Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.12 @ 11:22:06 Player: Zyjem Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (3857) 3857 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 8207 Bonus ------- High Alert Combat Kills 125 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 290/290 System Corruption 16% Temperature Cool (26) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink (fused) Target Analyzer Weapon Cycler Improved Light Armor Plating Medium Reactive Plating Hacking Suite > --- WEAPON (2) ------- Gatling Laser Gauss Rifle > --- INVENTORY (5) ---- Hacking Suite Recalibrator Flak Gun Remote Datajack Impact Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Shielding Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Improved Heat Sink Recoil Stabilizer Gatling Laser Gatling Laser Heavy Assault Rifle Impact Mace [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . 2 . 2 1 . . Weapon . | . . . . . . . . Parts Attached 98 | 6 3 4 . 20 16 22 27 Power 10 | 1 . 1 . 1 2 3 2 Engine 4 | 1 . 1 . . . 1 1 Core 6 | . . . . 1 2 2 1 Reactor . | . . . . . . . . Propulsion 23 | 2 . . . 4 5 4 8 Treads 12 | 2 . . . 4 1 3 2 Leg 5 | . . . . . 4 1 . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 5 | . . . . . . . 5 Utility 35 | 1 1 3 . 6 7 6 11 Device 14 | . 1 1 . 4 1 2 5 Storage 2 | 1 . 1 . . . . . Processor 5 | . . . . 1 1 . 3 Hackware 3 | . . . . . 2 . 1 Protection 11 | . . 1 . 1 3 4 2 Artifact . | . . . . . . . . Weapon 30 | 2 2 . . 9 2 9 6 Energy Gun 12 | . . . . 6 . 5 1 Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 11 | 2 . . . 2 1 3 3 Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon 2 | . . . . . 1 1 . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 Unidentified Prototypes 6 | . . . . 5 1 . . Parts Lost 30 | . . . . 1 1 19 9 Power 5 | . . . . . 1 3 1 Propulsion 6 | . . . . 1 . 4 1 Utility 14 | . . . . . . 7 7 Weapon 5 | . . . . . . 5 . Highest Loss Streak 10 | . . . . 1 1 10 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 100 100 98 99 83 83 Engine 3 | . 14 11 11 . . 1 3 Core 4 | . . . . 8 6 5 1 Treads 15 | . 28 22 22 17 9 7 12 Leg 3 | . . . . . 13 12 . Device 18 | . 12 22 22 20 15 12 21 Storage 6 | . 14 11 11 9 7 7 . Processor 6 | . . . . 6 15 6 5 Hackware 1 | . . . . . 1 4 3 Protection 13 | . . 11 11 17 13 8 14 Energy Gun 6 | . . . . 10 7 9 3 Energy Cannon 1 | . 2 11 11 . . . . Ballistic Gun 7 | . 22 . . 6 6 2 9 Launcher 1 | . 2 11 11 . . . . Peak Build Rating 44 | 6 9 11 11 33 44 44 43 Average Rating 29 | 4 7 10 11 28 41 33 34 On Entrance 17 | . 6 9 11 11 33 43 28 Naked Turns . | . . . . . . . . Heaviest Build 45 | 12 15 22 22 32 34 36 45 Greatest Support 60 | 40 40 40 40 40 60 60 60 Greatest Overweight (x) 11 | . . . . 1 . 7 11 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 9 10 10 10 10 5 Most Carried 10 | 4 5 3 3 10 10 10 5 Average Carried 6 | . 2 2 3 8 8 5 4 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | . 4 3 3 10 10 2 5 Class Distribution -------------------- 56% | Mutant 34% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Matter Collected 1890 | 235 . 6 66 512 238 350 483 Remotely . | . . . . . . . . Salvage Created 3841 | . 53 39 84 1589 341 1007 728 Parts 179 | . 3 6 11 62 16 36 45 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 87 | . . 1 9 31 7 23 16 Guns 76 | . . . . 31 6 23 16 Cannons 3 | . . . 3 . . . . AOE 7 | . . 1 6 . . . . Classes Destroyed 13 | . 1 2 2 4 2 . 2 Worker 3 | . . . . 1 . . 2 Builder 2 | . . 1 . . . . 1 Hauler 1 | . 1 . . . . . . Recycler 1 | . . . . 1 . . . Mechanic 1 | . . . . . . . 1 Watcher 6 | . . . . 4 1 . 1 Swarmer 19 | . . . 8 4 . 3 4 Grunt 39 | . . . 1 17 3 12 6 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 20 | . . 1 . 9 1 6 3 Hunter 4 | . . . . . 2 2 . Programmer 3 | . . . . . 1 . 2 Best Kill Streak 7 | . 1 2 4 5 3 7 3 Combat Bots Only 7 | . . 1 4 5 3 7 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . 1 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Hostile Shots Fired 861 | . . 2 13 87 50 450 259 Missed 319 | . . 1 4 26 16 178 94 Damage Taken 4709 | . . 86 127 706 389 2119 1282 Core 870 | . . . 47 122 38 490 173 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 140 | . . . 4 34 19 83 . Ignored by Resistances 1550 | . . 