Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 22:48:50 Player: Dicaso9 Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (41) 205 Value Destroyed (1164) 1164 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (909) 909 TOTAL SCORE: 8878 Bonus ------- Follower Combat Kills 309 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1450 Matter 21/300 Energy 56/100 System Corruption 13% Temperature Cool (9) Movement Hovering (56) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gravmag Array Gravmag Array Experimental Q-thruster > --- UTILITY (10) ----- Improved Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Core Shielding Authchip [Propulsion] Quantum Rifle Enhanced Nova Cannon Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Makeshift Hover Unit Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array Antigrav Array > --- UTILITY ---------- Visual Processing Unit Enhanced Optical Array Improved Core Shielding Improved Core Shielding Improved Core Shielding Improved Core Shielding Improved Core Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Authchip [Propulsion] Quantum Rifle Nova Cannon Heavy Battle Rifle [Rating: 107] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Barrage Gun Energy Gun Riot Gun Energy Cannon Zionite Alpha Cannon Ballistic Gun Barrage Gun Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . . . 6 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . 2 1 1 . . 1 1 Utility 8 | . . 2 . . . 3 1 1 . . 1 . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 138 | 8 7 5 2 10 8 12 10 32 4 . 5 35 Power 19 | 1 1 1 . 1 1 . 1 4 1 . 2 6 Engine 6 | 1 1 1 . 1 . . . 1 . . 1 . Core 6 | . . . . . 1 . 1 2 1 . 1 . Reactor 7 | . . . . . . . . 1 . . . 6 Propulsion 52 | 3 . 1 . . 5 4 6 17 . . 1 15 Treads 15 | 2 . 1 . . 5 4 . 3 . . . . Leg 2 | 1 . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . Hover 13 | . . . . . . . 5 . . . . 8 Flight 22 | . . . . . . . . 14 . . 1 7 Utility 45 | 2 4 1 . 5 . 7 2 10 3 . 1 10 Device 10 | 1 1 . . . . 2 1 3 2 . . . Storage 3 | 1 1 . . . . 1 . . . . . . Processor 12 | . . 1 . 5 . 1 1 . 1 . 1 2 Hackware 3 | . . . . . . 1 . 1 . . . 1 Protection 17 | . 2 . . . . 2 . 6 . . . 7 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 2 2 2 4 2 1 1 1 . . 1 4 Energy Gun 3 | . . . . 1 . . 1 . . . . 1 Energy Cannon 3 | . . . . . . . . . . . 1 2 Ballistic Gun 11 | 2 2 2 . 2 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 4 . . 1 . . . 1 4 Parts Lost 74 | . 1 . . . 3 11 9 7 3 3 13 24 Power 12 | . . . . . 1 1 . 2 2 . 2 4 Propulsion 30 | . . . . . 1 4 6 2 . . 5 12 Utility 27 | . 1 . . . . 5 3 3 1 3 6 5 Weapon 5 | . . . . . 1 1 . . . . . 3 Highest Loss Streak 13 | . 1 . . . 3 9 8 4 1 2 13 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 2 9 14 15 15 14 10 4 6 7 8 6 4 Power 1 | . 2 2 2 1 . . . . . . . . Propulsion 2 | . 2 4 4 3 3 1 . 2 4 4 2 . Utility 2 | . 1 2 2 2 3 3 4 3 2 2 1 1 Weapon 4 | . 4 5 7 7 7 5 . . . 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 3 6 . 2 5 1 . 1 . . . 2 Power 3 | . 2 1 . . . . . . . . . . Propulsion 8 | . . 3 . . 4 1 . . . . . . Utility 2 | . . . . . . . . 1 . . . 1 Weapon 7 | . 1 2 . 2 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 99 100 99 99 68 34 64 72 63 57 44 Engine 6 | . 14 11 11 11 4 4 . 1 . . 1 . Core 2 | . . . . . 6 . . 1 6 5 4 1 Treads 15 | . 28 22 22 22 21 18 . 3 . . . . Flight 3 | . . . . . . . . 15 15 15 17 7 Device 7 | . 8 . 10 11 11 9 6 2 3 5 2 . Storage 8 | . 14 11 11 11 11 4 . 2 5 5 3 . Processor 14 | . . 