Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 13:12:16 Player: goodjapanesegoblin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1120) 1120 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3016 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 40/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Improved EM Shotgun > --- INVENTORY (6) ---- Heat Sink Sensor Array Improved Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Medium Battery Visual Processing Unit > --- WEAPON ----------- Advanced EMP Blaster Mini Grenade Launcher > --- INVENTORY -------- Heat Sink Sensor Array Improved Light Armor Plating [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Mini Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 32 | 6 10 9 7 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads 2 | . . . 2 Leg . | . . . . Wheel 6 | 2 4 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 4 6 5 Energy Gun 4 | . . . 4 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 2 3 2 . Ballistic Cannon . | . . . . Launcher 5 | . 1 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 17 | . 3 5 9 Power 1 | . 1 . . Propulsion 4 | . 1 1 2 Utility 2 | . . 1 1 Weapon 10 | . 1 3 6 Highest Loss Streak 8 | . 3 2 8 Average Slot Usage (%) 59 | . 76 58 50 Engine 1 | . 6 . . Treads 2 | . . . 8 Wheel 8 | . 24 6 . Storage 17 | . 14 18 17 Processor 11 | . 6 13 9 Energy Cannon 2 | . . 2 2 Ballistic Gun 6 | . 18 4 . Launcher 10 | . 5 11 12 Naked Turns . | . . . . Heaviest Build 13 | 10 12 11 13 Greatest Support 56 | 3 3 3 56 Greatest Overweight (x) 4 | 3 3 3 4 Average Overweight (x) 1 | 2 1 2 1 Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 1 6 6 5 Average Carried 2 | . 2 3 3 Final Capacity 6 | 6 6 6 6 Final Carried 4 | . 4 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 851 | 224 174 318 135 Remotely . | . . . . Salvage Created 1103 | . 179 441 483 Parts 92 | . 9 41 42 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 4 13 11 Guns 7 | . 2 3 2 Cannons 1 | . . . 1 AOE 20 | . 2 10 8 Classes Destroyed 11 | . 3 6 2 Worker 2 | . . 1 1 Builder 6 | . 1 2 3 Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Recycler 2 | . 1 1 . Operator 1 | . . 1 . Watcher 4 | . . 2 2 Swarmer 7 | . . 4 3 Grunt 12 | . 4 3 5 Brawler 1 | . . . 1 Sentry 8 | . . 6 2 Best Kill Streak 8 | . 4 7 8 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2172 | . 226 633 1313 Core 927 | . 34 331 562 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 86 17 . Volleys Fired 91 | . 16 42 33 Largest 2 | . 1 2 2 Hottest 86 | . 30 50 86 Shots Fired 107 | . 16 51 40 Gun 44 | . 11 22 11 Cannon 5 | . . . 5 Launcher 58 | . 5 29 24 Special . | . . . . Kinetic 33 | . 11 22 . Thermal 7 | . . . 7 Explosive 52 | . 5 29 18 Electromagnetic 15 | . . . 15 Robot Hit Streak 10 | . 4 10 7 Robot Miss Streak 8 | . 1 8 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 54 | . 9 20 25 Core Hits 81 | . 11 37 33 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3453 | . 394 1541 1518 Guns 423 | . 114 164 145 Cannons 79 | . . . 79 Explosions 2951 | . 280 1377 1294 Melee . | . . . . Ramming . | . . . . Kinetic 278 | . 114 164 . Thermal 180 | . . . 180 Explosive 2511 | . 280 1377 854 Electromagnetic 484 | . . . 484 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 91 | . . 60 31 Projectiles 15 | . . . 15 Explosions 76 | . . 60 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 232 | . 14 48 170 Shots 12 | . 1 3 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 82 | . 2 3 82 Average Temperature 24 | . 2 2 27 Received Heat Transfer 876 | . 114 159 603 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 285 | . . . 285 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 427 | . 85 329 427 Initial 68 | . . 35 68 Average 185 | . 62 231 241 Maximum Alert Level 2 | . . 1 2 Low Security (%) 50 | 100 100 34 30 Level 1 48 | . . 65 65 Level 2 1 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 5 19 19 Peak Tracking Total 7 | . 2 4 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful 2 | . . 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1796 | 122 349 865 460 Spaces Moved 977 | 70 204 492 211 Core 873 | 70 204 492 107 Treads 104 | . . . 104 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 156 | 159 144 152 176 Slowest Speed 250 | 200 200 200 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 30 39 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 356 | . 28 210 118 Melee . | . . . . Projectile . | . . . . AOE 356 | . 28 210 118 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1136 | 81 241 556 258 Wait 8 | . 1 7 . Move 974 | 69 203 491 211 Hop . | . . . . Pick Up 28 | 6 9 6 7 Fast Attach 3 | . 3 . . Attach 28 | 6 7 8 7 Detach 3 | . 2 1 . Swap 1 | . . 1 . Drop . | . . . . Fire 91 | . 16 42 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Lost 3 parts (1p1n1w) 331 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 10) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 726 | -9/Materials | Core integrity fell below 50% 1078 | -9/Materials | Core integrity fell below 20% 1285 | -9/Materials | Discovered new exit (range 18) 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1755 | -8/Materials | Core integrity fell below 50% 1774 | -8/Materials | Core integrity fell below 20% 1797 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Adv. Beam Rifle destroyed. R-06 Scavenger collects Adv. Beam Rifle. Acquired Adv. Beam Rifle. Adv. Beam Rifle destroyed. R-06 Scavenger collects Adv. Beam Rifle. Med. Treads destroyed. Acquired Adv. Beam Rifle. R-06 Scavenger collects Aluminum Leg. Med. Treads destroyed. G-47 Trooper destroyed. R-06 Scavenger destroyed. R-06 Scavenger collects Aluminum Leg. Adv. Beam Rifle destroyed. Med. Battery destroyed. R-06 Scavenger collects Lgt. Nuclear Core. The unstable cave ceiling collapses. Acquired Prototype Energy Gun. Identified Imp. EM Shotgun. G-47 Trooper destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????####?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????#! ########??????????????????? | | ????????????????#==# g @#??????????????????? | | ????????????????#%[# "T" #??????????????????? | | ????????????????#[=# !%[ #??????????????????? | | ????????????????#! # !g #??????????????????? | | ????????????????# # #??????????????????? | | ??????????????### g #??????????????????? | | ? ???????????## """ #??????????????????? | | ? ########*! o """ #??????????????????? | | ? % % """ %#??????????????????? | | ####?###### [% """ #??????????????????? | | ##### !!! #??????????????????? | | "" # # !!!!! #??????????????????? | | "" # | !! ###+####??????????????????? | | "" # ! * #????????????????????? | | # # +????????????????? | | "" # # #"## #####????????????????? | | "" # = #?? #????????????????????? | | "" # # #???#????????????????????? | | # # #????????????????????????? | | #### #????????????????????????? | | ???# # # #????????????????????????? | | ???# #????????????????????????? | | ########## #????????????????????????? | | ## #????????????????????????? | | + #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata Remodeling Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed FortressMolecularAutohacker Manual? 0 Play Time 00:27:58 Cumulative 3.5 hours Start 2020.11.05 @ 12:45:04 End 2020.11.05 @ 13:12:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a47678b-5098-4cc3-8915-5b40b0f8f634