Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.26 @ 21:04:04 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (289) 1445 Value Destroyed (14535) 14535 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (8276) 8276 TOTAL SCORE: 31776 Bonus ------- High Alert Combat Kills 2951 Follower Combat Kills 1117 Entered Garrisons 1400 Used RIF Installer 3000 Friendly Fire -192 Cogmind --------- Core Integrity 656/1300 Matter 52/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (2350) Ox46 Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Relay Coupler [Brawler] (24) Relay Coupler [Sentry] (7) > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (36) --- Biometal Medium Treads Centrium Wheel Relay Coupler [NC] (37) Relay Coupler [NC] (35) Relay Coupler [Swarmer] (49) Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (31) Relay Coupler [Brawler] (34) Relay Coupler [Hunter] (26) Relay Coupler [Hunter] (24) Relay Coupler [Hunter] (27) Mini Drone Bay (2/3) Quantum Rifle Quantum Rifle Heavy Disruptor Cannon Heavy Disruptor Cannon Tri-rail Accelerator Hardcell Cannon Long-range Missile Launcher Improved Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Experimental Signal Interpreter Improved Target Analyzer Improved Kinecellerator Improved Phase Shifter Experimental Power Shielding Relay Coupler [Grunt] Relay Coupler [Sentry] Advanced Recalibrator Mini Drone Bay > --- WEAPON ----------- Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Heavy Treads Experimental Sensor Array Improved Shock Absorption System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Heavy Disruptor Cannon Heavy Neutron Cannon Heavy Neutron Cannon Tri-rail Accelerator Tri-rail Accelerator Heavy Gauss Cannon Long-range Missile Launcher Micro-nuke Launcher Improved Remote Datajack [Rating: 124] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Experimental Power Shielding Weapon Autogun Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Tri-rail Accelerator Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Slots Evolved 14 | . . . 2 2 . . . 2 . 2 . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 2 . . . 2 . 2 . 2 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 422 | 7 16 8 21 35 12 37 20 18 38 75 16 14 8 27 22 31 17 Power 30 | 1 3 1 1 3 . 1 2 1 5 6 . 2 . 1 . 1 2 Engine 18 | 1 3 1 1 3 . 1 2 . 2 3 . 1 . . . . . Core 5 | . . . . . . . . 1 3 1 . . . . . . . Reactor 7 | . . . . . . . . . . 2 . 1 . 1 . 1 2 Propulsion 66 | 2 6 1 8 9 4 8 2 1 7 6 . 2 1 4 1 2 2 Treads 37 | 1 3 . 6 5 1 4 1 . 4 2 . 1 1 3 1 2 2 Leg 3 | . . . . . . . . . . 3 . . . . . . . Wheel 26 | 1 3 1 2 4 3 4 1 1 3 1 . 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 156 | 2 1 2 6 7 . 18 3 9 13 40 9 9 2 10 8 15 2 Device 57 | . . 1 1 . . 2 1 2 3 20 5 4 . 6 5 6 1 Storage 30 | 2 1 1 3 3 . 9 . 2 2 2 . 2 . . . 3 . Processor 9 | . . . 1 . . . . 1 . 2 . 1 1 . . 3 . Hackware 14 | . . . . . . 1 1 2 1 1 . 1 . 2 2 2 1 Protection 46 | . . . 1 4 . 6 1 2 7 15 4 1 1 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 170 | 2 6 4 6 16 8 10 13 7 13 23 7 1 5 12 13 13 11 Energy Gun 36 | . 4 1 . 4 . 5 7 . 5 8 . . . . . 2 . Energy Cannon 38 | . . 1 . 4 2 2 1 4 1 3 3 . 2 2 7 4 2 Ballistic Gun 37 | 2 1 2 6 6 3 2 . . 4 7 2 . 1 1 . . . Ballistic Cannon 22 | . . . . . . 1 . . . . . 1 . 7 4 3 6 Launcher 22 | . . . . 1 3 . 5 3 1 3 2 . 2 . . 1 1 Special Weapon 9 | . . . . . . . . . . . . . . 2 2 3 2 Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . 1 . . . . 2 2 . . . . . . . Unidentified Prototypes 14 | . . . 1 1 . 2 . . . 6 . 2 . . 1 1 . Parts Lost 62 | . . 2 . . . . 3 3 11 11 . . 1 . 10 9 12 Power 7 | . . . . . . . 1 . 2 1 . . . . . 1 2 Propulsion 15 | . . 1 . . . . 1 1 3 3 . . 1 . 1 2 2 Utility 22 | . . . . . . . . 1 3 1 . . . . 6 6 5 Weapon 18 | . . 1 . . . . 1 1 3 6 . . . . 3 . 3 Highest Loss Streak 12 | . . 1 . . . . 3 2 7 5 . . 1 . 4 4 12 Average Slot Usage (%) 98 | . 99 100 99 99 100 99 99 99 99 98 99 95 98 93 97 94 77 Engine 5 | . 