Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 17:06:27 Player: mewcatx Result: Destroyed by 7L-IJM(z) with Makeshift Hammer Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2930) 2930 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 7824 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Rolling (90) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Battle Rifle Impact Mace > --- INVENTORY (5) ---- Large Matter Pod (150) Trap Scanner Armor Integrity Analyzer Hacking Suite Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter 0b10 Alert Chip Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Cooled Pulse Rifle Advanced Assault Cannon Impact Mace > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Large Matter Pod Trap Scanner Improved Signal Interpreter Armor Integrity Analyzer Hacking Suite Makeshift Hacking Suite Improved Field Recycling Unit Cooled Pulse Rifle Gauss Rifle Gauss Rifle Missile Launcher Self-destruct Interrupter [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility 0b10 Alert Chip Device Structural Scanner Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 125 | 6 9 . . 5 35 35 12 6 17 Power 21 | 1 1 . . 1 3 7 3 1 4 Engine 13 | 1 1 . . 1 2 3 2 1 2 Core 7 | . . . . . 1 4 1 . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 20 | 2 . . . . 10 4 1 . 3 Treads 4 | 2 . . . . 2 . . . . Leg 1 | . . . . . 1 . . . . Wheel 15 | . . . . . 7 4 1 . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 2 . . 1 10 11 2 2 3 Device 10 | . . . . . . 5 1 1 3 Storage 4 | 1 1 . . . 2 . . . . Processor 3 | . 1 . . 1 . 1 . . . Hackware 1 | . . . . . . 1 . . . Protection 14 | . . . . . 8 4 1 1 . Artifact . | . . . . . . . . . . Weapon 52 | 2 6 . . 3 12 13 6 3 7 Energy Gun 16 | 2 1 . . . 2 5 3 2 1 Energy Cannon 2 | . . . . . 1 1 . . . Ballistic Gun 18 | . 4 . . 1 7 2 1 . 3 Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 7 | . 1 . . 2 1 1 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 . 2 Slashing Weapon 4 | . . . . . 1 3 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 3 . . 2 Parts Lost 43 | . 1 . . 2 3 8 8 4 17 Power 11 | . . . . . . 2 5 1 3 Propulsion 10 | . . . . 2 1 3 . . 4 Utility 9 | . . . . . 1 1 1 1 5 Weapon 13 | . 1 . . . 1 2 2 2 5 Highest Loss Streak 11 | . 1 . . 2 1 8 5 3 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 100 95 86 95 83 79 85 Engine 6 | . 14 14 14 13 3 6 4 5 . Core 3 | . . . . . 5 7 2 . 4 Treads 7 | . 28 28 28 25 3 . . . . Wheel 11 | . . . . . 12 19 15 15 15 Device 2 | . . . . . . 5 2 1 6 Storage 8 | . 14 14 14 13 7 7 7 7 7 Processor 15 | . 13 14 14 14 18 15 15 15 15 Hackware 3 | . . . . . . 5 7 7 7 Protection 3 | . . . . . 10 3 4 5 . Energy Gun 7 | . 7 . . . 3 8 14 12 6 Energy Cannon 1 | . . . . . 6 1 . . . Ballistic Gun 11 | . 19 28 28 26 13 9 4 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 57 | 13 21 20 20 26 42 57 51 48 53 Greatest Support 40 | 40 40 40 40 40 36 40 40 40 40 Greatest Overweight (x) 8 | . . . . 8 2 1 3 1 1 Average Overweight (x) . | . . . . . 1 1 1 . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 6 8 10 10 9 9 15 15 15 14 Most Carried 15 | 4 10 10 10 10 15 15 15 15 15 Average Carried 11 | 2 7 9 9 9 7 14 14 14 14 Final Capacity 15 | 8 10 10 10 5 15 15 15 15 5 Final Carried 15 | 4 10 10 10 5 15 15 15 15 5 Class Distribution -------------------- 51% | Mutant 15% | Tank 14% | Skirmisher 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2631 | 214 471 75 . 