11 11 16 22 12 15 15 15 15 12 5 Hackware 2 | . . . . . . 1 5 8 10 10 8 6 Protection 5 | . 5 20 11 5 . 7 . 7 8 . . 8 Ballistic Gun 12 | . 27 22 21 12 21 7 . . . . . . Slashing Weapon 2 | . . . . 7 . . . . . . . . Peak Build Rating 107 | 9 12 14 14 22 30 44 46 86 93 90 96 107 Average Rating 31 | 6 9 12 14 14 26 31 24 67 82 79 78 70 On Entrance 31 | . 9 10 14 14 19 26 13 16 82 90 75 37 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 14 34 39 39 37 34 44 7 38 38 33 31 35 Greatest Support 104 | 40 40 40 40 40 48 104 22 43 39 39 46 97 Greatest Overweight (x) 4 | 4 . . . . 1 . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 10 10 10 10 5 Average Capacity 12 | 7 11 15 15 15 15 11 5 7 10 10 9 5 Most Carried 15 | 4 15 15 15 15 15 15 5 10 9 10 9 5 Average Carried 11 | 2 9 14 15 14 14 9 4 6 8 9 6 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 10 10 10 5 5 Final Carried 15 | 3 15 15 15 15 15 5 5 7 9 10 4 5 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Mutant 13% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Matter Collected 1996 | 303 215 226 64 70 303 . . 388 215 . 49 163 Remotely 237 | . . . . . . . . 237 . . . . Salvage Created 1461 | 100 250 227 129 . 222 171 . . 22 . 87 253 Parts 102 | 7 18 11 10 . 15 13 . . 2 . 6 20 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . 1 15 . . . 1 . . . Prevented 2 | . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 30 | . 10 5 3 . 4 4 . . 1 . 1 2 Melee 1 | . . . . . . . . . 1 . . . Guns 19 | . 10 5 . . 4 . . . . . . . Cannons 3 | . . . . . . . . . . . 1 2 AOE 7 | . . . 3 . . 4 . . . . . . Classes Destroyed 10 | 2 2 1 . . 2 2 . . . . . 1 Worker 2 | . . . . . . 1 . . . . 1 . Builder 5 | . . . . . . 3 . . . . 1 1 Tunneler 3 | 2 . . . . . . . . . . . 1 Recycler 1 | 1 . . . . . . . . . . . . Swarmer 12 | . 6 . . . . 4 . . 1 . 1 . Grunt 10 | . 4 3 3 . . . . . . . . . Sentry 3 | . . 2 . . 1 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 3 | . . . . . 1 . . . . . . 2 Z-Courier 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 6 3 3 . 2 8 . . 1 . 3 2 Combat Bots Only 6 | . 6 3 3 . 2 4 . . 1 . 1 2 Max Kills in Single Turn 6 | 1 1 1 3 . 1 6 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 2 . . . . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 1397 | . 37 24 5 . 140 206 92 283 68 46 137 359 Missed 653 | . 6 10 3 . 42 77 46 159 38 29 71 172 Hits 744 | . 31 14 2 . 98 129 46 124 30 17 66 187 Projectile 744 | . 31 14 2 . 98 129 46 124 30 17 66 187 AOE 2 | . . . . . . . 1 . . . . 1 Critical Strikes 24 | . . . . . . 3 5 4 1 1 1 9 Actively Blocked 4 | . . . . . . . . . . . . 4 Damage Taken 13130 | . 267 178 29 . 1149 2315 984 2271 496 263 1152 4026 Core 4036 | . 64 15 . . 170 833 454 411 155 73 383 1478 Absorbed by Shields 22 | . . . . . . . . . 22 . . . Redirected to Shielding 387 | . . . . . . . . . . . . 387 Ignored by Resistances 70 | . . . . . . . . . . . . 70 Regen/Repaired (Parts) 77 | . . . . . . . . . . . 43 34 Core Remaining (%) 56 | 100 74 . . . 53 2 54 . . 44 70 . Volleys Fired 103 | 16 25 14 1 2 24 5 . . . . 2 14 Largest 2 | 2 2 2 2 1 2 2 . . . . 1 1 Hottest 120 | 40 46 46 63 50 78 63 . . . . 113 120 Shots Fired 187 | 32 50 28 2 2 47 9 . . . . 2 15 Gun 161 | 32 50 28 . 2 47 2 . . . . . . Cannon 17 | . . . . . . . . . . . 2 15 Launcher 9 | . . . 2 . . 7 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 155 | 32 50 28 . 1 42 2 . . . . . . Thermal 9 | . . . . . . . . . . . 2 7 Explosive 4 | . . . 1 . . 3 . . . . . . Electromagnetic 11 | . . . 