Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 23:24:12 Player: darki Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (106) 530 Value Destroyed (2593) 2593 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (3350) 3350 TOTAL SCORE: 14693 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 7 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1493/1600 Matter 214/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Experimental Q-thruster > --- UTILITY (18) ----- Machine Analyzer Modified TNC Advanced Targeting Computer Transmission Jammer Hacking Suite System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Light Fission Core Impulse Thruster Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Improved VTOL Module Biomechanical Wings > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter Modified TNC Transmission Jammer Advanced Reaction Control System Force Field Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Scatter Rocket Array > --- INVENTORY -------- Light Fission Core Experimental Thermal Shield Improved Plasma Cutter Powered Hammer [Rating: 86] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . Utility 16 | . . . 2 . . . 2 . 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 129 | . 14 11 30 . . 1 18 16 10 6 4 9 7 3 Power 11 | . 4 2 2 . . . 2 . . . . . 1 . Engine 10 | . 4 2 2 . . . 2 . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | . 4 2 8 . . . 4 4 . 1 . . 1 . Treads 14 | . 2 2 8 . . . 2 . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 2 4 . 1 . . 1 . Utility 45 | . 3 2 7 . . 1 3 7 3 5 4 5 4 1 Device 21 | . 1 . 2 . . . 1 3 1 2 2 5 3 1 Storage 1 | . 1 . . . . . . . . . . . . . Processor 5 | . . . 1 . . . . 1 1 1 . . 1 . Hackware 9 | . . . . . . 1 . 3 1 2 2 . . . Protection 9 | . 1 2 4 . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 49 | . 3 5 13 . . . 9 5 7 . . 4 1 2 Energy Gun 21 | . 2 2 7 . . . 5 2 3 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . Ballistic Cannon 12 | . . 2 6 . . . 4 . . . . . . . Launcher 4 | . . 1 . . . . . . 2 . . 1 . . Special Weapon 5 | . . . . . . . . 3 1 . . . . 1 Impact Weapon 6 | . . . . . . . . . 1 . . 3 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . 4 . 1 1 1 1 1 . Corrupted Parts 5 | . . 4 . . . 1 . . . . . . . . System Corruption 15 | . . 13 . . . 2 . . . . . . . . Parts Lost 25 | . 4 3 3 . . . . . . 1 . 3 9 2 Power 5 | . 3 2 . . . . . . . . . . . . Propulsion 5 | . 1 . . . . . . . . . . 1 3 . Utility 13 | . . . 3 . . . . . . 1 . 2 6 1 Weapon 2 | . . 1 . . . . . . . . . . . 1 Highest Loss Streak 8 | . 3 2 2 . . . . . . 1 . 3 8 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 98 99 100 100 100 94 91 98 98 93 88 69 32 Engine 9 | . 13 12 11 11 11 11 9 7 6 5 5 4 3 . Treads 16 | . 15 27 22 22 22 22 17 . . . . . . . Leg 1 | . 12 . . . . . . . . . . . . . Flight 4 | . . . . . . . . 30 26 23 21 18 15 4 Device 8 | . 2 . 9 11 11 11 12 11 6 9 5 11 7 5 Storage 8 | . 17 14 11 11 11 11 9 . . . . . . . Processor 5 | . . . 3 11 11 11 . 6 12 17 15 13 11 12 Hackware 8 | . . . . . . . 9 24 31 29 35 37 27 8 Protection 11 | . 2 13 19 11 11 11 18 . . . . . . . Energy Gun 6 | . 16 21 8 . . . . . 5 5 4 . . . Ballistic Cannon 10 | . . 6 13 22 22 22 17 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 66 | 11 36 41 55 49 49 49 66 17 17 16 19 19 19 6 Greatest Support 46 | 20 40 40 46 46 46 46 46 18 18 20 20 20 22 6 Greatest Overweight (x) 21 | . 2 1 1 1 1 1 21 . . . . . . . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | . 14 15 15 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | . 15 15 15 15 15 15 15 14 5 5 5 5 5 5 Average Carried 12 | . 