80 513 386 447 140 305 Remotely . | . . . . . . . . . . Salvage Created 2898 | . 481 84 . 115 831 402 448 265 272 Parts 166 | . 33 3 . 5 48 31 21 9 16 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 6 | . . 1 . 1 3 1 . . . Parts Field Recycled 12 | . . . . . . 12 . . . Retrieved Matter 176 | . . . . . . 176 . . . Parts Self-Destructed 24 | . . . . . . . 17 7 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 70 | . 14 2 . 3 16 10 12 6 7 Melee 2 | . . . . . 1 1 . . . Guns 43 | . 9 2 . 2 8 8 7 4 3 Cannons 10 | . . . . . 7 . . 2 1 AOE 15 | . 5 . . 1 . 1 5 . 3 Classes Destroyed 19 | . 6 . . 1 6 3 . . 3 Worker 3 | . . . . . 3 . . . . Builder 3 | . 1 . . . 1 1 . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | . . . . . 2 1 . . . Operator 2 | . 1 . . . . 1 . . . Watcher 5 | . 2 . . . 2 1 . . . Swarmer 16 | . 3 . . . 4 3 6 . . Cutter 3 | . . . . . 3 . . . . Grunt 28 | . 11 2 . 2 5 . 2 6 . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 2 2 1 . . Demolisher 2 | . . . . . . 2 . . . Hunter 2 | . . . . . 1 . 1 . . Programmer 4 | . . . . . . 2 2 . . Tinkerer 2 | . . . . . . . . . 2 Assembled 1 | . . . . . . 1 . . . Wasp 1 | . . . . . . . . . 1 Thug 1 | . . . . . . . . . 1 Fireman 1 | . . . . . . . . . 1 Mutant 4 | . . . . . . . . . 4 Best Kill Streak 8 | . 5 2 . 3 3 7 5 3 8 Combat Bots Only 6 | . 5 2 . 3 3 5 5 3 6 Max Kills in Single Turn 3 | . 2 1 . 2 2 3 2 1 2 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . 2 . . 1 . 1 2 . 2 Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 552 | . 50 6 . 16 84 166 68 61 101 Missed 145 | . 12 . . 6 19 59 14 11 24 Damage Taken 6791 | . 496 89 . 273 1000 1584 915 799 1635 Core 1096 | . 136 . . 103 143 141 116 114 343 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 171 | . . . . . 109 62 . . . Core Remaining (%) 59 | 100 . . . 4 74 . . . . Volleys Fired 201 | . 43 6 . 3 58 26 22 22 21 Largest 3 | . 2 2 . 2 3 3 3 3 3 Hottest 163 | . 90 43 . 56 163 159 145 145 144 Shots Fired 427 | . 82 12 . 6 126 70 43 39 49 Gun 353 | . 76 12 . 5 95 62 38 37 28 Cannon 55 | . . . . . 30 6 . 2 17 Launcher 19 | . 6 . . 1 1 2 5 . 4 Special . | . . . . . . . . . . Kinetic 249 | . 50 12 . 5 83 27 15 22 35 Thermal 159 | . 26 . . . 42 41 23 17 10 Explosive 19 | . 6 . . 1 1 2 5 . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 9 12 . 2 11 11 13 9 4 Robot Miss Streak 7 | . 7 5 . 3 6 4 3 5 3 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 . . 1 . 2 . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . Shots Hit Robots 283 | . 57 9 . 3 83 42 35 27 27 Core Hits 174 | . 37 5 . 5 41 28 23 13 22 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 3 . . . . 1 2 2 1 Burn 7 | . 3 . . . . 1 2 1 . Destroy 1 | . . . . . . . . . 1 Blast 1 | . . . . . . . . 1 . Melee Attacks 31 | . . . . . 4 14 10 . 3 Impact 13 | . . . . . . . 10 . 3 Slashing 18 | . . . . . 4 14 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7911 | . 1087 146 . 179 1499 1171 1572 618 1639 Guns 4331 | . 742 146 . 42 869 809 695 559 469 Cannons 861 | . . . . . 486 100 . 59 216 Explosions 2039 | . 345 . . 119 77 172 436 . 890 Melee 653 | . . . . . 58 90 441 . 64 Ramming 27 | . . . . 18 9 . . . . Kinetic 2573 | . 522 146 . 42 757 150 168 377 411 Thermal 2608 | . 220 . . . 587 759 527 241 274 Explosive 2039 | . 345 . . 119 77 172 436 . 890 Electromagnetic . | . . . . . . . . . . Impact 516 | . . . . . 11 . 441 . 