1 1 5 4 . . . . . . Phasic 8 | . . . . . . . . . . . . 8 Robot Hit Streak 15 | 8 12 13 15 . 4 1 . . . . 2 5 Robot Miss Streak 5 | 2 4 3 . . 3 5 . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 133 | 23 33 23 2 . 29 1 . 1 2 . 4 15 Core Hits 72 | 4 17 12 4 . 13 14 . 1 1 . 3 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . Critical Strikes 5 | . 1 1 . . 1 . . . . . 1 1 Destroy 3 | . 1 1 . . 1 . . . . . . . Impale 2 | . . . . . . . . . . . 1 1 Melee Attacks 55 | . . . . 1 . 7 . 13 2 3 16 13 Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . 1 . 7 . . . . . 2 Piercing 45 | . . . . . . . . 13 2 3 16 11 Sneak Attacks 10 | . . . . . . . . . . . 3 7 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3512 | 231 444 341 119 . 466 725 . 29 52 . 250 855 Guns 1482 | 231 444 341 . . 466 . . . . . . . Cannons 402 | . . . . . . . . . . . 38 364 Explosions 809 | . . . 119 . . 690 . . . . . . Melee 784 | . . . . . . . . 29 52 . 212 491 Ramming 35 | . . . . . . 35 . . . . . . Kinetic 1420 | 231 444 341 . . 404 . . . . . . . Thermal 215 | . . . . . . 78 . . . . 38 99 Explosive 450 | . . . 50 . . 400 . . . . . . Electromagnetic 343 | . . . 69 . 62 212 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . 35 Piercing 749 | . . . . . . . . 29 52 . 212 456 Phasic 265 | . . . . . . . . . . . . 265 Highest Corruption 13 | . 2 . . . 1 6 2 5 7 7 1 13 Average Corruption 4 | . 2 . . . 1 3 1 3 5 7 1 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . 1 . . . 2 6 1 6 7 1 1 12 Message Errors 9 | . . . . . . 2 . 2 3 1 . 1 Matter Fused 9 | . . . . . 1 . . 1 3 . 1 3 Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 5 | . 1 . . . . 2 . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . 1 . . . Data Loss (major) 4 | . . . . . . 1 . 1 . . . 2 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 197 | . . . . . . 8 . . . . 31 158 Projectiles 91 | . . . . . . . . . . . . 91 Explosions 8 | . . . . . . 8 . . . . . . Melee 98 | . . . . . . . . . . . 31 67 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 . . . . . . Shots . | . . . . . . . . . . . . . Rammed 5 | . . . . . . 5 . . . . . . Targets Rammed 5 | . . . . . . 5 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 330 | . 8 14 15 5 73 330 255 10 . . 132 196 Average Temperature 45 | . 4 6 10 3 18 133 119 6 . . 66 58 Received Heat Transfer 1321 | . 60 69 15 . 42 754 153 18 . . 9 201 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 261 | . . . . . . 150 . . . . 37 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Maximum Alert Level 2 | . . . . . . 1 . 2 . . 1 . Low Security (%) 82 | 100 100 100 100 . . 27 100 63 . . 96 100 Level 1 16 | . . . . . . 72 . 29 . . 3 . Level 2 1 | . . . . . . . . 7 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 419 | 5 120 60 79 . . 382 177 419 . . 202 129 Initial 311 | . . . . . . 311 177 49 . . 184 63 Average 106 | 1 53 16 20 . . 248 78 180 . . 147 56 Influence Increases 3305 | 15 275 130 79 . 300 724 135 752 200 90 160 445 Destroy 0b10 Robot/C 800 | . 200 100 60 . 160 80 . 120 20 . 20 40 Destroy 0b10 Robot/NC 70 | 15 . . . . 10 20 . 5 . . 10 10 Destroy Leader 160 | . 30 30 10 . 30 10 . 30 . . . 20 Allied During Kill 62 | . . . . . 40 . . 22 . . . . Successful Hack 63 | . . . . . . . . . . . 18 45 Disable Machine 15 | . . . . . . . . 15 . . . . Destroy Structure 95 | . . . 9 . . 14 . 20 . . 22 30 Advance Influence 300 | . . . . . . 300 . . . . . . Partial Spotted 30 | . . . . . . . . 15 . . . 15 Lose Combat Pursuer 1710 | . 45 . . . 60 300 135 525 180 90 90 285 Influence Decreases 3214 | 15 275 130 79 . 