22 38 203 113 633 541 Core Remaining (%) 91 | 100 100 . 88 77 . . . Volleys Fired 232 | . 4 2 6 70 22 65 63 Largest 2 | . 2 2 2 2 2 2 2 Hottest 160 | . 40 98 98 160 105 160 108 Shots Fired 417 | . 8 4 11 134 42 102 116 Gun 402 | . 8 . . 134 42 102 116 Cannon 8 | . . 2 6 . . . . Launcher 7 | . . 2 5 . . . . Special . | . . . . . . . . Kinetic 188 | . 8 . . 50 22 23 85 Thermal 222 | . . 2 6 84 20 79 31 Explosive 7 | . . 2 5 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 44 | . 6 10 15 26 27 32 44 Robot Miss Streak 3 | . 1 . 1 3 1 2 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 16 | . . . . 7 2 5 2 Max Gunslinging Chain 1 | . . . . 1 1 1 1 Shots Hit Robots 371 | . 6 4 6 116 35 98 106 Core Hits 271 | . 2 2 8 88 23 81 67 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Melee Attacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8665 | . 72 175 493 2698 785 2465 1977 Guns 7993 | . 72 . . 2694 785 2465 1977 Cannons 122 | . . 42 80 . . . . Explosions 546 | . . 133 413 . . . . Melee . | . . . . . . . . Ramming 4 | . . . . 4 . . . Kinetic 2806 | . 72 . . 640 244 414 1436 Thermal 5410 | . . 143 80 2054 541 2051 541 Explosive 445 | . . 32 413 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . 1 1 16 Average Corruption 8 | . . . . . 1 1 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . . . . 4 48 Message Errors 16 | . . . . . . 1 15 Matter Fused 9 | . . . . . . . 9 Heat Flow Errors 7 | . . . . . . 1 6 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 1 8 Misfires 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 124 | . . 71 53 . . . . Projectiles . | . . . . . . . . Explosions 124 | . . 71 53 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 148 | . . 74 74 . . . . Shots 4 | . . 1 3 . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 755 | . . 26 2 386 11 755 254 Average Temperature 96 | . . 23 1 54 8 219 60 Received Heat Transfer 1848 | . . 27 . 513 66 822 420 Effects 17 | . . . . 1 . 16 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 2 | . . . . . . 2 . Interference 1 | . . . . 1 . . . Matter Decay 2 | . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 2 | . . . . . . 2 . Damage (major) 5 | . . . . . . 5 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 27 | . . 1 . 6 1 16 3 Heat Transferred 11814 | . . 124 148 4595 1225 4497 1225 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Peak Influence 566 | . 22 96 299 400 195 566 333 Initial 257 | . . 7 31 98 87 70 257 Average 201 | . 6 77 98 243 92 381 209 Maximum Alert Level 2 | . . . 1 2 . 2 1 Low Security (%) 51 | 100 100 100 88 23 100 18 49 Level 1 40 | . . . 11 72 . 25 50 Level 2 8 | . . . . 3 . 55 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . 3 3 . 3 Investigation 3 | . . . . 1 2 . . Extermination 3 | . . . . . 1 . 2 Reinforcement 3 | . . . . 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Distress Signals 6 | . . . . 5 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 3 1 6 41 8 25 24 Peak Tracking Total 8 | . 1 1 4 4 3 8 3 Tactical Retreats 5 | . . . . 2 . 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Traps Triggered 8 | . . . . 1 2 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Machines Disabled 5 | . . 1 2 . . . 2 Max in Single Turn 2 | . . 1 2 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Machines Accessed 10 | . . . . . 4 4 2 Terminals 6 | . . . . . 2 4 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 18 | . . . . . 8 6 4 Successful 10 | . . . . . 4 3 3 Failed 8 | . . . . . 4 3 1 Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 6 | . . . . . 6 . . Terminals 10 | . . . . . 4 6 . Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 Terminal Hacks 4 | . . . . . 1 3 . Part Schematic 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . . 2 3 . Full Trace Events 3 | . . . . . 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 73 | . . . . . 73 . . Total Part Build Rating 3 | . . . . . 3 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 4 | . . . . . . . 4 Non-combat 2 | . . . . . . . 2 Combat 2 | . . . . . . . 2 Robot Hacks Applied 4 | . . . . . . . 4 parse_system 2 | . . . . . . . 2 ignore_repairs 1 | . . . . . . . 1 ignore_parts 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Turns Passed 5205 | 62 392 174 226 1721 666 684 1280 Spaces Moved 2483 | 38 232 101 131 899 355 293 434 Core 20 | 9 . . . . . 