13 14 11 9 9 9 9 4 4 3 . . . . . . . Reactor 1 | . . . . . . . . . . 2 6 5 5 5 5 3 4 Treads 7 | . 13 14 11 9 9 9 9 7 7 3 . 3 6 6 10 9 3 Leg 1 | . . . . . . . . . . 5 13 3 . . . . . Wheel 6 | . 14 14 11 9 9 9 8 7 6 3 . 3 3 3 . . . Device 8 | . . . . . . . . 3 7 15 10 21 17 20 22 21 11 Storage 24 | . 28 28 26 35 36 36 36 24 23 20 20 17 17 15 15 15 19 Processor 11 | . . . 10 9 9 9 9 14 15 14 13 11 12 15 12 15 19 Hackware 3 | . . . . . . 1 2 11 . 2 . 4 5 10 10 15 10 Protection 8 | . . . 6 8 9 7 6 5 14 12 22 12 14 7 8 3 . Energy Gun 5 | . 22 14 . 1 . 8 16 11 4 7 . . . . . . . Energy Cannon 3 | . . 6 . 8 1 3 . 3 2 1 5 1 3 1 4 4 2 Ballistic Gun 5 | . 5 6 22 7 15 3 . . 6 2 5 1 3 . . . . Ballistic Cannon 1 | . . . . . . 2 . . . . . 3 1 4 4 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 15 24 30 62 91 86 87 87 101 107 142 143 133 152 155 155 174 165 Greatest Support 72 | 10 20 10 20 20 16 16 43 16 45 52 52 52 64 72 72 72 70 Greatest Overweight (x) 11 | 1 2 2 6 8 8 8 5 6 8 11 3 5 6 6 4 3 2 Average Overweight (x) 4 | . 1 2 4 5 7 5 4 5 7 6 2 4 4 4 1 1 2 Largest Inventory Capacity 36 | 8 10 10 22 28 28 28 28 30 26 28 28 28 28 28 28 36 36 Average Capacity 24 | 5 9 9 16 27 28 28 28 26 26 27 28 27 28 28 28 29 36 Most Carried 32 | 4 10 10 22 28 28 28 28 27 26 28 28 28 28 28 28 32 32 Average Carried 23 | 2 9 9 16 27 27 27 26 24 23 24 27 27 27 26 26 27 28 Final Capacity 36 | 8 10 10 22 28 28 28 28 26 26 28 28 28 28 28 28 36 36 Final Carried 32 | 4 10 10 22 28 28 28 28 23 25 28 28 28 27 28 28 32 24 Class Distribution -------------------- 31% | Hauler-Mutant 24% | Bothacker-Mutant 24% | Botlord-Mutant 16% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Matter Collected 7985 | 278 260 53 537 932 162 694 270 205 553 1017 442 190 238 689 670 752 43 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13630 | 68 755 77 658 1863 461 839 578 1109 1333 2323 732 307 401 955 448 636 87 Parts 609 | 1 37 7 47 92 19 41 24 39 57 87 21 17 21 41 20 33 5 Haulers Intercepted 16 | . 2 . 6 4 . 2 . 1 . . . 1 . . . . . Recyclers Shooed 4 | . 1 . . . . 1 . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Combat Hostiles Destroyed 222 | . 12 1 5 25 11 12 13 17 18 32 18 4 12 16 10 13 3 Melee 1 | . . . . . . . . . . 1 . . . . . . . Guns 87 | . 11 1 5 18 1 10 2 7 7 20 4 . 1 . . . . Cannons 73 | . . . . 4 . 2 . 4 7 2 6 4 4 16 10 12 2 AOE 52 | . . . . 3 7 . 8 5 4 8 8 . 7 . . 1 1 Classes Destroyed 17 | 1 7 1 1 2 . 1 1 1 . 1 . . . . 1 . . Worker 19 | . 4 1 2 4 . 1 . 1 . 2 . . . 3 . 1 . Builder 2 | . . 1 . . . . . 1 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Hauler 16 | . 2 . 6 4 . 2 . 1 . . . 1 . . . . . Recycler 12 | 1 1 . . 3 . 3 . . . 2 . . . 1 . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 9 | . 1 . 3 1 . . . 1 . 2 . 1 . . . . . Watcher 7 | . 1 . 1 2 . . . 1 . . . 1 . . . 1 . Swarmer 34 | . 3 . . . 4 2 3 2 6 . 3 . 5 . 3 3 . Saboteur 3 | . . . . . . . . . . 3 . . . . . . . Grunt 110 | . 9 1 2 17 6 5 8 12 4 17 13 2 3 6 1 3 1 Brawler 6 | . . . . 1 . . . 1 . 2 . . . 2 . . . Duelist 6 | . . . . . . . 1 1 . 2 . . . 2 . . . Sentry 26 | . . . 3 5 1 4 1 . 6 1 2 . 1 1 1 . . Hunter 16 | . . . . 2 . 1 . . 1 4 . . 1 1 4 2 . Programmer 20 | . . . . . . . . 1 1 3 . 2 2 4 . 5 2 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 4 1 3 5 7 5 4 7 11 5 5 3 8 5 3 7 1 Combat Bots Only 11 | . 3 1 1 4 7 3 4 7 11 5 5 2 8 4 3 5 1 Max Kills in Single Turn 3 | 1 1 1 1 2 2 1 3 2 3 2 2 2 2 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 2 . 3 2 3 2 2 . 2 . . 1 1 Melee 1 | . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Damage Taken 19557 | . 448 291 534 1706 177 630 674 473 2140 2952 1319 163 556 878 1854 1589 3173 Core 2361 | . 115 43 68 169 . 84 170 62 186 378 223 . 19 47 153 228 416 Absorbed by Shields 689 | . . . . . . . . . . . 70 . 15 117 487 . . Reduced by Siege Mode 229 | . . . . . . . . . . . . . . . . . 229 Core Remaining (%) 64 | 100 . 36 83 . . . 23 . 64 . 29 . 98 . 