Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 20:24:10 Player: Snowflake Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (2836) 2836 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 5870 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 145 Friendly Fire -21 Cogmind --------- Core Integrity 0/550 Matter 65/300 Energy 60/100 System Corruption 2% Temperature Cool (26) Location -8/Storage Parts ------- Power (1) Propulsion (4) Utility (4) Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Weapon (2) Beamcaster Beamcaster Inventory (16) Improved Ion Engine Light Deuterium Engine Light Nuclear Core Large Storage Unit Improved Sensor Array Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating High-powered Shotgun Enhanced Autogun Enhanced Autogun Axe Peak State ------------ Power Light Angular Momentum Engine Propulsion Wheel Wheel Wheel Wheel Utility Large Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Weapon Enhanced Autogun Enhanced Autogun Inventory Improved Ion Engine Light Deuterium Engine Light Nuclear Core Compact Wheel Compact Wheel Large Storage Unit Improved Sensor Array Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating Beamcaster High-powered Shotgun Enhanced Autogun Enhanced Autogun Flak Cannon Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Axe [Rating: 28] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Electrolaser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 119 | 8 13 8 18 16 31 25 Power 11 | 1 2 1 . 1 3 3 Engine 11 | 1 2 1 . 1 3 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 31 | 2 2 1 4 5 12 5 Treads 2 | . . . 1 . 1 . Leg 2 | . . . . 2 . . Wheel 27 | 2 2 1 3 3 11 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 2 . 7 1 2 . Device 1 | . . . 1 . . . Storage 9 | 2 2 . 5 . . . Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 63 | 3 7 6 7 9 14 17 Energy Gun 12 | 2 2 . . . 4 4 Energy Cannon . | . . . . . . . Ballistic Gun 27 | 1 3 3 4 5 5 6 Ballistic Cannon 5 | . . . . . . 5 Launcher 9 | . 2 2 . 3 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 9 | . . 1 2 1 4 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 41 | . 3 1 3 5 9 20 Power 6 | . 1 . . 1 1 3 Propulsion 20 | . . 1 2 2 6 9 Utility 3 | . . . 1 1 . 1 Weapon 12 | . 2 . . 1 2 7 Highest Loss Streak 12 | . 1 1 2 4 4 12 Average Slot Usage (%) 97 | . 99 98 96 95 97 95 Engine 11 | . 13 14 11 10 8 8 Leg 1 | . . . . 10 . . Wheel 26 | . 28 26 19 9 33 32 Device 1 | . . . 7 4 . . Storage 28 | . 28 28 32 33 27 27 Processor 4 | . . . 3 5 7 9 Energy Gun 2 | . 5 . . . 9 . Ballistic Gun 16 | . 22 26 16 20 7 11 Ballistic Cannon 1 | . . . . . . 5 Slashing Weapon 1 | . . . 5 . 1 . Naked Turns . | . . . . . . . Heaviest Build 69 | 15 40 47 64 64 65 69 Greatest Support 64 | 26 26 26 26 26 46 64 Greatest Overweight (x) 22 | . 1 4 6 18 6 22 Average Overweight (x) 1 | . . 1 2 2 1 1 Largest Inventory Capacity 22 | 8 16 16 22 22 22 22 Average Capacity 18 | 6 8 16 20 22 22 21 Most Carried 22 | 3 12 16 18 22 22 22 Average Carried 16 | 1 7 15 14 19 21 20 Final Capacity 22 | 8 16 16 22 22 22 16 Final Carried 22 | 2 12 16 18 22 22 14 Class Distribution -------------------- 42% | Hauler-Mutant 31% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 2859 | 259 340 161 298 486 457 858 Remotely . | . . . . . . . Salvage Created 4087 | 79 455 258 352 369 1208 1366 Parts 240 | 1 31 14 22 25 73 74 Haulers Intercepted 4 | . . . . . 1 3 Recyclers Shooed 11 | . 2 . . . 1 8 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 67 | . 8 5 5 8 16 25 Guns 45 | . 7 2 5 5 13 13 Cannons 11 | . . . . . . 11 AOE 11 | . 1 3 . 3 3 1 Classes Destroyed 14 | 1 5 1 . 2 4 1 Worker 8 | . 1 . 2 4 . 1 Builder 10 | . 1 . . . 7 2 Tunneler 1 | . . . . 1 . . Hauler 4 | . . . . . 1 3 Recycler 15 | 1 1 2 1 2 3 5 Operator 2 | . . . . . 1 1 Watcher 6 | . 3 . . . 2 1 Swarmer 14 | . 3 3 . 3 . 5 Grunt 33 | . 5 1 2 4 10 11 Brawler 1 | . . . . . 1 . Duelist 5 | . . . . 1 1 3 Protector 1 | . . . . . . 1 Sentry 12 | . . 1 3 . 3 5 Hunter 1 | . . . . . 1 . Best Kill Streak 10 | 1 3 6 3 4 10 6 Combat Bots Only 6 | . 3 5 3 3 5 6 Max Kills in Single Turn 4 | 1 2 2 1 1 4 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . 1 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 5262 | . 450 213 506 467 891 2735 Core 917 | . 113 41 122 90 54 497 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . 38 . 47 . . Volleys Fired 281 | 4 41 19 21 38 53 105 Largest 2 | 2 2 2 2 2 2 2 Hottest 113 | 80 70 40 48 60 113 88 Shots Fired 542 | 8 81 34 40 71 104 204 Gun 443 | 8 78 32 40 60 102 123 Cannon 80 | . . . . . . 80 Launcher 19 | . 3 2 . 11 2 1 Special . | . . . . . . . Kinetic 433 | 3 45 32 40 60 51 202 Thermal 60 | 1 30 . . . 28 1 Explosive 19 | . 3 2 . 