Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 21:34:31 Player: Henry Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3935) 3935 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 7529 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Location -6/Factory Parts ------- Power (2) Propulsion (6) Carbon-fiber Leg Carbon-fiber Leg Utility (4) Improved Heat Sink High-capacity Storage Unit Signal Interpreter Target Analyzer Weapon (3) Mace Inventory (12) Light Treads Light Treads Light Treads Improved Heat Sink Plasma Rifle Plasma Rifle Plasma Rifle Advanced Assault Cannon Peak State ------------ Power Micro Nuclear Core Angular Momentum Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Utility Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Signal Interpreter Weapon Heavy Laser Heavy Plasma Cannon Coil Gun Inventory Light Angular Momentum Engine Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Heat Sink Heavy Rocket Launcher [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Welding Torch Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . 1 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 147 | 6 13 13 28 20 67 Power 18 | 1 1 2 5 2 7 Engine 9 | 1 1 2 2 . 3 Core 9 | . . . 3 2 4 Reactor . | . . . . . . Propulsion 70 | 2 6 6 8 11 37 Treads 4 | . . . . . 4 Leg 65 | 2 6 6 8 11 32 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 16 | 1 3 . 7 2 3 Device 10 | . 1 . 5 2 2 Storage 3 | 1 2 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 43 | 2 3 5 8 5 20 Energy Gun 14 | 1 . 1 3 2 7 Energy Cannon 1 | . . . . . 1 Ballistic Gun 16 | 1 3 4 4 3 1 Ballistic Cannon . | . . . . . . Launcher 6 | . . . 1 . 5 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 85 | . 1 11 21 4 48 Power 12 | . . 2 3 1 6 Propulsion 36 | . . 5 6 1 24 Utility 7 | . . . 5 . 2 Weapon 30 | . 1 4 7 2 16 Highest Loss Streak 12 | . 1 5 10 1 12 Average Slot Usage (%) 84 | . 98 86 80 94 76 Engine 5 | . 14 10 3 . 2 Core 4 | . . . 4 6 6 Leg 28 | . 27 33 25 36 26 Device 11 | . 13 11 13 12 8 Storage 8 | . 14 11 9 7 6 Processor 4 | . . . 3 7 7 Energy Gun 4 | . 1 . 7 9 3 Ballistic Gun 11 | . 25 19 9 11 3 Slashing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 74 | 11 49 51 57 51 74 Greatest Support 100 | 20 20 40 51 60 100 Greatest Overweight (x) 15 | . 2 15 15 . 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 10 | 5 6 12 12 12 12 Most Carried 12 | 2 7 8 12 12 12 Average Carried 8 | 1 5 6 9 11 10 Final Capacity 12 | . . . . . 12 Final Carried 8 | . . . . . 8 Class Distribution -------------------- 49% | Mutant 29% | Scavenger-Mutant 21% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2741 | 169 282 372 412 447 1059 Remotely . | . . . . . . Salvage Created 4820 | . 513 567 918 686 2136 Parts 267 | . 42 30 48 35 112 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 6 | . 1 . . . 5 Parts Field Recycled 21 | . 9 10 2 . . Retrieved Matter 233 | . 23 190 20 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 93 | . 15 17 15 14 32 Melee 9 | . . . . . 9 Guns 66 | . 14 17 13 13 9 Cannons 3 | . . . . . 3 AOE 14 | . 1 . 2 1 10 Classes Destroyed 13 | . 4 2 2 1 4 Worker 2 | . . . . . 2 Builder 3 | . . . . 1 2 Hauler 2 | . 1 . 1 . . Recycler 4 | . . . . . 4 Operator 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 25 | . 8 7 . 4 6 Grunt 49 | . 7 6 9 10 17 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Sentry 11 | . . 4 4 . 3 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 6 | . 3 4 3 4 6 Combat Bots Only 4 | . 3 4 3 3 4 Max Kills in Single Turn 3 | . 2 1 1 2 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 . 1 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 9981 | . 610 1102 1957 1013 5299 Core 1472 | . 136 144 271 65 856 Absorbed by Shields 15 | . . . 15 . . Core Remaining (%) 69 | 100 45 64 50 90 . Volleys Fired 344 | . 55 76 94 46 73 Largest 3 | . 2 2 2 3 3 Hottest 189 | . 60 46 89 165 189 Shots Fired 668 | . 103 132 172 115 146 Gun 630 | . 103 132 172 115 108 Cannon 12 | . . . . . 12 Launcher 23 | . . . . . 23 Special 3 | . . . . . 3 Kinetic 443 | . 83 132 105 81 42 Thermal 41 | . . . 15 . 26 Explosive 23 | . . . . . 