82 . . Volleys Fired 891 | 4 91 21 41 117 19 58 24 38 72 103 59 8 24 57 62 55 38 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 220 | 40 100 110 48 150 75 150 122 150 150 160 128 133 138 118 220 220 175 Shots Fired 1528 | 8 175 42 81 229 21 108 40 68 137 192 91 10 36 71 101 76 42 Gun 896 | 8 175 35 81 156 5 67 25 34 93 161 36 2 15 . . 3 . Cannon 552 | . . 7 . 70 5 41 1 26 41 23 46 8 14 69 97 65 39 Launcher 67 | . . . . 3 11 . 14 8 3 8 9 . 7 . . 2 2 Special 13 | . . . . . . . . . . . . . . 2 4 6 1 Kinetic 718 | 8 100 1 81 146 5 45 . . 61 50 36 7 16 52 62 27 21 Thermal 653 | . 75 41 . 70 5 63 26 60 41 109 46 3 13 17 32 34 18 Explosive 25 | . . . . 3 . . . . . 2 9 . 7 . . 2 2 Electromagnetic 119 | . . . . 10 11 . 14 8 35 31 . . . . 3 7 . Robot Hit Streak 25 | 7 15 7 19 24 9 22 11 25 20 23 8 7 10 11 15 14 16 Robot Miss Streak 8 | . 8 7 3 4 1 3 2 2 2 3 4 1 2 4 2 4 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . Secondary Targets 6 | . 1 . . 1 . . . . . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . . . . . . Shots Hit Robots 1096 | 7 107 22 61 171 11 79 22 53 121 152 59 8 24 58 61 55 25 Core Hits 565 | 2 43 9 27 77 13 32 17 36 55 87 38 13 22 35 18 34 7 Critical Hits 72 | . . . 1 2 . 3 . . 6 11 1 . . 5 23 14 6 Critical Kills 22 | . . . 1 1 . 1 . . 3 4 1 . . 3 4 4 . Critical Parts Destroyed 38 | . . . . 1 . 2 . . 3 7 . . . 2 9 8 6 Melee Attacks 17 | . 4 . . 1 . . . . 10 2 . . . . . . . Impact 4 | . 4 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . 2 . . 1 . . . . 10 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 33028 | 54 1241 342 934 3506 794 1503 1172 1736 2618 5125 2856 631 2005 3028 1518 2638 1327 Guns 11093 | 54 1096 274 934 1886 49 903 257 491 1460 2959 409 6 246 . . 69 . Cannons 13812 | . . 68 . 1155 . 600 . 525 812 611 1093 395 707 2962 1518 2283 1083 Explosions 7939 | . . . . 463 745 . 915 720 346 1555 1354 230 1052 66 . 271 222 Melee 145 | . 145 . . . . . . . . . . . . . . . . Ramming 39 | . . . . 2 . . . . . . . . . . . 15 22 Kinetic 12219 | 54 552 14 934 1721 49 536 . . 819 785 409 355 346 2504 991 1301 849 Thermal 11804 | . 544 328 . 1267 21 967 289 1089 909 2414 1093 215 607 458 499 870 234 Explosive 3760 | . . . . 297 . . . . . 498 1354 . 1052 66 . 271 222 Electromagnetic 5061 | . . . . 219 724 . 883 647 890 1428 . 61 . . 28 181 . Impact 145 | . 145 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 3 4 4 5 . 4 1 1 1 7 3 10 5 25 Average Corruption 3 | . . . . 1 3 4 4 . 3 1 1 1 2 2 5 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 175 | . . . . 12 4 28 23 . 25 3 5 1 3 17 29 10 15 Message Errors 43 | . . . . 1 1 6 8 . 7 . . 1 . 7 4 4 4 Matter Fused 43 | . . . . 2 2 11 1 . 6 . . . 1 2 15 3 . Heat Flow Errors 19 | . . . . 2 . 3 5 . 2 . . . . 2 2 . 3 Energy Discharges 12 | . . . . . . 1 2 . 2 1 2 . 1 . 1 1 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 17 | . . . . 1 . 3 1 . 3 . 2 . . 1 3 2 1 Data Loss (major) 4 | . . . . . . . 2 . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . 2 . . Targeting Errors 24 | . . . . 4 1 3 3 . 3 2 . . 1 4 2 . 1 Weapon Failures 9 | . . . . 2 . 1 . . 2 . 1 . . 1 . . 2 Overload Shots 15 | . . . . . . . . . . 5 . . 10 . . . . Overflow Damage 677 | . . . . . 8 24 74 3 17 69 117 8 161 96 24 73 3 Projectiles 335 | . . . . . . 24 . . 17 25 1 . 90 96 24 55 3 Explosions 342 | . . . . . 8 . 74 3 . 44 116 8 71 . . 18 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 35 | . . . . . . 3 . . . . . 2 . 12 7 5 6 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . 2 . . . . . 2 . 12 6 5 6 Secondary 2 | . . . . . . 1 . . . . . . . . 1 . . Self-Inflicted Damage 607 | . . . . 121 41 . 124 . 46 98 101 43 29 . . . 4 Shots 20 | . . . . 4 2 . 6 . 1 2 2 1 1 . . . 1 Rammed 8 | . . . . 1 . . . . . . . . . . . 4 3 Targets Rammed 8 | . . . . 1 . . . . . . . . . . . 4 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 276 272 13 334 96 255 383 153 320 303 382 6 27 188 370 400 309 Average Temperature 77 | . 46 69 4 89 25 77 90 52 118 79 92 3 10 90 84 100 122 Received Heat Transfer 4453 | . 180 114 138 690 54 225 270 207 516 789 436 18 72 78 105 111 450 Effects 15 | . . . . 