Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.01 @ 16:48:00 Player: Granzteel Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (80) 400 Value Destroyed (4127) 4127 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2090) 2090 TOTAL SCORE: 14737 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 654 Follower Combat Kills 167 Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Fusion Compressor Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Angular Momentum Engine > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Lightpack 2.0 Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Improved Kinecellerator Phase Shifter System Guard High-powered Tractor Beam > --- WEAPON ----------- Plasma Rifle Compact HERF Cannon Coil Gun Railgun > --- INVENTORY -------- Cooled Ion Engine Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Treads Improved VTOL Module Xenon Bombardment Thruster Advanced Cooling System High-capacity Matter Pod Triangulator Improved Targeting Computer Melee Analysis Suite Advanced Target Analyzer Advanced Particle Charger ECM Suite Improved Reaction Control System Experimental Focal Shield Remote Shield Improved Corruption Screen Beamcaster Heavy Flak Cannon Shock Bomb Launcher Smartbomb Launcher Smartbomb Launcher Remote Datajack Advanced Remote Datajack Heavy Flail Scythe Axe [Rating: 160] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Electron Diverter Utility Lightpack 2.0 Device Cryofiber Web Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Autogun Energy Gun Small Laser Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . . 4 2 2 2 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . . 1 . . 1 . Utility 11 | . . . . . 2 . . 3 1 2 1 2 . . . Weapon 2 | . . . . . 1 . . . 1 . . . . . . Parts Attached 149 | 6 1 1 . 3 7 5 7 10 2 5 16 34 14 17 21 Power 18 | 1 . 1 . . . 1 . 1 . 1 . 5 3 2 3 Engine 9 | 1 . 1 . . . 1 . 1 . . . 3 1 . 1 Core 2 | . . . . . . . . . . 1 . . . . 1 Reactor 7 | . . . . . . . . . . . . 2 2 2 1 Propulsion 27 | 2 . . . . 1 . 4 1 . . 2 2 3 9 3 Treads 7 | . . . . . . . 2 1 . . 2 2 . . . Leg 1 | . . . . . 1 . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 2 . . . . . 3 9 3 Utility 57 | 1 1 . . 3 1 2 . 6 1 3 6 12 3 6 12 Device 21 | . . . . . . . . . . 2 3 7 2 1 6 Storage 8 | 1 1 . . 3 1 . . . . . . 1 . 1 . Processor 16 | . . . . . . 2 . 3 . . 2 2 1 2 4 Hackware 5 | . . . . . . . . 3 . . . . . 2 . Protection 7 | . . . . . . . . . 1 1 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | 2 . . . . 5 2 3 2 1 1 8 15 5 . 3 Energy Gun 8 | 1 . . . . 1 1 . . . . 2 2 . . 1 Energy Cannon 2 | . . . . . . . . . . . . 2 . . . Ballistic Gun 17 | 1 . . . . 2 1 3 1 1 1 3 4 . . . Ballistic Cannon 4 | . . . . . . . . . . . 1 3 . . . Launcher 6 | . . . . . . . . . . . . 1 3 . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 2 . . 1 . . 2 3 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 2 2 . . . . 1 2 1 . Corrupted Parts 3 | . . . . . . . . 3 . . . . . . . System Corruption 7 | . . . . . . . . 7 . . . . . . . Parts Lost 78 | . . 1 . . . . 2 . . 3 4 24 13 10 21 Power 11 | . . 1 . . . . . . . . . 4 2 2 2 Propulsion 15 | . . . . . . . 2 . . 1 . 3 2 2 5 Utility 33 | . . . . . . . . . . 1 1 9 4 6 12 Weapon 19 | . . . . . . . . . . 1 3 8 5 . 2 Highest Loss Streak 15 | . . 1 . . . . 2 . . 2 2 15 13 4 9 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 74 | . 85 98 100 100 66 79 80 78 88 84 81 80 45 42 49 Engine 6 | . 14 12 14 14 9 9 9 10 11 6 4 4 1 . . Core 1 | . . . . . . . . . . 