Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 15:17:08 Player: golanco Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3634) 3634 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 8220 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 152/170 System Corruption 0% Temperature Critical (1955) Movement Treading (320) Ox2 Location -6/DSF Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Cargo Storage Unit Improved Sensor Array Improved Signal Interpreter Experimental Utility Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON (3) ------- Heavy EM Shotgun Improved Spread Laser Dispersion Rifle > --- INVENTORY (30) --- Reinforced Ion Engine Reinforced Ion Engine Enhanced Nuclear Core Improved Medium Treads Improved Medium Treads Coolant Injector Compact Battery (200) Compact Matter Pod (150) Improved Targeting Computer Advanced Targeting Computer Core Analyzer Improved Utility Shielding Experimental Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Force Field Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Improved Field Recycling Unit (0) Dispersion Rifle Heavy Particle Cannon Rocket Launcher Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cargo Storage Unit Improved Sensor Array Improved Signal Interpreter Experimental Utility Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Improved Spread Laser Dispersion Rifle > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Enhanced Nuclear Core Medium Treads Medium Treads Medium Treads Improved Medium Treads Coolant Injector Compact Battery Compact Matter Pod Improved Targeting Computer Advanced Targeting Computer Core Analyzer Improved Utility Shielding Experimental Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Force Field Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Improved Field Recycling Unit Dispersion Rifle Heavy Particle Cannon Rocket Launcher Rocket Launcher Heavy Flail [Rating: 70] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Cargo Storage Unit Device Improved Sensor Array Storage Cargo Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . 2 . . 2 2 . Weapon 1 | . . . . 1 . . . Parts Attached 94 | 7 8 26 1 23 13 2 14 Power 8 | 1 1 3 . 1 . . 2 Engine 5 | 1 1 3 . . . . . Core 2 | . . . . 1 . . 1 Reactor 1 | . . . . . . . 1 Propulsion 28 | 2 4 7 1 8 1 . 5 Treads 27 | 2 3 7 1 8 1 . 5 Leg 1 | . 1 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 2 6 . 5 7 2 3 Device 1 | . . . . . 1 . . Storage 3 | 1 2 . . . . . . Processor 3 | . . 1 . 1 1 . . Hackware 3 | . . . . . 1 2 . Protection 16 | . . 5 . 4 4 . 3 Artifact . | . . . . . . . . Weapon 32 | 3 1 10 . 9 5 . 4 Energy Gun 15 | 1 . 5 . 5 2 . 2 Energy Cannon 5 | . . 2 . 1 1 . 1 Ballistic Gun 8 | 2 1 3 . 2 . . . Ballistic Cannon 3 | . . . . 1 2 . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 1 . 1 Parts Lost 24 | . 1 9 2 4 2 . 6 Power 2 | . . 1 . . . . 1 Propulsion 8 | . 1 3 . 3 . . 1 Utility 6 | . . 2 1 . 1 . 2 Weapon 8 | . . 3 1 1 1 . 2 Highest Loss Streak 4 | . 1 2 2 2 1 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 83 84 83 88 91 93 89 Engine 6 | . 14 10 11 3 . . . Core 3 | . . . . 5 7 6 3 Treads 22 | . 24 19 18 26 23 20 18 Device 1 | . . . . . 7 6 6 Storage 9 | . 14 11 11 9 7 6 6 Processor 9 | . . 11 11 9 7 6 6 Hackware 1 | . . . . . 6 20 15 Protection 8 | . . 10 10 9 7 6 9 Energy Gun 8 | . . 5 11 14 6 6 12 Energy Cannon 4 | . . 6 11 3 1 . . Ballistic Gun 6 | . 27 10 . 2 . . . Ballistic Cannon 4 | . . . . 6 13 13 5 Peak Build Rating 70 | 6 7 25 24 34 46 52 70 Average Rating 28 | 4 6 20 23 30 42 51 57 On Entrance 22 | . 6 7 22 19 31 46 52 Naked Turns . | . . . . . . . . Heaviest Build 183 | 14 149 161 161 171 180 172 183 Greatest Support 90 | 40 40 44 44 64 68 68 90 Greatest Overweight (x) 8 | . 3 7 7 8 2 2 3 Average Overweight (x) 2 | . . 