2 . . 1 . 1 . 6 . . . 1 4 . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Energy Bleed 7 | . . . . 2 . . 1 . 1 . 1 . . . . 2 . Interference 6 | . . . . . . . . . . . 4 . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 Total Turns 48 | . . . . . . . . . . . . . . . . . 48 Longest Duration 42 | . . . . . . . . . . . . . . . . . 42 Robots Corrupted 11 | . . . . . 3 . 3 1 3 1 . . . . . . . Combat Hostiles 8 | . . . . . 3 . 3 1 . 1 . . . . . . . Parts Fried 28 | . . . . . 5 . 4 3 9 7 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 33 | . 3 1 1 2 . 2 1 7 2 12 1 . . 1 . . . Heat Transferred 17507 | . 1628 888 . 1815 . 1850 605 1963 1334 3314 1200 200 660 700 750 475 125 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 2 2 . 1 2 3 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Peak Influence 1373 | 5 258 242 188 524 743 566 742 915 998 916 1373 758 721 721 980 611 593 Initial 720 | . 3 28 18 . 287 362 302 389 640 523 636 720 455 378 439 551 406 Average 486 | 1 102 89 49 275 543 449 540 491 900 654 1094 658 619 520 709 500 532 Maximum Alert Level 4 | . 1 1 . 2 3 2 3 3 3 3 4 3 3 3 3 2 2 Low Security (%) 21 | 100 84 84 100 22 . . . . . . . . . . . . . Level 1 14 | . 15 15 . 67 40 21 19 59 . . . . . 13 . 8 . Level 2 41 | . . . . 10 41 78 49 19 8 71 7 55 74 86 48 91 100 Level 3 19 | . . . . . 18 . 30 20 91 28 35 44 25 . 51 . . Level 4 2 | . . . . . . . . . . . 56 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 1 6 6 . 2 . 8 . 14 . 1 . 9 . 9 . Investigation 10 | . 2 1 1 1 . . . . . 1 . . . 3 . 1 . Extermination 11 | . . . . . . . . 1 . 4 . 1 . 3 . 2 . Reinforcement 21 | . 1 . 5 3 . 1 . 4 . 4 . . . 1 . 2 . Assault 7 | . . . . . . 1 . . . 5 . . . . . 1 . Garrison 10 | . . . . 2 . . . 3 . . . . . 2 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . 2 . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Distress Signals 19 | . 1 . 4 3 . 2 . 1 . 4 . 1 . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 394 | . 32 10 21 39 12 21 21 25 21 68 29 9 13 23 18 25 7 Peak Tracking Total 7 | . 5 2 2 5 6 4 6 5 7 7 7 3 5 4 4 5 5 Tactical Retreats 35 | . 1 1 . 1 1 . 5 5 2 8 8 . 1 . 1 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Traps Triggered 39 | . 2 1 . . . . 9 . 7 6 6 . 1 . 5 2 . Indirectly 10 | . . . . . . . 5 . . 5 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 12 | . 6 . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Machines Disabled 57 | . . . 1 4 2 . 1 3 2 13 7 8 1 5 6 1 3 Max in Single Turn 5 | . . . 1 3 1 . 1 2 1 4 2 5 1 1 2 1 2 Garrison Relay 8 | . . . . . . . 1 . 2 . 2 . . . 2 . 1 Phase Generator 4 | . . . . . 1 . . . . . 1 . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . 1 . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Machines Accessed 70 | . 10 2 11 8 . 14 . 3 . 7 . 4 . 7 . 4 . Terminals 37 | . 7 . 7 4 . 10 . . . 4 . 1 . 2 . 2 . Fabricators 3 | . . . . . . . . 1 . 2 . . . . . . . Repair Stations 9 | . 1 . . 2 . 1 . . . . . 2 . 2 . 1 . Recycling Units 8 | . 2 . 2 1 . 1 . 1 . . . . . 1 . . . Scanalyzers 4 | . . . 2 . . 1 . . . . . . . 1 . . . Garrison Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 189 | . 31 2 45 19 . 38 . 7 . 17 . 7 . 17 . 6 . Successful 113 | . 17 2 31 10 . 19 . 5 . 9 . 7 . 10 . 3 . Failed 75 | . 13 . 14 9 . 19 . 2 . 8 . . . 7 . 3 . Catastrophic 10 | . 1 . 1 . . 4 . . . 2 . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 54 | . 14 . 16 4 . 13 . . . 3 . 1 . 2 . 1 . Terminals 110 | . 26 . 23 10 . 29 . . . 10 . 2 . 6 . 4 . Fabricators 10 | . . . . . . . . 4 . 6 . . . . . . . Repair Stations 23 | . 3 . . 7 . 2 . . . . . 4 . 6 . 1 . Recycling Units 13 | . 2 . 5 1 . 2 . 2 . . . . . 1 . . . Scanalyzers 24 | . . . 17 . . 4 . . . . . . . 3 . . . Garrison Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 43 | . 11 2 10 2 . 8 . . . 4 . 1 . 3 . 2 . Record 1 | . . . . . . . . . . . . . . . . 1 . Part Schematic 2 | . 1 . . . . . . . . . . . . 1 . . . Robot Analysis 8 | . 1 . 6 1 . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . 1 1 . 2 . . . 1 . . . 1 . 1 . Open Door 2 | . . 2 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . Unreport Threat 7 | . 2 . 3 . . . . . . 1 . 1 . . . . . Locate Traps 6 | . 1 . . . . 2 . . . 2 . . . 1 . . . Disarm Traps 2 | . 1 . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . 4 . . . . . . . Load Schematic 2 | . . . . . . . . 1 . 1 . . . . . . . Build 5 | . . . . . . . . 2 . 3 . . . . . . . Repair Station Hacks 17 | . 2 . . 5 . 2 . . . . . 4 . 4 . . . Scan Component 10 | . 1 . . 3 . 1 . . . . . 2 . 3 . . . Repair 7 | . 1 . . 2 . 1 . . . . . 2 . 1 . . . Recycling Unit Hacks 7 | . 2 . 1 1 . 1 . 1 . . . . . 1 . . . Retrieve Components 7 | . 2 . 1 1 . 1 . 1 . . . . . 1 . . . Scanalyzer 22 | . . . 17 . . 4 . . . . . . . 1 . . . Insert Component 11 | . . . 8 . . 2 . . . . . . . 1 . . . Analyze 11 | . . . 9 . . 2 . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 10 | . 2 . 3 1 . 3 . . . . . 1 . . . . . Terminals 10 | . 2 . 3 1 . 3 . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . Botnet 9 | . 2 . 3 1 . 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 9 . 11 8 . 13 . 2 . 6 . 2 . 6 . 4 . Full Trace Events 7 | . 2 . . 2 . . . . . . . . . 3 . . . Feedback Events 3 | . . . . 1 . . . . . . . . . 2 . . . Corruption 3 | . . . . 1 . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 7 . . 2 . . . . . . . 1 . . . Parts Built 3 | . . . . . . . . 2 . 1 . . . . . . . Matter 306 | . . . . . . . . 204 . 102 . . . . . . . Time 153 | . . . . . . . . 102 . 51 . . . . . . . Total Part Build Rating 3 | . . . . . . . . 2 . 1 . . . . . . . Parts Repaired 6 | . 1 . . 2 . 1 . . . . . 1 . 1 . . . Time 302 | . 26 . . 112 . 26 . . . . . 26 . 112 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 13 . 2 10 . . . . . . . . . 6 . . . Parts Scanalyzed 10 | . . . 7 . . 2 . . . . . . . 1 . . . Part Schematics Acquired 9 | . . . 7 . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Used RIF Installer 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . 1 . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked 12 | . . . . . . . . . . 2 . . . 2 3 5 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . . . . 2 . . . 2 3 5 . Robot Hacks Applied 13 | . . . . . . . . . . 2 . . . 2 4 5 . parse_system 1 | . . . . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . formatsys_high 9 | . . . . . . . . . . 2 . . . 2 2 3 . Relay Couplers Released 30 | . . . . . . . 4 . 7 . 8 . . . 8 . 3 Machine Destruction 30 | . . . . . . . 4 . 7 . 8 . . . 8 . 3 Attached 10 | . . . . . . . 1 . 1 1 . . . 2 2 2 1 Robots Rewired 7 | . . . . 1 . . . . 6 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Total Allies 23 | . . 4 . 1 . . . . 6 2 . 1 . 2 3 4 . Largest Group 6 | . . 3 . 1 . . . . 6 6 . 1 . 2 2 3 . Highest-Rated Group 148 | . . 63 . 16 . . . . 138 138 . 26 . 105 92 148 . Highest-Rated Ally 64 | . . 31 . 16 . . . . 32 32 . 26 . 56 49 64 . Total Orders 12 | . . . . . . . . . 5 . . 5 . . . 2 . STAY 4 | . . . . . . . . . 3 . . 1 . . . . . FOLLOW 3 | . . . . . . . . . 2 . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . 1 . . . 1 . RETURN 3 | . . . . . . . . . . . . 2 . . . 1 . Ally Attacks 161 | . . 39 . 2 . . . . . 42 . . . 34 10 34 . Total Damage 4794 | . . 563 . 15 . . . . . 1233 . . . 1408 364 1211 . Kills 29 | . . 8 . . . . . . . 5 . . . 6 3 7 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Robot Analysis Total 8 | . 1 . 6 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . 2 . . . 3 . Drone Recoveries 4 | . . . . . . . . . . . . 2 . . . 2 . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Turns Passed 17433 | 69 1406 676 1593 1628 316 1206 734 632 1221 2478 778 701 331 1226 1038 1111 289 Spaces Moved 8877 | 50 1049 582 1111 689 163 624 431 248 535 988 292 408 155 607 419 448 78 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 1217 | . 3 . 1 9 . . 8 . 8 11 . . 39 193 419 448 78 Legs 849 | . . . . . . . . . . 459 292 98 . . . . . Wheels 6808 | 47 1046 582 1110 680 163 624 423 248 527 518 . 