12 14 14 15 14 14 14 5 4 4 4 4 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 14 14 5 5 5 5 5 4 4 Class Distribution -------------------- 70% | Mutant 7% | Wizard-Ninja 7% | Hacker-Sprinter 5% | Scavenger-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Wizard-Ninja | -4/Factory Wizard-Scout | -3/Research Wizard-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3193 | 200 172 197 1040 48 . . 1009 126 193 . 53 . 155 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2716 | . 507 119 1235 15 . . 772 43 25 . . . . . Parts 188 | . 35 10 85 2 . . 50 4 2 . . . . . Haulers Intercepted 11 | . 2 . 4 . . . 4 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 77 | . 11 7 37 2 . . 20 . . . . . . . Guns 23 | . 11 3 9 . . . . . . . . . . . Cannons 54 | . . 4 28 2 . . 20 . . . . . . . Classes Destroyed 13 | . 5 2 3 1 . . 2 . . . . . . . Worker 3 | . . . . 1 . . 2 . . . . . . . Hauler 11 | . 2 . 4 . . . 4 1 . . . . . . Recycler 2 | . . . 1 . . . 1 . . . . . . . Operator 4 | . 1 . 1 . . . 1 . 1 . . . . . Watcher 10 | . 3 . 5 . . . 2 . . . . . . . Swarmer 29 | . 6 3 14 2 . . 4 . . . . . . . Grunt 24 | . 5 2 12 . . . 5 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 18 | . . . 10 . . . 8 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 4 2 . . 5 1 1 . . . . . Combat Bots Only 4 | . 3 3 4 2 . . 4 . . . . . . . Max Kills in Single Turn 2 | . 1 1 2 2 . . 2 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 489 | . 80 29 177 5 . . 80 . 4 . . 22 60 32 Missed 159 | . 19 5 43 2 . . 17 . 4 . . 11 39 19 Damage Taken 4558 | . 685 458 1460 21 . . 812 . . . . 267 586 269 Core 761 | . 88 100 101 14 . . 38 . . . . 58 255 107 Absorbed by Shields 159 | . . . . . . . 96 . . . . 27 36 . Core Remaining (%) 87 | 100 . 24 . . . 71 93 100 100 100 100 95 82 93 Volleys Fired 275 | . 67 16 90 4 . . 70 7 20 . . 1 . . Largest 2 | . 2 2 2 2 . . 2 2 1 . . 1 . . Hottest 136 | . 90 119 136 88 . . 116 116 61 . . 50 . . Shots Fired 520 | . 134 32 175 8 . . 141 9 20 . . 1 . . Gun 237 | . 134 23 56 . . . 2 4 18 . . . . . Cannon 275 | . . 9 119 8 . . 139 . . . . . . . Launcher 2 | . . . . . . . . . 1 . . 1 . . Special 6 | . . . . . . . . 5 1 . . . . . Kinetic 341 | . 66 9 119 8 . . 139 . . . . . . . Thermal 153 | . 66 9 54 . . . 2 4 18 . . . . . Explosive 2 | . . . . . . . . . 1 . . 1 . . Electromagnetic 18 | . 2 14 2 . . . . . . . . . . . Robot Hit Streak 23 | . 10 5 23 5 . . 10 9 11 . . . . . Robot Miss Streak 8 | . 4 6 8 4 . . 8 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 384 | . 82 20 140 7 . . 120 9 6 . . . . . Core Hits 282 | . 30 15 120 6 . . 107 1 2 . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 8 | . 3 1 4 . . . . . . . . . . . Burn 6 | . 2 . 4 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . Melee Attacks 63 | . . . . . . . . . 3 12 9 6 14 19 Impact 63 | . . . . . . . . . 3 12 9 6 14 19 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6178 | . 951 353 2593 123 . . 1894 85 112 . . 67 . . Guns 2297 | . 951 188 939 . . . 22 85 112 . . . . . Cannons 3804 | . . 165 1644 123 . . 1872 . . . . . . . Explosions 9 | . . . . . . . . . . . . 9 . . Melee . | . . . . . . . . . . . . . . . Ramming 68 | . . . 10 . . . . . . . . 58 . . Kinetic 4162 | . 358 165 1644 123 . . 1872 . . . . . . . Thermal 1774 | . 593 84 878 . . . 22 85 112 . . . . . Explosive 9 | . . . . . . . . . . . . 9 . . Electromagnetic 165 | . . 104 61 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . 13 . . . 2 2 . . . . 1 1 2 Average Corruption 2 | . . 6 . . . 2 2 . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 38 | . . 16 . . . . 19 . . . . . 3 . Message Errors 11 | . . 6 . . . . 3 . . . . . 2 . Matter Fused 8 | . . 4 . . . . 4 . . . . . . . Heat Flow Errors 5 | . . 2 . . . . 2 . . . . . 1 . Energy Discharges 4 | . . 2 . . . . 2 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . 2 . . . . 4 . . . . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 122 | . . 4 62 7 . . 49 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 113 | . . 3 58 7 . . 45 . . . . . . . Secondary 9 | . . 1 4 . . . 4 . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . . . . . 29 . . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . 2 . . . . . . . . 2 . . Targets Rammed 4 | . . . 2 . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 489 | . 194 489 290 . . . 128 66 12 . 309 . 113 . Average Temperature 71 | . 50 150 59 . . . 22 35 6 . 168 . 77 . Received Heat Transfer 1141 | . 315 57 405 . . . 333 . . . . 13 18 . Effects 3 | . . 3 . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . 4 . . . . 1 . . . . . . Heat Transferred 4181 | . 1887 148 1776 . . . 37 148 185 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 521 | . 210 105 521 202 . 5 231 172 170 140 136 87 157 140 Initial 202 | . . 9 . 202 . . 1 51 84 14 11 3 31 53 Average 119 | . 58 23 262 69 . . 102 105 78 32 63 11 92 78 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . . . . . Low Security (%) 76 | . 94 100 28 70 . 100 93 100 100 100 100 100 100 100 Level 1 18 | . 5 . 51 29 . . 6 . . . . . . . Level 2 5 | . . . 19 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 4 . . . 5 . 1 5 1 2 5 3 Investigation 6 | . . . 2 . . . 1 . . 3 . . . . Extermination 5 | . . . . . . . . . 1 1 1 . 1 1 Reinforcement 14 | . 1 . 1 . . . 3 . . 1 . 2 4 2 Assault 1 | . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . 2 1 1 . . . 4 . 1 . 1 . 1 . Communications Jammed 30 | . . . . . . . . . . . 1 . 3 26 Distress Signals 30 | . . . . . . . . . . . 1 . 3 26 Times Spotted 168 | . 25 9 49 3 . . 32 4 5 1 4 5 21 10 Peak Tracking Total 18 | . 3 3 4 3 . . 6 3 6 2 4 4 18 11 Tactical Retreats 13 | . . 1 4 . . . 1 . . . 3 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . 3 . 2 . . . 2 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . 1 . 1 . . . . . Max in Single Turn 1 | . . . . . . . 1 . 1 . . . . . Garrison Access 9 | . . . . . . . 1 2 1 2 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 78 | . 7 1 11 1 1 1 9 9 11 15 4 2 3 3 Terminals 58 | . 7 . 11 . . 1 8 5 8 10 3 1 2 2 Fabricators 8 | . . . . . . . . 2 2 3 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 2 1 2 1 1 1 . Total Hacks 226 | . 22 1 32 1 1 4 31 33 41 35 12 4 5 4 Successful 131 | . 13 1 13 1 1 1 11 19 29 26 9 4 3 . Failed 95 | . 9 . 19 . . 3 20 14 12 9 3 . 2 4 Catastrophic 12 | . 2 . 3 . . . 4 . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 168 | . 25 . 23 . 1 . 29 25 28 22 10 2 2 1 Terminals 192 | . 22 . 32 . . 4 30 24 32 27 11 3 4 3 Fabricators 18 | . . . . . . . . 5 6 6 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 4 3 2 1 1 1 . Terminal Hacks 61 | . 7 1 6 1 1 1 2 6 14 13 6 2 1 . Record 1 | . . . . . . . . 1 . . . . . . Part Schematic 3 | . . . . . . . . . 3 . . . . . Robot Analysis 8 | . 5 . . . . . . . 1 2 . . . . Prototype ID Bank 5 | . . . 2 . . . . . 1 1 1 . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . Level Access Points 8 | . . . . . . . . 1 2 1 2 1 1 . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 1 1 1 . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . . . 1 1 . . . . . Unreport Threat 2 | . . . . . . . 1 . . . 1 . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . . 2 . . . . Recall Extermination 2 | . . . . . . . . . . 2 . . . . Recall Reinforcements 2 | . . . . . . . . . . 1 . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . 1 . 1 . . . Registered Prototypes 4 | . . . . . . . . . 2 1 1 . . . Zone Layout 4 | . 1 . . . . 1 . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 1 5 . . . . Network Status 3 | . . . . . . . . 2 1 . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . Build 3 | . . . . . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 2 1 2 1 1 1 . Seal Access 9 | . . . . . . . 1 2 1 2 1 1 1 . Unauthorized Hacks 52 | . 6 . 7 . . . 8 9 12 6 2 1 1 . Terminals 46 | . 6 . 7 . . . 8 7 8 6 2 1 1 . Track 1 | . . . . . . . . . 1 . . . . . Assimilate 4 | . . . 1 . . . . 1 . 1 1 . . . Botnet 36 | . 5 . 5 . . . 7 5 6 5 1 1 1 . Operators 5 | . 1 . 1 . . . 1 1 1 . . . . . Fabricators 6 | . . . . . . . . 2 4 . . . . . Report 1 | . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . Fabnet 4 | . . . . . . . . 2 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 62 | . 6 . 10 . . 1 7 8 8 13 3 1 2 3 Full Trace Events 3 | . . . . . . . . . . 3 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Parts Built 6 | . . . . . . . . . . 6 . . . . Authchips . | . . . . . . . . . . . . . . . Time 259 | . . . . . . . . . . 259 . . . . Total Part Build Rating 38 | . . . . . . . . . . 38 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 1 . . . . . Non-combat 3 | . . . . . . . . 2 1 . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . 5 1 . . . . . parse_system 2 | . . . . . . . . 2 . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . find_dsf 1 | . . . . . . . . 1 . . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . 6 8 2 . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 5 | . . . . 2 . . . 1 . 1 1 . . . Largest Group 2 | . . . . 2 2 . . 1 1 1 1 . . . Highest-Rated Group 48 | . . . . 48 48 . . 26 26 10 26 . . . Highest-Rated Ally 31 | . . . . 31 31 . . 26 26 10 26 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . . . Total Damage 64 | . . . . 64 . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 8 | . 5 . . . . . . . 1 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 13917 | . 1166 1225 3521 1344 651 129 2616 311 697 693 409 397 418 340 Spaces Moved 9622 | 1 547 661 1243 540 270 47 849 775 1014 1422 710 430 802 311 Core 3 | . . . . . . . 3 . . . . . . . Treads 3930 | . 323 661 1243 540 270 47 846 . . . . . . . Legs 225 | 1 224 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5464 | . . . . . . . . 775 1014 1422 710 430 802 311 Fastest Speed 20 | 120 120 160 160 240 240 240 232 26 26 26 27 27 20 20 Average Speed 107 | 120 162 166 226 240 240 240 240 26 26 26 27 27 25 20 Slowest Speed 1100 | 120 260 240 240 240 240 240 1100 26 26 27 27 30 30 20 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 2 5 5 . 4 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 1 85 98 91 90 61 14 68 25 30 31 17 16 23 11 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 74 | . . . . . . . . . 3 11 9 24 13 14 Terrain Destroyed 78 | . . . . . . . . . 7 11 9 24 13 14 Melee 55 | . . . . . . . . . 3 11 9 5 13 14 Projectile . | . . . . . . . . . . . . . . . AOE 23 | . . . . . . . . . 4 . . 19 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12586 | . 708 751 1777 581 275 64 1285 879 1416 1709 911 699 983 548 Wait 2318 | . 40 55 378 38 . 17 325 52 367 261 170 243 164 208 Move 9565 | . 546 660 1242 539 269 46 848 770 1004 1411 709 422 789 310 Hop 21 | . . . . . . . . 2 4 5 . 4 6 . Pick Up 64 | . 26 3 10 . 3 . 7 2 2 6 . 2 1 2 Fast Attach 51 | . 7 8 10 . . . 7 4 5 3 3 1 3 . Attach 41 | . 4 1 3 . . . 3 9 3 2 1 8 4 3 Detach 23 | . . 1 3 . . . 2 2 2 1 2 8 2 . Swap 37 | . 3 2 17 . . 1 8 3 2 1 . . . . Drop 89 | . 15 5 22 . 3 . 15 13 4 7 2 3 . . Fire 275 | . 67 16 90 4 . . 70 7 20 . . 1 . . Melee 63 | . . . . . . . . . 3 12 9 6 14 19 Ram 1 | . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 15 . . 