3 3 2 2 2 1 Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 Average Capacity 28 | 6 11 30 30 30 30 30 30 Most Carried 30 | 2 7 30 30 30 30 28 30 Average Carried 26 | 1 4 26 29 29 26 27 27 Final Capacity 30 | 8 30 30 30 30 30 30 30 Final Carried 30 | 2 7 30 29 30 29 28 27 Class Distribution -------------------- 43% | Hauler-Mutant 30% | Hauler-Tank 18% | Hauler-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hauler-Skirmisher | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Matter Collected 2997 | 218 412 557 . 960 436 . 414 Remotely . | . . . . . . . . Salvage Created 4688 | . 442 1334 . 2043 270 . 599 Parts 265 | . 26 89 . 120 9 . 21 Haulers Intercepted 14 | . 1 6 . 6 1 . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Combat Hostiles Destroyed 78 | . 10 23 . 27 7 . 11 Guns 53 | . 10 14 . 20 2 . 7 Cannons 20 | . . 8 . 6 5 . 1 AOE 5 | . . 1 . 1 . . 3 Classes Destroyed 16 | . 4 4 . 5 1 . 2 Worker 1 | . . 1 . . . . . Builder 3 | . . . . 3 . . . Tunneler 1 | . . . . 1 . . . Hauler 14 | . 1 6 . 6 1 . . Recycler 2 | . . . . 2 . . . Operator 4 | . 2 1 . 1 . . . Watcher 8 | . . 4 . 4 . . . Swarmer 13 | . 3 7 . . . . 3 Grunt 33 | . 7 8 . 15 . . 3 Brawler 1 | . . . . 1 . . . Duelist 1 | . . 1 . . . . . Sentry 18 | . . 7 . 10 1 . . Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . 1 1 . 2 Programmer 5 | . . . . . 5 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 4 | . 4 4 . 4 2 . 3 Combat Bots Only 4 | . 4 3 . 3 2 . 3 Max Kills in Single Turn 3 | . 1 2 . 2 1 . 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 1 . 1 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Hostile Shots Fired 500 | . 72 165 8 118 60 . 77 Missed 146 | . 25 52 1 31 19 . 18 Damage Taken 6626 | . 500 1529 302 1578 624 . 2093 Core 1568 | . 82 184 94 175 182 . 851 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 15 | . . 4 . 11 . . . Regen/Repaired (Parts) 177 | . . . . 177 . . . Core Remaining (%) 67 | 100 67 . 30 68 74 . . Volleys Fired 279 | . 53 93 . 83 23 . 27 Largest 3 | . 2 2 . 3 3 . 3 Hottest 213 | . 40 118 . 164 178 . 213 Shots Fired 652 | . 106 181 . 225 67 . 73 Gun 476 | . 106 132 . 190 20 . 28 Cannon 172 | . . 49 . 35 47 . 41 Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 354 | . 106 98 . 82 34 . 34 Thermal 147 | . . 49 . 40 27 . 31 Explosive 4 | . . . . . . . 4 Electromagnetic 147 | . . 34 . 103 6 . 4 Robot Hit Streak 15 | . 15 15 . 13 11 . 13 Robot Miss Streak 11 | . 5 4 . 11 6 . 9 Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . 1 1 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 440 | . 70 123 . 157 47 . 43 Core Hits 254 | . 23 49 . 103 33 . 46 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . 1 . . 1 Burn 1 | . . . . 1 . . . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8794 | . 886 2217 . 3541 988 . 1162 Guns 5451 | . 886 1386 . 2429 363 . 387 Cannons 2301 | . . 696 . 521 625 . 459 Explosions 1033 | . . 133 . 584 . . 316 Melee . | . . . . . . . . Ramming 9 | . . 2 . 7 . . . Kinetic 3547 | . 886 912 . 863 477 . 409 Thermal 2805 | . . 829 . 1109 462 . 405 Explosive 316 | . . . . . . . 316 Electromagnetic 2117 | . . 474 . 1562 49 . 32 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 1 . . . 8 . . Average Corruption 5 | . 1 . . . 6 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . 6 . . . 62 . . Message Errors 16 | . 1 . . . 15 . . Matter Fused 15 | . 2 . . . 13 . . Heat Flow Errors 8 | . 1 . . . 7 . . Energy Discharges 7 | . 1 . . . 6 . . Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 12 | . . . . . 12 . . Data Loss (major) 4 | . 1 . . . 3 . . Misfires 2 | . . . . . 2 . . Alerts 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 54 | . . 1 . 38 15 . . Projectiles 16 | . . 1 . . 15 . . Explosions 38 | . . . . 38 . . . Melee . | . . . . . . . . Knockbacks 22 | . . . . 6 11 . 