Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 22:26:03 Player: Decinym Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1481) 1481 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 4096 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/400 Matter 21/300 Energy 65/100 System Corruption 4% Temperature Hot (292) Movement Core (150) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Large Battery (200) Beamcaster Firepult Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Fission Core Fission Core Light Fission Core Light Treads Light Treads Large Battery Structural Scanner Improved Signal Interpreter 0b10 Alert Chip Salvage Targeting Computer Hardened Light Armor Plating Shield Generator Firepult Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Missile Launcher Missile Launcher Field Lobotomy Kit Plasma Cutter [Rating: 25] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 55 | . 10 1 29 3 12 Power 5 | . 1 1 1 . 2 Engine 5 | . 1 1 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | . 3 . 9 . 4 Treads 16 | . 3 . 9 . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 3 . 5 3 3 Device 4 | . 2 . 1 1 . Storage 3 | . 1 . 1 . 1 Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 20 | . 3 . 14 . 3 Energy Gun 7 | . 2 . 4 . 1 Energy Cannon 3 | . . . 3 . . Ballistic Gun 6 | . 1 . 4 . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 34 | . 4 1 15 1 13 Power 6 | . 1 1 1 . 3 Propulsion 14 | . 1 . 8 . 5 Utility 7 | . 1 . 3 1 2 Weapon 7 | . 1 . 3 . 3 Highest Loss Streak 13 | . 2 1 9 1 13 To Critical Strikes 8 | . . . . . 8 Average Backups 15 | . 8 9 13 19 22 Power 2 | . 1 . 1 2 4 Propulsion 3 | . 3 4 2 4 3 Utility 4 | . 2 5 4 5 6 Weapon 4 | . . . 5 7 7 Tool/Special . | . . . . . . Unused Backups 26 | . 5 . 7 . 14 Power 4 | . 1 . . . 3 Propulsion 5 | . 3 . 2 . . Utility 10 | . . . 3 . 7 Weapon 5 | . 1 . 2 . 2 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 92 | . 96 99 92 100 80 Engine 11 | . 14 13 10 11 10 Treads 29 | . 17 28 31 33 31 Leg 1 | . 10 . . . . Device 11 | . 11 14 10 11 10 Storage 11 | . 14 14 11 11 10 Processor 1 | . . . 3 1 . Protection 5 | . . . 3 9 10 Energy Gun 10 | . 10 28 15 . . Energy Cannon 5 | . . . 2 22 2 Ballistic Gun 3 | . 17 . 2 . 2 Peak Build Rating 25 | . 11 11 19 20 25 Average Rating 14 | . 9 10 15 18 16 On Entrance 12 | 6 6 11 10 19 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 103 | 12 29 31 59 62 103 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 4 | . . . 1 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | . 15 15 20 20 25 Average Capacity 18 | . 12 15 18 20 24 Most Carried 25 | . 11 10 20 20 25 Average Carried 15 | . 8 9 13 19 22 Final Capacity 20 | 8 15 15 20 20 5 Final Carried 20 | 6 10 9 20 20 5 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1225 | 200 174 10 522 63 256 Remotely . | . . . . . . Salvage Created 2177 | . 607 75 1380 102 13 Parts 112 | . 23 2 80 7 . Haulers Intercepted 7 | . 1 . 6 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 54 | . 12 2 30 5 5 Guns 32 | . 12 2 16 . 2 Cannons 7 | . . . 2 5 . AOE 13 | . . . 10 . 3 Classes Destroyed 11 | . 3 . 7 1 . Worker 4 | . . . 4 . . Builder 3 | . . . 3 . . Tunneler 3 | . . . 1 2 . Hauler 7 | . 1 . 6 . . Recycler 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 13 | . . . 12 1 . Grunt 22 | . 12 2 8 . . Brawler 2 | . . . 2 . . Sentry 8 | . . . 8 . . Assembled 9 | . . . . 4 5 Best Kill Streak 7 | . 4 2 7 2 5 Combat Bots Only 5 | . 4 2 5 2 5 Max Kills in Single Turn 6 | . 1 2 6 1 2 Gunslinging 1 | . . 1 1 . . Exploded 4 | . . . 4 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 408 | . 81 12 176 30 109 Missed 88 | . 17 5 41 3 22 Hits 320 | . 64 7 135 27 87 Melee 19 | . . . 5 9 5 Projectile 301 | . 64 7 130 18 82 Critical Strikes 46 | . 3 1 2 . 40 Damage Taken 4781 | . 852 104 1773 498 1554 Core 586 | . 148 30 181 37 190 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 284 | . 25 . 259 . . Core Remaining (%) 64 | 100 . 28 . . . Volleys Fired 229 | . 61 6 88 15 59 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 115 115 124 136 98 Shots Fired 427 | . 122 12 163 31 99 Gun 362 | . 122 12 148 . 80 Cannon 57 | . . . 9 31 17 Launcher 8 | . . . 6 . 2 Special . | . . . . . . Kinetic 201 | . 100 . 27 . 74 Thermal 218 | . 