4 | . 1 1 . . 4 . 1 2 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 53 | . 10 1 . 2 16 . 19 5 Core Hits 29 | . 6 . . 1 10 . 8 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1406 | . 113 10 . 21 810 . 325 127 Guns 892 | . 113 10 . 21 397 . 325 26 Cannons 100 | . . . . . . . . 100 Explosions 413 | . . . . . 413 . . . Melee . | . . . . . . . . . Ramming 1 | . . . . . . . . 1 Kinetic 397 | . . . . . 397 . . . Thermal 637 | . 113 10 . . 361 . 27 126 Explosive 52 | . . . . . 52 . . . Electromagnetic 319 | . . . . 21 . . 298 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 1 1 2 2 Average Corruption 1 | . . . . . 1 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . 1 . 8 2 Message Errors 3 | . . . . . 1 . 2 . Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 5 | . . . . . 5 . . . Projectiles . | . . . . . . . . . Explosions 5 | . . . . . 5 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . . . . . 17 . . . Shots 1 | . . . . . 1 . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 368 | . 54 15 . 11 57 . 368 132 Average Temperature 92 | . 25 10 . 10 37 . 131 83 Received Heat Transfer 492 | . . 9 . 180 162 . 114 27 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 734 | . 250 25 . . 200 . 37 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Peak Influence 764 | . 185 198 76 44 239 83 764 478 Initial 303 | . . 78 76 29 6 83 . 303 Average 184 | . 99 138 76 13 22 39 445 344 Maximum Alert Level 3 | . . . . . 1 . 3 2 Low Security (%) 65 | 100 100 100 100 100 95 100 19 . Level 1 19 | . . . . . 4 . 32 90 Level 2 8 | . . . . . . . 25 9 Level 3 6 | . . . . . . . 21 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 1 . . 2 . 4 4 Investigation 2 | . . . . . 1 . 1 . Extermination 2 | . . . . . 1 . 1 . Reinforcement 5 | . 1 1 . . . . 2 1 Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Distress Signals 2 | . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 10 8 . 7 10 9 21 25 Peak Tracking Total 14 | . 7 5 . 4 4 6 5 14 Tactical Retreats 10 | . 1 2 . 1 . 2 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 5 | . . . . 2 1 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Disabled 18 | . . . . . 5 . 13 . Max in Single Turn 5 | . . . . . 5 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 5 | . 2 . . . 2 . 1 . Terminals 2 | . 2 . . . . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 14 | . 4 . . . 6 . 4 . Successful 4 | . . . . . 4 . . . Failed 10 | . 4 . . . 2 . 4 . Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 4 . . . . . . . Fabricators 3 | . . . . . 3 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 4 | . . . . . . . 4 . Terminal Hacks . | . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . . . 1 . 1 . Full Trace Events 3 | . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 36 | . . . . . 36 . . . Total Part Build Rating 6 | . . . . . 6 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total Allies 20 | . . . . . . 20 . . Largest Group 19 | . . . . . . 19 14 . Highest-Rated Group 475 | . . . . . . 475 375 . Highest-Rated Ally 35 | . . . . . . 35 35 . Total Orders . | . . . . . . . . . Ally Attacks 155 | . . . . . . 103 52 . Total Damage 6027 | . . . . . . 3622 2405 . Kills 35 | . . . . . . 10 25 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Turns Passed 3469 | 53 172 75 25 589 741 457 981 376 Spaces Moved 2666 | 32 239 162 68 238 433 309 562 623 Core 652 | 4 . . . 106 30 163 70 279 Treads 534 | . . . . . . 42 492 . Legs 548 | 28 51 . . 77 345 47 . . Wheels . | . . . . . . . . . Hover 135 | . . . . 20 58 57 . . Flight 797 | . 188 162 68 35 . . . 344 Fastest Speed 32 | 50 37 37 37 37 120 50 50 32 Average Speed 99 | 111 54 37 37 103 142 127 159 41 Slowest Speed 600 | 120 120 37 37 180 250 330 600 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . 2 . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 57 26 26 26 11 94 20 23 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 25 | . . . . . 25 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 25 | . . . . . 25 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total 3389 | 49 261 174 67 582 530 374 631 721 Wait 537 | 8 4 12 . 315 51 45 18 84 Move 2638 | 31 234 161 67 237 433 308 561 606 Hop 9 | . 2 . . . . . . 7 Pick Up 56 | 5 6 . . 9 14 7 9 6 Fast Attach . | . . . . . . . . . Attach 48 | 5 2 . . 