Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 14:39:44 Player: AllieBrymm Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (124) 620 Value Destroyed (4680) 4680 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (-153) -153 TOTAL SCORE: 11467 Bonus ------- Friendly Fire -153 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 4% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (12) ----- Target Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Point Defense System KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Experimental Melee Analysis Suite Target Analyzer Core Analyzer Improved Weapon Shielding Layered Light Armor Plating Insulated Plating Advanced Shield Generator > --- WEAPON ----------- Ripper Plasma Sword > --- INVENTORY -------- Neutrino Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Combat Gravmag System Advanced Heat Sink Advanced Heat Sink Advanced Shield Generator Point Defense System Wave Gun KE Penetrator KE Penetrator Enhanced Gauss Cannon Tiamat Missile Launcher Improved Remote Datajack [Rating: 108] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Ripper Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . . . . . . . Utility 9 | . . . 2 1 1 . . . . 2 2 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 159 | 6 9 1 13 10 27 6 2 10 3 11 10 . 37 14 Power 18 | 1 1 1 1 1 3 . . . 1 1 2 . 3 3 Engine 7 | 1 1 1 1 . 2 . . . . . . . 1 . Core 8 | . . . . 1 1 . . . 1 1 2 . 1 1 Reactor 3 | . . . . . . . . . . . . . 1 2 Propulsion 60 | 2 3 . 4 4 10 1 . . 2 4 5 . 16 9 Treads 13 | . . . . 3 5 1 . . 1 . . . 3 . Leg 22 | 2 3 . 1 . 1 . . . 1 4 1 . 1 8 Wheel 2 | . . . . . 2 . . . . . . . . . Hover 22 | . . . 3 1 2 . . . . . 4 . 12 . Flight 1 | . . . . . . . . . . . . . . 1 Utility 59 | 1 2 . 6 3 10 2 1 9 . 6 3 . 14 2 Device 19 | . . . 3 1 3 . . 3 . 1 1 . 5 2 Storage 4 | 1 1 . . . 1 . . . . . . . 1 . Processor 15 | . 1 . 1 . 4 . . 4 . 1 1 . 3 . Hackware 4 | . . . . . . . . 1 . 2 1 . . . Protection 17 | . . . 2 2 2 2 1 1 . 2 . . 5 . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 3 . 2 2 4 3 1 1 . . . . 4 . Energy Gun 8 | 2 2 . 1 2 . . 1 . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . 1 1 . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 2 . 1 . 8 . . 1 . 4 . Corrupted Parts 3 | . . . . . 2 . . . 1 . . . . . System Corruption 25 | . . . . . 15 . . . 10 . . . . . Parts Lost 67 | . 2 . 4 1 11 3 . . . . 1 8 16 21 Power 9 | . 1 . 1 . 1 . . . . . . 1 2 3 Propulsion 25 | . . . 2 . 5 1 . . . . . 2 8 7 Utility 26 | . . . 1 . 3 2 . . . . 1 4 6 9 Weapon 7 | . 1 . . 1 2 . . . . . . 1 . 2 Highest Loss Streak 20 | . 2 . 2 1 5 2 . . . . 1 8 7 20 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 1 6 10 8 8 11 8 7 9 9 9 9 7 13 14 Power . | . . . . . . . 1 . . . 1 1 2 1 Propulsion 1 | . 1 2 2 1 . . . . . . 1 . 2 3 Utility 4 | . 1 3 2 4 6 4 3 5 7 6 5 4 4 3 Weapon 2 | . 2 4 3 2 2 2 3 3 2 1 1 . 2 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 40 | . . 1 . 3 12 1 . 3 . 1 2 1 6 10 Power 6 | . . . . . 3 . . 1 . . . . 1 1 Propulsion 10 | . . . . 1 1 . . . . . 2 . 5 1 Utility 17 | . . 1 . 2 7 1 . 1 . . . 1 . 4 Weapon 7 | . . . . . 1 . . 1 . 1 . . . 4 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 95 97 85 99 95 99 99 99 99 81 85 87 Engine 4 | . 13 14 9 2 2 7 7 7 5 . . . 2 . Core 2 | . . . . 6 3 . . . 1 6 5 3 1 2 Treads 13 | . . . . 20 17 28 28 28 27 12 . . 1 5 Leg 6 | . 28 28 10 . 2 . . . . 11 16 . . 10 Hover 4 | . . . 9 6 3 . . . . . 4 15 17 1 Device 4 | . . . 10 5 7 4 . 2 . . 6 7 5 8 Storage 7 | . 14 14 11 9 8 7 7 7 7 6 5 4 4 4 Processor 18 | . 