23 Electromagnetic 161 | . 20 . 52 34 55 Robot Hit Streak 24 | . 7 13 24 12 15 Robot Miss Streak 4 | . 4 3 3 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 5 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 488 | . 64 88 128 73 135 Core Hits 218 | . 25 31 42 39 81 Critical Hits 13 | . . 2 1 2 8 Critical Kills 4 | . . 1 . 1 2 Critical Parts Destroyed 9 | . . 1 1 1 6 Melee Attacks 43 | . . . . . 43 Impact 6 | . . . . . 6 Slashing 37 | . . . . . 37 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11219 | . 918 1396 1577 1022 6306 Guns 5983 | . 848 1123 1470 988 1554 Cannons 328 | . . . . . 328 Explosions 3002 | . 70 273 107 34 2518 Melee 1862 | . . . . . 1862 Ramming 35 | . . . . . 35 Kinetic 4079 | . 679 1123 868 697 712 Thermal 1515 | . 70 273 262 34 876 Explosive 2175 | . . . . . 2175 Electromagnetic 1553 | . 169 . 447 291 646 Impact 133 | . . . . . 133 Slashing 1729 | . . . . . 1729 Piercing . | . . . . . . Highest Corruption 7 | . . . 1 . 7 Average Corruption 4 | . . . 1 . 5 Corruption Purged . | . . . . . . Effects 60 | . . . 2 . 58 Message Errors 10 | . . . . . 10 Matter Fused 15 | . . . . . 15 Heat Flow Errors 8 | . . . . . 8 Energy Discharges 9 | . . . . . 9 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Targeting Errors 6 | . . . 2 . 4 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 403 | . . 10 26 . 367 Projectiles . | . . . . . . Explosions 152 | . . 10 26 . 116 Melee 251 | . . . . . 251 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . 30 . 32 88 78 Shots 9 | . 1 . 1 2 5 Rammed . | . . . . . . Targets Rammed 3 | . . . . . 3 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 263 | . 263 44 122 171 260 Average Temperature 64 | . 92 15 30 74 81 Received Heat Transfer 3090 | . 219 387 750 333 1401 Effects 2 | . 1 . . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 7 | . . . 4 . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1978 | . 100 150 433 50 1245 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 1 . 2 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 439 | . 297 439 165 202 284 Average Influence 121 | . 122 250 69 81 117 Maximum Alert Level 2 | . 1 2 . 1 1 Low Security (%) 81 | . . . . . . Level 1 16 | . . . . . . Level 2 1 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 2 . 1 8 Investigation . | . . . . . . Extermination 4 | . . . . . 4 Reinforcement 9 | . 2 2 . 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 1 1 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 166 | . 31 22 24 21 68 Peak Tracking Total 7 | . 5 7 4 5 6 Tactical Retreats 30 | . 2 5 5 4 14 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . 2 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 18 | . 2 2 4 1 9 Max in Single Turn 2 | . 1 2 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6849 | 90 1177 912 1248 780 2642 Spaces Moved 3756 | 69 702 378 625 434 1548 Core 10 | 5 . 2 3 . . Treads 13 | . . . . . 13 Legs 3730 | 64 702 376 622 434 1532 Wheels . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Fastest Speed 50 | 50 120 150 120 122 120 Average Speed 137 | 114 137 161 147 122 132 Slowest Speed 800 | 120 180 800 800 122 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 96 46 41 8 42 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . . 12 Terrain Destroyed 190 | . 2 9 43 2 134 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 186 | . 2 9 43 2 130 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4725 | 76 810 552 782 589 1916 Wait 340 | . 29 79 15 65 152 Move 3751 | 68 701 377 624 433 1548 Hop . | . . . . . . Pick Up 47 | 2 6 6 12 6 15 Fast Attach 60 | 6 4 5 19 3 23 Attach 58 | . 2 7 9 8 32 Detach 16 | . . 1 4 2 9 Swap 29 | . 7 1 . 9 12 Drop 30 | . 6 . 5 12 7 Fire 344 | . 55 76 94 46 73 Melee 42 | . . . . . 