310 116 414 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 140 150 140 140 140 160 170 180 140 140 140 165 165 200 Average Speed 147 | 83 98 100 122 153 158 147 141 150 168 187 180 149 159 158 184 188 201 Slowest Speed 260 | 90 180 100 220 240 160 160 220 160 260 245 210 180 192 225 225 205 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 47 | 4 96 98 96 49 51 60 75 5 55 23 76 12 41 13 68 13 19 Regions Visited 17 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . Spaces Dug 23 | . 2 . . . 9 2 . . . 1 1 . . 2 . . 6 Terrain Destroyed 858 | . 2 3 . 44 85 9 . . 9 41 259 34 32 58 151 44 87 Melee 2 | . 2 . . . . . . . . . . . . . . . . Projectile 117 | . . 3 . 18 . 9 . . 1 3 5 2 4 33 11 17 11 AOE 739 | . . . . 26 85 . . . 8 38 254 32 28 25 140 27 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Total 11754 | 67 1261 637 1295 1051 197 807 508 438 725 1437 431 492 204 814 584 644 162 Wait 909 | 3 73 7 60 147 . 39 15 120 4 159 30 19 6 78 59 70 20 Move 8855 | 49 1048 581 1110 688 161 623 429 247 533 987 290 407 153 606 417 448 78 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 250 | 4 14 10 30 25 1 18 4 8 22 42 5 27 2 14 12 9 3 Fast Attach 93 | 7 5 3 2 7 . 11 2 . 4 26 . 5 1 5 4 10 1 Attach 123 | . 3 5 2 3 3 3 4 8 12 21 3 6 3 15 10 11 11 Detach 67 | . . 1 1 3 2 1 2 2 5 17 . 3 1 13 2 11 3 Swap 206 | . 8 . 17 25 9 23 14 10 22 28 13 3 4 7 8 10 5 Drop 266 | . 15 9 32 34 2 31 2 5 22 52 6 14 3 19 4 16 . Fire 891 | 4 91 21 41 117 19 58 24 38 72 103 59 8 24 57 62 55 38 Melee 17 | . 4 . . 1 . . . . 10 2 . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . 4 3 Escape Stasis 63 | . . . . . . . 12 . 13 . 25 . 7 . 6 . . Rewire 6 | . . . . . . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 449 | -10/Materials | Central database locked down 481 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Discovered new exit (range 4) 858 | -10/Materials | Discovered new exit (range 16) 1053 | -10/Materials | Discovered new exit (range 16) 1409 | -10/Materials | Repaired Lgt. Treads 1476 | -10/Materials | Entered Mines 1493 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1602 | -10/Mines | Received a Mining Laser from a helpful Derelict 1665 | -10/Mines | Discovered new exit (range 5) 1678 | -10/Mines | Core integrity fell below 50% 1690 | -10/Mines | Met a Derelict shopkeep closing up shop 1781 | -10/Mines | Learned Materials terminal intel 1914 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1963 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1966 | -10/Mines | Found Prototype Device 1974 | -10/Mines | Discovered new exit (range 13) 2036 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2152 | -10/Mines | Entered Materials 2152 | -9/Materials | Evolved 2 slots: Utility x2 2153 | -9/Materials | Loaded intel: 12 terminal locations 2181 | -9/Materials | Identified Exp. Sensor Array 2423 | -9/Materials | Discovered new exit (range 10) 2934 | -9/Materials | Discovered new exit (range 15) 3085 | -9/Materials | Discovered new exit (range 11) 3451 | -9/Materials | Build established: Hauler-Mutant 3663 | -9/Materials | Discovered new exit (range 11) 3745 | -9/Materials | Entered another Materials area 3745 | -8/Materials | Evolved 2 slots: Utility x2 4366 | -8/Materials | Discovered new exit (range 9) 4500 | -8/Materials | Repaired Exp. Sensor Array 4533 | -8/Materials | Repaired Hrd. Light Armor Plating 4804 | -8/Materials | Discovered new exit (range 4) 5201 | -8/Materials | Garrison activated, responded to threat 5371 | -8/Materials | Identified exit to Garrison 5373 | -8/Materials | Entered Garrison 5504 | -8/Garrison | Triggered checkpoint 5506 | -8/Garrison | Triggered checkpoint 5543 | -8/Garrison | Destroyed 7 combat bots 5633 | -8/Garrison | Phase Generator disabled 5665 | -8/Garrison | Discovered new exit (range 3) 5676 | -8/Garrison | Installed Relay Interface Framework 5689 | -8/Garrison | Entered Materials 5999 | -8/Materials | Discovered new exit (range 