11 14 14 8 13 21 14 18 21 18 26 24 23 27 Hackware 3 | . . . . . . . . 2 7 17 14 11 7 . Protection 11 | . . . 8 21 10 13 23 18 13 10 6 3 8 10 Energy Gun 4 | . 25 20 14 7 3 . . . . . . . . . Ballistic Gun 1 | . . . 1 7 3 . . . . . . . . . Launcher 1 | . 2 7 5 1 . . . . . . . . . . Impact Weapon 2 | . . . . . 2 12 7 5 . . . . . . Slashing Weapon 4 | . . . . . . 1 7 8 13 12 11 9 8 8 Peak Build Rating 108 | 6 9 13 21 34 42 50 52 83 75 83 102 102 106 108 Average Rating 52 | 4 7 10 15 27 34 47 48 60 72 81 93 81 86 91 On Entrance 44 | . 6 8 13 15 28 42 47 52 71 74 82 102 39 83 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . 4 4 . . 5 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 116 | 11 17 22 29 36 116 43 50 50 37 34 35 33 70 86 Greatest Support 106 | 20 20 20 20 60 100 106 106 106 106 76 65 29 79 99 Greatest Overweight (x) 7 | 1 . 1 4 1 5 . . . . . 1 4 2 7 Average Overweight (x) . | . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 25 10 10 10 10 10 10 10 20 20 Average Capacity 12 | 6 9 10 10 10 14 10 10 10 10 10 10 8 19 19 Most Carried 20 | 2 10 10 10 10 18 10 9 10 10 10 10 8 20 18 Average Carried 10 | 1 6 9 8 8 11 8 7 9 9 9 9 7 13 14 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 5 20 5 Final Carried 15 | 2 10 10 9 9 10 7 8 10 10 10 8 5 15 5 Class Distribution -------------------- 55% | Mutant 15% | Gladiator 12% | Hacker-Gladiator 11% | Scavenger-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Waste Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Matter Collected 2959 | 246 124 60 155 264 313 373 59 45 254 64 96 . 764 142 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5349 | . 290 69 359 463 992 440 20 . 332 349 113 . 1419 503 Parts 251 | . 23 8 22 16 42 7 . . 15 20 9 . 63 26 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 10 . . 8 . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Combat Hostiles Destroyed 102 | . 11 3 11 7 18 7 1 . 8 5 2 . 22 7 Melee 41 | . . . . . 3 3 . . 2 5 2 . 19 7 Guns 31 | . 10 . 9 6 6 . . . . . . . . . Cannons 6 | . . . . . 6 . . . . . . . . . AOE 16 | . 1 3 1 1 1 . . . 6 . . . 3 . Classes Destroyed 16 | . 3 . 1 4 4 2 . . . 1 . . 1 . Worker 3 | . . . . 1 2 . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . . . . 1 . Recycler 3 | . . . . 1 1 . . . . 1 . . . . Mechanic 2 | . . . . 1 1 . . . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . 1 . Swarmer 30 | . 6 3 3 . 5 3 1 . 5 3 . . 1 . Grunt 45 | . 5 . 7 4 4 6 . . . 2 . . 11 6 Duelist 2 | . . . . . . 1 . . . . . . 1 . Sentry 14 | . . . 1 3 4 . . . 1 . . . 4 1 Demolisher 1 | . . . . . 1 . . . . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . . . Programmer 11 | . . . . . 3 . . . 1 . 2 . 5 . Thug 1 | . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 8 3 5 4 3 3 1 . 3 4 2 . 6 3 Combat Bots Only 7 | . 7 3 5 3 3 3 1 . 3 3 2 . 6 3 Max Kills in Single Turn 2 | . 2 2 2 1 1 1 1 . 2 1 1 . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . Exploded 2 | . 1 2 1 1 1 . . . 2 . . . 1 . Melee 1 | . . . . . 1 1 . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Hostile Shots Fired 1078 | . 44 12 46 27 315 87 24 . 50 25 11 6 152 279 Missed 324 | . 7 4 8 5 83 23 10 . 15 7 . 1 39 122 Hits 754 | . 37 8 38 22 232 64 14 . 35 18 11 5 113 157 Melee 7 | . . . . . . . . . . . . 5 2 . Projectile 747 | . 37 8 38 22 232 64 14 . 35 18 11 . 111 157 AOE 15 | . . . . . 15 . . . . . . . . . Critical Strikes 25 | . . 1 . 2 5 2 . . . . 2 3 5 5 Actively Blocked 2 | . . . . . . . . . . . . . 1 1 Part Disruptions 3 | . . . . . . . . . . . . . . 3 Damage Taken 11930 | . 