11 2 1 Electromagnetic 30 | 4 3 . . . 23 . Robot Hit Streak 12 | 4 12 8 5 7 9 10 Robot Miss Streak 9 | 1 5 2 4 6 2 9 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 . . 3 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 365 | 6 50 22 26 39 67 155 Core Hits 222 | 2 21 13 16 23 52 95 Critical Hits 3 | . 2 . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . 1 Melee Attacks 51 | . . 1 29 . 17 4 Impact . | . . . . . . . Slashing 51 | . . 1 29 . 17 4 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6876 | 77 788 341 450 983 1800 2437 Guns 4277 | 77 594 233 417 495 1029 1432 Cannons 901 | . . . . . . 901 Explosions 1323 | . 194 108 . 488 480 53 Melee 375 | . . . 33 . 291 51 Ramming . | . . . . . . . Kinetic 4348 | 24 345 233 417 495 501 2333 Thermal 524 | . 297 . . . 227 . Explosive 1250 | . 121 108 . 488 480 53 Electromagnetic 379 | 53 25 . . . 301 . Impact . | . . . . . . . Slashing 375 | . . . 33 . 291 51 Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 5 5 . 2 Average Corruption 2 | . 1 1 5 5 . 2 Corruption Purged . | . . . . . . . Effects 44 | . 1 3 12 17 . 11 Message Errors 9 | . . 1 3 2 . 3 Matter Fused 8 | . . . 2 6 . . Heat Flow Errors 8 | . . . 3 4 . 1 Energy Discharges 6 | . 1 1 1 1 . 2 Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 3 | . . 1 . 1 . 1 Misfires 2 | . . . . 2 . . Targeting Errors 5 | . . . 2 1 . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 124 | . . . . 28 75 21 Projectiles . | . . . . . . . Explosions 40 | . . . . 28 12 . Melee 84 | . . . . . 63 21 Knockbacks 26 | . . . . . . 26 Impact . | . . . . . . . Kinetic 24 | . . . . . . 24 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 148 | . 55 . . 26 27 40 Shots 4 | . 1 . . 1 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 241 | 3 126 34 232 212 189 241 Average Temperature 59 | 2 38 9 106 72 63 60 Received Heat Transfer 1659 | . 153 87 129 84 351 855 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . . 1 Heat Transferred 1114 | . 633 . . . 481 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 603 | 5 204 110 155 190 409 603 Average Influence 148 | 1 64 15 26 104 207 365 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 73 | . . . . . . . Level 1 16 | . . . . . . . Level 2 10 | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 1 2 2 4 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 . 1 2 2 2 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 8 | . 1 . . . 1 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 15 7 9 9 24 43 Peak Tracking Total 9 | . 4 4 8 3 6 9 Tactical Retreats 3 | . 1 . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 5 | . 2 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 8 | . . 2 . . 3 3 Max in Single Turn 2 | . . 2 . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 12 | . 2 1 . . 7 2 Terminals 9 | . 2 . . . 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 45 | . 4 1 . . 33 7 Successful 33 | . 3 1 . . 25 4 Failed 12 | . 1 . . . 8 3 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 21 | . 2 . . . 16 3 Terminals 24 | . 4 . . . 17 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . . 4 Scanalyzers 16 | . . . . . 16 . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 1 . . 4 . Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Locate Traps 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 2 | . . . . . . 2 Scanalyzer 16 | . . . . . 16 . Insert Component 8 | . . . . . 8 . Analyze 8 | . . . . . 8 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 23 | . 4 . . . 14 5 Terminals 9 | . 2 . . . 5 2 Track 1 | . . . . . . 1 Botnet 8 | . 2 . . . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . . . 7 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . . . . 8 . Part Schematics Acquired 5 | . . . . . 5 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 29 | . . . . . . 29 Total Damage 594 | . . . . . . 594 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 4246 | 57 847 500 580 596 759 907 Spaces Moved 2540 | 36 641 416 332 296 409 410 Core 5 | 3 . . . 1 . 1 Treads . | . . . . . . . Legs 124 | . . . . 124 . . Wheels 2411 | 33 641 416 332 171 409 409 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 100 100 90 90 Average Speed 103 | 86 91 100 112 145 94 100 Slowest Speed 1150 | 90 100 120 140 950 140 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 45 | 3 66 85 30 58 40 38 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 52 | . 7 1 28 . 13 3 Terrain Destroyed 189 | . 25 14 28 74 37 11 Melee 45 | . . 1 28 . 13 3 Projectile . | . . . . . . . AOE 144 | . 25 13 . 74 24 8 Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 3542 | 50 824 466 450 387 653 712 Wait 430 | . 