10 11 6 5 9 Detach 6 | . . . . 3 1 . . 2 Swap 13 | . 3 . . 2 2 3 3 . Drop 27 | . 2 . . 4 3 5 13 . Fire 54 | . 8 1 . 2 15 . 22 6 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 14) 220 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x2 297 | -9/Materials | Discovered new exit (range 7) 301 | -9/Materials | Entered Mines 304 | -9/Mines | Build established: Mutant 321 | -9/Mines | Discovered new exit (range 15) 326 | -9/Mines | Entered Materials 326 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 555 | -8/Materials | Lost 3 parts (1p1n1w) 862 | -8/Materials | Discovered new exit (range 6) 915 | -8/Materials | Entered Factory 915 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1597 | -7/Factory | Fabricated Deuterium Engine (x2) 1656 | -7/Factory | Sucked down chute 1656 | -7/Factory | Entered Waste 1657 | -7/Waste | Met a frightened Derelict 1667 | -7/Waste | Spotted C-40 Crusher 1671 | -7/Waste | Spotted C-40 Crusher 1677 | -7/Waste | Spotted C-40 Crusher 1683 | -7/Waste | Spotted C-40 Crusher 1697 | -7/Waste | Spotted C-40 Crusher 1709 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1710 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1716 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1747 | -7/Waste | Lost 3 parts (1p1n1w) 1772 | -7/Waste | Spotted C-40 Crusher 1791 | -7/Waste | Warlord forces began an assault 1950 | -7/Waste | Allies destroyed C-40 Crusher 2018 | -7/Waste | Allies destroyed C-40 Crusher 2018 | -7/Waste | Allies destroyed C-40 Crusher 2022 | -7/Waste | Allies destroyed C-40 Crusher 2031 | -7/Waste | Allies destroyed C-40 Crusher 2043 | -7/Waste | Discovered new exit (range 16) 2060 | -7/Waste | Lost 5 allies 2113 | -7/Waste | Entered Factory 2113 | -7/Factory | Accompanied by 14 allies 2424 | -7/Factory | Lost 3 allies 2669 | -7/Factory | Lost 10 allies 2708 | -7/Factory | Build established: Scavenger-Mutant 2919 | -7/Factory | Lost 4 parts (1p2u1w) 3086 | -7/Factory | Discovered new exit (range 15) 3094 | -7/Factory | Entered another Factory area 3094 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3179 | -6/Factory | Build established: Mutant 3380 | -6/Factory | Garrison activated, responded to threat 3398 | -6/Factory | Core integrity fell below 50% 3419 | -6/Factory | Lost 7 parts (1p4n2w) 3431 | -6/Factory | Core integrity fell below 20% 3444 | -6/Factory | First assault squad dispatched 3470 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Backup Laser III destroyed. Hvy. Particle Cannon destroyed. Acquired VTOL Module. Acquired 10 matter. VTOL Module destroyed. S-27 Virus destroyed. Acquired Gravmag System. Fusion Modulator explodes. U-05 Engineer lays Concrete. Slammed into S-27 Virus. K-01 Serf destroyed. System corrupted: Substantial component data lost. ALERT: Significant disruption in Zone 4R, multiple assault carriers dispatched. [Achievement: Significant Disruption] O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slug penetrates Wall. Penetrated by Slug. 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"""? # " " # #### ####s#?????????????? | | # # " " # #???k#??????????????????? | | # """ """ !# " " # s #????#??????????????????? | | # """ """ # " " #sA #???????????????????????? | | # """ """ # " " # #???????????????????????? | | # # " " /u #???????????????????????? | | #?? ?# # #???????????????????????? | | #???? ???# [# #???????????????????????? | | #######+############ # ?????????????? | | + ?????????????? | | # ?????????????? | | + ???????????????????? | | # ????????????????? | | !! #?? ???????????????? | | !! ###+#######+######## #????? ????????????????? | | !! #??????????????????? #???????????????????????? | | #??????????????????? #???????????????????????? | | #????????????????????#???????????????????????? | | #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 6 Armor Coverage 160 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Deuterium Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Significant Disruption The More The Merrier Challenges ------------ None Game ------ Seed GreatSpikedSystem Manual? 0 Play Time 00:40:01 Cumulative 6.8 hours Start 2024.07.19 @ 03:13:56 End 2024.07.19 @ 04:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a08e221e-e2e8-4e85-a81f-d82510b89da2