5 Impact . | . . . . . . . . Kinetic 21 | . . . . 6 10 . 5 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 316 | . . . . 267 . . 49 Shots 7 | . . . . 6 . . 1 Rammed 2 | . . 1 . 1 . . . Targets Rammed 2 | . . 1 . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1955 | . 219 460 . 520 600 . 1955 Average Temperature 184 | . 82 85 . 163 184 . 516 Received Heat Transfer 1485 | . 198 537 . 567 48 . 135 Effects 66 | . . 2 . 20 9 . 35 Shutdowns 14 | . . . . 6 . . 8 Energy Bleed 10 | . . . . 4 2 . 4 Interference 12 | . . . . 4 3 . 5 Matter Decay 7 | . . . . 5 1 . 1 Short Circuit 3 | . . . . 1 1 . 1 Damage (minor) 6 | . . 2 . . 1 . 3 Damage (major) 7 | . . . . . . . 7 Damage (core) 7 | . . . . . 1 . 6 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 4 . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 2 . 1 1 . 5 Heat Transferred 3980 | . . 1408 . 1710 476 . 386 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . 2 . 8 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Peak Influence 464 | . 215 273 99 464 205 21 253 Initial 170 | . . 26 99 30 170 21 14 Average 167 | . 101 174 98 256 48 21 138 Maximum Alert Level 2 | . 1 1 . 2 1 . 1 Low Security (%) 53 | 100 83 45 100 25 95 100 56 Level 1 45 | . 16 54 . 70 4 . 43 Level 2 1 | . . . . 4 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 17 | . 3 1 . 7 5 . 1 Investigation 5 | . 1 . . 3 1 . . Extermination 4 | . . . . . 4 . . Reinforcement 5 | . 2 1 . 1 . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Distress Signals 4 | . . 2 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 15 41 3 53 8 . 11 Peak Tracking Total 5 | . 4 3 3 5 2 . 3 Tactical Retreats 15 | . . . . 15 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Traps Triggered 5 | . 1 . . . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Machines Disabled 9 | . . 1 . 4 2 . 2 Max in Single Turn 1 | . . 1 . 1 1 . 1 Garrison Access 2 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Machines Accessed 27 | . 4 3 . 12 7 1 . Terminals 23 | . 4 3 . 10 5 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 70 | . 9 9 . 34 16 2 . Successful 28 | . 3 4 . 14 6 1 . Failed 42 | . 6 5 . 20 10 1 . Catastrophic 5 | . . . . 3 2 . . Database Lockouts . | . . . . . . . . Manual 46 | . 6 7 . 25 8 . . Terminals 63 | . 9 9 . 30 13 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . 1 1 . . Terminal Hacks 11 | . . 3 . 6 1 1 . Open DSF 2 | . . . . . 1 1 . Alert Level 1 | . . . . 1 . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . Security Status 1 | . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . Hauler Manifests 2 | . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 11 | . 3 1 . 5 2 . . Terminals 11 | . 3 1 . 5 2 . . Botnet 11 | . 3 1 . 5 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 3 . 10 6 . . Full Trace Events 5 | . 1 . . 3 1 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Turns Passed 14335 | 77 668 5420 359 4462 2660 173 516 Spaces Moved 3763 | 43 282 1165 79 1227 798 53 116 Core 3 | 2 1 . . . . . . Treads 3760 | 41 281 1165 79 1227 798 53 116 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 385 385 310 320 320 240 Average Speed 348 | 154 173 433 457 330 320 320 308 Slowest Speed 800 | 160 400 705 705 800 320 320 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 49 67 17 77 19 1 79 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 60 | . . 3 . 29 2 . 26 Melee . | . . . . . . . . Projectile 3 | . . . . 1 2 . . AOE 57 | . . 3 . 28 . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Total 4441 | 51 356 1357 79 1467 857 56 218 Wait 154 | . . 28 . 80 6 . 40 Move 3757 | 42 281 1164 78 1226 797 53 116 Hop . | . . . . . . . . Pick Up 84 | 1 9 31 . 27 7 1 8 Fast Attach 33 | 7 6 7 . 7 2 . 4 Attach 26 | . 1 5 1 7 5 2 5 Detach 4 | 1 . 1 . . . . 2 Swap 35 | . 1 14 . 