104 3 43 30 107 143 Move 2533 | 35 640 415 330 295 408 410 Hop . | . . . . . . . Pick Up 71 | 2 16 11 4 5 20 13 Fast Attach 26 | 7 2 2 3 6 2 4 Attach 34 | 1 1 . 6 1 12 13 Detach 4 | 1 . . 2 . 1 . Swap 59 | . 10 6 9 9 17 8 Drop 52 | . 10 9 2 3 16 12 Fire 281 | 4 41 19 21 38 53 105 Melee 51 | . . 1 29 . 17 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . 1 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 58 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 6) 905 | -10/Materials | Entered Mines 915 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 970 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 998 | -10/Mines | Learned location of 1 exit from Materials 1215 | -10/Mines | Discovered new exit (range 10) 1249 | -10/Mines | Core integrity fell below 50% 1282 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1405 | -10/Mines | Entered Materials 1405 | -9/Materials | Evolved 2 slots: Utility x2 1406 | -9/Materials | Identified exit to Materials 1586 | -9/Materials | Crushed by falling debris 1694 | -9/Materials | Build established: Hauler-Mutant 1828 | -9/Materials | Discovered new exit (range 13) 1985 | -9/Materials | Entered Mines 2161 | -9/Mines | Learned 4 Materials zone layouts 2277 | -9/Mines | Core integrity fell below 50% 2280 | -9/Mines | Lost 4 parts (2n1u1w) 2446 | -9/Mines | Discovered exit to Materials (range 8) 2449 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2581 | -9/Mines | Entered Materials 2581 | -8/Materials | Evolved 2 slots: Propulsion x2 2582 | -8/Materials | Identified exit to Factory 2609 | -8/Materials | Build established: Scavenger-Mutant 2687 | -8/Materials | Lost 3 parts (1p2n) 3116 | -8/Materials | Discovered exit to Factory (range 9) 3232 | -8/Materials | Lost 4 parts (2n2w) 3258 | -8/Materials | Discovered new exit (range 9) 3340 | -8/Materials | Entered Storage 3550 | -8/Storage | Build established: Hauler-Mutant 3775 | -8/Storage | Met a pair of Derelict thieves 3990 | -8/Storage | Lost 5 parts (1p2n2w) 4191 | -8/Storage | Core integrity fell below 50% 4238 | -8/Storage | Core integrity fell below 20% 4247 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Com. Wheel destroyed. S-10 Pest destroyed. Door malfunctions. S-10 Pest destroyed. Flak Cannon destroyed. W-25 Informer sends out distress signal. Com. Wheel destroyed. R-06 Scavenger collects Lgt. Treads. Imp. Ion Engine destroyed. Com. Wheel destroyed. System corrupted: Component data lost. Y-45 Defender destroyed. Com. Wheel destroyed. Flak Cannon destroyed. Imp. Ion Engine destroyed. Terminal disabled. Y-45 Defender destroyed. Rocket Launcher destroyed. W-25 Informer sends out distress signal. Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ##### #??????????????????####??????????????????? | | #??????????####???#"""T""????????????????? | | ### #??????????# ??? !!! ??????????????? | | %%#?#####??????????# ??? !!! ?????????????? | | *#?????######?????# """" !!! ?????????????? | | #*#????? #?????# """" ??????????????? | | #!#??""?" #?????+ """" ??????????????? | | #%#??"!]" #?????# """" ???????????????? | | #[#??"!!" #?????# """" ????????????????? | | #=#??"/= #?????# ?????????????????? | | #=#??"=!" #?????# ???????????????????? | | #%## """" #?????# #????????????????????? | | # ## #?????# #????????????????????? | | #!######+###+####### #????????????????????? | | #!#???# [%###??????????????????? | | #%##### ###????????????????? | | +!!!!= % g %%Y #????????????????? | | #######a k %@==!"" #????????????????? | | ##????# ############### *Y #????????????????? | | ##????# #?????????????# % #????????????????? | | # #???# #????????????? #????????????????? | | ###???# #????????????? # #????????????????? | | #?????# #????????????? # [[[ #????????????????? | | ###???# #????????????? # [[[ #???????????????? | | ==#???# #???????????? # [[[ ##???????????????? | | = #???# #???????????? # #????????????????? | | =#???# #???????????? # #????????????????? | | #???# #???????????? ? #????????????????? | | = #???# #??????????? ? #????????????????? | | =#???# #???????????##??##/#+##????????????????? | | ###???# #?????????????????w ?????????????????? | | ??????# #????????????????? ?????????????????? | | ??????# #????????????????? ?????????????????? | | ??????# #?????????????????+#?#+????????????????? | | ???????###???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Melee Accuracy 5 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Flak Cannon | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperBackupRouter Manual? 0 Play Time 01:10:25 Cumulative 34.8 hours Start 2019.10.29 @ 16:43:21 End 2019.10.29 @ 20:24:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue -8 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9839cf9-21df-4075-a25f-923f8e54953e