282 379 397 469 293 107 320 468 Entered New Map 586 | . . . . . . 7 186 52 143 57 90 51 Time Decay 1749 | 15 203 80 79 . 190 262 194 267 120 20 100 219 Lost Part 597 | . 10 . . . 12 110 17 70 30 30 130 188 Lost Ally 170 | . . . . . 80 . . 80 . . . 10 Purge Threat 112 | . 62 50 . . . . . . . . . . Squads Dispatched 24 | . 2 2 . . . 7 1 7 . . 2 3 Investigation 7 | . 1 2 . . . 1 . 2 . . . 1 Extermination 8 | . . . . . . 2 1 2 . . 1 2 Reinforcement 2 | . 1 . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison 7 | . . . . . . 3 . 3 . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Distress Signals 7 | . 2 . . . . . 1 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 210 | . 16 5 3 . 14 27 14 52 15 15 16 33 Peak Tracking Total 20 | . 4 3 3 . 4 12 9 20 8 10 9 10 Tactical Retreats 41 | . 3 . . . 4 7 3 8 4 2 2 8 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Traps Triggered 13 | . 2 1 . . . 5 . 2 . . . 3 Indirectly 1 | . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Machines Accessed 16 | . 4 4 1 . . 1 . 1 . . 1 4 Terminals 9 | . 4 3 1 . . . . . . . . 1 Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 3 | . . 1 . . . . . . . . 1 1 Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 31 | . 12 7 2 . . 1 . 1 . . 2 6 Successful 10 | . 2 2 1 . . . . . . . 2 3 Failed 21 | . 10 5 1 . . 1 . 1 . . . 3 Catastrophic 8 | . 3 1 1 . . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 39 | . 9 6 1 1 . 3 4 2 . . 2 11 Terminals 21 | . 12 6 2 . . . . . . . . 1 Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 6 | . . 1 . . . . . . . . 2 3 Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 6 | . 2 2 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 2 Scan Component 2 | . . . . . . . . . . . 1 1 Repair 2 | . . . . . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 4 4 1 . . 1 . 1 . . 1 3 Full Trace Events 2 | . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 1 Time 45 | . . . . . . . . . . . 25 20 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Total Allies 14 | . . . . 4 . . 2 3 . . . 5 Largest Group 4 | . . . . 4 4 . 2 3 . . . 2 Highest-Rated Group 244 | . . . . 156 156 . 102 117 . . . 244 Highest-Rated Ally 122 | . . . . 40 40 . 51 51 . . . 122 Zionite Dispatches 6 | . . . . . . . 1 1 . . . 4 Heavy 1 | . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . 1 Total Orders 8 | . . . . . . . . 4 . . . 4 STAY 1 | . . . . . . . . . . . . 1 DROP 2 | . . . . . . . . . . . . 2 PICKUP 1 | . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . 3 . . . . RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks 54 | . . . . . 33 . 8 13 . . . . Total Damage 1311 | . . . . . 749 . 59 503 . . . . Kills 14 | . . . . . 6 . . 8 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Active Infowar (turns) 5720 | 57 321 24 310 1869 1555 503 327 . 87 59 207 401 Optics 754 | . . . . . . . . . 87 59 207 401 Sensors 4201 | . 10 24 310 1869 1555 433 . . . . . . IFF 208 | . . . . . . . 208 . . . . . Terrain 750 | 57 311 . . . . 55 327 . . . . . Decoding 2915 | . . . . 971 1555 389 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 3 . . . 2 . . . Drone Launches 4 | . . . . . . . . 4 . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . Decoded 0b10 Intel 11 | . . . . . . 11 . . . . . . Items 8 | . . . . . . 8 . . . . . . Machines 3 | . . . . . . 3 . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Turns Passed 7347 | 139 549 256 321 1869 1555 566 441 600 249 59 207 536 Spaces Moved 6606 | 53 270 115 195 1138 831 512 426 1007 639 143 346 931 Core 799 | 12 . . . . . 