Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 01:48:23 // Halloween2019/Abominations Player: Nikolayag Result: Destroyed by Lesser Abomination with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (1676) 1676 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3416 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Propulsion (2) Utility (6) Hacking Suite Weapon (2) Inventory (4) Nuclear Core Beam Rifle Light Assault Rifle Grenade Launcher Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Utility Small Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit Light Armor Plating Weapon Heavy Assault Rifle Heavy Assault Rifle Inventory Improved Ion Engine Heat Sink Hacking Suite Beam Rifle Spread Laser Spread Laser Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 43 | 6 9 20 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 5 5 . Treads 7 | 1 1 5 . Leg . | . . . . Wheel 3 | 1 2 . . Hover 2 | . 2 . . Flight . | . . . . Utility 12 | 1 1 5 5 Device 1 | . . . 1 Storage 6 | 1 1 2 2 Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 3 | . . 3 . Artifact . | . . . . Weapon 16 | 2 3 9 2 Energy Gun 6 | 2 1 1 2 Energy Cannon . | . . . . Ballistic Gun 9 | . 2 7 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 4 7 6 Power 2 | . . 1 1 Propulsion 6 | . 2 2 2 Utility 3 | . . 2 1 Weapon 6 | . 2 2 2 Highest Loss Streak 4 | . 3 4 4 Average Slot Usage (%) 84 | . 95 82 74 Engine 10 | . 14 10 7 Treads 10 | . 5 11 14 Wheel 4 | . 7 6 . Hover 4 | . 14 . . Storage 25 | . 24 27 24 Processor 2 | . . . 7 Protection 2 | . . 5 3 Energy Gun 9 | . 22 3 . Ballistic Gun 12 | . 5 17 15 Naked Turns 1 | . . . 1 Heaviest Build 62 | 10 16 43 62 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 13 | . 3 13 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 26 | 6 8 18 26 Average Capacity 12 | 5 7 11 19 Most Carried 11 | 5 8 10 11 Average Carried 7 | 2 5 7 9 Final Capacity 4 | . . . 4 Final Carried 4 | . . . 4 Class Distribution -------------------- 62% | Mutant 25% | Hauler-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1216 | 260 101 376 479 Remotely . | . . . . Salvage Created 1400 | 93 234 607 466 Parts 104 | 1 18 59 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 4 14 9 Guns 25 | . 4 12 9 AOE 2 | . . 2 . Classes Destroyed 2 | 1 1 . . Recycler 1 | 1 . . . Abomination 27 | . 4 14 9 Best Kill Streak 5 | 1 2 5 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4772 | . 552 1937 2283 Core 995 | . 132 312 551 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 47 22 . Volleys Fired 139 | 3 17 66 53 Largest 2 | 2 2 2 2 Hottest 130 | 90 90 73 130 Shots Fired 273 | 6 34 128 105 Gun 266 | 6 34 121 105 Cannon . | . . . . Launcher 7 | . . 7 . Special . | . . . . Kinetic 193 | . 6 100 87 Thermal 73 | 6 28 21 18 Explosive 7 | . . 7 . Electromagnetic . | . . . . Robot Hit Streak 33 | 5 6 33 13 Robot Miss Streak 3 | 1 2 2 3 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 217 | 5 25 105 82 Core Hits 96 | 2 12 41 41 Critical Hits 2 | . . 1 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3749 | 61 356 2030 1302 Guns 3180 | 61 349 1482 1288 Cannons . | . . . . Explosions 548 | . . 548 . Melee . | . . . . Ramming 21 | . 7 . 14 Kinetic 2151 | . 39 1222 890 Thermal 1029 | 61 310 260 398 Explosive 548 | . . 548 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 8 7 5 Average Corruption 4 | . 4 6 3 Corruption Purged . | . . . . Effects 23 | . 11 8 4 Message Errors 6 | . 3 2 1 Matter Fused 2 | . 1 . 1 Heat Flow Errors 1 | . 1 . . Energy Discharges 4 | . 4 . . Data Loss (minor) 4 | . 2 2 . Misfires 1 | . . 1 . Targeting Errors 4 | . . 3 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 41 | . . 41 . Projectiles . | . . . . Explosions 41 | . . 41 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . 2 . . Shots . | . . . . Rammed 3 | . 2 . 1 Targets Rammed 3 | . 2 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 237 | 90 226 237 210 Average Temperature 96 | 47 89 105 98 Received Heat Transfer 604 | . . 406 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 564 | 161 162 153 88 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 66 | 5 66 30 20 Average Influence 9 | 1 16 6 6 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 18 | . 6 5 7 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 7 | . 3 2 2 Assault 7 | . 2 3 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 2 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 10 16 17 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 4 . 10 Successful 7 | . 1 . 