3 4 2 . . . Treads 6 | . . . . . . . 8 19 17 14 10 7 1 . . Leg 1 | . . . . . 7 9 9 . . . . . . . . Wheel 6 | . 28 28 28 28 18 18 8 . . . . . . . . Flight 3 | . . . . . . . . . . . . . 4 15 14 Device 4 | . . . . . . . . . . 5 5 13 6 8 8 Storage 7 | . 14 28 28 28 9 9 9 6 5 5 4 4 4 . . Processor 13 | . . . . . . 7 9 20 23 21 21 22 13 8 10 Protection 2 | . . . . . . . . . 5 6 8 5 . . . Energy Gun 4 | . 14 14 14 14 9 9 6 . . . 1 4 1 . . Ballistic Gun 10 | . 14 14 14 14 9 9 14 13 23 21 16 10 1 . . Impact Weapon 1 | . . . . . 4 9 6 5 . . . . 1 . . Naked Turns 23 | . . . . . . . . . . . . . 1 . 22 Heaviest Build 63 | 13 15 15 15 22 22 22 23 30 43 56 57 63 55 35 37 Greatest Support 130 | 20 20 20 20 20 20 20 40 60 60 60 120 130 70 38 39 Greatest Overweight (x) 2 | . . . . 1 1 1 1 . . 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 10 40 40 40 40 40 40 40 40 40 5 5 Average Capacity 28 | 6 8 8 8 8 38 40 40 40 40 40 40 40 23 5 5 Most Carried 40 | 5 6 8 8 10 24 40 40 40 40 40 40 40 35 5 5 Average Carried 25 | 2 4 7 7 8 16 36 39 38 38 39 39 37 19 4 3 Final Capacity 40 | 8 8 8 8 10 40 40 40 40 40 40 40 40 5 5 5 Final Carried 40 | 4 6 8 8 10 24 40 40 40 39 40 40 35 . 4 3 Class Distribution -------------------- 22% | Hauler-Skirmisher 17% | Hauler-Mutant 16% | Mutant 14% | Hauler-Assassin 8% | Hauler-Gunner 5% | Hacker-Ninja 4% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Assassin | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -3/Research Hauler-Gunner | -2/Research Mutant | -2/Testing Sprinter | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Matter Collected 3608 | 229 . 103 . 120 64 77 204 148 50 170 650 1167 40 124 462 Remotely 874 | . . . . . . . . . . . . 834 40 . . Salvage Created 3939 | . . 46 . . 54 58 191 58 . 298 1038 1388 487 124 197 Parts 215 | . . 3 . . 3 4 22 1 . 17 64 53 24 9 15 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Combat Hostiles Destroyed 66 | . . 3 . . 1 1 5 1 . 5 16 20 8 1 5 Melee 4 | . . . . . . 1 . . . . . . 1 1 1 Guns 46 | . . 3 . . 1 . 5 1 . 5 16 14 1 . . Cannons 3 | . . . . . . . . . . . . 2 1 . . AOE 10 | . . . . . . . . . . . . 1 5 . 4 Classes Destroyed 16 | . . 1 . . 1 . 4 1 . 2 1 3 2 . 1 Worker 2 | . . . . . . . . . . . 1 . . . 1 Builder 6 | . . . . . . . 1 . . . 1 3 . 1 . Recycler 2 | . . . . . . . 1 . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . Drone 5 | . . . . . . . 4 . . . . . 1 . . Watcher 4 | . . . . . . . . . . . . 1 . 1 2 Swarmer 16 | . . 3 . . . . . . . . 4 5 1 . 3 Saboteur 2 | . . . . . . . . . . . . . 1 . 1 Grunt 12 | . . . . . . . . 1 . 1 3 4 3 . . Duelist 3 | . . . . . . . . . . 2 . . 1 . . Sentry 4 | . . . . . 1 1 . . . . . 2 . . . Specialist 2 | . . . . . . . . . . . . 2 . . . Hunter 5 | . . . . . . . 1 . . . 2 2 . . . Programmer 15 | . . . . . . . . . . 2 7 4 1 1 . Heavy 1 | . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . . 3 . . 1 1 2 1 . 3 5 5 8 1 6 Combat Bots Only 7 | . . 3 . . 1 1 2 1 . 3 5 5 7 1 4 Max Kills in Single Turn 3 | . . 1 . . 1 1 2 1 . 1 2 1 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 1 1 . 3 Melee 1 | . . . . . . 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Damage Taken 11912 | . . 233 . 19 30 29 351 49 74 464 1604 4372 1147 1026 2514 Core 2600 | . . 87 . 12 . 29 68 . . 18 84 323 371 359 1249 Absorbed by Shields 210 | . . . . . . . . . . . . 46 . . 164 Reduced by Siege Mode 83 | . . . . . . . . . . . . 83 . . . Redirected to Shielding 288 | . . . . . . . . . . . 15 129 . . 144 Core Remaining (%) 85 | 100 . . . 