344 350 81 . . . 12 Treads 2756 | 38 270 115 195 1138 831 168 . 1 . . . . Legs 42 | 3 . . . . . . 39 . . . . . Wheels . | . . . . . . . . . . . . . Hover 228 | . . . . . . . 37 . . . . 191 Flight 2781 | . . . . . . . . 925 639 143 346 728 Fastest Speed 10 | 50 160 160 160 160 160 50 50 27 34 34 31 10 Average Speed 90 | 149 160 160 160 160 164 86 58 42 34 34 32 32 Slowest Speed 250 | 250 160 160 160 160 250 165 130 160 34 34 117 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 5 54 12 45 89 87 19 14 33 82 18 14 33 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 14 | . . . 2 3 3 . . . 4 2 . . Spaces Dug 31 | . . . . . . . . 10 . . 10 11 Terrain Destroyed 56 | . . . 9 . . 14 . 10 . . 11 12 Melee 24 | . . . . . . . . 10 . . 10 4 Projectile 9 | . . . . . . . . . . . 1 8 AOE 23 | . . . 9 . . 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Total 7665 | 82 343 163 200 1183 979 612 613 1156 666 146 405 1117 Wait 544 | . 10 12 . 17 87 48 173 65 15 . 25 92 Move 6594 | 52 269 114 194 1137 830 511 425 1006 638 142 345 931 Hop . | . . . . . . . . . . . . . Pick Up 88 | 6 20 7 . 4 13 4 1 14 6 1 5 7 Fast Attach 81 | 4 2 1 . 6 . 4 11 18 . . . 35 Attach 56 | 3 1 2 . . 3 7 . 16 4 . 11 9 Detach 14 | . . . . 2 . 3 . 5 . . 1 3 Swap 35 | 1 5 4 5 4 8 6 . 2 . . . . Drop 88 | . 11 9 . 10 14 12 3 15 1 . . 13 Fire 103 | 16 25 14 1 2 24 5 . . . . 2 14 Melee 55 | . . . . 1 . 7 . 13 2 3 16 13 Ram 4 | . . . . . . 4 . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / Zhi) -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 3) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Utility x2 841 | -9/Materials | Discovered new exit (range 14) 943 | -9/Materials | Identified exit to Mines 945 | -9/Materials | Entered Mines 968 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1167 | -9/Mines | Build established: Scavenger-Mutant 1193 | -9/Mines | Discovered new exit (range 8) 1194 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1199 | -9/Mines | Identified exit to Zion 1204 | -9/Mines | Identified exit to Materials 1266 | -9/Mines | Entered Zion 1362 | -7/Zion | Learned location of 1 exit from Factory 1705 | -7/Zion | Met Imprinter 1801 | -7/Zion | Imprinted 1804 | -7/Zion | Declared Zion's savior 1880 | -7/Zion | Build established: Mutant 2136 | -7/Zion | Found Prototype Processor 2136 | -7/Zion | Identified Exp. Core Analyzer 2139 | -7/Zion | Found Prototype Processor 2139 | -7/Zion | Identified Exp. Targeting Computer 2143 | -7/Zion | Found Prototype Processor 2143 | -7/Zion | Identified Exp. Target Analyzer 2159 | -7/Zion | Found Prototype Processor 2159 | -7/Zion | Identified Exp. Melee Analysis Suite 2931 | -7/Zion | Discovered new exit (range 10) 3120 | -7/Zion | Identified exit to Proximity Caves 3135 | -7/Zion | Entered Proximity Caves 3135 | -6/Proximity Caves | Accompanied by 4 allies 3138 | -6/Proximity Caves | Spotter reported a threat 3138 | -6/Proximity Caves | Spotter reported a threat 3280 | -6/Proximity Caves | Lost 4 allies 3654 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4073 | -6/Proximity Caves | Spotted B-75 Beast 4146 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4158 | -6/Proximity Caves | Identified exit to Factory 4213 | -6/Proximity Caves | Learned Factory emergency access door positions 4597 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4690 | -6/Proximity Caves | Entered Factory 4690 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4691 | -6/Factory | Identified exit to Factory 4693 | -6/Factory | Loaded intel: 237 non-interactive machine locations 4834 | -6/Factory | Build established: Scavenger-Mutant 5040 | -6/Factory | Spotted B-75 Beast 5056 | -6/Factory | Garrison activated, responded to threat 5077 | -6/Factory | Core integrity fell below 50% 5110 | -6/Factory | Lost 9 parts (1p3n4u1w) 5184 | -6/Factory | Core integrity fell below 20% 5249 | -6/Factory | Discovered exit to Factory (range 15) 5256 | -6/Factory | Entered another Factory area 5256 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5332 | -5/Factory | Build established: Mutant 5640 | -5/Factory | Lost 8 parts (6n2u) 5665 | -5/Factory | Zion Hacker squad teleported in 5671 | -5/Factory | Discovered new exit (range 4) 5672 | -5/Factory | Identified exit to Factory 5697 | -5/Factory | Entered another Factory area 5697 | -4/Factory | Accompanied by 2 allies 5697 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5790 | -4/Factory | Discovered new exit (range 4) 5793 | -4/Factory | Identified exit to Upper Caves 5818 | -4/Factory | Garrison activated, responded to threat 5982 | -4/Factory | Discovered exit to Upper Caves (range 6) 5993 | -4/Factory | Lost 4 allies 6086 | -4/Factory | Lost 4 parts (1p1n2u) 6165 | -4/Factory | Build established: Hacker-Mutant 6250 | -4/Factory | Zion Fire squad teleported in 6297 | -4/Factory | Entered Upper Caves 6350 | -4/Upper Caves | Learned location of 1 exit from Research 6473 | -4/Upper Caves | Spotted B-86 Titan 6529 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6538 | -4/Upper Caves | Discovered new exit (range 17) 6545 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 6546 | -4/Upper Caves | Identified exit to Upper Caves 6546 | -4/Upper Caves | Entered another Upper Caves area 6547 | -4/Upper Caves | Identified exit to Zhirov 6550 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6550 | -4/Upper Caves | Core integrity fell below 50% 6597 | -4/Upper Caves | Discovered new exit (range 18) 6604 | -4/Upper Caves | Identified exit to Research 6605 | -4/Upper Caves | Entered Research 6605 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6606 | -3/Research | Identified exit to Research 6642 | -3/Research | Repaired Hvy. Pick 6772 | -3/Research | Garrison activated, responded to threat 6782 | -3/Research | Spotted B-86 Titan 6811 | -3/Research | Discovered exit to Research (range 6) 6812 | -3/Research | Entered another Research area 6812 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6819 | -2/Research | Lost 13 parts (2p5n6u) 6836 | -2/Research | Repaired Impulse Thruster 6851 | -2/Research | Zion Hover Resupply teleported in 6984 | -2/Research | Identified exit to DSF 7080 | -2/Research | Spotted B-90 Cyclops 7086 | -2/Research | Lost 6 parts (1p4n1w) 7093 | -2/Research | Zion Melee Resupply teleported in 7130 | -2/Research | Spotted B-90 Cyclops 7156 | -2/Research | Zion Zionite Resupply teleported in 7159 | -2/Research | Found Prototype Protection 7159 | -2/Research | Identified Zio. Shade Carapace 7163 | -2/Research | Found Prototype Energy Cannon 7163 | -2/Research | Identified Zio. Alpha Cannon 7169 | -2/Research | P-80 Master assimilated allied SH-YTC(A) 7178 | -2/Research | Lost 5 parts (3n1u1w) 7178 | -2/Research | Core integrity fell below 50% 7204 | -2/Research | System corruption reached 10% 7255 | -2/Research | Crushed by falling debris 7297 | -2/Research | Spotted B-90 Cyclops 7304 | -2/Research | Lost 10 parts (2p3n4u1w) 7319 | -2/Research | Core integrity fell below 20% 7342 | -2/Research | Zion Heavy squad teleported in 7343 | -2/Research | Spotted B-90 Cyclops 7348 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 07321_ Impulse Thruster Array destroyed. 