403 122 496 407 2765 945 225 . 418 272 230 232 2265 3150 Core 2561 | . 75 28 51 5 428 81 30 . 59 16 20 161 452 1155 Absorbed by Shields 325 | . . . . . . . . . . . . . . 325 Redirected to Shielding 250 | . . . . . . . . . . . . . 133 117 Ignored by Resistances 69 | . . . . . 69 . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . 82 . . . . . . . . 15 . Core Remaining (%) 70 | 100 . 58 87 99 . . . . 14 98 . . 36 . Volleys Fired 155 | . 23 5 26 26 61 . . . 9 . . . 5 . Largest 2 | . 2 2 2 2 2 . . . 1 . . . 1 . Hottest 130 | . 100 100 100 81 130 . . . 39 . . . 46 . Shots Fired 275 | . 43 6 50 43 119 . . . 9 . . . 5 . Gun 205 | . 40 2 48 34 81 . . . . . . . . . Cannon 29 | . . . . . 29 . . . . . . . . . Launcher 40 | . 3 4 2 9 9 . . . 9 . . . 4 . Special 1 | . . . . . . . . . . . . . 1 . Kinetic 51 | . . . 3 17 31 . . . . . . . . . Thermal 141 | . 27 2 45 17 50 . . . . . . . . . Explosive 31 | . 3 4 2 9 9 . . . . . . . 4 . Electromagnetic 51 | . 13 . . . 29 . . . 9 . . . . . Robot Hit Streak 38 | . 17 19 20 9 38 . . . 6 . . . 6 . Robot Miss Streak 4 | . 3 . 4 3 3 . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 351 | . 28 2 32 25 103 15 1 . 9 12 9 . 84 31 Core Hits 187 | . 17 4 20 23 40 3 . . 11 9 3 . 42 15 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 8 | . . . . 1 3 4 . . . . . . . . Critical Strikes 50 | . . . 6 5 8 5 . . 1 1 . . 15 9 Burn 15 | . . . 6 4 5 . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . Smash 8 | . . . . . 3 5 . . . . . . . . Sever 26 | . . . . . . . . . 1 1 . . 15 9 Melee Attacks 227 | . . . . . 20 25 4 . 7 21 15 . 95 40 Impact 48 | . . . . . 20 25 3 . . . . . . . Slashing 179 | . . . . . . . 1 . 7 21 15 . 95 40 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 4 4 . . 2 2 . . 4 1 Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Follow-up Attacks 20 | . . . . . . 4 . . 1 2 2 . 10 1 Damage Inflicted 12421 | . 739 160 527 569 2625 934 29 . 685 548 359 . 3848 1398 Guns 2084 | . 362 25 459 310 928 . . . . . . . . . Cannons 645 | . . . . . 645 . . . . . . . . . Explosions 1971 | . 368 135 68 248 310 . . . 426 . . . 416 . Melee 7670 | . . . . . 720 934 29 . 259 548 359 . 3423 1398 Ramming 51 | . 9 . . 11 22 . . . . . . . 9 . Kinetic 246 | . . . 7 96 143 . . . . . . . . . Thermal 1771 | . 276 25 452 214 785 . . . 19 . . . . . Explosive 1517 | . 340 135 68 248 310 . . . . . . . 416 . Electromagnetic 1166 | . 114 . . . 645 . . . 407 . . . . . Impact 1683 | . . . . . 720 934 29 . . . . . . . Slashing 5987 | . . . . . . . . . 259 548 359 . 3423 1398 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 1 . 18 13 13 13 13 . 4 20 24 3 Average Corruption 14 | . . . 1 . 11 13 13 13 11 . 3 10 21 2 Corruption Purged 5 | . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 200 | . . . . . 60 30 16 4 17 . 2 7 63 1 Message Errors 40 | . . . . . 14 7 1 . 6 . . . 12 . Matter Fused 49 | . . . . . 15 6 4 1 3 . 2 2 16 . Heat Flow Errors 27 | . . . . . 5 5 2 2 1 . . 2 10 . Energy Discharges 28 | . . . . . 7 5 4 1 2 . . . 9 . Parts Rejected 5 | . . . . . 1 1 . . . . . 1 2 . Parts Fused 2 | . . . . . . 2 . . . . . . . . Data Loss (minor) 23 | . . . . . 7 3 2 . 3 . . 1 7 . Data Loss (major) 11 | . . . . . 4 1 . . 1 . . . 5 . Misfires 3 | . . . . . 3 . . . . . . . . . Alerts 7 | . . . . . 2 . 3 . 1 . . . . 1 Misdirections 4 | . . . . . 1 . . . . . . 1 2 . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1201 | . 34 8 . 29 378 503 4 . 47 31 19 . 148 . Projectiles 23 | . . . . . 23 . . . . . . . . . Explosions 120 | . 34 8 . 29 15 . . . 16 . . . 18 . Melee 1058 | . . . . . 340 503 4 . 