9 6 . 5 Drop 65 | . 5 13 . 27 11 . 9 Fire 279 | . 53 93 . 83 23 . 27 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . 1 . 1 . . . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Discovered new exit (range 13) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Utility x2 1015 | -9/Materials | Build established: Hauler-Mutant 1077 | -9/Materials | Discovered new exit (range 11) 2303 | -9/Materials | Discovered new exit (range 7) 2490 | -9/Materials | Discovered new exit (range 15) 3109 | -9/Materials | Discovered new exit (range 14) 6166 | -9/Materials | Entered Mines 6464 | -9/Mines | Discovered new exit (range 7) 6496 | -9/Mines | Assembled infested the area 6520 | -9/Mines | Core integrity fell below 50% 6525 | -9/Mines | Entered Materials 6525 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6832 | -8/Materials | Build established: Hauler-Tank 7654 | -8/Materials | Garrison activated, responded to threat 8001 | -8/Materials | Discovered new exit (range 14) 8649 | -8/Materials | Repaired Hrd. Medium Armor Plating 9310 | -8/Materials | Build established: Hauler-Mutant 9617 | -8/Materials | Build established: Hauler-Tank 9650 | -8/Materials | Discovered new exit (range 13) 10987 | -8/Materials | Entered Factory 10987 | -7/Factory | Evolved 2 slots: Utility x2 11940 | -7/Factory | Build established: Hauler-Skirmisher 13407 | -7/Factory | Discovered new exit (range 15) 13575 | -7/Factory | Identified exit to Factory 13647 | -7/Factory | Entered another Factory area 13647 | -6/Factory | Evolved 2 slots: Utility x2 13820 | -6/Factory | Identified exit to DSF 13820 | -6/Factory | Entered DSF 13935 | -6/DSF | Build established: Hacker-Skirmisher 13937 | -6/DSF | Additional patrols routed to DSF 14027 | -6/DSF | Lost 4 parts (1p2u1w) 14076 | -6/DSF | Discovered new exit (range 15) 14134 | -6/DSF | Identified exit to Factory 14206 | -6/DSF | Sterilization system engaged 14226 | -6/DSF | Ambient heat levels rising (+10) 14241 | -6/DSF | Ambient heat levels rising (+10) 14256 | -6/DSF | Ambient heat levels rising (+10) 14271 | -6/DSF | Ambient heat levels rising (+10) 14286 | -6/DSF | Ambient heat levels rising (+10) 14301 | -6/DSF | Ambient heat levels rising (+10) 14307 | -6/DSF | Core integrity fell below 50% 14316 | -6/DSF | Ambient heat levels rising (+10) 14331 | -6/DSF | Ambient heat levels rising (+10) 14334 | -6/DSF | Core integrity fell below 20% 14337 | -6/DSF | Core destroyed Last Messages --------------- Power failure, Lgt. Antimatter Reactor shutdown. Overheating: Matter decay (-32). Overheating: Imp. Spread Laser damaged (-4). Overheating: Imp. Medium Treads damaged (-59). Overheating: Imp. Signal Interpreter damaged (-4). Overheating: Exp. Utility Shielding damaged (-58). Overheating: Imp. Spread Laser damaged (-3). Power failure, Lgt. Antimatter Reactor shutdown. ALERT: Ambient heat levels +10. Overheating: Hvy. EM Shotgun damaged (-34). Overheating: Exp. Utility Shielding damaged (-62). Overheating: Core damaged (-153). Overheating: Exp. Utility Shielding damaged (-11). Overheating: Energy bleed (-39). Power failure, Lgt. Antimatter Reactor shutdown. Overheating: Core damaged (-127). 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"""""????? | | ?????????? ??? %% ""##"????? | | ???????????????# # ##%""""#??????? | | ???????????????##??###?#"""""#??????? | | ???????????????????????##"####??????? | | ????????????????????????#"#?????????? | | ?????????????????????????"??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Utility Shielding 90 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityDrainedLauncher Manual? 1 Play Time 01:06:06 Cumulative 44.5 hours Start 2025.04.02 @ 10:31:06 End 2025.04.02 @ 15:17:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8a245ff-d1d4-4f62-960e-f68db8481015