22 12 130 31 23 Explosive 8 | . . . 6 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 11 5 16 6 24 Robot Miss Streak 5 | . 2 4 4 5 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 310 | . 93 7 115 14 81 Core Hits 121 | . 37 4 56 6 18 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . 1 . 7 . . Burn 7 | . 1 . 6 . . Smash 1 | . . . 1 . . Melee Attacks 3 | . . . 3 . . Impact 3 | . . . 3 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 5744 | . 891 128 2883 315 1527 Guns 3777 | . 885 98 1757 . 1037 Cannons 635 | . . . 103 288 244 Explosions 1071 | . . . 825 . 246 Melee 152 | . . . 152 . . Ramming 109 | . 6 30 46 27 . Kinetic 1849 | . 622 . 255 . 972 Thermal 2563 | . 263 98 1605 288 309 Explosive 1071 | . . . 825 . 246 Electromagnetic . | . . . . . . Impact 152 | . . . 152 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 4 Average Corruption 4 | . . . 4 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 97 | . . . 39 19 39 Message Errors 26 | . . . 15 5 6 Matter Fused 25 | . . . 9 5 11 Heat Flow Errors 8 | . . . 1 1 6 Energy Discharges 10 | . . . 3 2 5 Parts Rejected 3 | . . . 2 . 1 Data Loss (minor) 15 | . . . 4 4 7 Data Loss (major) 5 | . . . 2 1 2 Misfires 3 | . . . 2 1 . Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 95 | . . . 94 1 . Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee 94 | . . . 94 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | . . . 134 . . Shots 3 | . . . 3 . . Rammed 17 | . 4 7 4 2 . Targets Rammed 21 | . 6 7 5 3 . Kicked 2 | . 2 . . . . Crushed 2 | . . . 1 1 . Highest Temperature 371 | . 156 120 322 371 350 Average Temperature 96 | . 37 62 88 147 126 Received Heat Transfer 1089 | . 513 75 501 . . Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 3 | . . . 3 . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 15 | . 1 1 13 . . Heat Transferred 5843 | . 740 259 4107 518 219 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . . . 1 . . Low Security (%) 83 | . 100 100 55 100 . Level 1 16 | . . . 44 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 342 | . 75 50 342 178 . Initial 123 | . . 15 . 123 . Average 74 | . 18 2 174 31 . Influence Increases 1409 | . 315 50 944 100 . Destroy 0b10 Robot/C 940 | . 240 40 600 60 . Destroy 0b10 Robot/NC 95 | . 10 . 75 10 . Destroy Leader 246 | . 62 10 164 10 . Allied During Kill 5 | . . . . 5 . Successful Hack 24 | . 2 . 22 . . Disable Machine 45 | . . . 45 . . Destroy Structure 39 | . 1 . 38 . . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 1409 | . 276 89 626 418 . Entered New Map 219 | . . 24 . 195 . Time Decay 990 | . 236 65 486 203 . Lost Part 180 | . 40 . 140 . . Lost Ally 20 | . . . . 20 . Squads Dispatched 5 | . 2 . 3 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 7 | . 1 . 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 24 2 47 9 7 Peak Tracking Total 10 | . 6 2 8 3 10 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 6 | . . . 3 . 3 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 16 | . 5 . 9 . 2 Terminals 11 | . 4 . 7 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 15 . 30 . 2 Successful 26 | . 7 . 17 . 2 Failed 21 | . 8 . 13 . . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 32 | . 10 . 21 . 1 Terminals 35 | . 11 . 24 . . Fabricators . | . . . . . . Repair Stations 10 | . 4 . 6 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 . 5 . 2 Record 1 | . . . . . 1 Part Schematic 1 | . . . 1 . . Branch Access Points 2 | . . . 2 . . Zone Layout 3 | . 1 . 2 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 3 . 6 . . Scan Component 5 | . 2 . 3 . . Repair 4 | . 1 . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 3 . 6 . . Terminals 9 | . 3 . 6 . . Botnet 1 | . . . 1 . . Skim 8 | . 3 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 8 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 4 | . 1 . 3 . . Time 120 | . 36 . 84 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 43 | . . . . 43 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 4 | . . . . 4 . Total Damage 62 | . . . . 62 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 6595 | . 954 989 1740 1180 1732 Spaces Moved 3008 | 1 483 600 801 488 635 Core 1 | . . . . . 1 Treads 2849 | . 