31 31 19 . 130 . Knockbacks 7 | . . . . . 3 4 . . . . . . . . Impact 6 | . . . . . 3 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 208 | . . 29 48 70 57 . . . . . . . 4 . Shots 6 | . . 1 1 2 2 . . . . . . . . . Rammed 5 | . . . 1 1 2 . . . . . . . 1 . Targets Rammed 7 | . 1 . 1 1 3 . . . . . . . 1 . Kicked 1 | . 1 . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 392 | . 239 66 389 392 266 273 227 271 218 . 24 126 235 11 Average Temperature 104 | . 93 32 147 139 51 87 103 115 109 . 13 71 74 4 Received Heat Transfer 2115 | . 114 36 177 216 489 245 45 . . 18 . . 580 195 Effects 3 | . . . . 1 1 . . 1 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 4 6 1 . . . . . . . Combat Hostiles 7 | . . . . . 2 4 1 . . . . . . . Parts Fried 20 | . 1 . . . 7 9 2 . 1 . . . . . Impact Corruptions 25 | . . . . . 10 14 1 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 11 | . 1 . 3 3 4 . . . . . . . . . Heat Transferred 5024 | . 682 74 1702 740 1776 . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Maximum Alert Level 1 | . 1 . . . . . . . . . . . 1 . Low Security (%) 94 | 100 74 100 100 100 100 . . . . 100 100 100 77 100 Level 1 5 | . 25 . . . . . . . . . . . 22 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 249 | . 249 107 163 116 97 . . . . 60 42 . 247 127 Initial 105 | . . 79 . 57 24 . . . . . 4 . . 105 Average 53 | . 94 26 74 46 44 . . . . 20 4 . 99 60 Influence Increases 3365 | . 368 107 356 242 666 170 20 . 190 147 81 . 713 305 Destroy 0b10 Robot/C 2020 | . 220 60 220 140 360 120 20 . 160 100 40 . 440 140 Destroy 0b10 Robot/NC 85 | . 10 . . 20 30 . . . . 10 . . 10 5 Destroy Leader 468 | . 54 10 50 30 100 20 . . 30 20 10 . 114 30 Allied During Kill 17 | . . 5 . . 12 . . . . . . . . . Successful Hack 94 | . 9 . 8 3 26 . . . . . 10 . 38 . Disable Machine 120 | . 30 15 15 . 15 . . . . 15 . . 30 . Destroy Structure 231 | . 30 17 18 49 33 . . . . 2 6 . 66 10 Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 315 | . 15 . 45 . 75 30 . . . . 15 . 15 120 Influence Decreases 3328 | . 163 312 220 324 643 238 19 10 190 136 92 . 497 484 Entered New Map 395 | . . 126 . 79 30 30 2 10 . . 7 . . 111 Time Decay 2422 | . 143 186 170 235 432 188 17 . 190 136 85 . 367 273 Lost Part 395 | . 20 . 30 10 85 20 . . . . . . 130 100 Lost Ally 80 | . . . 20 . 60 . . . . . . . . . Purge Threat 36 | . . . . . 36 . . . . . . . . . Squads Dispatched 32 | . 3 . 3 3 12 . . . . 2 1 . 4 4 Investigation 10 | . 2 . 2 1 3 . . . . . . . 1 1 Extermination 9 | . . . . . 4 . . . . 1 1 . 2 1 Reinforcement 9 | . 1 . 1 1 2 . . . . 1 . . 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Distress Signals 10 | . 2 . . . 6 . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 192 | . 19 4 13 10 35 11 7 . 7 7 4 6 27 42 Peak Tracking Total 20 | . 7 3 5 3 4 3 7 . 3 3 2 6 4 20 Tactical Retreats 16 | . 1 . 2 . 5 2 . . . . 1 . 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Traps Triggered 10 | . 3 . 2 . 2 . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Machines Disabled 9 | . 2 1 1 . 1 1 . . . 1 . . 2 . Max in Single Turn 2 | . 1 1 1 . 1 1 . . . 1 . . 2 . Garrison Access 3 | . . . . . 2 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Machines Accessed 41 | . 6 1 4 5 11 . . . . 2 4 . 7 1 Terminals 25 | . 3 . 4 3 7 . . . . 1 2 . 4 1 Fabricators 2 | . . . . . 1 . . . . . . . 1 . Repair Stations 3 | . 1 . . 1 . . . . . . . . 1 . Recycling Units 4 | . 2 . . . . . . . . 1 1 . . . Scanalyzers 3 | . . . . 1 1 . . . . . . . 1 . Garrison Access 3 | . . . . . 2 . . . . . 1 . . . Total Hacks 123 | . 18 1 14 16 30 . . . . 