Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 21:19:38 Player: Mercey Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (341) 341 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1022 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Compact Wheel Scrap Suit Large Storage Unit ECM Suite Subdweller Machine Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Wheel Subdweller Monowheel Scrap Suit Large Storage Unit ECM Suite Medium Laser Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 3 2 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 4 | 2 . 1 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 1 8 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . 1 . Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes 2 | . . . 2 Average Backups 8 | 3 8 9 8 Power . | . 1 1 . Propulsion 2 | 1 3 3 2 Utility 2 | . 1 3 3 Weapon 1 | . 2 2 2 Tool/Special . | . . . . Unused Backups 7 | . 3 . 4 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 5 | . 2 . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 98 89 Engine 13 | . 14 14 11 Leg 26 | . 28 28 23 Device 7 | . 14 5 . Storage 14 | . 14 14 14 Processor 6 | . . 6 14 Energy Gun 2 | . 3 . 1 Ballistic Gun 24 | . 24 28 21 Peak Build Rating 9 | 7 8 8 9 Average Rating 7 | 5 7 7 7 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 19 | 13 17 17 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 3 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 543 | 241 163 72 67 Remotely . | . . . . Salvage Created 635 | 38 226 176 195 Parts 42 | 4 19 8 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 9 | . 4 4 1 Guns 9 | . 4 4 1 Classes Destroyed 4 | 1 2 . 1 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Grunt 8 | . 4 4 . Subdweller 1 | . . . 1 Best Kill Streak 4 | 2 2 4 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 76 | . 17 18 41 Missed 19 | . 5 6 8 Hits 57 | . 12 12 33 Projectile 57 | . 12 12 33 Critical Strikes 4 | . . . 4 Damage Taken 1078 | 16 130 145 787 Core 286 | . 21 . 265 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 83 | 11 22 14 36 Largest 2 | 2 2 2 2 Hottest 70 | 60 60 40 70 Shots Fired 135 | 13 37 28 57 Gun 135 | 13 37 28 57 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 109 | 11 31 28 39 Thermal 18 | . . . 18 Explosive . | . . . . Electromagnetic 8 | 2 6 . . Robot Hit Streak 26 | 8 6 9 26 Robot Miss Streak 3 | 3 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 104 | 10 25 20 49 Core Hits 30 | 2 9 10 9 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 999 | 164 314 209 312 Guns 950 | 134 295 209 312 Cannons . | . . . . Explosions 30 | 30 . . . Melee . | . . . . Ramming 19 | . 19 . . Kinetic 867 | 104 242 209 312 Thermal 30 | 30 . . . Explosive . | . . . . Electromagnetic 83 | 30 53 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | 17 . . . Shots 1 | 1 . . . Rammed . | . . . . Targets Rammed 5 | . 4 1 . Kicked 5 | . 4 1 . Crushed . | . . . . Highest Temperature 24 | 12 24 12 . Average Temperature 11 | 12 15 7 . Received Heat Transfer 168 | . 72 78 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 50 | 50 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 84 | 5 42 84 . Initial 3 | . 3 . . Average 18 | 1 7 47 . Influence Increases 280 | 10 106 164 . Destroy 0b10 Robot/C 220 | . 80 140 . Destroy 0b10 Robot/NC 15 | 10 5 . . Destroy Leader 32 | . 12 20 . Allied During Kill 4 | . . 4 . Successful Hack 8 | . 8 . . Destroy Structure 1 | . 1 . . Influence Decreases 280 | 5 111 160 4 Entered New Map 5 | . 2 . 3 Time Decay 245 | 5 109 130 1 Lost Part 10 | . . 10 . Lost Ally 20 | . . 20 . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 4 8 2 Peak Tracking Total 4 | . 2 4 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 5 | . 5 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 3 | . 3 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 2 | . 2 . . Level Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 8 | . . 8 . Total Damage 128 | . . 128 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 755 | 25 611 119 . Seismic 755 | 25 611 119 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1519 | 98 611 286 524 Spaces Moved 949 | 49 386 179 335 Core 22 | 9 . . 