64 Slashing 148 | . . . . . 58 90 . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . 2 1 2 2 11 Average Corruption 1 | . . . . . 2 1 1 1 4 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . . . . 17 5 4 Message Errors 7 | . . . . . . . 3 2 2 Matter Fused 6 | . . . . . . . 5 1 . Heat Flow Errors 3 | . . . . . . . 1 1 1 Energy Discharges 3 | . . . . . . . 3 . . Data Loss (minor) 3 | . . . . . . . 2 1 . Misfires 3 | . . . . . . . 3 . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 41 | . . . . . . 11 11 9 10 Effects 2 | . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . Overflow Damage 394 | . . . . . 5 . 272 . 117 Projectiles 5 | . . . . . 5 . . . . Explosions 124 | . . . . . . . 7 . 117 Melee 265 | . . . . . . . 265 . . Knockbacks 4 | . . . . . 1 . 1 . 2 Impact 3 | . . . . . 1 . 1 . 1 Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 126 | . 55 . . 9 18 . 10 . 34 Shots 7 | . 3 . . . 1 . 1 . 2 Rammed 2 | . . . . 1 1 . . . . Targets Rammed 2 | . . . . 1 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 594 | . 210 3 . 24 396 409 211 285 594 Average Temperature 118 | . 58 3 . 9 100 106 56 127 252 Received Heat Transfer 1514 | . 216 48 . 92 306 238 63 486 65 Effects 21 | . . . . . 1 3 . 1 16 Shutdowns 6 | . . . . . . 2 . . 4 Energy Bleed 2 | . . . . . . . . 1 1 Interference 4 | . . . . . 1 . . . 3 Matter Decay 4 | . . . . . . 1 . . 3 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 6 | . . . . . . . 6 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 . . . . 3 2 . . Heat Transferred 4680 | . 792 . . . 923 1262 894 459 350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 241 | . 241 71 . 92 205 147 . . . Initial 27 | . . 21 . . 27 . . . . Average 51 | . 70 28 . 88 70 27 . . . Maximum Alert Level 1 | . 1 . . . 1 . . . . Low Security (%) 98 | 100 92 100 . 100 99 100 . . . Level 1 1 | . 7 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 3 . . . 3 3 . . . Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 5 | . 2 . . . 3 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 8 | . 3 . . . 5 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 27 2 . 20 28 18 12 6 12 Peak Tracking Total 11 | . 5 2 . 11 4 8 5 4 11 Tactical Retreats 6 | . 2 . . . 3 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 6 | . . . . . 1 5 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 10 | . . . . 1 1 3 1 . 4 Max in Single Turn 3 | . . . . 1 1 3 1 . 2 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 22 | . 5 . 2 . 5 8 2 . . Terminals 11 | . 5 . . . 3 3 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 98 | . 24 . 22 . 18 29 5 . . Successful 66 | . 9 . 22 . 10 20 5 . . Failed 31 | . 14 . . . 8 9 . . . Catastrophic 4 | . 2 . . . 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 44 | . 22 . 5 . 10 5 2 . . Terminals 39 | . 24 . . . 10 5 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 7 | . . . . . 2 5 . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers 17 | . . . . . 6 11 . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 37 | . 7 . 22 . 2 1 5 . . Record 25 | . . . 21 . . . 4 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 1 | . . . . . . . 1 . . Unreport Threat 4 | . 2 . . . 1 1 . . . Locate Traps 2 | . 2 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . 2 4 . . . Scan Component 3 | . . . . . 1 2 . . . Repair 3 | . . . . . 1 2 . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Process 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 16 | . . . . . 5 11 . . . Insert Component 6 | . . . . . 2 4 . . . Analyze 10 | . . . . . 3 7 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . Terminals 3 | . 2 . . . 1 . . . . Botnet 3 | . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 5 . . . 3 7 . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 2 4 . . 15 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . . . Time 123 | . . . . . 32 91 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 217 | . . . . . . 217 . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 4 . . . Part Schematics Acquired 6 | . . . . . 2 4 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 73 | . . . . . . . . . 73 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 10515 | 111 1150 490 925 211 1661 1979 1944 751 1293 Spaces Moved 7158 | 65 608 277 573 129 957 1482 1406 582 1079 Core 85 | 11 . . . 21 53 . . . . Treads 1659 | 54 608 277 573 108 39 . . . . Legs 88 | . . . . . 88 . . . . Wheels 5326 | . . . . . 777 1482 1406 582 1079 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 105 95 95 105 Average Speed 123 | 141 160 160 160 145 114 107 121 111 110 Slowest Speed 450 | 160 160 160 160 450 240 110 135 115 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 5 74 43 89 27 44 26 98 71 81 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 . . . . . 4 Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 13 | . . . . . . . 7 3 3 Spaces Dug 13 | . . . . . . 11 2 . . Terrain Destroyed 180 | . 47 . . 7 14 54 56 2 . Melee 13 | . . . . . . 11 2 . . Projectile 15 | . . . . . 9 2 2 2 . AOE 152 | . 47 . . 7 5 41 52 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 8395 | 82 705 314 582 146 1407 1785 1589 647 1138 Wait 703 | 6 19 26 . 3 313 171 130 35 . Move 7149 | 64 607 276 572 128 956 1481 1405 581 1079 Hop . | . . . . . . . . . . Pick Up 88 | 5 15 3 1 . 26 21 6 2 9 Fast Attach 45 | 6 5 . . 1 13 8 3 2 7 Attach 37 | . 1 . . . 12 9 5 2 8 Detach 4 | . . . . . 1 2 1 . . Swap 43 | . 3 . . 4 10 18 4 2 2 Drop 68 | 1 12 3 1 6 13 19 3 1 9 Fire 201 | . 43 6 . 3 58 26 22 22 21 Melee 31 | . . . . . 4 14 10 . 3 Ram 2 | . . . . 1 1 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . Rewire 8 | . . . 8 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 438 | -10/Materials | Identified exit to Materials 663 | -10/Materials | Core integrity fell below 50% 701 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Identified exit to Mines 939 | -10/Materials | Discovered exit to Materials (range 16) 1108 | -10/Materials | Discovered exit to Mines (range 15) 1138 | -10/Materials | Central database locked down 1262 | -10/Materials | Entered Mines 1302 | -10/Mines | Discovered exit to Materials (range 7) 1327 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1468 | -10/Mines | Discovered exit to Materials (range 13) 1569 | -10/Mines | Discovered new exit (range 8) 1580 | -10/Mines | Identified exit to Subcaves 1744 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1745 | -10/Mines | Discovered new exit (range 5) 1750 | -10/Mines | Identified exit to Exiles 1752 | -10/Mines | Entered Exiles 1791 | -10/Exiles | Met 8R-AWN 1820 | -10/Exiles | Met EX-HEX 1872 | -10/Exiles | Met EX-BIN 1896 | -10/Exiles | Aligned with FarCom system 1898 | -10/Exiles | Given EX-Vault access code 1952 | -10/Exiles | Opened EX-Vault 1966 | -10/Exiles | Found 