326 600 801 488 634 Legs 158 | 1 157 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 240 Average Speed 186 | 120 146 160 160 229 240 Slowest Speed 250 | 120 160 160 240 240 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 70 | 2 68 99 79 92 83 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 1 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 38 . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . 38 . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3586 | . 621 613 1087 517 748 Wait 161 | . 50 . 97 3 11 Move 3003 | . 482 599 800 487 635 Hop . | . . . . . . Pick Up 55 | . 8 . 33 3 11 Fast Attach 22 | . 4 . 16 . 2 Attach 34 | . 4 1 16 2 11 Detach 5 | . . . 3 . 2 Swap 17 | . 3 . 9 1 4 Drop 37 | . 3 . 18 3 13 Fire 229 | . 61 6 88 15 59 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush 19 | . 4 7 5 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 7) 208 | -10/Materials | Repaired Broken Lgt. Assault Rifle 307 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Discovered new exit (range 14) 742 | -10/Materials | Discovered new exit (range 9) 814 | -10/Materials | Core integrity fell below 50% 955 | -10/Materials | Entered Mines 958 | -10/Mines | Met a Derelict bent on vengeance 1064 | -10/Mines | Learned Materials trap positions 1120 | -10/Mines | Discovered new exit (range 12) 1279 | -10/Mines | Discovered new exit (range 13) 1655 | -10/Mines | Learned location of Storage (-7) 1944 | -10/Mines | Entered Materials 1944 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1945 | -9/Materials | Loaded intel: 16 trap records 2084 | -9/Materials | Lost 4 parts (2n1u1w) 2179 | -9/Materials | Identified exit to Mines 2682 | -9/Materials | Lost 9 parts (1p5n2u1w) 2826 | -9/Materials | Repaired Rnf. Ion Engine 2907 | -9/Materials | Build established: Scavenger-Mutant 2994 | -9/Materials | Discovered new exit (range 9) 3328 | -9/Materials | Discovered new exit (range 16) 3371 | -9/Materials | Repaired Lgt. Treads 3399 | -9/Materials | Repaired Lgt. Armor Plating 3684 | -9/Materials | Entered Mines 3891 | -9/Mines | Assembled infested the area 3897 | -9/Mines | Discovered new exit (range 10) 3919 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4208 | -9/Mines | Core integrity fell below 50% 4261 | -9/Mines | Learned location of Zion (-7) 4758 | -9/Mines | Discovered new exit (range 5) 4852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4854 | -9/Mines | Discovered new exit (range 5) 4864 | -9/Mines | Entered Exiles 4922 | -9/Exiles | Met 8R-AWN 5020 | -9/Exiles | Met EX-HEX 5144 | -9/Exiles | Met EX-DEC 5198 | -9/Exiles | Visited The Gauntlet 6079 | -9/Exiles | Met EX-BIN 6107 | -9/Exiles | Aligned with FarCom system 6110 | -9/Exiles | Given EX-Vault access code 6167 | -9/Exiles | Opened EX-Vault 6184 | -9/Exiles | Found Field Lobotomy Kit 6190 | -9/Exiles | Found Firepult 6194 | -9/Exiles | Found 0b10 Alert Chip 6243 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6356 | -9/Exiles | Attacked by the Exiles 6551 | -9/Exiles | Core integrity fell below 20% 6596 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 06579_ HV Slug penetrates Earth. 06579_ Penetrated by HV Slug. 06579_ HV Slug penetrates Earth. 06583_ Penetrated by HV Slug. 06583_ HV Slug penetrates Earth. 06583_ Penetrated by HV Slug. 06583_ HV Slug penetrates Earth. 06587_ Penetrated by HV Slug. 06587_ Critical hit (Destroy). 06587_ HV Slug penetrates Earth. 06587_ Penetrated by HV Slug. 06587_ Critical hit (Destroy). 06587_ HV Slug penetrates Earth. 06589_ Earth collapses. 06592_ Penetrated by HV Slug. 06592_ HV Slug penetrates Earth. 06595_ Machine disabled. 06596_ Penetrated by HV Slug. 06596_ HV Slug penetrates Earth. 06596_ Penetrated by HV Slug. 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Assault Rifle | 68% | -10/Materials | Broken Rnf. Ion Engine | 9% | -9/Materials Lgt. Treads | 37% | -9/Materials Lgt. Armor Plating | 51% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed RainbowFlightVibroblade Manual? 0 Play Time 00:29:24 Cumulative 470.7 hours Start 2026.01.31 @ 21:30:51 End 2026.02.02 @ 22:26:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 472 Adventurer 0 Explorer 0 Win Type - Total 32 Types 17/3/6/1/2/0/3/0/0/0 Lore% 90 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9d39f7c-038c-42aa-82cf-400827dd091d