15 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 10) 564 | -10/Materials | Lost 3 parts (2p1n) 837 | -10/Materials | Discovered new exit (range 16) 970 | -10/Materials | Discovered new exit (range 16) 1100 | -10/Materials | Derelicts attacked the area 1167 | -10/Materials | Entered Mines 1174 | -10/Mines | Learned location of 1 exit from Materials 1335 | -10/Mines | Assembled infested the area 1692 | -10/Mines | Core integrity fell below 50% 1760 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2118 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2301 | -10/Mines | Discovered new exit (range 8) 2356 | -10/Mines | Discovered new exit (range 6) 2392 | -10/Mines | System corruption reached 10% 2392 | -10/Mines | Entered Materials 2392 | -9/Materials | Evolved 2 slots: Utility x2 2393 | -9/Materials | Identified exit to Mines 2722 | -9/Materials | Identified exit to Storage 3502 | -9/Materials | Discovered new exit (range 14) 3632 | -9/Materials | Discovered new exit (range 15) 4237 | -9/Materials | Build established: Scavenger-Mutant 4928 | -9/Materials | Build established: Mutant 4936 | -9/Materials | Discovered new exit (range 4) 5592 | -9/Materials | First assault squad dispatched 5913 | -9/Materials | Entered Mines 6228 | -9/Mines | Learned location of 2 exits from Materials 6357 | -9/Mines | Discovered new exit (range 9) 6382 | -9/Mines | Found the Drone Emporium 6985 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6985 | -9/Mines | Discovered new exit (range 7) 7232 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7232 | -9/Mines | Discovered new exit (range 5) 7257 | -9/Mines | Entered Exiles 7257 | -9/Exiles | Accompanied by 2 allies 7287 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7317 | -9/Exiles | Met 8R-AWN 7358 | -9/Exiles | Met EX-HEX 7476 | -9/Exiles | Met EX-BIN 7505 | -9/Exiles | Aligned with FarCom system 7507 | -9/Exiles | Given EX-Vault access code 7565 | -9/Exiles | Opened EX-Vault 7584 | -9/Exiles | Found Modified TNC 7636 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7705 | -9/Exiles | Met EX-DEC 7886 | -9/Exiles | Discovered new exit (range 10) 7908 | -9/Exiles | Left Exiles lab with Modified TNC 7908 | -9/Exiles | Entered Mines 7988 | -8/Mines | Discovered new exit (range 10) 8037 | -8/Mines | Entered Materials 8037 | -8/Materials | Evolved 2 slots: Utility x2 8038 | -8/Materials | Identified exit to Factory 8860 | -8/Materials | Discovered exit to Factory (range 16) 9336 | -8/Materials | Garrison activated, responded to threat 10653 | -8/Materials | Entered Factory 10653 | -7/Factory | Evolved 2 slots: Propulsion x2 10914 | -7/Factory | Discovered new exit (range 16) 10914 | -7/Factory | Identified exit to Lower Caves 10914 | -7/Factory | Identified exit to Factory 10951 | -7/Factory | Build established: Hacker-Sprinter 10964 | -7/Factory | Entered another Factory area 10964 | -6/Factory | Accompanied by 1 ally 10964 | -6/Factory | Evolved 2 slots: Utility x2 10981 | -6/Factory | Identified exit to Factory 11189 | -6/Factory | Found Prototype Launcher 11189 | -6/Factory | Identified Scatter Rocket Array 11193 | -6/Factory | Found Scatter Rocket Array 11661 | -6/Factory | Entered another Factory area 11661 | -5/Factory | Evolved 2 slots: Utility x2 11738 | -5/Factory | Fabricated Quantum Reactor (x2) 11866 | -5/Factory | Discovered new exit (range 13) 11872 | -5/Factory | System Shield fried by hacking feedback 11876 | -5/Factory | Identified exit to Upper Caves 11959 | -5/Factory | Build established: Hacker-Ninja 12025 | -5/Factory | Fabricated Force Field? 