6 Failed 7 | . 3 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 4 . 10 Terminals 14 | . 4 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Level Access Points 2 | . . . 2 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 5 . 7 Terminals 4 | . 1 . 3 Botnet 2 | . . . 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1736 | 95 568 511 562 Spaces Moved 931 | 49 472 146 264 Core 110 | 2 3 3 102 Treads 465 | 43 125 135 162 Legs . | . . . . Wheels 110 | 4 98 8 . Hover 246 | . 246 . . Flight . | . . . . Fastest Speed 50 | 50 56 100 50 Average Speed 119 | 148 91 181 129 Slowest Speed 700 | 160 200 700 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 53 24 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . 22 . Melee . | . . . . Projectile . | . . . . AOE 22 | . . 22 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1218 | 62 551 250 355 Wait 74 | . 42 8 24 Move 928 | 48 471 145 264 Hop . | . . . . Pick Up 19 | 5 4 8 2 Fast Attach 24 | 6 4 11 3 Attach 13 | . 4 5 4 Detach 4 | . 2 1 1 Swap 6 | . 1 4 1 Drop 8 | . 4 2 2 Fire 139 | 3 17 66 53 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush 2 | . 1 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 473 | -10/Materials | Core integrity fell below 50% 495 | -10/Materials | Lost 3 parts (1n2w) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Utility x2 909 | -9/Materials | Lost 4 parts (1p1n1u1w) 960 | -9/Materials | Core integrity fell below 50% 994 | -9/Materials | Lost 3 parts (1n1u1w) 1148 | -9/Materials | Discovered new exit (range 12) 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Evolved 2 slots: Utility x2 1535 | -8/Materials | Build established: Hauler-Mutant 1659 | -8/Materials | Core integrity fell below 50% 1678 | -8/Materials | Lost 4 parts (2n2w) 1678 | -8/Materials | Released all parts (8) 1687 | -8/Materials | Core integrity fell below 20% 1712 | -8/Materials | Identified exit to Factory 1737 | -8/Materials | Destroyed by Lesser Abomination with Light Assault Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Access(Main) Found 3 level access points to Factory: (85,21) (9,87) (19,15) Map updated. >>Access(Main) Found 3 level access points to Factory: (85,21) (9,87) (19,15) Map updated. 01712_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 01712_ Terminal unresponsive. 01734_ ALERT: Dispatching additional forces to engage threats. Map ----- +----------------------------------------------------+ | ????????????????????? % % ######## #?? | | ?????????????????????" %% %% % " % #?? | | ?????????????????????"" #"" #?? | | ?????????????????????""% =% % # " % #?? | | ????????????????????""" %%# " #?? | | ????????????????????"" % [%# " % #?? | | ?????????????????? % % !%!# " %% ##? | | ?????????????????? % =% ! % #######+###### | | ?????????????????????????########[[ %% %% %% % | | ??????????????????????????????### ! % % % | | ?????????????????????????####"# # %! %%%% %%% | | ?????????????????????????#= %########T###"""! % | | ?????????????????????????# ##????#### # "% | | ?????????????????????????# ##????#######""%%% | | ??????????????????????##?# "T" ###?##?# % %" % | | ?????????????????????## ## """ ######## "% | | ????????????????##????"" " " # #%%% | | ????????????????# ????""#####+#######"# # % | | ????????????????# ???"% %% % + + % | | ????????????????# !??#""# %% #""####"# % # %% | | ????????????????? ??### ################ % | | ?????????????????? ?# ;% % % % % % | | ????????????????????%% ## ; | | ???????????# %###????#; ; """ | | ???????????# %% % #;;;; """ % | | ???????????# %%! % %@ % % """ % | | ???????????# % #;;;;;; %######## | | ????????????# ##??????# ; % ; # % | | ??????????????????????# ##### n % ; %" | | ??????????????????????##????# "T" %;% " | | ????????????????????????????# """ %" ! %%+% | | ????????????????????????????# " # | | ????????????????????????????# " #### | | ????????????????????????????####+################# | | ?????????????????????????????? ??????????????? | | ????????????????????????????""" """ ????????????? | | ?????????????????????????? """"""""" ??????????? | | ?????????????????????????# """"" " #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ??????????????????????????##############?????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingDerelictPit Manual? 0 Play Time 00:19:15 Cumulative 158.4 hours Start 2019.10.23 @ 01:33:56 End 2019.10.23 @ 01:48:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 48 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c084ad4c-883a-4754-a9c7-5c020ec1de24