13 Treads . | . . . . Legs 927 | 40 386 179 322 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 121 120 120 123 Slowest Speed 200 | 200 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 54 26 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | 2 . . . Melee . | . . . . Projectile . | . . . . AOE 2 | 2 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1192 | 71 500 226 395 Wait 103 | . 69 25 9 Move 946 | 48 385 178 335 Hop . | . . . . Pick Up 19 | 5 10 2 2 Fast Attach 9 | 6 1 1 1 Attach 6 | 1 . . 5 Detach 3 | . 1 . 2 Swap 4 | . 2 1 1 Drop 14 | . 6 4 4 Fire 83 | 11 22 14 36 Melee . | . . . . Ram . | . . . . Kick 5 | . 4 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 12) 489 | -10/Materials | Identified exit to Materials 489 | -10/Materials | Central database locked down 692 | -10/Materials | Discovered new exit (range 6) 710 | -10/Materials | Entered Mines 711 | -10/Mines | Met a Derelict testing a Signal Generator 713 | -10/Mines | Found Signal Generator 755 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 758 | -10/Mines | Found Scrap Suit 949 | -10/Mines | Received a Mining Laser from a helpful Derelict 990 | -10/Mines | Discovered new exit (range 6) 996 | -10/Mines | Entered Subcaves 996 | -10/Subcaves | Accompanied by 1 ally 997 | -10/Subcaves | Approached by a straggling Scientist 1441 | -10/Subcaves | Core integrity fell below 50% 1469 | -10/Subcaves | Lost 5 parts (1p2n2w) 1495 | -10/Subcaves | Core integrity fell below 20% 1520 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 01364_ Lgt. Ion Engine destroyed. 01368_ Sub. Optics melted. 01368_ IY-VAS(R) destroyed. 01374_ Acquired 43 matter. 01388_ Sub. Machine Gun shoots sparks and powers down. 01398_ 68-V0G(R) affixes Scrap Shield Fragment to Scrap Shield. FA-A8D(c): "I think it's somewhere southeast of here" 01410_ Critical hit (Destroy). 01410_ Assault Rifle destroyed. 01412_ Aluminum Leg destroyed. 01420_ Lgt. Ion Engine destroyed. 01422_ Critical hit (Destroy). 01422_ Aluminum Leg destroyed. 01438_ Med. Laser destroyed. 01451_ FA-A8D(c) destroyed. 01457_ Tech Extrapolator violently self-destructs. 01473_ Sub. Monowheel destroyed. 01496_ Aluminum Leg destroyed. 01520_ Triggered Shrapnel Trap. 01520_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | $????????????????????????????????????????????? | | $ ?????????????????????????????????????????????? | | $ ???????????????????????????????????????????????? | | ""??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????#####????????????????????????? | | "#??######????????# ##???????????????????????? | | &"#### ####?????# "#???????????????????????? | | & ! ## ###???# #???????????????????????? | | & ##### #???????????????????????? | | ##### ## ##???????????????????????? | | ????# "#????????????????????????? | | ????## ## ##????????????????????????? | | ?????## ### ##?????????????????????????? | | #?????## ### ###??????????????????????????? | | ##?????## ### ####????????????????????????????? | | ##?????## #?# #???????????????????????????????? | | #???????##### ##???????????????????????????????? | | #????????## #????????????????????????????????? | | #?#### ### ###??????????????????????????????? | | ### ##?????????##??????????????????? | | ## ##?????## ##?????????????????? | | ###### ##????????????????? | | R @ ^ #????????????????? | | ### #???????????????? | | ### ## #####?????????????????????? | | #?## #####?????????????????????????? | | #??# #?????????????????????????????? | | ###??# #?????????????????????????????? | | ##????### #?????????????????????????????? | | #???????#### ?????????????????????????????? | | #??????????##### ?????????????????????????????? | | ##???????#????? ?????????????????????????????? | | #?????? ????# ?????????????????????????????? | | #??### ??? ????????????????????????????? | | #?# ??? ?????????????????????????????? | | ## ?? ###?????????????????????????????? | | #???#????????????????????????????????? | | ### #????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ###?????????????????????????????????????????? | | #???????????????????????????????????? | | ## #???????????????????????????????????? | | #?# ????????????????????????????????????? | | #??## ????????????????????????????????????? | | #????# ?????????????????????????????????????? | | ##????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdAngularMatterbank Manual? 0 Play Time 00:23:18 Cumulative 46.7 hours Start 2026.03.14 @ 20:56:29 End 2026.03.14 @ 21:19:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be6ca2aa-41d9-4037-94f1-9e134548bbbd