60 . . 82 100 100 98 93 . 52 . . Volleys Fired 167 | . . 8 . . 3 . 13 2 2 10 36 72 12 . 9 Largest 4 | . . 2 . . 3 . 3 3 4 4 4 4 3 . 1 Hottest 257 | . . 60 . . 111 . 74 74 104 114 165 257 204 . 65 Shots Fired 502 | . . 16 . . 6 . 39 6 8 40 143 220 15 . 9 Gun 437 | . . 16 . . 6 . 39 6 8 40 133 185 2 . 2 Cannon 45 | . . . . . . . . . . . 10 30 5 . . Launcher 20 | . . . . . . . . . . . . 5 8 . 7 Special . | . . . . . . . . . . . . . . . . Kinetic 378 | . . 8 . . 4 . 39 6 8 40 129 143 1 . . Thermal 75 | . . 8 . . 2 . . . . . 6 56 1 . 2 Explosive 13 | . . . . . . . . . . . . . 6 . 7 Electromagnetic 36 | . . . . . . . . . . . 8 21 7 . . Robot Hit Streak 24 | . . 3 . . 5 . 8 3 6 14 9 22 19 . 24 Robot Miss Streak 5 | . . 2 . . . . 3 1 2 1 3 5 . . 1 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . Secondary Targets 9 | . . 2 . . . . . 1 . 3 2 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . 1 1 1 . . . Shots Hit Robots 365 | . . 9 . . 4 1 21 4 6 30 95 156 15 16 8 Core Hits 188 | . . 3 . . 2 1 10 2 1 12 48 68 22 5 14 Critical Kills 6 | . . . . . . 1 . . . . 3 2 . . . Critical Parts Destroyed 9 | . . 1 . . . . . . 1 . 5 2 . . . Critical Strikes 32 | . . 1 . . . 1 . . 1 . 9 14 1 5 . Burn 6 | . . . . . . . . . . . . 6 . . . Destroy 17 | . . 1 . . . . . . 1 . 8 7 . . . Blast 1 | . . . . . . . . . . . 1 . . . . Corrupt 2 | . . . . . . . . . . . . 1 1 . . Smash 1 | . . . . . . 1 . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . 5 . Melee Attacks 141 | . . . . . 4 10 1 11 . . 3 3 17 84 8 Impact 33 | . . . . . 4 10 1 11 . . 3 3 1 . . Slashing 108 | . . . . . . . . . . . . . 16 84 8 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 1 2 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10884 | . . 116 . 16 69 33 351 106 104 577 2137 4225 1286 642 1222 Guns 6674 | . . 116 . . 69 . 351 106 104 577 2011 3296 44 . . Cannons 957 | . . . . . . . . . . . 126 639 192 . . Explosions 2366 | . . . . . . . . . . . . 290 986 . 1090 Melee 871 | . . . . . . 33 . . . . . . 64 642 132 Ramming 16 | . . . . 16 . . . . . . . . . . . Kinetic 5905 | . . 38 . . 52 . 351 106 104 577 1981 2672 24 . . Thermal 1201 | . . 78 . . 17 . . . . . 80 1006 20 . . Explosive 1959 | . . . . . . . . . . . . . 869 . 1090 Electromagnetic 932 | . . . . . . . . . . . 76 547 309 . . Impact 33 | . . . . . . 33 . . . . . . . . . Slashing 838 | . . . . . . . . . . . . . 64 642 132 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 1 1 1 7 . . 5 . 6 17 28 Average Corruption 5 | . . . . . 1 1 1 3 . . 1 . 6 12 15 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . Corruption Blocked 10 | . . . . . . . . . . . . 10 . . . Effects 63 | . . . . . 3 . 6 8 . . 3 . 4 12 27 Message Errors 15 | . . . . . 1 . 2 1 . . 1 . 1 2 7 Matter Fused 20 | . . . . . 1 . 1 1 . . 1 . 1 7 8 Heat Flow Errors 5 | . . . . . . . 1 1 . . . . 1 1 1 Energy Discharges 4 | . . . . . . . 1 1 . . . . . . 2 Data Loss (minor) 9 | . . . . . 1 . . 2 . . . . . 1 5 Data Loss (major) 4 | . . . . . . . 1 2 . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . 1 4 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 144 | . . . . . . . . . . . . . 24 68 52 Projectiles . | . . . . . . . . . . . . . . . . Explosions 19 | . . . . . . . . . . . . . . . 19 Melee 125 | . . . . . . . . . . . . . 24 68 33 Knockbacks 12 | . . . . . . . . . . . 4 8 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . 4 7 . . . Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 73 | . . . . 7 . . . . . . . 23 9 . 