10) 6231 | -8/Materials | Repaired Lrg. Storage Unit 6515 | -8/Materials | Discovered new exit (range 11) 6809 | -8/Materials | Discovered new exit (range 16) 6889 | -8/Materials | First assault squad dispatched 6894 | -8/Materials | Identified exit to Garrison 6895 | -8/Materials | Entered Garrison 7008 | -8/Garrison | Triggered checkpoint 7020 | -8/Garrison | Core integrity fell below 50% 7020 | -8/Garrison | Triggered checkpoint 7057 | -8/Garrison | Lost 3 parts (1p1n1w) 7100 | -8/Garrison | Discovered new exit (range 8) 7336 | -8/Garrison | Discovered new exit (range 15) 7378 | -8/Garrison | Triggered checkpoint 7405 | -8/Garrison | Garrison Relay disabled 7498 | -8/Garrison | Triggered checkpoint 7594 | -8/Garrison | Discovered new exit (range 15) 7620 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7629 | -8/Garrison | Entered Factory 7629 | -7/Factory | Evolved 2 slots: Utility x2 7737 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7792 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7990 | -7/Factory | Garrison activated, responded to threat 8023 | -7/Factory | Destroyed 7 combat bots 8129 | -7/Factory | Local fabrication network quarantined 8260 | -7/Factory | Identified exit to Garrison 8261 | -7/Factory | Entered Garrison 8269 | -7/Garrison | Expanded RIF knowledge: Hotswap 8302 | -7/Garrison | Triggered checkpoint 8367 | -7/Garrison | Garrison Relay disabled 8453 | -7/Garrison | Triggered checkpoint 8460 | -7/Garrison | Triggered checkpoint 8542 | -7/Garrison | Lost 7 parts (1p2n2u2w) 8563 | -7/Garrison | Destroyed 11 combat bots 8590 | -7/Garrison | Triggered checkpoint 8711 | -7/Garrison | Discovered new exit (range 13) 8756 | -7/Garrison | Triggered checkpoint 8771 | -7/Garrison | Garrison Relay disabled 8889 | -7/Garrison | Identified exit to Factory 9106 | -7/Garrison | Build established: Bothacker-Mutant 9482 | -7/Garrison | Entered Factory 9482 | -6/Factory | Accompanied by 6 allies 9482 | -6/Factory | Evolved 2 slots: Utility x2 9776 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9780 | -6/Factory | Local fabrication network quarantined 9832 | -6/Factory | First assault squad dispatched 10730 | -6/Factory | Lost 5 parts (2n3w) 11244 | -6/Factory | Discovered new exit (range 15) 11304 | -6/Factory | Identified exit to Factory 11633 | -6/Factory | Found Powered Armor 11958 | -6/Factory | Identified exit to Garrison 11960 | -6/Factory | Entered Garrison 12022 | -6/Garrison | Phase Generator disabled 12097 | -6/Garrison | Garrison Relay disabled 12108 | -6/Garrison | Triggered checkpoint 12132 | -6/Garrison | Core integrity fell below 50% 12185 | -6/Garrison | Triggered checkpoint 12185 | -6/Garrison | Triggered checkpoint 12187 | -6/Garrison | Triggered checkpoint 12426 | -6/Garrison | Triggered checkpoint 12464 | -6/Garrison | Garrison Relay disabled 12534 | -6/Garrison | Discovered exit to Factory (range 7) 12648 | -6/Garrison | Discovered exit to Factory (range 10) 12680 | -6/Garrison | Expanded RIF knowledge: Program Shield 12714 | -6/Garrison | Triggered checkpoint 12738 | -6/Garrison | Entered Factory 12738 | -5/Factory | Evolved 2 slots: Utility x2 12768 | -5/Factory | Found Prototype Processor 12768 | -5/Factory | Identified Exp. Signal Interpreter 12991 | -5/Factory | Build established: Botlord-Mutant 13126 | -5/Factory | Repaired Hcp. Storage Unit 13438 | -5/Factory | Identified exit to Garrison 13439 | -5/Factory | Entered Garrison 13446 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 13535 | -5/Garrison | Triggered checkpoint 13591 | -5/Garrison | Destroyed 8 combat bots 13747 | -5/Garrison | Discovered new exit (range 12) 13766 | -5/Garrison | Identified exit to Factory 13770 | -5/Garrison | Entered Factory 13770 | -4/Factory | Evolved 2 slots: Utility x2 14497 | -4/Factory | Repaired Broken Tri-rail Accelerator 14845 | -4/Factory | Discovered new exit (range 4) 14853 | -4/Factory | Garrison activated, responded to threat 14860 | -4/Factory | Identified