7 4 Treads 2015 | 29 232 101 131 899 138 123 362 Legs 380 | . . . . . 217 163 . Wheels 23 | . . . . . . . 23 Hover . | . . . . . . . . Flight 45 | . . . . . . . 45 Fastest Speed 50 | 50 160 160 160 160 130 130 130 Average Speed 167 | 133 160 160 160 161 142 148 224 Slowest Speed 760 | 160 160 160 160 240 163 400 760 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 42 12 41 66 8 41 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 99 | . . 40 58 . . . 1 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 98 | . . 40 58 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Total 3100 | 49 245 109 137 1036 474 421 629 Wait 176 | . . . 1 11 61 29 74 Move 2477 | 37 231 100 130 898 355 292 434 Hop . | . . . . . . . . Pick Up 68 | 6 6 2 . 21 11 11 11 Fast Attach 19 | . . . . . 3 . 16 Attach 37 | 6 2 2 . 3 4 18 2 Detach . | . . . . . . . . Swap 43 | . 1 2 . 17 10 4 9 Drop 40 | . 1 1 . 15 8 2 13 Fire 232 | . 4 2 6 70 22 65 63 Melee 7 | . . . . . . . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 14) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x2 602 | -9/Materials | Discovered new exit (range 15) 629 | -9/Materials | Entered Mines 678 | -9/Mines | Met a Derelict bent on vengeance 830 | -9/Mines | Discovered new exit (range 14) 855 | -9/Mines | Entered Materials 855 | -8/Materials | Evolved 2 slots: Utility x2 1141 | -8/Materials | Discovered new exit (range 16) 1853 | -8/Materials | Discovered new exit (range 8) 2576 | -8/Materials | Entered Factory 2576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3112 | -7/Factory | Fabricated Hacking Suite (x1) 3242 | -7/Factory | Identified exit to Garrison 3242 | -7/Factory | Entered Garrison 3256 | -7/Garrison | Installed Relay Interface Framework 3290 | -7/Garrison | Triggered checkpoint 3405 | -7/Garrison | Learned Factory security intel 3426 | -7/Garrison | Triggered checkpoint 3450 | -7/Garrison | Build established: Hacker-Mutant 3582 | -7/Garrison | Destroyed 7 combat bots 3585 | -7/Garrison | Lost 5 parts (1p1n3u) 3610 | -7/Garrison | Triggered checkpoint 3623 | -7/Garrison | Core integrity fell below 50% 3681 | -7/Garrison | Lost 10 parts (1p3n2u4w) 3816 | -7/Garrison | Triggered checkpoint 3897 | -7/Garrison | Discovered new exit (range 10) 3910 | -7/Garrison | Discovered new exit (range 76) 3910 | -7/Garrison | Discovered new exit (range 37) 3910 | -7/Garrison | Discovered new exit (range 9) 3910 | -7/Garrison | Discovered new exit (range 82) 3926 | -7/Garrison | Entered Factory 3986 | -7/Factory | Build established: Scavenger-Mutant 4229 | -7/Factory | Core integrity fell below 20% 4238 | -7/Factory | System corruption reached 10% 4273 | -7/Factory | Lost 5 parts (5u) 5119 | -7/Factory | Discovered new exit (range 14) 5206 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05142_ Slug penetrates G-47 Trooper. 05145_ System corrupted: Gatling Laser failed to cycle. 05145_ Slug penetrates G-47 Trooper. 05145_ Imp. Heat Sink melted. 05145_ G-47 Trooper destroyed. 05152_ TBRKQ|GOA/YLB>OAEIVP ZS/D MS 05155_ Acquired Xenon Bombardment Thruster. 05156_ Dropped Xenon Bombardment Thruster. 05163_ R-06 Scavenger collects Aluminum Leg. 05166_ R-06 Scavenger collects Particle Gun. 05173_ K-01 Serf cleans the Terminal. 05173_ R-06 Scavenger collects Imp. Heat Sink. 05175_ System corrupted: Matter fused (-8). 05177_ A-02 Transporter exits level. 05178_ K-01 Serf collects debris. 05192_ System corrupted: Component data lost. 05192_ K-01 Serf collects debris. 05202_ Slug penetrates Y-54 Guardian. 05204_ System corrupted: Gauss Rifle jammed. 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Y ??????????????????? | | ??????############???##? ??????????????????? | | ???????????????????????? ###?????????????????? | | ????????????????????????##;###???????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????""?????????????????????? | | ??????????????????????????""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed RegenerativeTitaniumSystem Manual? 0 Play Time 00:49:25 Cumulative 11.9 hours Start 2025.03.10 @ 20:01:54 End 2025.03.12 @ 11:22:06 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6779e280-5530-4c3a-9541-4281c8fc8378