34 Shots 5 | . . . . . . . . . . . . 3 1 . 1 Rammed 2 | . . . . 2 . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 266 | . . . . . 33 . 266 113 33 66 80 250 92 223 99 Average Temperature 63 | . . . . . 18 . 117 59 19 31 34 92 46 115 26 Received Heat Transfer 586 | . . . . . 9 9 18 9 9 55 . 171 189 . 117 Siege Activations 2 | . . . . . . . . . . . . 2 . . . Total Turns 37 | . . . . . . . . . . . . 37 . . . Longest Duration 24 | . . . . . . . . . . . . 24 . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . . . . . . 3 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . Parts Melted 6 | . . . . . . . . . . . 1 5 . . . Heat Transferred 2939 | . . 175 . . 37 . . . . . 150 2540 37 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Peak Influence 2053 | . 47 123 . . 76 111 264 999 259 141 198 263 2053 1400 1438 Initial 1231 | . . 18 . . . 22 43 944 205 126 73 65 94 1231 870 Average 442 | . 34 94 . . 18 70 169 639 242 109 82 106 1758 1276 1016 Maximum Alert Level 5 | . . . . . . . 1 3 1 . . 1 5 4 4 Low Security (%) 54 | 100 100 100 . 100 100 100 56 . . 100 100 84 . . . Level 1 10 | . . . . . . . 43 25 100 . . 15 . . . Level 2 5 | . . . . . . . . 39 . . . . . . . Level 3 12 | . . . . . . . . 35 . . . . . . 83 Level 4 12 | . . . . . . . . . . . . . . 100 16 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . 99 . . Squads Dispatched 40 | . . . . . 1 2 1 3 . . 3 5 14 8 3 Investigation 4 | . . . . . . . . 1 . . . . . 3 . Extermination 9 | . . . . . . . . 2 . . 3 2 . 1 1 Reinforcement 9 | . . . . . 1 . 1 . . . . 3 . 3 1 Assault 16 | . . . . . . 2 . . . . . . 12 1 1 Garrison 2 | . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . 2 . . . . . . 1 Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Distress Signals 6 | . . . . . 1 . . . . . 2 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 213 | . 1 5 . . 1 1 32 6 1 5 19 28 35 26 53 Peak Tracking Total 19 | . 1 3 . . 6 1 4 4 1 3 4 6 19 9 18 Tactical Retreats 29 | . . 1 . . 3 . . . . . . 2 5 7 11 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Traps Triggered 7 | . . . . . 1 1 . . . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Machines Disabled 6 | . . . . . . 2 1 1 . . . 1 . 1 . Max in Single Turn 1 | . . . . . . 1 . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Machines Accessed 39 | . 2 . 1 . 1 3 6 6 . 1 . 1 . 11 7 Terminals 34 | . 2 . . . 1 3 6 5 . 1 . 1 . 10 5 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 101 | . 10 . 1 . 3 8 19 22 . 3 . 7 . 19 9 Successful 50 | . 7 . 1 . 1 5 6 16 . 1 . 4 . 7 2 Failed 51 | . 3 . . . 2 3 13 6 . 2 . 3 . 12 7 Catastrophic 11 | . . . . . . . 4 . . . . . . 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 82 | . 12 . 1 . 3 10 23 12 . 3 . 6 . 8 4 Terminals 88 | . 10 . . . 3 8 19 14 . 3 . 7 . 17 7 Fabricators 8 | . . . . . . . . 8 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . Terminal Hacks 22 | . 5 . 1 . . 1 1 5 . . . 2 . 6 1 Record 8 | . . . . . . . . 3 . . . 1 . 3 1 Robot Schematic 7 | . 5 . . . . 1 . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 3 . Terminal Index 2 | . . . . . . . 1 . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 6 . . . . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . . . Build 3 | . . . . . . . . 3 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 2 . . . 1 4 5 5 . 1 . 2 . 1 . Terminals 21 | . 2 . . . 1 4 5 5 . 1 . 2 . 1 . Assimilate 2 | . . . . . . 1 . . . 1 . . . . . Botnet 18 | . 2 . . . 1 3 5 5 . . . 1 . 1 . Operators 1 | . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . . 1 1 6 6 . 1 . 1 . 8 6 Full Trace Events 4 | . . . . . . . 1 1 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 5 . . . . 1 . 1 . . . . . . . Robots Built 6 | . . . . . . . . 6 . . . . . . . Authchips 3 | . . . . . . . . 3 . . . . . . . Time 201 | . . . . . . . . 201 . . . . . . . Total Robot Build Rating 24 | . . . . . . . . 24 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Total Allies 15 | . . . . . . 5 3 6 . 1 . . . . . Largest Group 8 | . . . . . . 5 8 6 4 4 1 . . . . Highest-Rated Group 192 | . . . . . . 155 183 192 128 128 26 . . . . Highest-Rated Ally 32 | . . . . . . 31 31 32 32 32 26 . . . . Total Orders 8 | . . . . . . . . 5 . 2 1 . . . . STAY 5 | . . . . . . . . 3 . 1 1 . . . . FOLLOW 3 | . . . . . . . . 2 . 1 . . . . . Ally Attacks 286 | . . . . . . 3 251 25 2 5 . . . . . Total Damage 3136 | . . . . . . 21 1961 800 108 246 . . . . . Kills 41 | . . . . . . . 37 3 1 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Turns Passed 8538 | 45 63 97 541 470 565 220 813 1139 80 322 1310 974 275 910 714 Spaces Moved 8002 | 40 74 86 672 333 468 189 504 531 42 154 545 327 258 1865 1914 Core 60 | 2 . . . . . . . . . . . . 2 . 56 Treads 1775 | . . . . . . . 147 531 42 154 545 327 29 . . Legs 4 | . . . . . . . 4 . . . . . . . . Wheels 2213 | 38 74 86 672 333 468 189 353 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3950 | . . . . . . . . . . . . . 227 1865 1858 Fastest Speed 25 | 50 80 80 80 80 80 80 95 163 163 163 166 145 30 25 27 Average Speed 75 | 78 80 80 80 85 81 81 116 163 163 173 184 166 45 27 28 Slowest Speed 245 | 80 80 80 80 95 95 95 200 165 163 245 245 170 145 97 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . 3 6 Cave-ins Triggered 4 | . . . . . . . . . . . . . 1 2 1 Exploration Rate (%) 31 | 3 20 25 91 53 27 31 91 9 2 5 13 8 35 43 52 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 110 | . . . . . 4 . . 10 . . 3 2 16 59 16 Terrain Destroyed 224 | . . . . . 4 . 1 10 . . 12 3 78 59 57 Melee 99 | . . . . . 4 . . 10 . . 3 2 16 59 5 Projectile 11 | . . . . . . . 1 . . . 9 1 . . . AOE 114 | . . . . . . . . . . . . . 62 . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Tes Acc Com Total 9949 | 50 77 97 676 516 640 245 710 784 50 189 758 604 373 2123 2057 Wait 1259 | . 1 . . 176 138 1 124 215 . 9 140 139 69 149 98 Move 7969 | 39 73 85 671 332 467 188 503 530 41 153 544 326 257 1858 1902 Hop 8 | . . . . . . . . . . . . . . 2 6 Pick Up 145 | 5 2 3 1 1 19 29 14 10 4 9 11 25 3 6 3 Fast Attach 48 | 5 1 . . . 1 3 1 3 . 1 3 . 1 14 15 Attach 69 | 1 . 1 . . 2 . 3 5 2 4 6 24 13 2 6 Detach 9 | . . . . . 1 . 1 1 . . 2 . . . 4 Swap 33 | . . . . 3 4 2 3 2 . . 7 10 1 1 . Drop 58 | . . . 3 2 1 12 12 4 1 3 6 5 . 6 3 Fire 167 | . . 8 . . 3 . 13 2 2 10 36 72 12 . 9 Melee 141 | . . . . . 4 10 1 11 . . 3 3 17 84 8 Ram 2 | . . . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . 1 3 Rewire 37 | . . . 1 . . . 35 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 9) 109 | -10/Materials | Entered Mines 135 | -10/Mines | Assembled infested the area 140 | -10/Mines | Assisted by a Guerilla fighting off Assembled 147 | -10/Mines | Learned 8 Materials zone layouts 202 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 202 | -10/Mines | Discovered new exit (range 5) 206 | -10/Mines | Entered Exiles 227 | -10/Exiles | Met 8R-AWN 239 | -10/Exiles | Met EX-HEX 263 | -10/Exiles | Met EX-BIN 273 | -10/Exiles | Aligned with FarCom system 274 | -10/Exiles | Given EX-Vault access code 292 | -10/Exiles | Opened EX-Vault 298 | -10/Exiles | Found Lightpack 2.0 315 | -10/Exiles | Warned to stay clear of 0b10 Research branches 319 | -10/Exiles | Build established: Mutant 343 | -10/Exiles | Met EX-DEC 398 | -10/Exiles | Discovered new exit (range 12) 487 | -10/Exiles | Visited The Gauntlet 646 | -10/Exiles | Discovered new exit (range 14) 747 | -10/Exiles | Left Exiles lab with Lightpack 2.0 747 | -10/Exiles | Entered Mines 761 | -9/Mines | Discovered new exit (range 15) 969 | -9/Mines | Learned location of Zion (-6) 1217 | -9/Mines | Entered Materials 1217 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1218 | -8/Materials | Identified exit to Factory 1218 | -8/Materials | Identified exit to Storage 1578 | -8/Materials | Build established: Hauler-Mutant 1782 | -8/Materials | Entered Storage 1848 | -8/Storage | Allied Derelicts emerged from ambush trap array 1953 | -8/Storage | Met a pair of Derelict thieves 1997 | -8/Storage | Discovered new exit (range 3) 2002 | -8/Storage | Entered Recycling 2002 | -8/Recycling | Accompanied by 5 allies 2018 | -8/Recycling | Spotter reported a threat 2035 | -8/Recycling | Spotter reported a threat 2036 | -8/Recycling | Spotter reported a threat 2037 | -8/Recycling | Spotter reported a threat 2041 | -8/Recycling | Spotter reported a threat 2045 | -8/Recycling | Spotter reported a threat 2047 | -8/Recycling | Spotter reported a threat 2069 | -8/Recycling | Spotter reported a threat 2099 | -8/Recycling | Spotter reported a threat 2100 | -8/Recycling | Spotter reported a threat 2106 | -8/Recycling | Spotter reported a threat 2152 | -8/Recycling | Spotter reported a threat 2161 | -8/Recycling | Spotter reported a threat 2163 | -8/Recycling | Spotter reported a threat 2163 | -8/Recycling | Spotter reported a threat 2214 | -8/Recycling | Spotter reported a threat 2214 | -8/Recycling | Spotter reported a threat 2266 | -8/Recycling | Spotter reported a threat 2266 | -8/Recycling | Spotter reported a threat 2269 | -8/Recycling | Spotter reported a threat 2291 | -8/Recycling | Spotter reported a threat 2319 | -8/Recycling | Spotter reported a threat 2322 | -8/Recycling | Spotter reported a threat 2344 | -8/Recycling | Spotter reported a threat 2371 | -8/Recycling | Spotter reported a threat 2372 | -8/Recycling | Spotter reported a threat 2375 | -8/Recycling | Spotter reported a threat 2424 | -8/Recycling | Spotter reported a threat 2425 | -8/Recycling | Spotter reported a threat 2439 | -8/Recycling | Spotter reported a threat 2447 | -8/Recycling | Spotter reported a threat 2486 | -8/Recycling | Spotter reported a threat 2486 | -8/Recycling | Spotter reported a threat 2501 | -8/Recycling | Spotter reported a threat 2527 | -8/Recycling | Spotter reported a threat 2527 | -8/Recycling | Spotter reported a threat 2539 | -8/Recycling | Spotter reported a threat 2554 | -8/Recycling | Spotter reported a threat 2580 | -8/Recycling | Spotter reported a threat 2580 | -8/Recycling | Spotter reported a threat 2592 | -8/Recycling | Spotter reported a threat 2616 | -8/Recycling | Spotter reported a threat 2616 | -8/Recycling | Spotter reported a threat 2633 | -8/Recycling | Spotter reported a threat 2645 | -8/Recycling | Spotter reported a threat 2650 | -8/Recycling | Discovered new exit (range 10) 2653 | -8/Recycling | Spotter reported a threat 2669 | -8/Recycling | Spotter reported a threat 2704 | -8/Recycling | Spotter reported a threat 2755 | -8/Recycling | Spotter reported a threat 2755 | -8/Recycling | Spotter reported a threat 2815 | -8/Recycling | Entered Factory 2815 | -6/Factory | Accompanied by 3 allies 2815 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 2852 | -6/Factory | Build established: Hauler-Skirmisher 3165 | -6/Factory | Search patrols dispatched 3179 | -6/Factory | Build established: Hauler-Assassin 3302 | -6/Factory | Fabricated Y-54 Guardian (x2) 3476 | -6/Factory | Fabricated Y-54 Guardian (x2) 3515 | -6/Factory | Search patrols dispatched 3653 | -6/Factory | Fabricated Y-54 Guardian (x2) 3829 | -6/Factory | Discovered new exit (range 16) 3954 | -6/Factory | Entered another Factory area 3954 | -5/Factory | Accompanied by 4 allies 3954 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4017 | -5/Factory | Discovered new exit (range 10) 4034 | -5/Factory | Entered another Factory area 4034 | -4/Factory | Accompanied by 4 allies 4034 | -4/Factory | Evolved 2 slots: Utility x2 4206 | -4/Factory | Build established: Hauler-Skirmisher 4289 | -4/Factory | Discovered new exit (range 10) 4356 | -4/Factory | Entered Research 4356 | -3/Research | Accompanied by 1 ally 4356 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4653 | -3/Research | Found Prototype Device 5085 | -3/Research | Spotted B-86 Titan 5658 | -3/Research | Discovered new exit (range 3) 5666 | -3/Research | Entered another Research area 5666 | -2/Research | Evolved 2 slots: Utility x2 6070 | -2/Research | Discovered new exit (range 22) 6305 | -2/Research | Build established: Hauler-Gunner 6372 | -2/Research | Lost 5 parts (2p1n1u1w) 6561 | -2/Research | Lost 15 parts (2p2n5u6w) 6640 | -2/Research | Entered Testing 6641 | -2/Testing | Maximum security lockdown engaged 6756 | -2/Testing | Garrison activated, responded to threat 6786 | -2/Testing | Released all parts (10) 6804 | -2/Testing | Destroyed 7 combat bots 6845 | -2/Testing | Lost 13 parts (2p2n4u5w) 6879 | -2/Testing | Crushed by falling debris 6895 | -2/Testing | Spotted Superbehemoth 6904 | -2/Testing | Discovered new exit (range 16) 6915 | -2/Testing | Entered Access 6915 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7153 | -1/Access | Build established: Sprinter 7165 | -1/Access | First assault squad dispatched 7502 | -1/Access | Crushed by falling debris 7533 | -1/Access | Lost 4 parts (1n3u) 7587 | -1/Access | System corruption reached 10% 7763 | -1/Access | Crushed by falling debris 7770 | -1/Access | Spotted B-99 Colossus 7802 | -1/Access | Lost 3 parts (1n2u) 7823 | -1/Access | Discovered new exit (range 8) 7825 | -1/Access | Entered Command 7872 | -1/Command | Spotted B-99 Colossus 7914 | -1/Command | Spotted M Guard 7914 | -1/Command | Spotted M Guard 8118 | -1/Command | First assault squad dispatched 8138 | -1/Command | Build established: Hacker-Ninja 8312 | -1/Command | Spotted B-99 Colossus 8325 | -1/Command | Search patrols dispatched 8337 | -1/Command | Crushed by falling debris 8368 | -1/Command | Lost 5 parts (4u1w) 8410 | -1/Command | Spotted Alpha 7 8410 | -1/Command | Spotted Striker 8410 | -1/Command | Spotted Executioner 8410 | -1/Command | Spotted Executioner 8410 | -1/Command | Spotted Alpha 7 8410 | -1/Command | Spotted Striker 8410 | -1/Command | Spotted Executioner 8410 | -1/Command | Spotted Executioner 8411 | -1/Command | Spotted B-99 Colossus 8413 | -1/Command | Spotted B-99 Colossus 8416 | -1/Command | Core integrity fell below 50% 8432 | -1/Command | Destroyed Striker 8470 | -1/Command | Lost 9 parts (2p2n4u1w) 8511 | -1/Command | Core integrity fell below 20% 8539 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08511_ Penetrated by Slug. 08511_ Slug penetrates Wall. 08512_ Penetrated by Slug. 08512_ Propulsion Shielding destroyed. 