6 9 . 27 2 Successful 65 | . 6 1 7 8 16 . . . . 2 7 . 18 . Failed 54 | . 12 . 7 7 13 . . . . 4 2 . 7 2 Catastrophic 8 | . 1 . 3 1 3 . . . . . . . . . Database Lockouts 4 | . . . . 1 1 . . . . . . . 2 . Manual 69 | . 14 . 15 7 14 . . . . 6 6 . 5 2 Terminals 80 | . 10 . 14 10 21 . . . . 2 5 . 16 2 Fabricators 4 | . . . . . 2 . . . . . . . 2 . Repair Stations 9 | . 2 . . 3 . . . . . . . . 4 . Recycling Units 13 | . 6 . . . . . . . . 4 3 . . . Scanalyzers 11 | . . . . 3 3 . . . . . . . 5 . Garrison Access 5 | . . . . . 4 . . . . . 1 . . . Terminal Hacks 19 | . 2 1 3 . 4 . . . . . 2 . 7 . Record 4 | . . . . . 1 . . . . . 1 . 2 . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . 1 . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . 2 . Network Status 2 | . . . . . 1 . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 5 | . . . . 2 . . . . . . . . 3 . Scan Component 2 | . . . . 1 . . . . . . . . 1 . Repair 2 | . . . . 1 . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . Scanalyzer 8 | . . . . 2 2 . . . . . . . 4 . Retrieve Study 8 | . . . . 2 2 . . . . . . . 4 . Garrison Access Hacks 3 | . . . . . 2 . . . . . 1 . . . Seal Access 3 | . . . . . 2 . . . . . 1 . . . Unauthorized Hacks 25 | . 3 . 4 4 7 . . . . 2 3 . 2 . Terminals 18 | . . . 4 4 7 . . . . . 1 . 2 . Track 5 | . . . 1 2 2 . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . 1 . . . Botnet 11 | . . . 3 2 4 . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . . . . . . 2 2 . . . Reject 3 | . 1 . . . . . . . . 1 1 . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Mask 3 | . 1 . . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . . . Used 2 | . . . . 1 1 . . . . . . . . . Hacking Detections 29 | . 5 . 4 3 8 . . . . 2 2 . 4 1 Full Trace Events 11 | . 3 . 2 1 3 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . 139 . Total Part Build Rating 9 | . . . . . . . . . . . . . 9 . Part Studies Acquired 8 | . . . . 2 2 . . . . . . . 4 . Parts Repaired 2 | . . . . 1 . . . . . . . . 1 . Time 48 | . . . . 26 . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Total Allies 5 | . . 2 . 1 1 . . . . . 1 . . . Largest Group 2 | . . 2 1 1 1 . . . . . 1 . . . Highest-Rated Group 45 | . . 45 14 15 32 . . . . . 10 . . . Highest-Rated Ally 32 | . . 31 14 15 32 . . . . . 10 . . . Total Orders 2 | . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . Ally Attacks 21 | . . . . 12 9 . . . . . . . . . Total Damage 98 | . . . . 55 43 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Active Infowar (turns) 2899 | . . . 470 . 659 580 . . . 72 795 95 228 . Optics 938 | . . . . . . . . . . 49 795 94 . . Sensors 2151 | . . . . . 659 580 . . . 23 794 95 . . Terrain 698 | . . . 470 . . . . . . . . . 228 . Jamming 99 | . . . . . . . . . . . 70 29 . . Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 2 1 2 . . . . . . Drone Launches 21 | . . . . 12 9 . . . . . . . . . Drone Recoveries 15 | . . . . 12 3 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Turns Passed 11821 | 67 588 765 563 697 2355 820 384 1427 661 432 807 130 1446 679 Spaces Moved 6578 | 52 404 490 253 346 1104 482 237 885 383 189 483 137 725 408 Core 174 | 12 . . . . 30 . . . . . . 56 8 68 Treads 3360 | . . . . 252 838 482 237 885 383 99 . . 52 132 Legs 1656 | 40 404 490 119 . . . . . . 90 316 . . 197 Wheels 24 | . . . . . 24 . . . . . . . . . Hover 1353 | . . . 134 94 212 . . . . . 167 81 665 . Flight 11 | . . . . . . . . . . . . . . 