exit to Research 14994 | -4/Factory | Identified exit to Garrison 14996 | -4/Factory | Entered Garrison 14996 | -4/Garrison | Accompanied by 1 ally 15059 | -4/Garrison | Spotted B-86 Titan 15066 | -4/Garrison | Triggered checkpoint 15194 | -4/Garrison | Triggered checkpoint 15294 | -4/Garrison | Destroyed B-86 Titan 15496 | -4/Garrison | Phase Generator disabled 15513 | -4/Garrison | Discovered exit to Research (range 11) 15560 | -4/Garrison | Triggered checkpoint 15563 | -4/Garrison | Build established: Bothacker-Mutant 15610 | -4/Garrison | Lost 4 parts (2u2w) 15639 | -4/Garrison | Garrison Relay disabled 15785 | -4/Garrison | Crushed by falling debris 15785 | -4/Garrison | System corruption reached 10% 15889 | -4/Garrison | Discovered exit to Research (range 8) 15911 | -4/Garrison | Expanded RIF knowledge: Structural Interface 15944 | -4/Garrison | Triggered checkpoint 15971 | -4/Garrison | Build established: Botlord-Mutant 15974 | -4/Garrison | Garrison Relay disabled 16034 | -4/Garrison | Entered Research 16034 | -3/Research | Accompanied by 2 allies 16034 | -3/Research | Evolved 2 slots: Utility x2 16923 | -3/Research | Garrison activated, responded to threat 16981 | -3/Research | Lost 3 parts (3u) 17071 | -3/Research | First assault squad dispatched 17144 | -3/Research | Identified exit to Garrison 17145 | -3/Research | Entered Garrison 17172 | -3/Garrison | Lost 4 parts (1p2n1u) 17192 | -3/Garrison | Phase Generator disabled 17256 | -3/Garrison | Garrison Relay disabled 17378 | -3/Garrison | System corruption reached 10% 17433 | -3/Garrison | Crushed by falling debris 17434 | -3/Garrison | Self-destructed Last Messages --------------- 17401_ Destroyed Lgt. Particle Reactor. 17406_ Ended siege mode. 17407_ Tri-rail Accelerator destroyed. 17410_ System corrupted: Substantial component data lost. 17415_ Acquired 7 matter. 17417_ Acquired 36 matter. 17422_ The unstable cave ceiling collapses. 17424_ G-67 Veteran destroyed. 17426_ The unstable cave ceiling collapses. 17428_ Slammed into P-80 Master. 17431_ Antimatter Reactor destroyed. 17432_ Slammed into P-80 Master. 17432_ Critical hit. 17432_ Arm. Heavy Treads destroyed. 17433_ The unstable cave ceiling collapses. 17433_ Crushed by falling debris. 17433_ Adv. Target Analyzer destroyed. 17433_ System corrupted by crushing effect (+4). 17433_ Gravity Neutralizing Apparatus destroyed. 17433_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????# #???????????? | | ???????????????????????##???????# #???????????? | | ??????????????????????# ??????? #???????????? | | ??????????????????????# #???????# #???????????? | | ???????????????#####??"p#????#### #???????????? | | ???????????????# ???" ???? ## ###?????????? | | ???????????????# #????" #????# ## ??????????? | | ????????????#### ####?" ##???# ## ???????????? | | ???????????## ### ;#???# ## #???????????? | | ??????????## #????# ## #???????????? | | ????????# ! ###### ## ##### #?????? | | ???????# [% #@ #?????? | | ??????? ### ##### #######?????? | | ???????# =#"" ""#??# #???????????? | | ???????? ! #######??# #???????????? | | ???????? ???????# #???????????? | | ????????# ##??????# #???????????? | | ????????# #??????# #???????????? | | ????????### ## ######## #???????????? | | ??????????# #???????????? | | ??????????# # #???????????? | | ??????????## ## #########???????????? | | ???????????#### ####### #???????????????????? | | ?????????????####??????#####???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 625 Resistance: KI 30 Resistance: TH 20 Power Shielding 90 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 20 Relay Coupler Types 69 Relay Coupler Value 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Adv. Weapon Cycler | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeDimensionalNukerbomber Manual? 0 Play Time 03:27:43 Cumulative 109.3 hours Start 2021.02.25 @ 15:46:18 End 2021.02.26 @ 21:04:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51a35813-8532-498b-abdb-daec7aaee940