12213 | -5/Factory | Fabricated Force Field (x2) 12291 | -5/Factory | Identified exit to Factory 12354 | -5/Factory | Entered another Factory area 12354 | -4/Factory | Evolved 2 slots: Utility x2 12424 | -4/Factory | Build established: Wizard-Ninja 12487 | -4/Factory | Discovered new exit (range 16) 12491 | -4/Factory | Identified exit to Upper Caves 12519 | -4/Factory | Identified exit to Research 12763 | -4/Factory | Entered Research 12763 | -3/Research | Evolved 2 slots: Utility x2 12849 | -3/Research | Spotted B-86 Titan 13092 | -3/Research | Found Prototype Device 13092 | -3/Research | Identified Exp. Thermal Shield 13107 | -3/Research | Identified exit to Research 13160 | -3/Research | Entered another Research area 13160 | -2/Research | Evolved 2 slots: Utility x2 13189 | -2/Research | Lost 3 parts (1n2u) 13378 | -2/Research | Spotted B-90 Cyclops 13564 | -2/Research | Identified exit to Access 13578 | -2/Research | Entered Access 13578 | -1/Access | Evolved 2 slots: Utility x2 13606 | -1/Access | Lost 8 parts (3n5u) 13868 | -1/Access | Spotted B-99 Colossus 13916 | -1/Access | Discovered new exit (range 8) 13917 | -1/Access | Spotted B-99 Colossus 13918 | *** | Escaped! Last Messages --------------- 13908_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 13910_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 13912_ The unstable cave ceiling collapses. 13912_ P-80 Master crushed by falling debris. 13912_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 13914_ Dismantling Sealed Barrier with Imp. Plasma Cutter. Sealed Barrier opened remotely. 13916_ EXIT=FOUND 13916_ The Access Shell folds into the floor. 13917_ Imp. Plasma Cutter destroyed. 13917_ Knocked back. 13917_ Terminal disabled. 13917_ Slug penetrates Reinforced Barrier. 13917_ Slug penetrates Terminal. 13917_ Penetrated by Slug. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????############?#####+#####???????? | | ???????????????w???gg ?? ????????? | | ?????????????????g?? g ?ppp ??????????? | | ????????????????????# ""??###+######??????? | | ????????????????????# ""#?# p #??????? | | ????????????????????# ""#?#p #??????? | | ????????????????????# T#?# [ " #??????? | | ????????????????????# ""#?# """ #??????? | | ????????????????????# ""### """#??????? | | ???????????????????## ### " #??????? | | ???????????????????# ;# #??????? | | ????????????????????# % ### #??????? | | ????????????????????# ### #??????? | | ????????????????????# ##"######/##??????? | | ????????????????????# ####????# #???????? | | ????????????????????# @" #???????# #???????? | | ????????????????????# "" #???????# #???????? | | ????????????????????# #???????# #???????? | | ????????????????????# #???????# #???????? | | ????????????????????# #???????# #???????? | | ????????????????????# #???????# #???????? | | ????????????????????# #???###?# #???????? | | ????????????????????# #??##"###+####????? | | ????????????????????# #??# #????? | | ????????????????????# #??# #????? | | ????????????????????# BB BB #??# ! " #????? | | ????????????????????# BB BB #??# """ #????? | | ????????????????????# #??# """ +????? | | ????????????????????# #??# " #????? | | ????????????????????? ????# +????? | | ??????????????????????? ??????# #????? | | ???????????????????????# ??#############"###????? | | ???????????????????????# ?# ##??????? | | ???????????????????????# ?# #???????? | | ???????????????????????# # #???????? | | ???????????????????????# # #???????? | | ???????????????????????# + "" #???????? | | ???????????????????????# # "" #???????? | | ???????????????????????# # """"""#???????? | | ???????????????????????# ?# """"""#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: EM 15 Evasion (%) 76 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 78 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Hacked Force Field | -6/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Force Field | x2 | -5/Factory Force Field | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed PortableTachyonRipper Manual? 0 Play Time 02:24:03 Cumulative 155.2 hours Start 2024.03.12 @ 19:38:23 End 2024.03.12 @ 23:24:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6347eb64-0af3-43ca-9549-821b3bfdcc99