0b10 Alert Chip 2016 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2096 | -10/Exiles | Met EX-DEC 2151 | -10/Exiles | Learned location of Zion (-7) 2272 | -10/Exiles | Discovered new exit (range 12) 2440 | -10/Exiles | Visited The Gauntlet 2676 | -10/Exiles | Identified exit to Mines 2677 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2677 | -10/Exiles | Entered Mines 2842 | -9/Mines | Assembled infested the area 2847 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2868 | -9/Mines | Core integrity fell below 20% 2884 | -9/Mines | Discovered new exit (range 7) 2887 | -9/Mines | Identified exit to Materials 2888 | -9/Mines | Entered Materials 2888 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3524 | -8/Materials | Build established: Scavenger-Skirmisher 4047 | -8/Materials | Build established: Skirmisher 4412 | -8/Materials | Repaired Hvy. Assault Rifle 4446 | -8/Materials | Discovered new exit (range 13) 4480 | -8/Materials | Identified exit to Factory 4549 | -8/Materials | Entered Factory 4549 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4842 | -7/Factory | Build established: Scavenger-Skirmisher 4977 | -7/Factory | Discovered new exit (range 4) 4980 | -7/Factory | Identified exit to Lower Caves 5484 | -7/Factory | Assembled infested ambush trap array 5560 | -7/Factory | Lost 8 parts (2p3n1u2w) 5877 | -7/Factory | Build established: Skirmisher 5968 | -7/Factory | Discovered new exit (range 12) 5980 | -7/Factory | Identified exit to Factory 6290 | -7/Factory | Discovered exit to Lower Caves (range 6) 6331 | -7/Factory | Repaired Broken Imp. Signal Interpreter 6370 | -7/Factory | Repaired Missile Launcher? 6528 | -7/Factory | Entered Lower Caves 6529 | -7/Lower Caves | Encountered a Warlord checkpoint 6865 | -7/Lower Caves | Build established: Mutant 7254 | -7/Lower Caves | Learned Extension trap positions 7254 | -7/Lower Caves | Learned Factory stockpile data 7265 | -7/Lower Caves | Lost 5 parts (3p1u1w) 7476 | -7/Lower Caves | Discovered new exit (range 14) 7488 | -7/Lower Caves | Identified exit to Lower Caves 7823 | -7/Lower Caves | Build established: Tank 8472 | -7/Lower Caves | Entered another Lower Caves area 8551 | -7/Lower Caves | Learned Factory security intel 8576 | -7/Lower Caves | Discovered exit to Factory (range 15) 8774 | -7/Lower Caves | Encountered a Warlord checkpoint 9067 | -7/Lower Caves | Core integrity fell below 50% 9097 | -7/Lower Caves | Lost 3 parts (1p1u1w) 9184 | -7/Lower Caves | Discovered new exit (range 12) 9198 | -7/Lower Caves | Identified exit to Zion 9223 | -7/Lower Caves | Entered Zion 9285 | -7/Zion | Learned location of Extension (-6) 9301 | -7/Zion | Learned location of Warlord (-4) 9339 | -7/Zion | Discovered new exit (range 16) 9345 | -7/Zion | Build established: Mutant 9373 | -7/Zion | Given A8's code to call for help 9581 | -7/Zion | Learned location of Data Miner (-6) 9616 | -7/Zion | Found Prototype Device 9616 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9797 | -7/Zion | Identified exit to Deep Caves 10009 | -7/Zion | Given the Hacking Drone Bay 10012 | -7/Zion | Found Prototype Device 10012 | -7/Zion | Identified Hacking Drone Bay 10097 | -7/Zion | Gained Derelict followers 10273 | -7/Zion | Rebuked by Imprinter 10370 | -7/Zion | Attempted to imprint without authorization 10370 | -7/Zion | Attacked by Zionites 10430 | -7/Zion | Core integrity fell below 20% 10454 | -7/Zion | Lost 6 parts (1p2n3w) 10515 | -7/Zion | System corruption reached 10% 10516 | -7/Zion | Destroyed by 7L-IJM(z) with Makeshift Hammer Last Messages --------------- 7L-IJM(z) bursts out of the Twisted Machinery. 