08513_ Penetrated by Slug. 08513_ Slug penetrates Wall. 08513_ K-01 Serf destroyed. 08515_ K-01 Serf collects debris. 08516_ Penetrated by Slug. 08517_ Slug penetrates Wall. 08523_ System corrupted: Matter fused (-7). 08523_ Acquired 86 matter. 08528_ K-01 Serf collects debris. 08529_ Acquired 14 matter. 08530_ Acquired 27 matter. 08531_ W-44 Eye sends out distress signal. 08532_ K-01 Serf collects debris. 08532_ Acquired Imp. Ion Engine. 08534_ Acquired 151 matter. 08535_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????# #???# #??? | | ?????????????????# #???# #??? | | ?????????????????# =! #???# = #??? | | ?????????????????# =! ##### #??? | | ?????????????????# + + #??? | | ?????????????????# # ## #??? | | ?????????????????# # ## #??? | | ?????????????????# = # ####+###########"####??? | | ?????????????????# + #??# ######### #????? | | ?????????????????# # #??# # # #????? | | ?????????????????# # #??# # # #????? | | ?????????????????###+### #### # "" + #????? | | ?????????????????# # """ # #????? | | ?????????????????# / R" # #????? | | ?????????????????# = # """ # #????? | | ?????????????????# # "" # ##???? | | ?????????????????# = # %# "#???? | | ?????????????????# *% # # #????? | | ?????????????????# ########"%% #????? | | ?????????????????# #?????##""++##???? | | ?????????????????# k #?????# ^ #???? | | ????????????###??## [[ #?????# ^% #???? | | ????????????# ?## = % #????# #??? | | ????????????# # =%# #######????## ##??? | | ????????????# ## #????? #??? | | ???????????### # @ #????## ##??? | | ?????????? +s # #????? = #??? | | ?????????? + !! #?????# =%##??? | | ?????????? + ! #????? [ ???? | | ?????????? + w ==| #?????# ##??? | | ???????????### # != = #???BB ???? | | ????????????# # ## +###+####??BB ??? | | ????????????# # w + #???? ??? | | ????????????# #"" ! # #??? """""" ?# | | ?????????????#??#"" # #??? ?????? ?# | | ????????????????#"Y!* # =#??? ?????? ## | | ????????????????#""!* # #??? ?????? ## | | ????????????????#""** #[ #?? ??????? ## | | ????????????????### # #?? ??????? ## | | ??????????????????# + #?? ??????? ## | | ????????????????######## # #??? ???????????# | | ????????????????# # # #?? ???????????# | | ????????????????# # #!! #???????????????# | | ????????????????# + #! #???????????????# | | ????????????????# # # #???????????????? | | ????????????????# # # #???????????????? | | ????????????????# # ##+#####???????????????? | | ????????????????# # #???????????????????? | | ????????????????# + #???????????????????? | | ????????????????######## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 495 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 15 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 81 Targeting Accuracy 14 Melee Accuracy 14 Target Analysis 12 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked O-24 Administrator | -8/Storage | Hacked Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Authchip Y-54 Guardian | x2 | -6/Factory | Authchip Y-54 Guardian | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Deadly Force Dodgeball, But With Guns Oh No You Don't! Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 04:08:14 Cumulative 52.6 hours Start 2023.02.27 @ 17:56:22 End 2023.03.01 @ 16:48:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7d74b2b-49b9-4a95-bcac-a2005a47559a