07333_ Dropped Quantum Reactor. 07334_ Acquired Mic. Antimatter Reactor. 07337_ RDQ YQZ:5#O0JCYJLLFK=&9MPK2Q0A 07339_ Mic. Antimatter Reactor destroyed. 07339_ Connecting with Fabricator... 07341_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Recon ] [ 2 : EC-GTW(Z)/Heavy(2) ] [ 3 : W5-B1K(Z)/Heavy(2) ] [ 4 : E0-8R9(i)/Fire(4) ] >>\\ZION-DISPATCH-2 [ Target locked, reinforcements inbound... ] 07342_ EC-GTW(Z): "For Derelicts everywhere!" 07343_ Exp. Q-thruster destroyed. 07345_ Acquired Gravmag Array. Map ----- +----------------------------------------------------+ | ####?????????????????????????????????????????????? | | ##########????????????????????????????????????? | | # [ #????????????????????????????????????? | | # #????????????????????????????????????? | | # ""#????????????????????????????????????? | | # #????????????????????????????????????? | | =#= #????????????????????????????????????? | | ! #== #????????????????????????????????????? | | + = #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | ##########????????????????????????????????????? | | ! #?????????????????????????????????????????????? | | | #?????????????????????????????????????????????? | | =^ ####????????#########?????????????????????????? | | ???? ?????????????????????????? | | ? ?????????????????????????? | | ??? ?????????????????????????? | | ???? ?????????????????????????? | | #####+############# ???###???????????????????? | | # # ! # ??? #???????????????????? | | + ] # # ###BB###?????????????????? | | ## # """ + BB #?????????????????? | | ?# # "F" # #?????????????????? | | ?# = # " # #?????????????????? | | ?# = # """ # @! #?????????????????? | | ?# == # """ ##### ! #?????????????????? | | ?# # #???# ! #?????????????????? | | ?##########" #???# #?????????????????? | | ??????????## #???# #?????????????????? | | ???????????####+####???# #?????????????????? | | ??????????????# #########;# t #?????????????????? | | ??????????????# T# # #?????????????????? | | ?????########## # # #?????????????????? | | ?????+ ## """ # #?????????????????? | | ?????# ######## ## """ # ###+###########???? | | ?????# # # ## """ + #???? | | ?????# # + + [ """ # #???? | | ###### # # ## """ # #???? | | # # # #? =# #???? | | # # ?# #? # ########## #???? | | " # ######?# ########### #????""??# #???? | | " # ####?### ########### #?###"F "# ###+# | | " # ### #?# | | ! + #?# | | # #?# | | """ + #?# != | | """ # ########?# != # | | """ # #????????# # | | # #####????# ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Thermal Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Med. Treads | -7/Zion | Archive System Guard | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive IFF Parser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Pick | 4% | -3/Research Impulse Thruster | 15% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Hunted I'm Back, Baby! Knowing Is Half The Battle Part-time Excavator Respectable Loadout Robot Respite Speed Demon The One Tourist Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed ExoskeletonScanSystem Manual? 0 Play Time 02:09:42 Cumulative 5.1 hours Start 2025.08.07 @ 20:32:08 End 2025.08.07 @ 22:48:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9f356924-0bbd-48d4-90ca-78b3ffec9c44