11 Fastest Speed 40 | 50 120 120 116 112 90 152 156 156 156 120 40 50 42 40 Average Speed 143 | 109 120 149 169 154 171 152 156 156 156 140 113 82 106 123 Slowest Speed 400 | 120 120 190 300 250 300 156 156 156 160 160 120 250 240 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 60 91 24 32 26 58 50 82 59 7 9 82 18 9 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 9 | . 1 1 . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . Scrap Searched 9 | . . 1 . . . 1 2 4 1 . . . . . Spaces Dug 19 | . . . . . 3 . 1 . . 2 3 . 5 5 Terrain Destroyed 261 | . 39 29 14 79 57 . 1 . . 2 3 . 32 5 Melee 19 | . . . . . 3 . 1 . . 2 3 . 5 5 Projectile . | . . . . . . . . . . . . . . . AOE 242 | . 39 29 14 79 54 . . . . . . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Total 8385 | 59 462 517 337 470 1417 528 246 932 424 329 728 151 1262 523 Wait 1016 | . 16 14 27 63 139 8 . 17 14 101 203 10 351 53 Move 6565 | 51 403 489 252 345 1103 481 236 884 382 188 483 136 724 408 Hop . | . . . . . . . . . . . . . . . Pick Up 111 | 2 8 3 8 10 23 4 3 7 1 3 7 . 29 3 Fast Attach 92 | 6 1 1 3 5 18 1 . 5 3 5 5 5 29 5 Attach 65 | . 2 . 10 5 9 5 2 2 1 3 5 . 14 7 Detach 10 | . . . 1 . 3 . 1 2 . 1 . . 2 . Swap 56 | . 6 1 4 5 8 6 1 5 5 3 2 . 6 4 Drop 105 | . 2 4 5 10 24 2 . 10 4 8 12 . 19 5 Fire 155 | . 23 5 26 26 61 . . . 9 . . . 5 . Melee 197 | . . . . . 20 21 3 . 5 17 11 . 82 38 Ram 3 | . . . 1 1 . . . . . . . . 1 . Kick 1 | . 1 . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 6 | . . . . . 6 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: Fac x4 / Ext) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Discovered new exit (range 12) 238 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 11) 438 | -10/Materials | Destroyed 7 combat bots 656 | -10/Materials | Entered Mines 667 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 863 | -10/Mines | Discovered new exit (range 13) 875 | -10/Mines | Identified exit to Materials 907 | -10/Mines | Discovered new exit (range 3) 908 | -10/Mines | Identified exit to Subcaves 964 | -10/Mines | Found the Drone Emporium 972 | -10/Mines | Found Prototype Device 1133 | -10/Mines | Learned Materials terminal intel 1284 | -10/Mines | Assembled infested the area 1289 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Accompanied by 1 ally 1421 | -9/Materials | Evolved 2 slots: Utility x2 1422 | -9/Materials | Loaded intel: 11 terminal locations 1422 | -9/Materials | Identified Splice Drone Bay 1760 | -9/Materials | Discovered new exit (range 12) 1812 | -9/Materials | Discovered new exit (range 3) 1984 | -9/Materials | Entered another Materials area 1984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2323 | -8/Materials | Repaired Lgt. Armor Plating 2407 | -8/Materials | Discovered new exit (range 14) 2518 | -8/Materials | Central database locked down 2556 | -8/Materials | Garrison activated, responded to threat 2681 | -8/Materials | Entered Factory 2681 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3381 | -7/Factory | Identified exit to Lower Caves 3496 | -7/Factory | Central database locked down 3772 | -7/Factory | Garrison activated, responded to threat 3790 | -7/Factory | System corruption reached 10% 3965 | -7/Factory | Lost 3 allies 4033 | -7/Factory | Lost 5 parts (1p3n1w) 4384 | -7/Factory | Core integrity fell below 50% 5036 | -7/Factory | Entered Lower Caves 5349 | -7/Lower Caves | Discovered new exit (range 6) 5350 | -7/Lower Caves | Encountered a Warlord checkpoint 5373 | -7/Lower Caves | Found Alien Artifact 5374 | -7/Lower Caves | Identified Core Expander 5374 | -7/Lower Caves | Installed Core Expander, added new Utility slot 5386 | -7/Lower Caves | Identified