Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 00:16:28 Player: steven Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (128) 128 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1128 Bonus ------- None Cogmind --------- Core Integrity 391/400 Matter 240/300 Energy 125/125 System Corruption 0% Temperature Cool (18) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- EM Pulse Gun Mini Grenade Launcher > --- INVENTORY (5) ---- Flight Unit Flight Unit Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Flight Unit Flight Unit Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 15 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 10 | 3 5 2 Treads 2 | 2 . . Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight 7 | . 5 2 Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 1 7 2 Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 5 | . 3 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 88 93 Engine 12 | . 12 11 Treads 13 | . 15 . Flight 15 | . 12 37 Device 10 | . 10 11 Storage 3 | . 3 . Processor 10 | . 10 11 Energy Gun 13 | . 13 11 Launcher 7 | . 7 6 Special Melee Weapon 1 | . 1 4 Naked Turns . | . . . Heaviest Build 15 | 12 15 9 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 1 5 4 Average Carried 2 | . 2 3 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 465 | 196 269 . Remotely . | . . . Salvage Created 138 | . 138 . Parts 26 | . 26 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 9 | . 9 . Guns 4 | . 4 . AOE 5 | . 5 . Classes Destroyed 3 | . 3 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Best Kill Streak 7 | . 7 . Combat Bots Only 6 | . 6 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 271 | . 166 105 Core 17 | . 8 9 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 27 | . 25 2 Largest 2 | . 2 2 Hottest 80 | . 80 70 Shots Fired 35 | . 31 4 Gun 26 | . 24 2 Cannon . | . . . Launcher 9 | . 7 2 Special . | . . . Kinetic . | . . . Thermal 24 | . 24 . Explosive 9 | . 7 2 Electromagnetic 2 | . . 2 Robot Hit Streak 4 | . 4 1 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 15 | . 14 1 Core Hits 17 | . 16 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 665 | . 597 68 Guns 175 | . 175 . Cannons . | . . . Explosions 490 | . 422 68 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 175 | . 175 . Explosive 490 | . 422 68 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 82 | . 27 55 Projectiles . | . . . Explosions 82 | . 27 55 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 149 | . 54 95 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 100 | . 100 18 Average Temperature 35 | . 37 12 Received Heat Transfer 6 | . . 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 814 | . 814 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 280 | . 280 133 Initial 118 | . . 118 Average 106 | . 125 121 Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 73 100 Level 1 19 | . 26 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 11 8 Peak Tracking Total 7 | . 4 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 2 | . 2 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 6 | . 6 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Disarm Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 421 | 61 313 47 Spaces Moved 390 | 36 268 86 Core 13 | 13 . . Treads 107 | 18 89 . Legs . | . . . Wheels 5 | 5 . . Hover . | . . . Flight 265 | . 179 86 Fastest Speed 31 | 50 37 31 Average Speed 73 | 143 77 31 Slowest Speed 200 | 200 160 31 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 35 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 73 | . 48 25 Melee . | . . . Projectile . | . . . AOE 73 | . 48 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 491 | 43 346 102 Wait 20 | . 12 8 Move 388 | 35 267 86 Hop . | . . . Pick Up 10 | 1 9 . Fast Attach 13 | 6 6 1 Attach 8 | . 5 3 Detach 7 | . 6 1 Swap 4 | . 4 . Drop 14 | 1 12 1 Fire 27 | . 25 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 14) 244 | -10/Materials | Discovered new exit (range 12) 289 | -10/Materials | Identified exit to Materials 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x2 422 | -9/Materials | Self-destructed Last Messages --------------- 00372_ R-06 Scavenger collects Ion Engine. 00372_ U-05 Engineer lays Concrete. 00372_ U-05 Engineer builds a Wall. 00374_ U-05 Engineer lays Concrete. 00375_ R-06 Scavenger collects Flight Unit. PARAMETERS=PROPULSION+2 LOCATION=MATERIALS GOAL=ESCAPE 00382_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00404_ Dropped Grenade Launcher. 00405_ Acquired Mni. Grenade Launcher. 00408_ K-01 Serf collects debris. 00416_ Flight Unit destroyed. 00416_ Destroyed Flight Unit. 00419_ The unstable cave ceiling collapses. 00419_ Flight Unit destroyed. 00419_ Destroyed Flight Unit. 00419_ Flight Unit destroyed. 00419_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????#############???????????????????????? | | ??????# ] #?###???????????????????? | | ??????# ## ##??????????????????? | | ??????# #??????????????????? | | ??????# ####???????????????? | | ??????# """ """ @ gb rr g ????????? | | ??????# """ """ k###g g ????????? | | ??????# """ """ ###??????????????????? | | ??????######+### ##????????????????????? | | ??????????# #######?????????????????????? | | ???######## #??#####????????????????????? | | ???# # #??""" #????????????????????? | | ???# """ # #? """ #????????????????????? | | ???# """ # #? """ #????????????????????? | | ???# """ # # #????????????????????? | | ???# # # #????????????????????? | | ???# + + #????????????????????? | | ???######## ##########??????????????????? | | ???? # #? ??????????????????? | | ???? # # ???????????????????? | | ???? # # """ ""????????????????????? | | ????""" # + """ ""????????????????????? | | ???""""" # # """ ""????????????????????? | | ?? """"" # # ???????????????????? | | ?? """"" # ############????????????????? | | ?# """ # ???????????????? | | ?# + #?????????????????????? | | ?########## #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 290 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombSiegeMicroactuators Manual? 0 Play Time 00:10:57 Cumulative 20.6 hours Start 2023.04.07 @ 00:07:09 End 2023.04.07 @ 00:16:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 27 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3394b353-587c-4b47-9f74-cbb5fc85f8e9