10510_ 7L-IJM(z) pulls a Mak. Hammer out of the Twisted Machinery. 10510_ Knocked back. 10510_ Adv. Assault Cannon destroyed. 10510_ Hacking Drone Bay destroyed. 10510_ 75-UP4(z) destroyed. 10512_ CB-JOU(z) knocked back. 10512_ Lgt. Angular Momentum Engine destroyed. 10514_ Lrg. Storage Unit destroyed. 10514_ Gauss Rifle destroyed. 10514_ Imp. Deuterium Engine destroyed. 10514_ Imp. Signal Interpreter destroyed. 10514_ System corrupted by crushing effect (+5). 10516_ 0b10 Alert Chip destroyed. 10516_ Hacking Suite destroyed. 10516_ Arm. Wheel destroyed. 10516_ System corrupted by crushing effect (+3). 10516_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????? ??????### | | ?????????????????????????????" ?????#"" | | ????????????????????????????"" "????##"" | | ????????????????????????? #""" "???##"" | | ?????????????????????????? " "??#""" | | ?????????????????????????? ""??###"" | | ??????????????????????????? ""##??#"" | | ???????????????????????????? " "#"?####" | | ???????????????????????????## ""###"""" | | ?????????????????##?######## """""" | | ????????????????##"##"""""##" """" | | ????????????????#""""""""""""" "" | | ?????###########"#""""""""""#" | | ????"""""""""" #"#" """"" | | ???#"""""""""" #""" | | ???#"" #""" c | | ???#"""""" ##"" """"" | | ?????"""""" c""""""" "" | | ?????"""""" "##"#" """ "" | | ??????""""" "###"" """" "" | | ??????"""" ###" ""###"""""" """" | | ????"" #"#" ""##"###""" """""""" | | ????"""""""""" #""" "#####""""" """#""" | | ?????""""""""" #"# "#??##""" """"""" | | ?????###########" !zz %"##?#""" | | ???????????#####""#@| ""#?#"" """"""" | | ??????????##" "###! #"#?##"" """"""# | | ??????????# #""#?##" " ""#"" | | ??????????#" #?##?#"" "" """"" | | ??????????# #???##"" """ | | ??????????## #### #???#""" "" """""" | | ???????????# [#??######???###" """"###"" | | ??????###### #######??????#"""" """####"# | | ??????""""" ! """""?????#"#""" """"#"##" | | ?????###### ######?????###""" " | | ?????# " !!= " #????"###""" "" " | | ?????# " ! %""" #????#""""" " " " | | ?????#""" *! " " #?????#""" """ " | | ?????#"""" """""#?????##"""" " | | ?????#""" """ #??????#"""" " | | ?????#" ""#?????##"""" | | ?????#"" "" " "" " #?????#"" | | ?????#""""""" """""" #?????#""" | | ?????#"""" """"""""""#?????"#"" """""" | | ?????# " """"" #?????#""" """"""" | | ?????? """""""""""" #?????""" """""" " | | ??????""""""""" """""???????#"" """""" " | | ????????? """"" ""??????????#""""""#"" "" | | ????????????""" "???????????###""###"""""""" | | ??????????????? ?????????????##"??#"""#"""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Great Axe | -7/Factory | Scanalyzed Fusion Compressor | -7/Zion | Archive Matter Filter | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Force Booster | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Robot Respite True Hacker root@ Challenges ------------ None Game ------ Seed MultinovaVortexDetector Manual? 0 Play Time 02:14:14 Cumulative 13.0 hours Start 2024.04.26 @ 11:10:06 End 2024.05.02 @ 17:06:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Swanston Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0bf2993a-a89b-4a48-9cd5-560d96dc62fc