42 Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 9) 454 | -10/Materials | Discovered new exit (range 11) 493 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Discovered new exit (range 6) 985 | -10/Materials | Core integrity fell below 50% 1073 | -10/Materials | Discovered new exit (range 12) 1268 | -10/Materials | Entered another Materials area 1268 | -9/Materials | Evolved 2 slots: Propulsion x2 1431 | -9/Materials | Lost 3 parts (1p2w) 1579 | -9/Materials | Lost 5 parts (1p3n1w) 1850 | -9/Materials | Discovered new exit (range 16) 1962 | -9/Materials | Discovered new exit (range 13) 2180 | -9/Materials | Entered another Materials area 2180 | -8/Materials | Evolved 2 slots: Utility x2 2396 | -8/Materials | Lost 10 parts (2p2n1u5w) 2477 | -8/Materials | Discovered new exit (range 11) 2663 | -8/Materials | Build established: Scavenger-Mutant 3046 | -8/Materials | Lost 3 parts (2n1w) 3338 | -8/Materials | Lost 4 parts (1p2n1u) 3425 | -8/Materials | Identified exit to Factory 3428 | -8/Materials | Entered Factory 3428 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3550 | -7/Factory | Discovered new exit (range 6) 3556 | -7/Factory | Identified exit to Lower Caves 3693 | -7/Factory | Discovered new exit (range 16) 3716 | -7/Factory | Identified exit to Factory 3737 | -7/Factory | Build established: Scavenger-Gunner 4208 | -7/Factory | Entered another Factory area 4208 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4557 | -6/Factory | Lost 3 parts (2n1w) 4870 | -6/Factory | Lost 5 parts (2n3w) 5173 | -6/Factory | Spotted B-75 Beast 5251 | -6/Factory | Lost 3 parts (1n2w) 5381 | -6/Factory | Lost 4 parts (1p2n1w) 5501 | -6/Factory | Core integrity fell below 50% 5529 | -6/Factory | Lost 12 parts (1p7n2u2w) 5742 | -6/Factory | Build established: Mutant 5874 | -6/Factory | Lost 3 parts (3n) 6513 | -6/Factory | Core integrity fell below 20% 6850 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06751_ G-50 Soldier destroyed. 06757_ Acquired Lgt. Treads. 06759_ Acquired 10 matter. 06762_ Carbon-fiber Leg severed. 06768_ G-50 Soldier destroyed. 06770_ R-10 Processor collects Hvy. Laser. 06771_ G-50 Soldier suffers critical hit. 06771_ Destroyed Hvy. Laser. 06774_ R-10 Processor collects Lgt. Angular Momentum Engine. 06778_ Acquired Mace. 06779_ R-10 Processor collects Adv. Heat Sink. 06782_ R-10 Processor collects Lgt. Nuclear Core. 06786_ System corrupted: Carbon-fiber Leg rejected. 06786_ Acquired 20 matter. 06786_ R-10 Processor collects Adv. Heat Sink. 06812_ System corrupted: Greatsword targeting data glitched. 06821_ Greatsword destroyed. 06824_ Fission Core destroyed. 06829_ GM0TQB 6 RU1A9MJX&VX|A1Y 06848_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????? ???????????????????????? | | ???????????# ???????????????????????? | | ??????????? "??????????????????????? | | ???????????# ""?????????????????????? | | ???????????# "??????????????????????? | | ???????????# ??????????????????????? | | ???????????# ?????????????????????## | | ??????????## ?????????????????????# | | ???######## ???????????????###????# | | ???? ??????????????? #????# | | ????? ???????????????# #????# | | ?????? #############???# #????# | | ???# """ # """ #???# #????# | | ???# """ # ""R" #???# #????# | | ???# """ # "" " """ #???# ###### | | ???# @ """ #???# + | | ???# # ! """ =#???# ###### | | ???# g # p ##### #????# | | ???######### # +%% #????# | | ???????????# ############# #????## | | ???????????# #### ######%% #?????? | | ???????????# %= #?????? | | ???????????# ### ########## #?????? | | ???????????# #?## ##????????# #?????? | | ????????? #??#+#?????????# #?????? | | ??????? ##### #?? ?????????# #?????? | | ?????# ?????# #?? ?????????# #?????? | | ?????# ??????#+#? " "????????# #?????? | | ?????##???????? ? " "????????# #?????? | | ??????????????? # " " ???????# #?????? | | ??????????????? # " " ???????# #?????? | | ??????????????? [# " " "??????! ?????? | | ??????????????? # ? " "?????? ?????? | | ?????????????????#! ? "???????? ?????? | | ?????????????????# ? "???????? ?????? | | ?????????????????# ???"???????? ?????? | | ?????????????????# ??? ???????? ?????? | | ?????????????????##???????????? ?????? | | ??????????????????????????????? ?????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed DiametricThermalCanceller Manual? 0 Play Time 01:22:18 Cumulative 399.5 hours Start 2019.10.22 @ 20:09:44 End 2019.10.22 @ 21:34:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f5f212f-9edd-41c6-a340-0704cf1f39c1