exit to Lower Caves 5397 | -7/Lower Caves | Build established: Gladiator 5420 | -7/Lower Caves | Learned Factory stockpile data 5503 | -7/Lower Caves | Learned Factory non-interactive machine intel 5540 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5774 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5856 | -7/Lower Caves | Entered another Lower Caves area 5978 | -7/Lower Caves | Learned Factory security intel 6109 | -7/Lower Caves | Encountered a Warlord checkpoint 6111 | -7/Lower Caves | Build established: Mutant 6155 | -7/Lower Caves | Discovered new exit (range 8) 6168 | -7/Lower Caves | Identified exit to Zion 6212 | -7/Lower Caves | Attracted the attention of an 0b10 base 6240 | -7/Lower Caves | Entered Zion 6314 | -7/Zion | System corruption cleaned by Quarantine Array 6328 | -7/Zion | Learned location of Armory (-4) 6804 | -7/Zion | Learned Factory emergency access door positions 6993 | -7/Zion | Found Prototype Device 6993 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7098 | -7/Zion | Given the Hacking Drone Bay 7099 | -7/Zion | Found Prototype Device 7100 | -7/Zion | Identified Hacking Drone Bay 7196 | -7/Zion | Found Prototype Processor 7199 | -7/Zion | Found Prototype Processor 7200 | -7/Zion | Identified Exp. Melee Analysis Suite 7203 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7209 | -7/Zion | Found Prototype Hackware 7209 | -7/Zion | Identified Exp. Hacking Suite 7213 | -7/Zion | Found Prototype Processor 7213 | -7/Zion | Identified Spectral Analyzer 7218 | -7/Zion | Found Prototype Processor 7218 | -7/Zion | Identified Exp. Signal Interpreter 7486 | -7/Zion | Build established: Gladiator 7619 | -7/Zion | Found Prototype Device 7619 | -7/Zion | Identified Phasing AFG 7643 | -7/Zion | Discovered new exit (range 15) 7665 | -7/Zion | Identified exit to Proximity Caves 7667 | -7/Zion | Entered Proximity Caves 7810 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7813 | -6/Proximity Caves | Core integrity fell below 20% 8267 | -6/Proximity Caves | Discovered new exit (range 5) 8275 | -6/Proximity Caves | Identified exit to Factory 8328 | -6/Proximity Caves | Entered Factory 8328 | -6/Factory | Evolved 2 slots: Utility x2 8332 | -6/Factory | Loaded intel: 166 non-interactive machine locations 8626 | -6/Factory | Build established: Hacker-Gladiator 8739 | -6/Factory | Discovered new exit (range 4) 8742 | -6/Factory | Identified exit to Factory 8760 | -6/Factory | Entered another Factory area 8760 | -5/Factory | Evolved 2 slots: Utility x2 8761 | -5/Factory | Identified exit to Extension 8992 | -5/Factory | Identified exit to Factory 9567 | -5/Factory | Sucked down chute 9567 | -5/Factory | Entered Waste 9582 | -5/Waste | EMP discharged 9582 | -5/Waste | System corruption reached 10% 9590 | -5/Waste | Spotted C-40 Crusher 9637 | -5/Waste | Spotted C-40 Crusher 9643 | -5/Waste | Spotted C-40 Crusher 9644 | -5/Waste | Spotted C-40 Crusher 9644 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9647 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9652 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9654 | -5/Waste | Spotted C-40 Crusher 9665 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9670 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9680 | -5/Waste | Spotted C-40 Crusher 9682 | -5/Waste | EMP discharged 9692 | -5/Waste | Discovered new exit (range 11) 9697 | -5/Waste | Entered Factory 9701 | -5/Factory | Lost 8 parts (1p2n4u1w) 9739 | -5/Factory | Repaired Ripper 9812 | -5/Factory | Identified exit to Upper Caves 9940 | -5/Factory | Build established: Hacker-Mutant 9997 | -5/Factory | Fabricated Centrium Leg (x1) 10142 | -5/Factory | Central database locked down 10549 | -5/Factory | Central database locked down 10696 | -5/Factory | Core integrity fell below 50% 10773 | -5/Factory | Lost 7 parts (1p3n3u) 11102 | -5/Factory | Build established: Scavenger-Gladiator 11143 | -5/Factory | Entered another Factory area 11143 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11788 | -4/Factory | Core integrity fell below 50% 11790 | -4/Factory | Cargo convoy interrupted 11798 | -4/Factory | Core integrity fell below 20% 11818 | -4/Factory | Spotted B-86 Titan 11822 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- M-36 Artificer unfolds itself. ALERT: Cargo convoy interrupted, initiating access lockdown. Penetrated by Slug. U-05 Engineer destroyed. Penetrated by Slug. Slug penetrates Wall. Imp. Melee Analysis Suite destroyed. Slug penetrates X-82 Rainmaker. Slug penetrates Wall. Knocked back. Slug penetrates Wall. Exp. Signal Interpreter destroyed. Knocked back. Terminal disabled. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7D. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired Field Propulsion Array. System corrupted: IFF burst signal emitted. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????+###?????????? | | ??????????????????????????????????? ??????????? | | ?????????????????????????????????? ????"" ???? | | ????????????????????????????????? ????"""????? | | ???????????????????????????????? ????? ????? | | ??????????????????????????????? ?????? """????? | | ??????????????????# ????#######;######## """????? | | ??????????????????# ??# # """ """ | | ??????????????????# # BBu ? | | ??????????????????+ /@ BB;# | | ??????????????????# # / | | ??????????????????# ??# % ##### | | ??????????????????# ????# ! #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# u #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# s #???????????? | | ??????????????????#?????# ss #???????????? | | ??????????????????# ????########p#####???????????? | | ??????????????????# ??????####p####????????????? | | ??????????????##### ?????# #????????????? | | ?????????????? ##### #????????????? | | ????????????? #????????????? | | ????????????? +????????????? | | ????????????? #????????????? | | ????????????? ##### #????????????? | | ???????????????+#######?????# #????????????? | | ????????????????????########## ##????????????? | | ????????????????????# # #?????????????? | | ????????????????????# """ # #?????????????? | | ????????????????????# """ + #?????????????? | | ????????????????????# """ # #?????????????? | | ????????????????????# # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 37 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Armor Coverage 825 Resistance: EM 15 Power Shielding 66 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 18 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 38 Item Schematics ----------------- Med. Treads | -7/Zion | Archive EM Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 8% | -8/Materials Ripper | 72% | -5/Factory Studied --------- Nuclear Core | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Shock Rifle | -7/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Fitting Room Release The Drones! Challenges ------------ None Game ------ Seed BlanketReactionDoublenader Manual? 0 Play Time 01:32:20 Cumulative 26.6 hours Start 2025.11.14 @ 12:52:13 End 2025.11.14 @ 14:39:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d64790a9-df9f-41fc-a0ac-689505593431